• Title/Summary/Keyword: 3D-visualization

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A Study on 3D File Format for Web-based Scientific Visualization

  • Lee, Geon-hee;Nam, Jeong-hwan;Han, Hwa-seop;Kwon, Soon-chul
    • International Journal of Advanced Culture Technology
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    • v.7 no.1
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    • pp.243-247
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    • 2019
  • The most commonly used 3D modeling file formats are OBJ (Wavefront file format specification) and STL (STereoLithography). Although they have a common point of view in 3D on the screen, detailed functions are different according to purpose of development. OBJ is the most commonly used 3D file format and STL is mainly used as 3D file format for 3D printing. However, in the field of Scientific Visualization, precise analysis is required. There is a difference in accuracy depending on the type of 3D file format. OBJ and STL are not suitable for delicate surface description because they form meshes in the form of triangular polygons. And if you increase the number of triangle polygons, it will be smoother, but the file size also increases exponentially and causes excessive CPU usage. In contrast, VTK provides a variety of polygon structures, including triangular polygons as well as rectangular polygons and cube polygons. Thus, delicate surface depiction is possible. Delicate surface rendering is possible and file size is not large. This paper describes the concept and structure of VTK. We also compared the load times and file sizes between VTK, STL, and OBJ in the Chrome browser. In addition, the difference in surface rendering ability between VTK, STL, and OBJ is intuitively viewed based on the screen in which each 3D file format is implemented under the same conditions. This study is expected to be helpful for efficient 3D file format for precise implementation of Web - based Scientific Visualization.

Visualization of 3D Scanned Model for Interpretation of Heritage - Case of Dinosaur Tracks for Documentation and Interpretation (문화 및 자연 유산의 해석을 위한 3차원 스캔 모델의 가시화 - 공룡발자국의 기록과 해석 사례)

  • Ahn, Jaehong;Kong, Dal-Yong;Wohn, Kwang-Yun
    • Journal of the HCI Society of Korea
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    • v.8 no.1
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    • pp.19-28
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    • 2013
  • As yet the use of 3D scanning technology has been limited to documentation, preservation and monitoring in cultural and natural heritage domain. Appropriate visualization of precise geometric information in scan data can support scientific interpretation of the domain experts. We studied the rendering techniques which visualize the required features from scanned models, and proposed a 3D scan data visualization pipeline, rendering methods, and a classification scheme. As a case study, we analyzed the traditional method in the study of dinosaur tracks and performed the visualization of 3D scanned models. A user test based on the result confirmed an effectiveness of the proposed method. This research showed a practical method in which 3D scanned models can be used to effective interpretation of heritage.

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A Study of Segmentation for 3D Visualization In Dental Computed Tomography image (치과용 CT영상의 3차원 Visualization을 위한 Segmentation에 관한 연구)

  • 민상기;채옥삼
    • Proceedings of the IEEK Conference
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    • 2000.11c
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    • pp.177-180
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    • 2000
  • CT images are sequential images that provide medical doctors helpful information for treatment and surgical operation. It is also widely used for the 3D reconstruction of human bone and organs. In the 3D reconstruction, the quality of the reconstructed 3D model heavily depends on the segmentation results. In this paper, we propose an algorithm suitable for the segmentation of teeth and the maxilofacial bone.

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The 3D Visualization Method of Roads Using Digital Imagery (수치영상을 이용한 도로 3차원 시각화 기법(Poster))

  • 이종출;이영도;김남식;서동주
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2003.04a
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    • pp.365-368
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    • 2003
  • In this study, we get a digital imagery about the objective road and visualize it as three dimensional so called 3D. That is to say that we manage the road trough computerized data or 3D and we can expect to get efficiency of the human resources and economical, timely efficiency which is needed to maintain and manage the road.

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A Study of the development of a visualization MMI for Power System Phenomenons (전자계통 현상 시각화 MMI 개발에 관한 연구)

  • Lee, Wook-Hwa;Park, In-Kun;Kim, Wook;Lee, Jin;Choe, Jong-Woong;Yoon, Y.B.;Jang, G.S.
    • Proceedings of the KIEE Conference
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    • 1999.11b
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    • pp.175-177
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    • 1999
  • This paper presents a prototype of visualization MMI of the Power System Phenomenon, specially synchronous machine dynamics and frequency deviations of power system for KEPCO's Enhanced Power System Simulator(KEPS)[1]. And some visualization designs of the Power System Phenomenons such as voltage stability, transient stability, SSR, Line overflow, and voltage deviations are presented. The prototype MMI has included the animations & 3D graphics presentations for synchronous machine rotor deviations and frequency deviations. So, a user can intuitively acquire the basic concepts of the power system oscillations. Finally, it will be scheduled to development of the various visualization MMI of the power system phenomenons for development and installation of KEPS.

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3D Visualization using Face Position and Direction Tracking (얼굴 위치와 방향 추적을 이용한 3차원 시각화)

  • Kim, Min-Ha;Kim, Ji-Hyun;Kim, Cheol-Ki;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.173-175
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    • 2011
  • In this paper, we present an user interface which can show some 3D objects at various angles using tracked 3d head position and orientation. In implemented user interface, First, when user's head moves left/right (X-Axis) and up/down(Y-Axis), displayed objects are moved towards user's eyes using 3d head position. Second, when user's head rotate upon an X-Axis(pitch) or an Y-Axis(yaw), displayed objects are rotated by the same value as user's. The results of experiment from a variety of user's position and orientation show good accuracy and reactivity for 3d visualization.

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Outdoor Augmented Reality based 3D Model Visualization System of Cultural Heritage Sites (야외 증강현실 기반의 문화 유적지 3D 모델 시각화 시스템)

  • Han, Jong-Gil;Park, Kyoung-Wook;Ban, Kyeong-Jin;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.3
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    • pp.459-464
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    • 2013
  • Recently, at home and abroad cultural content industry has developed as the growing importance of history. Among them, the reconstruction contents area which combined with IT technology is attracting attention. Specially, using augmented reality technology, 3D visualization researches which restore contents of architectural heritage, cultural heritage sites, and artifacts have been performed in cultural content area. The existing cultural site restore contents are mostly made based on the images taken from indoor. In this paper, efficiently visualize the restore contents in indoor, but outdoors is limited. This theses presents the cultural heritage sites 3D model visualization system using augmented reality in outdoor. Proposed system augments 3D model to cultural heritage site in outdoor by using Smart Phone.

Development and Evaluation of System for 3D Visualization Model of Biological Objects (3차원 생물체 가시화 모델 구축장치 개발 및 성능평가)

  • Hwang, H.;Choi, T. H.;Kim, C. H.;Lee, S. H.
    • Journal of Biosystems Engineering
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    • v.26 no.6
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    • pp.545-552
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    • 2001
  • Nondestructive methods such as ultrasonic and magnetic resonance imaging systems have many advantages but still much expensive. And they do not give exact color information and may miss some details. If it is allowed to destruct a biological object to obtain interior and exterior informations, 3D image visualization model from a series of sliced sectional images gives more useful information with relatively low cost. In this paper, a PC based automatic 3D visualization system is presented. The system is composed of three modules. The first module is the handling and image acquisition module. The handling module feeds and slices a cylindrical shape paraffin, which holds a biological object inside the paraffin. And the paraffin is kept being solid by cooling while being handled. The image acquisition modulo captures the sectional image of the object merged into the paraffin consecutively. The second one is the system control and interface module, which controls actuators for feeding, slicing, and image capturing. And the last one is the image processing and visualization module, which processes a series of acquired sectional images and generates a 3D volumetric model. To verify the condition for the uniform slicing, normal directional forces of the cutting edge according to the various cutting angles were measured using a strain gauge and the amount of the sliced chips were weighed and analyzed. Once the 3D model was constructed on the computer, user could manipulate it with various transformation methods such as translation, rotation, and scaling including arbitrary sectional view.

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3-D Visualization of Reservoir Characteristics through GOCAD (GOCAD를 이용한 저류층 속성정보의 3차원 시각화 연구)

  • Gwak Sang-Hwan;Lee Doo Sung
    • Geophysics and Geophysical Exploration
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    • v.4 no.3
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    • pp.80-83
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    • 2001
  • Four seismic reflection horizons in 3-D seismic data, coherence derived from the seismic data, and 38 well logs from the Boonsville Gas Filed in Texas were tried to be integrated and visualized in 3 dimensions. Time surface was constructed from pick times of the reflection horizons. Average velocities to each horizon at 38 well locations were calculated based on depth markers from the well logs and time picks from the 3-D seismic data. The time surface was transformed to depth surface through velocity interpolation. Coherence was calculated on the 3-D seismic data by semblance method. Spatial distribution of the coherence is captured easily in 3-D visualization. Comparing to a time-slice of seismic data, distinctive stratigraphic features could be correctly recognized on the 3-D visualization.

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The Study on the Role of 3D Animated Pre-visualization in VFX FilmProduction (VFX 영화 제작을 위한 3D animatied Pre-visualization(3D애니메이티드 사전시각화)의 역할에 관한 연구)

  • Park, Sung-Ho
    • Cartoon and Animation Studies
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    • s.51
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    • pp.293-319
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    • 2018
  • Thanks to the advancement of the related technologies and equipment, today's video contents like movies, animations and soap operas are rapidly expanding their expressible cinematic imagination area. In order to fulfill the elevated visual expectations of audiences and realize exciting storytelling and fantastic world, the fusion of different techniques is actively used, and the reality for visual effects and image synthesis is increasing more and more. Accordingly, recent VFX-oriented movies using CG have a much more complicated production process than before. Therefore, the importance of Pre-visualization, aka Pre-vis is becoming bigger in the planning process for sophisticated design. Pre-vis means that the advance visualization for stories or directing ideas in the planning process before starting production of movies or animations. 3D animated Pre-visualization realizing directors' abstract and ambiguous ideas in 3 dimensional environment in advance is, as a powerful means for visual storytelling, briskly used focusing on the VFX film industry on which the present CG is broadly used, and the role of Pre-vis throughout productions has increased compared to the past. The studies, however, on the role and utility of Pre-vis are not enough. Therefore, this study was conducted on the role of Pre-vis used for present VFX movie productions using the examples of 3D animated Pre-visualization production in which the researcher of this study participated. In this study, the role of the Pre-vis that is subdivided presently, is divided into and 3D animatics and their each role is analyzed with the example images. Through this, the characteristics that Pre-vis should have are clarified and the concept of the advantages and utility led by the use of Pre-vis in productions is strengthened. The goal of this study is to induce active uses of Pre-vis throughout productions after forming consensus about the various roles of Pre-vis and their utility.