• Title/Summary/Keyword: 3D fitting system

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Comparative Pattern Analysis and the Fitness Evaluation of Brassieres using 3D virtual clothing simulation - Focusing on Cross Section of Human Body Shape & Changing of Silhouette - (3D virtual clothing simulation을 활용한 국가별 브래지어 패턴 비교 - 인체 형상 단면도와 실루엣 변화 분석을 중심으로 -)

  • Shin, Ju-Young Annie;Nam, Yun-Ja;Kim, Kyoung Sun
    • Journal of the Korean Society of Costume
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    • v.66 no.8
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    • pp.46-60
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    • 2016
  • Countries have different brassiere patterns, and this study produced and compared 3/4 brassiere patterns from different countries to determine the difference in patterns, and to investigate the stress distribution and shape of cross section while wearing brassieres using 3D virtual fitting system. Despite the growing interest in underwear, there is a lack of related books and research on brassiere patterns, which causes the difference in sizes and pattern drafting methods by countries. Thus, research on this is needed. 3D virtual fitting system has been introduced to compare patterns, thereby improving visible effects and reducing the loss in cost caused by underwear pattern fitting test. According to the result of pattern analysis, The Secoli type exhibited the least breast cover rate (14.9 cm), while the largest cover rate was shown in Christina and ESMOD types (17.7 cm). It is believed that the difference in pattern drafting causes the difference in the total length of a brassiere. Furthermore, the Secoli, Moda Burgo, and ESMOD brassieres drafted from basic bodice pattern were found to be longer than the Christina and Han Sunmi brassieres attained from direct pattern drafting. Moreover, the darts' volume of upper and lower cups in Christina and Han Sunmi types was similar in shape. The shapes of cradle drafted from basic bodice pattern were a straight line, while those from direct drafting formed a curved shape. In fitting multiple cross sections, the Secoli, Moda Burgo, and ESMOD brassieres had gaps between the brassieres and the body. Among these, the largest number of gaps was observed in the ESMOD type pattern. This study aimed at performing comparative analysis of various brassieres' pattern drafting types as a basic research for developing a brassiere pattern drafting type.

A Study on Virtual Fitting Model System for Internet Fashion Shopping Mall (인터넷 패션 쇼핑몰을 위한 가상 피팅 모델 시스템 연구)

  • Tak Myung-Ja;Kim Chee-Yong
    • Journal of Korea Multimedia Society
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    • v.9 no.9
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    • pp.1184-1195
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    • 2006
  • The Internet has brought many changes in our daily lives. Now the recognition on the Internet fashion shopping matt has increased and it requires scientific and systematic research to understand the Internet fashion marketing system more correctly and to strengthen the marketing activity at the virtual space. A big shortcoming of an Internet fashion mall is that the consumers can't wear clothes themselves. Currently there is no system to cover the shortcoming, It would be nice if a 3D avata wears the clothes on behalf of a consumer after inputting the information of physical sizes of a consumer. The consumers can select many clothes, accessories and even the background. After establishing a complete virtual fashion shopping mall, the consumers who sue the Internet fashion shopping mall could wear the clothes at an online shop establishing an online shopping environment. It will be a sole way to ensure the trust of the consumers. This paper studies the read in reflection by PC camera and sample the edge detection. Virtual fitting system that wears virtual fitting model some clothes is establishment.

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Standardization of Terminology to Boost the Use of 3D Virtual Fitting Program - Analysis of Terminology in Avatar Sizing - (가상착의프로그램의 활성화를 위한 용어 표준화 방안 - 아바타사이징 용어 분석 -)

  • Han, Hyunjung;Jeon, Eunkyung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.18 no.1
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    • pp.191-203
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    • 2016
  • The 3D virtual fitting system is a new and very efficient system replacing real fitting in apparel industry and on-line shopping. It is a win-win system for both of consumer and manufacturer which not only reduces design and production time but also resolves consumer's complaints by checking the wearing image beforehand. It is a must-have item in the future. The purpose of this study is to analyze sizing menu, terms, and current status and to figure out problems of avatar sizing programs which substitute human bodies in virtual fitting. We chose three existing outstanding programs in domestic and global market, compared and analyzed the program, manual, and terms that are used in avatar sizing, and investigated the strengths, weaknesses, problems of options and terms and finally suggested an alternative terms. The revealed problems are as follows: each program supports various avatars ranging from male to female, from child to adult, and from oriental style to western style. The image of the avatar could be changed through the options for hair style, shoes and accessories. But we found out some problems. The avatar body types are far from actual human body types, avatar sizing menus and item terms are different from program to program, and terms not yet standardized. Cooperative efforts of industry and academy on standardization of sizing menus and terms should be emphasized for the virtual fitting system to be widely used like the other computer graphic programs or word editors.

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Implementation of a Body Weight Distribution Measurement System Applicable to Static Bicycle Fitting (정적 자전거 피팅에 적용 가능한 체중 분포 측정장치의 구현)

  • Yoon, Seon-ho;Kwon, Jun-hyuk;Kim, Cheong-worl
    • Journal of Sensor Science and Technology
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    • v.27 no.4
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    • pp.242-248
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    • 2018
  • Bicycle fittings have been used to ride bicycles comfortably while minimizing non-traumatic injuries. To analyze the cause of non-traumatic injuries, it is necessary to measure the body weight distribution in various biking positions. In this study, a weight distribution measurement system was implemented by installing five weighable devices on the saddle, both pedals, and both handle grips of a bicycle. To measure the body weight applied through the saddle, the structure of a commercial seat post was modified and a load cell was installed inside. Weighable pedals and handle grips were designed using a 3D modeling program and fabricated by employing a 3D printer. The body weight distribution for ten bicycle riders was measured when the two pedals were aligned horizontally and vertically. Experimental results showed that the body weight distribution varied significantly depending on human body shape, even after the bicycle fitting was completed. The difference between the body weight measured by the proposed system and a commercial scale was less than 3 %.

Noise Reduction of Geomagnetic Signals From Randomly Oriented Sensors

  • Song, Yong J.;Lee, Choong S.;Kim, Ki C.;Lim, Sun-Ho;Kim, Duk-Yung;Son, Dong-Hwan;Kim, Dae Y.
    • Journal of Magnetics
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    • v.9 no.3
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    • pp.69-74
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    • 2004
  • A method of processing signals of unaligned geomagnetic sensors placed on the seabed is presented. The offset drifts of the fluxgate sensors are processed by polynomial fitting and the orientations of the sensor axes are found by minimizing the noise power using wavelet analysis. The noise power was reduced by 9.1 dB by processing the components of magnetic field separately using subtraction filter, polynomial fitting and wavelet analysis.

Vehicle Classification by Road Lane Detection and Model Fitting Using a Surveillance Camera

  • Shin, Wook-Sun;Song, Doo-Heon;Lee, Chang-Hun
    • Journal of Information Processing Systems
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    • v.2 no.1
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    • pp.52-57
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    • 2006
  • One of the important functions of an Intelligent Transportation System (ITS) is to classify vehicle types using a vision system. We propose a method using machine-learning algorithms for this classification problem with 3-D object model fitting. It is also necessary to detect road lanes from a fixed traffic surveillance camera in preparation for model fitting. We apply a background mask and line analysis algorithm based on statistical measures to Hough Transform (HT) in order to remove noise and false positive road lanes. The results show that this method is quite efficient in terms of quality.

Motion Estimation Using 3-D Straight Lines (3차원 직선을 이용한 카메라 모션 추정)

  • Lee, Jin Han;Zhang, Guoxuan;Suh, Il Hong
    • The Journal of Korea Robotics Society
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    • v.11 no.4
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    • pp.300-309
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    • 2016
  • This paper proposes a method for motion estimation of consecutive cameras using 3-D straight lines. The motion estimation algorithm uses two non-parallel 3-D line correspondences to quickly establish an initial guess for the relative pose of adjacent frames, which requires less correspondences than that of current approaches requiring three correspondences when using 3-D points or 3-D planes. The estimated motion is further refined by a nonlinear optimization technique with inlier correspondences for higher accuracy. Since there is no dominant line representation in 3-D space, we simulate two line representations, which can be thought as mainly adopted methods in the field, and verify one as the best choice from the simulation results. We also propose a simple but effective 3-D line fitting algorithm considering the fact that the variance arises in the projective directions thus can be reduced to 2-D fitting problem. We provide experimental results of the proposed motion estimation system comparing with state-of-the-art algorithms using an open benchmark dataset.

A Study on Production of iPhone-Based Augmented Reality 3D Fashion Fitting Contents (아이폰 기반의 증강현실 3D 패션피팅 콘텐츠 제작에 관한 연구)

  • Tak, Myung-Ja;Kim, Cheeyong
    • Journal of Korea Multimedia Society
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    • v.16 no.6
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    • pp.708-719
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    • 2013
  • Purchase of clothes has recently picked up pace at mobile fashion shopping malls. One of the biggest weak points is that consumers can't coordinate clothes. Since individuals increasingly want to make coordination, a fashion coordination system to satisfy the demand should be developed. As the technology of digital clothing which is about reproducing dresses using computer graphic has been activated in the fashion industry, many changes in consumers' life patterns and interests in fashion shopping malls are taking place. Some consumers are increasingly more keenly interested in shopping on the Internet and Smart phones than in offline stores. This study was conducted to understand production of iPhone-based augmented reality fashion fitting contents which is suitable for Koreans' body shape. This system is about designing and materializing UI(User Interface), an augmented reality fitting system, so that users can confirm if they look nice with those fashion items using Smart phones. A new fashion shopping method satisfying user convenience was suggested using the materialized system.

Designing of standard sizing system for hygienic masks (의약외품 마스크의 표준 치수 규격 개발)

  • Oh, Seol Young;Suh, Dong Ae
    • The Research Journal of the Costume Culture
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    • v.30 no.4
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    • pp.495-512
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    • 2022
  • This study aims to design a new sizing system for hygienic masks to protect against COVID-19-related respiratory disorders. The product sizes were collected from 70 commercially available hygienic masks, and 18 head measurements were obtained from the three-dimensional (3D) scan data of 2,048 men and women aged 20 to 69 years from the 6th Size Korea Survey. The statistical analysis was performed using the IBM Statistical Package for the Social Sciences (SPSS) 28.0 program. The "bitragion-subnasale arc" and "menton-sellion length" were chosen as the key body dimensions for the hygienic mask sizing system. The linear regressions with 18 3D head measurements were analyzed, and it was determined that the key body dimensions were useful for statistically predicting other 3D head measurements related to hygienic masks. A new sizing system was proposed for two types of masks, "masks with a tight fit" and "masks with a loose fit," taking into account the existing Korean Industrial Standards (KS) and the shortcomings of the sizes of hygienic masks on the market. The sizing system for tight-fitting masks consisted of the key body dimensions, with their sizes indicated by a pair of numbers. The sizing system for loose-fitting masks consisted solely of the bitragion-subnasale arc, with their sizes denoted by letters such as S, M, and L (denoting small, medium, and large, respectively). Future studies should consider this mask sizing system for different age groups, such as children and adolescents.

A Study on the Dynamic Expression of Fabrics based on RGB-D Sensor and 3D Virtual Clothing CAD System (RGB-D 센서 및 3D Virtual Clothing CAD활용에 의한 패션소재의 동적표현 시스템에 대한 연구)

  • Lee, Jieun;Kim, Soulkey;Kim, Jongjun
    • Journal of Fashion Business
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    • v.17 no.1
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    • pp.30-41
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    • 2013
  • Augmented reality techniques have been increasingly employed in the textile and fashion industry as well as computer graphics sectors. Three-dimensional virtual clothing CAD systems have also been widely used in the textile industries and academic institutes. Motion tracking techniques are grafted together in the 3D and augmented reality techniques in order to develop the virtual three-dimensional clothing and fitting systems in the fashion and textile industry sectors. In this study, three-dimensional virtual clothing sample has been prepared using a 3D virtual clothing CAD along with a 3D scanning and reconstruction system. Motion of the user has been captured through an RGB-D sensor system, and the virtual clothing fitted on the user's body is allowed to move along with the captured motion flow of the user. Acutal fabric specimens are selected for the material characterization. This study is a primary step toward building a comprehensive system for the user to experience interactively virtual clothing under real environment.