• Title/Summary/Keyword: 3D object modeling

Search Result 298, Processing Time 0.035 seconds

A Research on the Measurement of Human Factor Algorithm 3D Object (3차원 영상 객체 휴먼팩터 알고리즘 측정에 관한 연구)

  • Choi, Byungkwan
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.14 no.2
    • /
    • pp.35-47
    • /
    • 2018
  • The 4th industrial revolution, digital image technology has developed beyond the limit of multimedia industry to advanced IT fusion and composite industry. Particularly, application technology related to HCI element algorithm in 3D image object recognition field is actively developed. 3D image object recognition technology evolved into intelligent image sensing and recognition technology through 3D modeling. In particular, image recognition technology has been actively studied in image processing using object recognition recognition processing, face recognition, object recognition, and 3D object recognition. In this paper, we propose a research method of human factor 3D image recognition technology applying human factor algorithm for 3D object recognition. 1. Methods of 3D object recognition using 3D modeling, image system analysis, design and human cognitive technology analysis 2. We propose a 3D object recognition parameter estimation method using FACS algorithm and optimal object recognition measurement method. In this paper, we propose a method to effectively evaluate psychological research techniques using 3D image objects. We studied the 3D 3D recognition and applied the result to the object recognition element to extract and study the characteristic points of the recognition technology.

An Interactive Character Animation and Data Management Tool (대화형 캐릭터 애니메이션 생성과 데이터 관리 도구)

  • Lee, Min-Geun;Lee, Myeong-Won
    • The KIPS Transactions:PartA
    • /
    • v.8A no.1
    • /
    • pp.63-69
    • /
    • 2001
  • In this paper, we present an interactive 3D character modeling and animation including a data management tool for editing the animation. It includes an animation editor for changing animation sequences according to the modified structure of 3D object in the object structure editor. The animation tool has the feature that it can produce motion data independently of any modeling tool including our modeling tool. Differently from conventional 3D graphics tools that model objects based on geometrically calculated data, our tool models 3D geometric and animation data by approximating to the real object using 2D image interactively. There are some applications that do not need precise representation, but an easier way to obtain an approximated model looking similar to the real object. Our tool is appropriate for such applications. This paper has focused on the data management for enhancing the automatin and convenience when editing a motion or when mapping a motion to the other character.

  • PDF

3D Object Modeling and Feature Points using Octree Model (8진트리 모델을 사용한 3D 물체 모델링과 특징점)

  • 이영재
    • Journal of Korea Multimedia Society
    • /
    • v.5 no.5
    • /
    • pp.599-607
    • /
    • 2002
  • The octree model, a hierarchical volume description of 3D objects, nay be utilized to generate projected images from arbitrary viewing directions, thereby providing an efficient means of the data base for 3D object recognition and other applications. We present 2D projected image and made pseudo gray image of object using octree model and multi level boundary search algorithm. We present algorithm for finding feature points of 2D and 3D image and finding matched points using geometric transformation. The algorithm is made of data base, it will be widely applied to 3D object modeling and efficient feature points application for basic 3D object research.

  • PDF

Tolerance Analysis on 3-D Object Modeling Errors in Model-Based Camera Tracking (모델 기반 카메라 추적에서 3차원 객체 모델링의 허용 오차 범위 분석)

  • Rhee, Eun Joo;Seo, Byung-Kuk;Park, Jong-Il
    • Journal of Broadcast Engineering
    • /
    • v.18 no.1
    • /
    • pp.1-9
    • /
    • 2013
  • Accuracy of the 3-D model is essential in model-based camera tracking. However, 3-D object modeling requires dedicated and complicated procedures for precise modeling without any errors. Even if a 3-D model contains a certain level of errors, on the other hand, the tracking errors cause by the modeling errors can be different from its perceptual errors; thus, it is an important aspect that the camera tracking can be successful without precise 3-D modeling if the modeling errors are within the user's permissible range. In this paper, we analyze the tolerance of 3-D object modeling errors by comparing computational matching errors with perceptual matching errors through user evaluations, and also discuss permissible ranges of 3-D object modeling errors.

AN AUTOMATED FORMWORK MODELING SYSTEM DEVELOPMENT FOR QUANTITY TAKE-OFF BASED ON BIM

  • Seong-Ah Kim;Sangyoon Chin;Su-Won Yoon;Tae-Hong Shin;Yea-Sang Kim;Cheolho Choi
    • International conference on construction engineering and project management
    • /
    • 2009.05a
    • /
    • pp.1113-1116
    • /
    • 2009
  • The attempt to use a 3D model each field such as design, structure, construction, facilities, and estimation in the construction project has recently increased more and more while BIM (Building Information Modeling) that manages the process of generating and managing building data has risen during life cycle of a construction project. While the 2D Drawing based work of each field is achieved in the already existing construction project, the BIM based construction project aims at accomplishing 3D model based work of each field efficiently. Accordingly, the solution that fits 3D model based work of each field and supports plans in order to efficiently accomplish the relevant work is demanded. The estimation, one of the fields of the construction project, has applied BIM to calculate quantity and cost of the building materials used to construction works after taking off building quantity information from the 3D model by a item for a Quantity Take-off grouping the materials relevant to a 3D object. A 3D based estimation program has been commonly used in abroad advanced countries using BIM. The program can only calculate quantity related to one 3D object. In other words, it doesn't support the take-off process considering quantity of a contiguous object. In case of temporary materials used in the frame construction, there are instances where quantity is different by the contiguous object. For example, the formwork of the temporary materials quantity is changed by dimensions of the contiguous object because formwork of temporary materials goes through the quantity take-off process that deduces quantity of the connected object when different objects are connected. A worker can compulsorily adjust quantity so as to recognize the different object connected to the contiguous object and deduces quantity, but it mainly causes the confusion of work because it must complexly consider quantity of other materials related to the object besides. Therefore, this study is to propose the solution that automates the formwork 3D modeling to efficiently accomplish the quantity take-off of formwork by preventing the confusion of the work which is caused by the quantity deduction process between the contiguous object and the connected object.

  • PDF

CAD-Based 3-D Object Recognition Using the Robust Stereo Vision and Hough Transform (강건 스테레오 비전과 허프 변환을 이용한 캐드 기반 삼차원 물체인식)

  • 송인호;정성종
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 1997.10a
    • /
    • pp.500-503
    • /
    • 1997
  • In this paper, a method for recognizing 3-D objects using the 3-D Hough transform and the robust stereo vision is studied. A 3-D object is recognized through two steps; modeling step and matching step. In modeling step, features of the object are extracted by analyzing the IGES file. In matching step, the values of the sensed image are compared with those of the IGES file which is assumed to location and orientation in the 3-D Hough transform domain. Since we use the 3-D Hough transform domain of the input image directly, the sensitivity to the noise and the high computational complexity could be significantly allcv~ated. Also, the cost efficiency is improved using the robust stereo vision for obtaining depth map image which is needed for 3-D Hough transform. In order lo verify the proposed method, real telephone model is recognized. Thc results of the location and orientation of the model are presented.

  • PDF

Sell-modeling of Cylindrical Object based on Generic Model for 3D Object Recognition (3 차원 물체 인식을 위한 보편적 지식기반 실린더형 물체 자가모델링 기법)

  • Baek, Kyeong-Keun;Park, Yeon-Chool;Park, Joon-Young;Lee, Suk-Han
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02a
    • /
    • pp.210-214
    • /
    • 2008
  • It is actually impossible to model and store all objects which exist in real home environment into robot's database in advance. To resolve this problem, this paper proposes new object modeling method that can be available for robot self-modeling, which is capable of estimating whole model's shape from partial surface data using Generic Model. And this whole produce is conducted to cylindrical objects like cup, bottles and cans which can be easily found at indoor environment. The detailed process is firstly we obtain cylinder's initial principle axis using points coordinates and normal vectors from object's surface after we separate cylindrical object from 3D image. This 3D image is obtained from 3D sensor. And second, we compensate errors in the principle axis repeatedly. Then finally, we do modeling whole cylindrical object using cross sectional principal axis and its radius To show the feasibility of the algorithm, We implemented it and evaluated its accuracy.

  • PDF

3-D Spatial Data Modeling Software (3차원 공간자료 모델링 소프트웨어 개발)

  • Lee, Doo-Sung;Kim, Hyoun-Gyu
    • Geophysics and Geophysical Exploration
    • /
    • v.5 no.1
    • /
    • pp.1-5
    • /
    • 2002
  • We developed a modeling and visualization software that can analyze 3-dimensional spatial information in the ArcView environment. The software constructs and visualizes an object in 3 dimensional space from the input data given a number of horizontal cross-sections. The software can generate and visualize the cross-sections of the object in any azimuth and inclination. Utilizing the program users can modify the 3-D shape of the object by interactively editing the cross-sections.

A Study on the 3D Object Representation based WebSD Using X3D (X3D를 이용한 WebSD기반 3D Object 표현에 대한 연구)

  • 이성태;김이선;기우용;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.4
    • /
    • pp.632-638
    • /
    • 2002
  • Extensible 3D(X3D) is a software standard for defining interactive web and broadcast-based 3D content integrated with multimedia. The data size of Web3D representation based on polygon meshes is so large that transferring practical data fast is a hard problem. This paper proposes 3D object structure, a new framework for compact 3D representation with high quality surface shape. By utilizing a free form surface technique, qualified surface are transferred with limited amount of data size and rendered. 3D graphic structure can be regarded ad both polygon meshes and free form surfaces. Therefore, it can be easily integrated to existing Web3D data formats, for example VRML & XML. 3D object structure also enables modeling free form surface shapes intuitively with polygon modeling like operations.

A Method for Generation of Contour lines and 3D Modeling using Depth Sensor (깊이 센서를 이용한 등고선 레이어 생성 및 모델링 방법)

  • Jung, Hunjo;Lee, Dongeun
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.12 no.1
    • /
    • pp.27-33
    • /
    • 2016
  • In this study we propose a method for 3D landform reconstruction and object modeling method by generating contour lines on the map using a depth sensor which abstracts characteristics of geological layers from the depth map. Unlike the common visual camera, the depth-sensor is not affected by the intensity of illumination, and therefore a more robust contour and object can be extracted. The algorithm suggested in this paper first abstracts the characteristics of each geological layer from the depth map image and rearranges it into the proper order, then creates contour lines using the Bezier curve. Using the created contour lines, 3D images are reconstructed through rendering by mapping RGB images of the visual camera. Experimental results show that the proposed method using depth sensor can reconstruct contour map and 3D modeling in real-time. The generation of the contours with depth data is more efficient and economical in terms of the quality and accuracy.