• 제목/요약/키워드: Advanced online education

검색결과 99건 처리시간 0.023초

hpvPDB: An Online Proteome Reserve for Human Papillomavirus

  • Kumar, Satish;Jena, Lingaraja;Daf, Sangeeta;Mohod, Kanchan;Goyal, Peyush;Varma, Ashok K.
    • Genomics & Informatics
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    • 제11권4호
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    • pp.289-291
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    • 2013
  • Human papillomavirus (HPV) infection is the leading cause of cancer mortality among women worldwide. The molecular understanding of HPV proteins has significant connotation for understanding their intrusion in the host and designing novel protein vaccines and anti-viral agents, etc. Genomic, proteomic, structural, and disease-related information on HPV is available on the web; yet, with trivial annotations and more so, it is not well customized for data analysis, host-pathogen interaction, strain-disease association, drug designing, and sequence analysis, etc. We attempted to design an online reserve with comprehensive information on HPV for the end users desiring the same. The Human Papillomavirus Proteome Database (hpvPDB) domiciles proteomic and genomic information on 150 HPV strains sequenced to date. Simultaneous easy expandability and retrieval of the strain-specific data, with a provision for sequence analysis and exploration potential of predicted structures, and easy access for curation and annotation through a range of search options at one platform are a few of its important features. Affluent information in this reserve could be of help for researchers involved in structural virology, cancer research, drug discovery, and vaccine design.

집체훈련 대체 원격훈련시스템 구축 방안: 비대면 학습경험 분석을 중심으로 (A Study on Distance Training System for Transitioning to a Non-Contact Education and Training Methods: Focusing on Learner's Non-Contact Learning Experiences)

  • 임경화;신정민;이두완
    • 실천공학교육논문지
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    • 제13권2호
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    • pp.305-320
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    • 2021
  • 코로나19는 직업능력개발 분야의 교육훈련 환경을 크게 변화시켰다. 상대적으로 집체훈련 비중이 큰 직업능력개발훈련은 일부 훈련과정을 온라인 방식으로 전환하여 온라인과 오프라인을 병행하는 학습 방식이 직업능력개발훈련 현장에 실현되고 있다. 본 연구는 이러한 상황에 주목하여 기존의 집체 방식의 직업능력개발훈련을 대체할 수 있는 비대면 원격훈련시스템을 구축하기 위한 방안을 모색하는 데 그 목적이 있다. 이를 위해 대학, 공공 고등직업훈련기관, 민간 직업훈련기관 등의 학습자들을 대상으로 비대면 교육 경험을 조사하여 교육환경과 교육목적이 상이한 학습자들의 비대면 학습경험을 분석하였다. 이를 토대로 비대면 교육을 위한 원격훈련시스템 구축 방안의 초안을 구성하여, 비대면 원격훈련시스템 초안에 대한 델파이 조사를 통해 비대면 교수학습 전략, 학습 및 운영 지원 방안 등 원격훈련시스템 구축안을 제안하였다.

WebRTC 기반 원격 협업 학습 플랫폼 기술 연구 (WebRTC-Based Remote Collaborative Learning Platform)

  • 오현택;안상홍;양진홍;최준균
    • 한국통신학회논문지
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    • 제40권5호
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    • pp.914-923
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    • 2015
  • 스마트 디바이스의 보급과 더불어 스마트 TV, 웹 기반 IPTV등의 확산으로 사용자 측의 방송 콘텐츠 재생 단말의 급속한 변화가 일어나고 있다. 이러한 환경 변화를 통해 방송 콘텐츠들은 다양한 웹 서비스들이 결합된 응용 서비스들이 가능해졌으며 방송 환경에서의 웹 콘텐츠의 수용을 더욱 촉진하고 있다. 이러한 변화와 함께, 교육 콘텐츠의 경우 교수자의 강의를 일방적으로 전달하던 방송 형태에서 점차 웹을 응용한 온라인 교육 환경으로 발전함에 따라 점점 교수자와 학습자간의 상호작용에 대한 요구가 증가하고 있다. 본 논문에서는 웹 기술과 방송이 결합된 환경에서 양방향 교육 환경을 지원하기 위해, WebRTC (Web Real-Time Communication) 기반 원격 협업 학습 플랫폼을 제안한다. 변화된 환경에서의 원격 협업 교육 서비스 시나리오 도출을 통해 요구사항을 정의하고, 이를 지원하기 위한 웹 기반 원격 협업 콘텐츠 객체 공유 기술과 협업 스트리밍 기술을 제시한다. 특히 WebRTC를 기반으로 한 효율적인 사용자 세션 제어, 연동 및 관리를 위한 협업 교육 플랫폼 구조 제안 및 구현을 통해 실제 교육 환경에서의 적용 및 검증하고, 본 기술의 가능성을 확인하였다.

앱을 이용한 프로젝트관리 학습 커뮤니티에 관한 연구 (A Study on Project Management Learning Community using Application)

  • 조도은;김시정
    • 한국항행학회논문지
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    • 제15권6호
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    • pp.1126-1131
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    • 2011
  • 최근 교육의 패러다임이 학습자 중심으로 변화되면서 새로운 수업모델의 하나로 프로젝트 기반 수업에 대한 관심이 증대되고 있다. 대학에서는 이러한 변화를 수용하여 창의적으로 변화를 창출 할 수 있는 차세대 인재를 육성하는데 교육의 목표를 두고, 그에 따른 연구가 활발히 진행되고 있다. 본 연구에서는 대학에서 실시되는 설계 교과목의 주된 교과 내용인 프로젝트를 수행하는데 있어서, 최소화된 교수자의 개입과 주도적인 학습자 중심의 교수학습 모델을 제안하였다. 제안된 모델은 프로젝트 기반 수업의 지원체제, 팀 편성방법, 학습자의 다양한 상호작용 방법, 교수자의 팀워크 모니터링 방식 등을 제시하였으며, 이를 최근 사용이 급증하고 있는 스마트폰을 이용한 프로젝트관리 어플리케이션으로 설계 및 구현하였다.

온라인 시뮬레이션 기반 HW설계 학습에서 성찰일지 내용에 따른 성찰수준 분석 (The Analysis of Reflect Level according to Reflect Journal in HW Design Learning based on Online Simulation)

  • 김지선;류지영
    • 컴퓨터교육학회논문지
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    • 제22권5호
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    • pp.27-37
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    • 2019
  • 본 연구는 고등학생 대상 온라인 시뮬레이션 기반 HW설계 학습에서 학습자들의 성찰수준을 분석하기 위해, 5차시 HW설계 학습을 실시하고, 차시별 5개 성찰내용에 따른 성찰수준을 분석하였다. 또한 HW설계 학습의 만족도와 필요성을 조사하였다. 차시별 성찰수준 차이 분석 결과, 3차시 D-Flip Flop 학습의 성찰 수준이 1.23점(2점 만점)으로 가장 높았다. 성찰내용 간의 상관관계를 분석한 결과, 학습내용과 과제 해결 방법에서 높은 정적 상관관계(r=.781, p<.01)를, 과제 해결 방법과 다른 해결 방법에서 부적 상관관계(r=-.615, p<.05)를 나타냈다. HW설계 학습 만족도 조사 결과는 4.2점(5점 만점)을 나타냈으며, 대부분의 학생들이 고등학생 대상 HW설계 학습이 필요하고, 현재의 학습내용은 다소 어렵다는 의견이 많았다. 이를 통해 향후 HW설계 학습은 기초-심화로 구성된 콘텐츠와 온 오프라인이 병행된 교육과정 구성이 필요함을 알 수 있었다.

Information Communication Ethical Study on the Protection of Digital Copyrights and Alternatives: Focusing on the Secondary School Students

  • Huh, Junho
    • Journal of Multimedia Information System
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    • 제3권2호
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    • pp.27-34
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    • 2016
  • In the past, the judicial circles in the Republic of Korea (ROK) were generous to the online copyright violations of computer software compared to other academic areas or offline violation. However, they started to reconsider such a practice since the FTA talks with some advanced countries began so that new laws had to be established, especially after the first round of negotiations with United States of America (USA) in 2006 during which they changed their views on the matter. Now it became possible to penalize digital copyright violations through lawsuits, and from March 1st, 2017, the court is expected to abolish the nonsuit system for teenagers. Thus, this paper has reviewed the ethical aspects involved in digital copyright protection and examined the possible alternatives, dividing them into three broad groups, before proposing a digital copyright protection curriculum for secondary education.

A Study on the Experiential Response of Short-Form Video Users

  • Lim, Dong Kyun
    • International journal of advanced smart convergence
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    • 제10권4호
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    • pp.273-277
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    • 2021
  • As society gradually enters a virtual, non-face-to-face society, the use of online content is increasing as well. In particular, as smartphones are thoroughly established in our daily life, the platforms of webtoons, mobile broadcasting, and education are shifting from personal computers to smartphones. Recently, the development of the Over-The-Top media service (OTT service) enabled streaming services of various media contents through the internet and activation of IPTV. Therefore, the rapid increase of popularity of short-form content is a natural phenomenon with smartphone platforms with fast, improvised, and endless communication. Lately, TikTok became the favored platform with prosumers, defined as people who are both producers and consumers. In this study, I studied the experiential response of YouTube and TikTok users as representative examples of a short-form content platform developed after the 2000s, the flourishing years of digital content with a length of 30 seconds.

A Study on the Development and Operation of Integrated Assessment System for National Competency Standard Professional Basic

  • Chang, Young-Hyun
    • International journal of advanced smart convergence
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    • 제7권4호
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    • pp.121-127
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    • 2018
  • This paper develops and builds an Integrated Assessment System for National Competency Standard Professional Basic. The integrated evaluation system for basic job competency in the National Competency Standards is developed to conduct examination by means of computers, smartphones and tablet PCs. The system can be used for the basic job competency test, examination for online cyber universities, job competency examination for enterprises, and the listening, reading, and speaking test in the foreign language proficiency examination and is even better in terms of facility investment and saved operating costs as well as efficient use of spaces in comparison with conventional evaluation schemes. Even greater synergy effects can be achieved by providing support for the integrated evaluation system for basic job competency in connection with the NCS qualification system. The evaluation system has been tested and practiced at a specialized high school and can be applied to the NCS education evaluation of the college and four-year college and to the selection examination of new employees of the company.

A study on the structural relationship between sportswear brand authenticity and customer satisfaction, brand attachment, repurchase intention, and word of mouth intention

  • Mi-Jeong, Kim;Kyung-Won, Byun
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.190-197
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    • 2022
  • The purpose of this study is to investigate the effect of consumer's authenticity perception on brand repurchase intention and word-of-mouth intention through customer satisfaction and brand attachment. For this purpose, a structural equation model was established based on previous studies and an empirical study was conducted. The survey was conducted offline and online, and samples were collected using a convenient sampling method. A total of 267 questionnaires were sampled, and 255 questionnaires were used as final valid samples, except for 12 questionnaires with errors. For the final data, SPSS Win ver. 23.0 and AMOS 20.0 statistical programs were used to analyze the personal characteristics of the subjects, verify the research model, and confirm the reliability and validity of the measurement model and the suitability of the research model.As a result, all six hypotheses were adopted, and the correlation between each factor was observed in the research model.

A Study on Big Data-Based Analysis of Risk Factors for Depression in Adolescents

  • Chun-Ok Jang
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.449-455
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    • 2023
  • The purpose of this study is to explore adolescent depression, increase understanding of social problems, and develop prevention and intervention strategies. As a research method, social big data was used to collect information related to 'youth depression', and related factors were identified through data mining and analysis of related rules. We used 'Sometrend Biz Tool' to collect and clean data from the web and then analyzed data in various languages. The study found that online articles about depression decreased during the school holidays (January to March), then increased from March to the end of June, and then decreased again from July. Therefore, it is important to establish a government-wide depression management monitoring system that can detect risk signs of adolescent depression in real time. In addition, regular stress relief and mental health education are needed during the semester, and measures must be prepared to deal with at-risk youth who share their depressed feelings in cyberspace. Results from these studies can be expected to provide important information in investigating and preventing youth depression and to contribute to policy development and intervention.