• Title/Summary/Keyword: 3d 시뮬레이션

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2.5D Mapping Module and 3D Cloth Simulation System (2.5D Mapping 모듈과 3D 의복 시뮬레이션 시스템)

  • Kim Ju-Ri;Kim Young-Un;Joung Suck-Tae;Jung Sung-Tae
    • The KIPS Transactions:PartA
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    • v.13A no.4 s.101
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    • pp.371-380
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    • 2006
  • This paper utilizing model picture of finished clothes in fashion design field various material (textile fabrics) doing Draping directly can invent new design, and do not produce direction sample or poetic theme width and confirm clothes work to simulation. Also, construct database about model and material image and embodied system that can confirm Mapping result by real time. And propose clothes simulation system to dress to 3D human body model of imagination because using several cloth pieces first by process to do so that can do simulation dressing abstracted poetic theme width to 3D model here. Proposed system creates 3D model who put clothes by physical simulation that do fetters to mass-spring model after read 3D human body model file and 2D foundation pattern file. System of this treatise examines collision between triangle that compose human body model for realistic simulation and triangle that compose clothes and achieved reaction processing. Because number of triangle to compose human body is very much, this collision examination and reaction processing need much times. To solve this problem, treatise that see could create realistic picture by method to diminish collision public prosecutor and reaction processing number, and could dress clothes to imagination human body model within water plant taking advantage of Octree space sharing techniques.

Realtime Fluid Simulation and Rendering Using Billboard method on Mobile Environment (모바일 환경에서의 빌보드 기법을 통한 실시간 유체 시뮬레이션 렌더링)

  • Woo, Sang-Hyuk;Cho, Mirina;Park, Dong-Gyu
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.264-268
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    • 2006
  • This paper presents a fire and smoke animation system using stable fluid animation techniques. Stable and fast fluid simulation methods are developed in PC and console games, but fluid simulation and interactive fluid models still have many problems. We studied and implemented physics-based models for fluids like fire and smoke effects using mobile 3D system. The mobile platform of our system is WIPI, which are the standard mobile platform in Korea also we adopted NF3D API for our 3D programming API.

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3D Virtual Space Agriculture Education Game on Mobile Environment (모바일 환경에서의 3D 가상공간 농업 시뮬레이션 게임)

  • Yoo, Hwan-Soo;Kim, Seong-whan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.909-910
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    • 2009
  • 본 논문은 모바일 단말 환경에서 3D 가상공간상에 접속하여 작물재배, 가축사육 등을 체험 할 수 있는 환경을 제공할 수 있도록 한다. 기존의 웹 형태를 통한 온라인 농작물재배/가축사육 시뮬레이션에서는 각종 자료와 정지화상(사진이미지)를 제공하고 있으며 사용자는 웹 접속을 통하여 학습 및 게임을 할 수 있다. 본 논문에서는 고정된 장소에서의 체험을 벗어나 이동환경인 모바일 단말에서도 3D 그래픽 기술을 통한 현실감있는 가상의 농장 환경을 제공하여, 작물재배에서부터 토지 환경까지 간단하고 직관적인 인터페이스로 쉽게 접근할 수 있는 시뮬레이션 환경을 제공하며, 농작물 재배가 실제 환경과 유사하도록 시뮬레이션 엔진을 구성하였다. 특히 Open GL 같은 범용 라이브러리가 탑재되지 못하는 저 사양의 모바일 단말을 위하여 3D 엔진을 자체적으로 구성하여 범용성을 도모하였다.

3D Visualization of Packing Behavior of Charge Material (장입재 충전 거동의 3차원 시각화)

  • Sang-Hwan Lee
    • Journal of Korea Foundry Society
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    • v.42 no.6
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    • pp.347-357
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    • 2022
  • In this study, 3D visualization of the packing behavior of the charge material in a foundry was attempted. It was simulated based on the practical conditions of the charge material and the melting furnace. It was confirmed whether the 3D visual simulation realistically implements the packing behavior of the manufacturing site. The realistic packing state by the 3D visual simulation was compared with the ideal packing state. It was analyzed in which case the difference between the two packing states occurred. The advantages of applying the 3D visual simulation to the manufacturing process were investigated, and various application plans in the casting industry were proposed.

Performance Tests of 3D Data Models for Laser Radar Simulation (레이저레이더 시뮬레이션을 위한 3차원 데이터 모델의 성능 테스트)

  • Kim, Geun-Han;Kim, Hye-Young;Jun, Chul-Min
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.3
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    • pp.97-107
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    • 2009
  • Experiments using real guided weapons for the development of the LADAR(Laser radar) are not practical. Therefore, we need computing environment that can simulate the 3D detections by LADAR. Such simulations require dealing with large sized data representing buildings and terrain over large area. And they also need the information of 3D target objects, for example, material and echo rate of building walls. However, currently used 3D models are mostly focused on visualization maintained as file-based formats and do not contain such semantic information. In this study, as a solution to these problems, a method to use a spatial DBMS and a 3D model suitable for LADAR simulation is suggested. The 3D models found in previous studies are developed to serve different purposes, thus, it is not easy to choose one among them which is optimized for LADAR simulation. In this study, 4 representative 3D models are first defined, each of which are tested for different performance scenarios. As a result, one model, "Body-Face", is selected as being the most suitable model for the simulation. Using this model, a test simulation is carried out.

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A Large-Scale 3D Visualization System for Port Container Terminal Simulation (항만 컨테이너 시뮬레이션을 위한 대규모 3D 가시화 시스템 개발)

  • Ok, Soo-Yol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.1
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    • pp.119-126
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    • 2015
  • In this paper, we propose a 3D visualization system that expresses the simulation results of port container operation monitoring and planning in terms of the movements of the surrounding environment including static and dynamic objects. It also enables us to objectively evaluate the operation model by way of animating the actual port operations. With XML-based design of object states, the port simulator visualization system (PSVS) that we propose has been implemented so as to maximize the interoperability with the existing port operation simulation (CATOS), and express the realtime animation of large-scale objects. The design method of PSVS system is explained, and its validity is experimentally examined.

3D Video Simulation System Using GPS (GPS를 이용한 3D 영상 구현 시뮬레이션 시스템)

  • Kim, Han-Kil;Joo, Sang-Woong;Kim, Hun-Hee;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.855-860
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    • 2014
  • Currently, aircraft and automobile simulator for training provides a variety of training by making hypothetical situation on a simulator installed on the ground currently. And the instructor maximizes the effectiveness of the training by monitoring training and instructing the required training. When trainees are boarding the aircraft or automobile. The Instructor in the ground is not able to monitoring aircraft, automobile. The assessment of the training is not easy after the end of the training. Therefore, it is difficult to provide high quality of education to the students. In this paper, simulation system is to develop the following. Collecting GPS and real-time information for aircraft, automobile $\grave{a}$implementing 3D simulation. Implementing current image of the aircraft or automobile in the screen by 3D real-time monitoring of training situation at the control center utilizing for training saving 3D video files analysis, evaluation on training after the end of the training.

3D video simulation system using GPS (GPS를 이용한 3D 영상 구현 시뮬레이션 시스템)

  • Joo, Sang-Woong;Kang, Byeong-Jun;Shim, Kyou-Chul;Kim, Kyung-Hwan;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.891-893
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    • 2012
  • Currently, aircraft and automobile simulator for training provides a variety of training by making hypothetical situation on a simulator Installed on the ground Currently. And the instructor maximizes the effectiveness of the training by Monitoring training and instructing the required training. When trainees are boarding the aircraft or automobile. The Instructor in the ground is not able to monitoring aircraft, automobile. The assessment of the training is not easy after the end of the training Therefore, it is difficult to provide high quality of education to the students. In this paper, Simulation software is to develop the following. Collecting GPS and real-time information for aircraft, automobile ${\grave{a}}implementing$ 3D simulation. Implementing Current image of the aircraft or automobile in the screen by 3D Real-time monitoring of training situation at the control center utilizing for training saving 3D video files Analysis, evaluation on training After the end of the training.

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A Study on Development of MSF Intelligent Robot Simulation based 3D using MSRDS (MSRDS를 활용한 3D 기반 다중센서융합 지능로봇 시뮬레이션 개발 연구)

  • Seong-Yong Hong;Eu-Gene Seo;Ho-Jin Choi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.452-454
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    • 2008
  • 지능형 서비스 로봇 분야의 발전은 최근 들어 빠른 속도로 급성장하고 있으며 다양한 환경에서 상황인지를 수행하고, 지능로봇으로서의 역할을 수행 할 수 있는 로봇 개발 연구가 활발히 진행되고 있다. 따라서 본 논문에서는 MSRDS를 활용한 3차원(3D) 가상공간에서 다중센서융합(MSF) 지능로봇을 시뮬레이션 할 수 있는 환경과 개발 방법을 제안한다. 또한 시뮬레이션 환경에서 다중센서융합을 적용한 지능로봇 개발방법을 연구하고 실험한다. 본 연구에 목적은 다양한 실제 환경에 로봇이 지능적으로 대처할 수 있도록 다중센서를 융합하고 시뮬레이션 로봇에 적용하여 지능로봇을 개발 할 수 있는 3 차원 시뮬레이션 시스템 환경을 개발하는 것이다. 유비쿼터스 시대에 가상공간이 아닌 현실세계에 적응할 수 있는 실제 지능로봇 개발에 큰 도움이 될 수 있을 것으로 기대한다.

Development of Virtual Reality Multi Screen Simulation System based on BIM (BIM 기반의 가상현실 다면투사 시뮬레이션 시스템 구축)

  • Seo, Myoung-Bae;Park, Hyung-Jin
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.30 no.3
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    • pp.231-238
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    • 2017
  • Using 3D based BIM(Building Information Modeling) enables a variety of construction simulations. The is no case to simulate BIM demonstration experiment on deeply immersed virtual reality environment in korea. This paper develops a multi screen based simulation system to enable 3D based immersed environment to diverse decision making and virtual construction simulation. In a developed simulation laboratory, we can carry out BIM drawing review, disaster evacuation simulation, constructability review on wild land and design urban planning using haptic device on 3-side space with 4K resolution . Also, It can review large amount of drawings without data conversion because of compatibility with BIM software.