• 제목/요약/키워드: 3D work

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Utilization of SketchUp for Efficient 3D Modeling of Buildings

  • Park, Joon Kyu;Lee, Keun Wang
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.35 no.5
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    • pp.431-438
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    • 2017
  • The information management system for urban planning, urban management and related decision making is increasing an importance in recent years. Especially, the information about 3D buildings in urban area is necessary for urban management related precise location based service. However, it takes a lot of time, effort, and costs to produce 3D modeling data of buildings. These problems have been found in many studies, but the research to solve these problems is still necessary. In this study, we have tested an efficient 3D modeling method of building to solve these problems. SketchUp was used to test 3D modeling methods with OSM(OpenStreetMap) data. The other 3D modeling method using a digital map was tested. The 3D modeling of building data was efficient using PlaceMaker, which can use OSM data. In addition, modeling was possible through simple editing of the digital map and automatic building generation. The efficiency of the research results is presented by comparing with the traditional method based on the regulation and the stadard man power issued by Korean government. These two 3D modeling methods of building tested through the study can be used as basic data for related research and work. Additional studies should be conducted to improve the accuracy of the building model and determine how to obtain height data efficiently.

A Qualitative Study on 3D Designer Jobs in Fashion Vendors (의류수출업체의 3D 디자이너 직무에 대한 질적 연구)

  • Choi, Younglim
    • Fashion & Textile Research Journal
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    • v.23 no.4
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    • pp.504-514
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    • 2021
  • This study attempted to extract and structure the job skills required for 3D designers, which have been recently introduced to the fashion industry. The study aimed to materialize and objectify the 3D designer's job, using a focus group interview for the survey. The 3D designer has the TD task of making 3D virtual samples using the pattern files developed in Pattern CAD. Graphic design and fabric digitization are also major tasks for the 3D designer. CLO is mainly used for 3D virtual sample production, and PixPlant, Substance, Photoshop, Cinema 4D, Daz studio, and 3ds MAX are used for image and avatar editing. As per the job skills required for 3D design work, basic knowledge about patterns and sewing, skill in 3D virtual clothing technology, ability to use various software, and English skills were considered important, in that order. In particular, the need for knowledge about patterns and sewing became more important than the skill in 3D virtual clothing technology itself. To train 3D designers, it was found that not only 3D virtual clothing software, but also education on patterns and clothing construction, CAD developer's curriculum certification system, and 3D designer qualification management were required. In addition, 3D designers are recognized as an essential job in fashion vendors, and the demand for domestic brands is increasing. The biggest limitation of the 3D virtual clothing system is the perfection of the digital fabric. Also, technical improvement is needed.

The Study for Securing of Reliability of Landscape View Evaluation by Simulation Work - The simulation angle of view to the standardization of - (조망경관 평가를 위한 경관 시뮬레이션의 신뢰도 제고 연구 -시뮬레이션 화각 표준화를 중심으로-)

  • Park, Byeong Gy
    • KIEAE Journal
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    • v.13 no.1
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    • pp.109-123
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    • 2013
  • The study is to probe a technical alternative to enhance the reliability and accuracy of the results of various landscape simulations. This study to present technical criteria that are necessary in each stage of target site analysis, picture taking, and computer synthesis and, through these to present supplementary plans to enhance the reliability and accuracy of landscape simulations. In order to derive more practical and empirical results in terms of the reliability of the results of landscape simulations, examples that actually passed landscape review were selected. With regard to study process, an analysis was made first to analyze the landscape report data of designs that passed the review to analyze their characteristics, to be followed by an integrated analysis of problems that were revealed in various landscape simulations. Important factors that affect directly the work of landscape simulations such as the specification of camera lenses that were used in picture taking, distance, and angle. Design the work was carried out using Auto CAD, 3DS Max, and Photoshop program in the same way as in actual design. For verification of their accuracy and reliability, the results were entrusted to experts who have implemented similar jobs. To seduce differences from those too landscape simulations that conduct trial experiment of the virtual space that are to be created in the future with accurate numerical values.

Additive 2D and 3D performance ratio analysis for steel outrigger alternative design

  • Lee, Dongkyu
    • Steel and Composite Structures
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    • v.20 no.5
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    • pp.1133-1153
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    • 2016
  • In this article, an additive performance ratio method using structural analysis of both 2D and 3D is introduced to mitigate the complexity of work evaluating structural performances of numerous steel outrigger alternatives in multi-story buildings, especially high-rise buildings. The combined structural analysis process enables to be the design of economic, safe, and as constructional demanding structures by exploiting the advantages of steel, namely: excellent energy dissipation and ductility. First the approach decides the alternative of numerous steel outriggers by a simple 2D analysis module and then the alternative is evaluated by 3D analysis module. Initial structural analyses of outrigger types are carried out through MIDAS Gen 2D modeling, approximately, and then the results appeal structural performance and lead to decide some alternative of outrigger types. ETABS 3D modeling is used with respect to realization and evaluation of exact structural behaviors. The approach reduces computational burden in compared to existing concepts such as full 3D analysis methods. The combined 2D and 3D tools are verified by cycle and displacement tests including comprehensive nonlinear dynamic simulations. The advantages and limitations of the Additive Performance Ratio Approach are highlighted in a case study on a high rise steel-composite building, which targets at designing the optimized alternative to the existing original outrigger for lateral load resisting system.

Comparative Study on the 3D Printing Methodology suitable for Jewelry (장신구 활용에 적합한 3D프린팅 방법론 비교 연구)

  • Chang, Chin-hee;Ko, Seung-Geun
    • Journal of the Korea Convergence Society
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    • v.11 no.2
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    • pp.225-230
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    • 2020
  • Using the 3D printing method in the product manufacturing is a very innovative and useful technology. However, in the field of jewelry, it is a limited technology used only in a field of manufacturing process. To overcome this limitations in the jewelry production process, most popular and easy 3D printing method was selected, and the printing time and condition was limited. In this study, to find out the 3D printing method applicability to jewelry work manufacturing, the prototypes through casting and non-casting methods were completed and compared. As a result, the FDM printing method has a very positive advantage in terms of cost and time, but there is a disadvantage that the layered structure is not erased on the surface and the completeness of the surface forming is poor due to the residue of the filament generated during the printing process. The DLP printing method has the advantage that the surface treatment is even and completion is high, while the cost and time are inefficient. However, both printing methods were found to be suitable for the use of jewelry manufacturing, and if the efficient printing method was selected for the design of the jewelry in the future, better work research could be conducted.

Restoration of a White Porcelain Pitcher Using 3D Printing (3D 프린팅을 이용한 백자수주의 복원 연구)

  • Lee, Haesoon;Wi, Koangchul
    • Conservation Science in Museum
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    • v.16
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    • pp.122-137
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    • 2015
  • White porcelain pitcher with an openwork dragon and cloud design across its surface in the collection of the National Museum of Korea (Deoksu 5531) was acquired in 1915. The restoration has been so far completed only for the mouth of the pitcher. This study discusses a new method based on 3D scanning and printing for the restoration of missing parts in the openwork dragon and cloud design. A strength test was performed on six output materials that have been already commercialized for comparison with the strength of materials used for traditional restoration such as epoxy putty (Quick Wood®) and epoxy (Araldite AY103+HY956®). This process confirmed that the digital technology-aided making of a restoration model requires less time and efforts than handmade work, all the while producing a more precise model. More importantly, this method being a non-contact method, it reduces risks associated with handmade work. Another advantage of this method is that digital pre-restoration images can be saved and used for future references. Notwithstanding, future research is needed on how to effectively apply digital technology for restoration of ancient objects and how to evaluate and use 3D output as well as on the method of shaping, joining and coloring the 3D output.

Generation of sheath-free particle beam: application to micro-flow cytometry (외피유체 없이 입자 빔의 발생: 유세포 분류기 응용)

  • Kim, Young-Won;Yoo, Jung-Yul
    • 한국전산유체공학회:학술대회논문집
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    • 2008.03b
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    • pp.581-584
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    • 2008
  • A generation of a particle beam is the key technique in a flow cytometry that measures the fluorescence and light scattering of individual cell and other particulate or molecular analytes in biomedical research. Recent methods performing this function require a laborious and time-consuming assembly. In the present work, we propose a novel device for the generation of an axisymmetrical focusing beam of microparticles (3-D focusing) in a single capillary without sheath flows. This work uses the concept that the particles migrate toward the centerline of the channel when they lag behind the parabolic velocity profile. Particle focusing of spherical particles was successfully made with a beam diameter of about 10 ${\mu}$m. Proposed device provides crucial solutions for simple and innovative 3-D particle focusing method for the applications to the MEMS-based micro-flow cytometry. We believe that this device can be utilized in a wide variety of applications, such as biomedical/ biochemical engineering.

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Direct Patterning of 3D Microstructures on an Opaque Substrate Using Nano-Stereolithography (나노 스테레오리소그래피 공정을 이용한 불투명 기판에서의 3차원 마이크로 형상 제작 방법에 관한 연구)

  • Son, Yong;Lim, Tae-Woo;Ha, Cheol-Woo;Yang, Dong-Yol;Jung, Byung-Je;Kong, Hong-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.27 no.10
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    • pp.93-99
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    • 2010
  • A nano-stereolithography is the direct patterning process with a nanoscale resolution using twophoton absorption induced by a femtosecond laser. However, in the majority of the works, the fabrication of 3D microstructures have been done only onto transparent glass due to the use of an oil immersion objective lens for achieving a high resolution. In this work, the coaxial illumination and the auto-focusing system are proposed for the direct patterning of nano-precision patterns on an opaque substrate such as a silicon wafer and a metal substrate. Through this work, 3D polymer structures and metallic patterns are fabricated on a silicon wafer using the developed process.

A Study on 3D Geospatial Information Model based Influence Factor Management Application in Earthwork Plan (3차원 지형공간정보모델기반 토공사 계획 및 관리에 미치는 영향요인 관리 애플리케이션 연구)

  • Park, Jae-woo;Yun, Won Gun;Kim, Suk Su;Song, Jae Ho
    • Journal of the Korean Society of Industry Convergence
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    • v.22 no.2
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    • pp.125-135
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    • 2019
  • In recent years, the digital transformation age represented by the "Fourth Industrial Revolution", which is a universalization of digitalization across all industries, has become a reality. In the construction sector in 2018, the Ministry of Land, Infrastructure and Transport established the Smart Construction 2025 vision and established the 'Smart Construction Technology Roadmap' aiming to complete construction automation by 2030. Especially, in the construction stage, field monitoring technology using drones is needed to support construction equipment automation and on-site control, and a 3D geospatial information model can be utilized as a base tool for this. The purpose of this study is to investigate the factors affecting earthworks work in order to manage changes in site conditions and improve communication between managers and workers in the earthworks plan, which has a considerable part in terms of construction time and cost as a single type of work. Based on this, field management procedures and applications were developed.

The image format research which is suitable in animation work (애니메이션 작업에 사용되는 이미지 포맷 연구)

  • Kwon, Dong-Hyun
    • Cartoon and Animation Studies
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    • s.14
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    • pp.37-51
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    • 2008
  • The computer has become an indispensable tool for animation works. However if you don't understand the characteristics of the computer and its software, you might not have the result satisfying your efforts. The incorrect understanding of image format sometimes causes it. Habitually image formats are selected usually for most of works but there is a distinct difference among those image formats while the efficient usages of them are different from each other. For your more efficient work therefore, you need to identify the characteristics of various kinds of image format used mostly for animation works. First I took a look at the theories of the lossy compression and lossless compression, which are two types of data compression widely used in the whole parts of computer world and the difference between bitmap method and vector method, which are respectably different in terms of the way of expressing images and finally the 24 bit true color and 8 bits alpha channel. Based on those characteristics, I have analyzed the functional difference among image formats used between various types of animation works such as 2D, 3D, composing and editing and also the benefits and weakness of them. Additionally I've proved it is wrong that the JPEG files consume a small space in computer work. In conclusion, I suggest the TIF format as the most efficient format for whatever it is editing, composing, 3D and 2D in considering capacity, function and image quality and also I'd like to recommend PSD format which has compatibility and excellent function, since the Adobe educational programs are used a lot for the school education. I hope this treatise to contribute to your right choice of image format in school education and practical works.

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