Video Mosaics in 3D Space

  • Chon, Jaechoon (SHIMIZU Lab., Department of Civil Engineering, The University of Tokyo) ;
  • Fuse, Takashi (SHIMIZU Lab., Department of Civil Engineering, The University of Tokyo) ;
  • Shimizu, Eihan (SHIMIZU Lab., Department of Civil Engineering, The University of Tokyo)
  • Published : 2003.11.03

Abstract

Video mosaicing techniques have been widely used in virtual reality environments. Especially in GIS field, video mosaics are becoming more and more common in representing urban environments. Such applications mainly use spherical or panoramic mosaics that are based on images taken from a rotating camera around its nodal point. The viewpoint, however, is limited to location within a small area. On the other hand, 2D-mosaics, which are based on images taken from a translating camera, can acquire data in wide area. The 2D-mosaics still have some problems : it can‘t be applied to images taken from a rotational camera in large angle. To compensate those problems , we proposed a novel method for creating video mosaics in 3D space. The proposed algorithm consists of 4 steps: feature -based optical flow detection, camera orientation, 2D-image projection, and image registration in 3D space. All of the processes are fully automatic and successfully implemented and tested with real images.

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