• 제목/요약/키워드: 3D User Interfaces

Search Result 81, Processing Time 0.028 seconds

Development of GUI for Industrial Robot Systems

  • Lee, Seong-Ho;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1998.10a
    • /
    • pp.105-110
    • /
    • 1998
  • This paper proposes a graphical user interface for industrial robot systems. Previous user interfaces for industrial robot systems were based on the text. In order to enable operators to handle robots more efficiently, a set of graphical tools is provided. The graphical tools contain a control panel for operating robots and compiling robot programs, a graphical teaching panel for handling virtual robots and a graphical monitoring panel for checking robot status. Furthermore, the proposed GUI can be used to operate remote robots because it has network utilities. This system consists of the virtual mode and the real mode. The user can handle a 3D virtual solid model of the robot in the virtual mode and an actual robot in the real mode.

  • PDF

A Haptic Dial System for Virtual Prototyping (실감 가상시작을 위한 햅틱 다이얼 시스템)

  • Han, Man-Chul;Kim, Lae-Hyun;Shin, Sang-Kyun;Park, Se-Hyung;Cho, Hyun-Chul
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02c
    • /
    • pp.25-29
    • /
    • 2008
  • A virtual prototyping (VP) system provides realistic 3D images of product. A virtual prototype, however, can only be operated using traditional input device like keyboards or mice and cannot present physical interface of the product. This paper describes a haptic dial system for virtual prototyping, which integrates haptic effects with virtual user interface to facilitate product development. A user can interface the virtual prototype with the motor-driven haptic dial with feeling like operating mechanical dial. This system will help product designers sketch user interfaces during the whole stage of product design.

  • PDF

Design and Implementation of a Stereoscopic Image Control System based on User Hand Gesture Recognition (사용자 손 제스처 인식 기반 입체 영상 제어 시스템 설계 및 구현)

  • Song, Bok Deuk;Lee, Seung-Hwan;Choi, HongKyw;Kim, Sung-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.26 no.3
    • /
    • pp.396-402
    • /
    • 2022
  • User interactions are being developed in various forms, and in particular, interactions using human gestures are being actively studied. Among them, hand gesture recognition is used as a human interface in the field of realistic media based on the 3D Hand Model. The use of interfaces based on hand gesture recognition helps users access media media more easily and conveniently. User interaction using hand gesture recognition should be able to view images by applying fast and accurate hand gesture recognition technology without restrictions on the computer environment. This paper developed a fast and accurate user hand gesture recognition algorithm using the open source media pipe framework and machine learning's k-NN (K-Nearest Neighbor). In addition, in order to minimize the restriction of the computer environment, a stereoscopic image control system based on user hand gesture recognition was designed and implemented using a web service environment capable of Internet service and a docker container, a virtual environment.

Performance Analysis of 3D Color Picker in Virtual Reality (가상현실 3차원 색상 선택기의 성능 분석)

  • Kim, Jieun;Lee, Jieun
    • Journal of the Korea Computer Graphics Society
    • /
    • v.27 no.2
    • /
    • pp.1-11
    • /
    • 2021
  • In a virtual environment, a 3D workspace and 3D interaction are possible, but most virtual reality applications use a 2D color picker. This paper implements a 3D color picker based on 3D color space in a virtual environment, and compares color selection performance with the existing 2D color picker. The 3D color picker is intuitive by using the 3D color space as it is, and it can position the 3D pointer at a specific point in the color space using a controller, which is a virtual reality device, so a user can select a color in one step. On the other hand, the 2D color picker has the advantage of being familiar with existing users who work with colors in a computer environment, but has a disadvantage that requires several steps of user interaction since it has to set color properties through 2D interfaces. Based on user experiments, we confirmed the usefulness of a 3D color picker in addition to a 2D color picker in a virtual environment, and it was possible to perform natural 3D work in a virtual environment using the 3D color picker.

Development of Power Quality Monitoring System (전력품질 감시 시스템 개발(3) : 전력품질 감시 시스템)

  • Bahng, Soon-Jeong;Kim, Young-Il;Han, Jin-Hee;Yoon, Tai-Wook
    • Proceedings of the KIEE Conference
    • /
    • 2003.11a
    • /
    • pp.158-160
    • /
    • 2003
  • Recently, with the increasing use of power semiconductors and microprocessors which are very sensitive to little change of power quality and for coping positively with anticipating power quality disputes between power providers and consumers which are possible to occur by of power market being formed, the power quality problem has gained preponderance among the contemporary research areas. To serve these purposes, this paper is described the integrated system for power quality monitoring, which provides speedy and powerful functions by analyzing the Event data and diverse graphic interfaces for user.

  • PDF

Human body learning system using multimodal and user-centric interfaces (멀티모달 사용자 중심 인터페이스를 적용한 인체 학습 시스템)

  • Kim, Ki-Min;Kim, Jae-Il;Park, Jin-Ah
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02a
    • /
    • pp.85-90
    • /
    • 2008
  • This paper describes the human body learning system using the multi-modal user interface. Through our learning system, students can study about human anatomy interactively. The existing learning methods use the one-way materials like images, text and movies. But we propose the new learning system that includes 3D organ surface models, haptic interface and the hierarchical data structure of human organs to serve enhanced learning that utilizes sensorimotor skills.

  • PDF

Development of Web-based Interface Tool for Map Data Visualization (웹 환경에서의 지도 기반 데이터 시각화 인터페이스 툴 개발)

  • Choi, Jin;Kil, Sun-Young;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
    • /
    • v.20 no.8
    • /
    • pp.1216-1223
    • /
    • 2017
  • Because of the open data in public domains, it is easy to collect the public data. However, people find difficulty in visualizing the data in material that they actually want. Especially, A map is a difficult material to do the visualization work, without using the specific tools and learning. Therefore, in this paper, we proposed an interface tool for map data visualization that user can easily visualize various national statistics data on the map. We designed the interface by classifying the properties of the map systematically, focusing on the completion and convenience for making the map. After that, we developed a web-based application using D3.js. After user evaluation, we found that our application can visualize the map more quickly and completely than any other web interfaces for map data visualization. Users also found a higher satisfaction in operating convenience.

네트웍 기반의 3D 컨퍼런싱 시스템

  • Choi, Young;Yang, Sang-Wook
    • Proceedings of the CALSEC Conference
    • /
    • 1998.10b
    • /
    • pp.415-422
    • /
    • 1998
  • The international standard STEP for representation and exchange of product model data, and CORBA as a standard for distributed object computing environment are expected to play very important role in the future manufacturing environment. Platform independent network programming language Java is also becoming a standard environment for developing Internet/Intranet applications. Furthermore, the ObjectWeb environment supported by the combination of CORBA and Java technology provides very efficient and convenient way of developing network applications and user interfaces. In this research, we developed a framework for the real time sharing of STEP data and 3D conference in the ObjectWeb environment and tested our proposal by implementing prototype software which we call STEPShare.

  • PDF

Automatic Conversion of Machining Data by the Feature Recognition of Press Mold (프레스 금형의 특징형상 인식에 의한 가공데이타 자동변환)

  • Choi, Hong-Tae;Bahn, Kab-Soo;Lee, Seok-Hee
    • IE interfaces
    • /
    • v.7 no.3
    • /
    • pp.181-191
    • /
    • 1994
  • This paper presents an automatic conversion of machining data from the orthographic views of press mold by feature recognition rule. The system includes following 6 modules : separation of views, function support, dimension text check and feature processing modules. The characteristic of this system is that with minimum user intervention, it recognizes basic features such as holes, slots, pockets and clamping parts and thus automatically converts CAD drawing details of press mold into machining data using 2D CAD system instead of using an expensive 3D Modeler. The system is developed by using IBM-PC in the environment of AutoCAD R12, AutoLISP and MetaWare High C. Performance of the system is verified as a good interfacing of CAD and CAM when applied to a lot of sample drawing.

  • PDF

Free vibration of actual aircraft and spacecraft hexagonal honeycomb sandwich panels: A practical detailed FE approach

  • Benjeddou, Ayech;Guerich, Mohamed
    • Advances in aircraft and spacecraft science
    • /
    • v.6 no.2
    • /
    • pp.169-187
    • /
    • 2019
  • This work presents a practical detailed finite element (FE) approach for the three-dimensional (3D) free-vibration analysis of actual aircraft and spacecraft-type lightweight and thin honeycomb sandwich panels. It consists of calling successively in $MATLAB^{(R)}$, via a developed user-friendly GUI, a detailed 3D meshing tool, a macrocommands language translator and a commercial FE solver($ABAQUS^{(R)}$ or $ANSYS^{(R)}$). In contrary to the common practice of meshing finely the faces and core cells, the proposed meshing tool represents each wall of the actual hexagonal core cells as a single two-dimensional (2D) 4 nodes quadrangularshell element or two 3 nodes triangular ones, while the faces meshes are obtained simply using the nodes at the core-faces interfaces. Moreover, as the same 2D FE interpolation type is used for meshing the core and faces, this leads to an automatic handling of their required FE compatibility relations. This proposed approach is applied to a sample made of very thin glass fiber reinforced polymer woven composite faces and a thin aluminum alloy hexagonal honeycomb core. The unknown or incomplete geometric and materials properties are first collected through direct measurements, reverse engineering techniques and experimental-FE modal analysis-based inverse identification. Then, the free-vibrations of the actual honeycomb sandwich panel are analyzed experimentally under different boundary conditions and numerically using different mesh basic cell shapes. It is found that this approach is accurate for the first few modes used for pre-design purpose.