• Title/Summary/Keyword: Ad Hoc Broadcasting

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Traffic Information Service System Using Gateway between VANET and Infrastructure Network (VANET과 기간통신망간 게이트웨이를 사용한 교통정보 서비스 시스템)

  • Park, Mi-Ryong;Kim, Sang-Ha;Kim, Dongwon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.61-66
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    • 2012
  • We propose a traffic information service system for which traffic data are transmitted over vehicle ad-hoc network from neighbor vehicles, and eventually provided to the traffic information center through a few gateway vehicles which are capable of inter-working with the infrastructure network like 3G. The center broadcasts the traffic information through the FM radio. The proposed scheme allows collecting and analyzing traffic status of large areas without incorporating separated monitoring systems, e.g., probe cars and enables to provide accurate traffic information to drivers in timely manner. We also evaluate its performance by ns-3 simulation.

Virtual Topology Control System for Evaluating Semi-infrastructured Wireless Community Networks (준-인프라 기반 무선 커뮤니티 네트워크 시험을 위한 가상 토폴로지 제어 시스템)

  • Kang, Nam-Hi;Kim, Young-Han
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.275-281
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    • 2012
  • Community network is a communication environment where heterogeneous devices can access and communicate with each other at any time and at any space to share information. To do so, mobile devices are required to be self-configured even in absence of communication infrastructures. Semi-infrastructured wireless ad-hoc network is a promising solution to meet with such a requirement. This paper proposes the VTC(virtual topology coordinator) system as an evaluation tool for examining network protocols that are intended to be deployed in the semi-infrastructured ad-hoc networks. VTC emulates multi-hops wireless network topology virtually using a mechanism of selective receiving MAC frame in a small area, where only a single hop communication is available. VTC system cannot consider all properties introduced in real wireless network, but do more wireless properties than verification through simulation.

Design of Bluetooth based MMORPG Game in MANETs (모바일 애드-혹 망에서 Bluetooth 기반 MMORPG의 설계)

  • Oh, Sun-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.39-45
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    • 2009
  • With the rapid growth of recent wireless mobile computing application technology and handheld mobile terminal device development technology, one of the big issue in these fields is to design online games in wireless mobile ad hoc network environment. Online games in mobile computing environment have lots of constraints for developing online games because mobile terminals have many limitations such as low performance of processor, limited memory space, small bandwidth of wireless communication, and confined life of battery power. Therefore, most of mobile games are restrictive in the function of online and multi-play up to date. In this paper, the online MMORPG game, capable of multi-play with many other mobile users using mobile terminals in wireless mobile computing environment, is designed and implemented. Proposed mobile online game uses bluetooth to construct temporary wireless mobile ad hoc network with other mobile clients, and designed to carry out online MMORPG game with these clients. It also supports multi-play among them.

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A Cross-Layer Cooperative Routing Architecture for Mobile Wireless Sensor Networks (모바일 무선 센서 네트워크를 위한 Cross-Layer 협력도움 라우팅 구조)

  • Lee, Joo-Sang;An, Beong-Ku
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.1
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    • pp.141-150
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    • 2011
  • In this paper, we propose a Cross-Layer Cooperative Routing(CLCR) architecture to support transmission efficiency in mobile wireless sensor networks. The main features and contributions of the proposed architecture and method are as follows. First, the clustering which uses the location information of nodes is utilized as infrastructure. Second, a cross-layer strategy which uses the technologies of network layer, MAC layer, physical layer together to support transmission efficiency and channel efficiency for cooperative-aided routing and transmission. Third, we consider realistic approach in the view points of the mobile ad-hoc wireless sensor networks while conventional methods just consider fixed sensor network environments. The performance evaluation of the proposed method is performed via simulation using OPNET and theoretical analysis. The results of performance evaluation of the proposed CLCR show improvement of transmission efficiency by the proposed CLCR.

Adaptive relay node search scheme for reducing network fragmentation (네트워크 단절 개선을 위한 적응적 전달자 노드검색 기법)

  • Hong, Won-Kee;Byun, Jeong-Sik
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.3
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    • pp.50-57
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    • 2009
  • We propose a network node search scheme to address the network fragmentation due to high node mobility in the VANET. VANET is very similar to MANET in that a multi-hop ad-hoc network is configured by wireless communication between vehicles without any network infrastructure. However, high speed mobility, high node density, and frequent topology change induce frequent network fragmentation so that overall network traffic can be increased. In this paper, new broadcasting protocol called an adaptive relay node search protocol is proposed to decrease the network fragmentation. It reduces the network fragmentation and network traffic by researching nodes outside the dangerous area only in case of network fragmentation. Simulation results show that the proposed protocol decreases network fragmentation by up to 39.9% and increase informed rate by up to 41.9% compared to the existing broadcasting protocol.

A Probability Model based on Counting Method to Improve Broadcast Reliability over VANET (차량이동통신용 브로드캐스트의 신뢰성 향상을 위한 확률 모델)

  • Virdaus, Irvanda Kurniadi;Kang, Moonsoo;Shin, Seokjoo;Lee, Chung Ghiu;Choi, Yonghoon
    • The Journal of Korean Institute of Next Generation Computing
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    • v.13 no.5
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    • pp.51-70
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    • 2017
  • The reliability of broadcasting over vehicular ad hoc networks (VANETs) is one of the most critical factors for driving safety applications. There exists limitations to improve the reliability of broadcast transmissions in saturated VANETs where previous proposals in literature tackle the problem by heuristically adapting the size of the contention window (CW). This paper considers improving the reliability by proposing a new probability model based on the counting methods of permutations and combinations, which counts all the possible cases of broadcast failures in a single-hop broadcast transmission for a given CW. From the model, we calculate the best CW size given the number of contention nodes, which significantly improves the reliability and satisfying the timely dissemination of emergency broadcasting messages. Through extensive VANET simulations with varying densities, we show that our model maintains near 100 percent success rate for single-hop broadcast as well as multi-hop broadcast (e.g. 40 hops) and achieves minimal broadcast delay.

Comparative study of OFDMA cooperative relaying methods in Rayleigh fading channel (레일레이 퍼이딩 채널에서 OFDMA 협동 릴레이 방식에 따른 성능비교)

  • Kim, Nam-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.3
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    • pp.109-115
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    • 2009
  • Recently, the relay communication is focused for the power saving and coverage extension of ad-hoc networks. For the high date rate transmission, it is proposed to adapt OFDMA relays. In this paper, we assume the 2 hop cooperative OFDMA relays between the source and the destination. The performance of 3 different relaying methods are derived and compared. We noticed that the selective OFDMA relaying method has the best performance followed by opportunistic OFDMA relaying and repetition-based OFDMA relaying method under the same threshold mutual information rate.

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Dynamic Broadcasting Mechanism based on IEEE 802.11 Cross-Layer in MANET (MANET에서 IEEE 802.11 Cross-Layer 기반의 동적 브로드캐스팅 기법)

  • Kim, Jae-Soo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.355-356
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    • 2014
  • 기존의 MANET 환경에서 동작하는 계층화된 데이터 전송 프로토콜은 각 계층이 독립적인 기능을 수행하기 때문에 노드의 이동 상황에 따라 변하는 네트워크 환경을 잘 반영하지 못하고 있다. 본 논문에서는 라우팅 계층과 MAC 계층 간의 상호 작용을 통하여 MANET의 2-홉 거리에 있는 노드 수를 반영하여 더 우수한 성능을 나타내는 Cross-Layer 모델 기반의 브로트캐스트 기법을 제안한다. 본 논문에서 제안하는 Cross-Layer 모델은 IEEE 802.11 MAC 프로토콜을 수정하여 이동 노드 주위의 상태에 따라 브로드캐스트 패킷을 적응적으로 전송하도록 동작한다.

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Multihop Rate Adaptive Wireless Scalable Video Using Syndrome-Based Partial Decoding

  • Cho, Yong-Ju;Radha, Hayder;Seo, Jeong-Il;Kang, Jung-Won;Hong, Jin-Woo
    • ETRI Journal
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    • v.32 no.2
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    • pp.273-280
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    • 2010
  • The overall channel capacity of a multihop wireless path drops progressively over each hop due to the cascading effect of noise and interference. Hence, without optimal rate adaptation, the video quality is expected to degrade significantly at any client located at a far-edge of an ad-hoc network. To overcome this limitation, decoding and forwarding (DF), which fully decodes codewords at each intermediate node, can be employed to provide the best video quality. However, complexity and memory usage for DF are significantly high. Consequently, we propose syndrome-based partial decoding (SPD). In the SPD framework an intermediate node partially decodes a codeword and relays the packet along with its syndromes if the packet is corrupted. We demonstrate the efficacy of the proposed scheme by simulations using actual 802.11b wireless traces. The trace-driven simulations show that the proposed SPD framework, which reduces the overall processing requirements of intermediate nodes, provides reasonably high goodput when compared to simple forwarding and less complexity and memory requirements when compared to DF.

Power of a Defer Timer for the design of broadcasting protocol in Wireless Sensor Networks

  • Kim, Bo-Nam;Lee, In-Sung;Yang, Jun-Mo;Lee, Jin-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.470-473
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    • 2007
  • Wireless Sensor Networks (WSNs) have merged to become one of the most promising applications of wireless ad hoc networks. A defer timer has been used in some of existing network protocols to solve a set of problems in WSNs. We first investigate the use of a defer timer to fully take the advantage of it in WSNs. We demonstrate that by properly setting up the defer timers, many difficult issues in sensor networks, such as power limitation, the broadcast storm problem, and the construction of the virtual backbone, can be easily tackled with only the help of simple localized information at each node. In this paper, we present the power of a defer timer in the design of dominating set construction protocol for broadcasting. The ns 2 computer simulations are carried out for performance study.

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