• Title/Summary/Keyword: 3d camera

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A Study m Camera Calibration Using Artificial Neural Network (신경망을 이용한 카메라 보정에 관한 연구)

  • Jeon, Kyong-Pil;Woo, Dong-Min;Park, Dong-Chul
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1248-1250
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    • 1996
  • The objective of camera calibration is to obtain the correlation between camera image coordinate and 3-D real world coordinate. Most calibration methods are based on the camera model which consists of physical parameters of the camera like position, orientation, focal length, etc and in this case camera calibration means the process of computing those parameters. In this research, we suggest a new approach which must be very efficient because the artificial neural network(ANN) model implicitly contains all the physical parameters, some of which are very difficult to be estimated by the existing calibration methods. Implicit camera calibration which means the process of calibrating a camera without explicitly computing its physical parameters can be used for both 3-D measurement and generation of image coordinates. As training each calibration points having different height, we can find the perspective projection point. The point can be used for reconstruction 3-D real world coordinate having arbitrary height and image coordinate of arbitrary 3-D real world coordinate. Experimental comparison of our method with well-known Tsai's 2 stage method is made to verify the effectiveness of the proposed method.

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A Study on Three-Dimensional Model Reconstruction Based on Laser-Vision Technology (레이저 비전 기술을 이용한 물체의 3D 모델 재구성 방법에 관한 연구)

  • Nguyen, Huu Cuong;Lee, Byung Ryong
    • Journal of the Korean Society for Precision Engineering
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    • v.32 no.7
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    • pp.633-641
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    • 2015
  • In this study, we proposed a three-dimensional (3D) scanning system based on laser-vision technique and rotary mechanism for automatic 3D model reconstruction. The proposed scanning system consists of a laser projector, a camera, and a turntable. For laser-camera calibration a new and simple method was proposed. 3D point cloud data of the surface of scanned object was fully collected by integrating extracted laser profiles, which were extracted from laser stripe images, corresponding to rotary angles of the rotary mechanism. The obscured laser profile problem was also solved by adding an addition camera at another viewpoint. From collected 3D point cloud data, the 3D model of the scanned object was reconstructed based on facet-representation. The reconstructed 3D models showed effectiveness and the applicability of the proposed 3D scanning system to 3D model-based applications.

3D reconstruction using a method of the planar homography from uncalibrated camera

  • Yoon Yong In;Choi Jong Soo;Kwon Jun sik;Kwon Oh Keun
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.804-809
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    • 2004
  • It is essential to calibrate a camera in order to recover 3-dimensional reconstruction from uncalibrated images. This paper proposes a new technique of the camera calibration using a homography between the planar patterns image taken by the camera, which is located at the three planar patterns image. Since the proposed method should be computed from the homography among the three planar patterns from a single image, it is implemented more easily and simply to recover 3D object than the conventional. Experimental results show the performances of the proposed method are the better than the conventional. We demonstrate the examples of 3D reconstruction using the proposed algorithm from image sequence.

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Neural Network Based Camera Calibration and 2-D Range Finding (신경회로망을 이용한 카메라 교정과 2차원 거리 측정에 관한 연구)

  • 정우태;고국원;조형석
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1994.10a
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    • pp.510-514
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    • 1994
  • This paper deals with an application of neural network to camera calibration with wide angle lens and 2-D range finding. Wide angle lens has an advantage of having wide view angles for mobile environment recognition ans robot eye in hand system. But, it has severe radial distortion. Multilayer neural network is used for the calibration of the camera considering lens distortion, and is trained it by error back-propagation method. MLP can map between camera image plane and plane the made by structured light. In experiments, Calibration of camers was executed with calibration chart which was printed by using laser printer with 300 d.p.i. resolution. High distortion lens, COSMICAR 4.2mm, was used to see whether the neural network could effectively calibrate camera distortion. 2-D range of several objects well be measured with laser range finding system composed of camera, frame grabber and laser structured light. The performance of 3-D range finding system was evaluated through experiments and analysis of the results.

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Efficient Color Correction for 3D rendered images using Adobe camera raw (Adobe Camera Raw를 이용한 효과적인 3D 렌더 이미지 보정)

  • Yoon, Youngdoo;Choi, Eun-Young
    • Cartoon and Animation Studies
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    • s.33
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    • pp.425-447
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    • 2013
  • Due to the popularity of digital cameras, there are lots of studies based on ISP(Image Signal Process) and the image correction applications which can easily use for users are being developed. Specially AWB(Automatic White Balance) and Auto exposure are the most interesting fields in ISP function, and they are well used to increase the quality of image. Principles of camera and lighting in 3D program are made based on real camera and lighting. But the functions of automatic exposure and AWB Which are operated in real camera don't work in 3D program. The color correction of images need expertise, it is true that the functions of compositing program are more difficult than the general correction way of digital image. Specially in case of students who studies animation at the university, they make the animation with compositing and rendering without color correction. Thus this research proposed 3D image making process which make to increase the quality of animation, even though the layman can easily correct the color using functions of digital image correction.

3D Feature Based Tracking using SVM

  • Kim, Se-Hoon;Choi, Seung-Joon;Kim, Sung-Jin;Won, Sang-Chul
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1458-1463
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    • 2004
  • Tracking is one of the most important pre-required task for many application such as human-computer interaction through gesture and face recognition, motion analysis, visual servoing, augment reality, industrial assembly and robot obstacle avoidance. Recently, 3D information of object is required in realtime for many aforementioned applications. 3D tracking is difficult problem to solve because during the image formation process of the camera, explicit 3D information about objects in the scene is lost. Recently, many vision system use stereo camera especially for 3D tracking. The 3D feature based tracking(3DFBT) which is on of the 3D tracking system using stereo vision have many advantage compare to other tracking methods. If we assumed the correspondence problem which is one of the subproblem of 3DFBT is solved, the accuracy of tracking depends on the accuracy of camera calibration. However, The existing calibration method based on accurate camera model so that modelling error and weakness to lens distortion are embedded. Therefore, this thesis proposes 3D feature based tracking method using SVM which is used to solve reconstruction problem.

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3D image processing using laser slit beam and CCD camera (레이저 슬릿빔과 CCD 카메라를 이용한 3차원 영상인식)

  • 김동기;윤광의;강이석
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.40-43
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    • 1997
  • This paper presents a 3D object recognition method for generation of 3D environmental map or obstacle recognition of mobile robots. An active light source projects a stripe pattern of light onto the object surface, while the camera observes the projected pattern from its offset point. The system consists of a laser unit and a camera on a pan/tilt device. The line segment in 2D camera image implies an object surface plane. The scaling, filtering, edge extraction, object extraction and line thinning are used for the enhancement of the light stripe image. We can get faithful depth informations of the object surface from the line segment interpretation. The performance of the proposed method has demonstrated in detail through the experiments for varies type objects. Experimental results show that the method has a good position accuracy, effectively eliminates optical noises in the image, greatly reduces memory requirement, and also greatly cut down the image processing time for the 3D object recognition compared to the conventional object recognition.

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A On-site Monitoring Device of Work-related Musculoskeletal Disorder Risk Based on 3D-Camera (3D 카메라 기반 직업성 근골격계 부담 작업 모니터링 장치)

  • Loh, Byoung Gook
    • Journal of the Korean Society of Safety
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    • v.30 no.6
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    • pp.110-116
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    • 2015
  • A 3D camera-based on-site work-related musculoskeletal disorder risk assessment(WMDs) tool has been developed. The device consists of Kinect a 3D camera manufactured by Microsoft, a servo-motor, and a mobile robot. To complement inherent narrow field of view(FOV) of Kinect, Kinect is rotated according to PID servo-control algorithm by a servo-motor attached underneath, to track movement of a subject, producing skeleton-based motion data. With servo-control, full 360 degrees tracking of a test subject is possible by single Kinect. It was found from experimental tests that the proposed device can be successfully employed for on-site WMDs risk assessing tool.

Video Mosaics in 3D Space

  • Chon, Jaechoon;Fuse, Takashi;Shimizu, Eihan
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.390-392
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    • 2003
  • Video mosaicing techniques have been widely used in virtual reality environments. Especially in GIS field, video mosaics are becoming more and more common in representing urban environments. Such applications mainly use spherical or panoramic mosaics that are based on images taken from a rotating camera around its nodal point. The viewpoint, however, is limited to location within a small area. On the other hand, 2D-mosaics, which are based on images taken from a translating camera, can acquire data in wide area. The 2D-mosaics still have some problems : it can‘t be applied to images taken from a rotational camera in large angle. To compensate those problems , we proposed a novel method for creating video mosaics in 3D space. The proposed algorithm consists of 4 steps: feature -based optical flow detection, camera orientation, 2D-image projection, and image registration in 3D space. All of the processes are fully automatic and successfully implemented and tested with real images.

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Vision based 3D Hand Interface Using Virtual Two-View Method (가상 양시점화 방법을 이용한 비전기반 3차원 손 인터페이스)

  • Bae, Dong-Hee;Kim, Jin-Mo
    • Journal of Korea Game Society
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    • v.13 no.5
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    • pp.43-54
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    • 2013
  • With the consistent development of the 3D application technique, visuals are available at more realistic quality and are utilized in many applications like game. In particular, interacting with 3D objects in virtual environments, 3D graphics have led to a substantial development in the augmented reality. This study proposes a 3D user interface to control objects in 3D space through virtual two-view method using only one camera. To do so, homography matrix including transformation information between arbitrary two positions of camera is calculated and 3D coordinates are reconstructed by employing the 2D hand coordinates derived from the single camera, homography matrix and projection matrix of camera. This method will result in more accurate and quick 3D information. This approach may be advantageous with respect to the reduced amount of calculation needed for using one camera rather than two and may be effective at the same time for real-time processes while it is economically efficient.