• Title/Summary/Keyword: 3D Point Data

Search Result 1,128, Processing Time 0.027 seconds

A Examination on Stability of Dam using 3D Laser Scanning System (3D Laser Scanning을 이용한 댐체의 안정성 검토)

  • Lee, Jae-One;Shon, Ho-Woong;Yun, Bu-Yeol
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
    • /
    • 2007.04a
    • /
    • pp.451-454
    • /
    • 2007
  • There is an inseparable relation between human race and engineering work. As world developed into highly industrialized society, a diversity of large structures is being built up correspondently to limited topographical circumstance. Though large structures are national establishments which provide us with convenience of life, there are some disastrous possibilities which were never predicted such as ground subsidence and degradation. It is very difficult to analyze the volume of total metamorphosis with the relative displacement measurement system which is now used and it is impossible to know whether there is structural metamorphosis within a permissible range of design or not. In this research with an object of 13-year-old earthen dam, through generating point-cloud which has 3D spatial coordinates(x, y, z) of this dam by means of 3D Laser Scanning, we can get real configuration data of slanting surface of this dam with this method of getting a number of 3D spatial coordinates(x, y, z). It gives 3D spatial model to us and we can get various information of this dam such as the distance of slanting surface of dam, dimensions and cubic volume. It can be made full use of as important source material of reinforcement and maintenance works to detect previously the bulging of the dam through this research.

  • PDF

Preservation Direction of Cultural Heritage Three-Dimensional (3D) Digital Records (문화유산 3차원(3D) 디지털 기록의 보존방향)

  • Ann, AhYoung
    • Proceedings of Korean Society of Archives and Records Management
    • /
    • 2019.05a
    • /
    • pp.43-47
    • /
    • 2019
  • In the field of cultural heritage, for the purpose of its preservation and restoration, cultural heritage has been recorded using three-dimensional (3D) digital technology. However, these 3D digital records are a large-scale digital record produced through complicated steps from point cloud data acquisition to 3D model production, and long-term preservation problems cannot be avoided. With international discussions are ongoing, this study looks into the preservation direction of the cultural heritage 3D digital records based on precedent research and case analysis.

A Last Design Utilizing an Uniform Foot Pressure FFD(UFPFFD) (족압 균등화 FFD(UFPFFD)를 이용한 라스트 설계)

  • Jang Yusung;Lee Heeman;Kim Sikyung
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.11 no.2
    • /
    • pp.117-121
    • /
    • 2005
  • This paper presents a 3D last design system utilizing an uniform foot pressure FFD method. The proposed uniform foot pressure FFD(UFPFFD) is operated on the rule of foot pressure unbalance analysis and FFD. The deformation factor of the UFPFFD is constructed on the FFD lattice with the foot pressure unbalance analysis on the measured 3D foot bottom shape. In addition, the control points of FFD lattice are decided on the anatomical point and the foot pressure distribution. The 3D last design result obtained from the proposed UFPFFD is saved as a 3D dxf data format. The experimental results demonstrate that the proposed last design guarantees the balanced foot pressure distribution against on the conventional last design method.

A Study on Automatic Space Analysis for Plant Facilities Based on 3D Octree Argorithm by Using Laser Scanning Information

  • Kim, Donghyun;Kwon, Soonwook;Chung, Suwan;Ko, Hyunglyul
    • International conference on construction engineering and project management
    • /
    • 2015.10a
    • /
    • pp.667-668
    • /
    • 2015
  • While the plant projects grow bigger and global attention to the plant is increasing, efficient space arrangement is not working in plant project because of the complex structure in installing the equipment unlike the construction project. In addition to this, presently, problem in installation process caused by the disagreement between floor plan and real spot is rising. Therefore the target of this research is to solve the problems and reaction differences, caused by changing the space arrangement in installing the equipment of plant construction. And this research suggests the equipment arrangement method for construction and related processes. To solve the problem, 3D cloud point data of space and equipment is collected by 3D laser scanning and the space matching is operated. In processing the space matching, data is simplified by applying the octree algorithm. This research simplifies the 3D configuration data acquired by 3D scanner equipment through the octree algorithm, and by comparing this data, identifies the space for target equipment, and finally suggests the algorithm that makes the auto space arrangement of equipment possible in construction site and also suggests the process to actualize this algorithm.

  • PDF

An Implementation of Markerless Augmented Reality Using Efficient Reference Data Sets (효율적인 레퍼런스 데이터 그룹의 활용에 의한 마커리스 증강현실의 구현)

  • Koo, Ja-Myoung;Cho, Tai-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.11
    • /
    • pp.2335-2340
    • /
    • 2009
  • This paper presents how to implement Markerless Augmented Reality and how to create and apply reference data sets. There are three parts related with implementation: setting camera, creation of reference data set, and tracking. To create effective reference data sets, we need a 3D model such as CAD model. It is also required to create reference data sets from various viewpoints. We extract the feature points from the mode1 image and then extract 3D positions corresponding to the feature points using ray tracking. These 2D/3D correspondence point sets constitute a reference data set of the model. Reference data sets are constructed for various viewpoints of the model. Fast tracking can be done using a reference data set the most frequently matched with feature points of the present frame and model data near the reference data set.

An Implementation of Markerless Augmented Reality and Creation and Application of Efficient Reference Data Sets (마커리스 증강현실의 구현과 효율적인 레퍼런스 데이터 그룹의 생성 및 활용)

  • Koo, Ja-Myoung;Cho, Tai-Hoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.204-207
    • /
    • 2009
  • This paper presents how to implement Markerless Augmented Reality and how to create and apply reference data sets. There are three parts related with implementation: setting camera, creation of reference data set, and tracking. To create effective reference data sets, we need a 3D model such as CAD model. It is also required to create reference data sets from various viewpoints. We extract the feature points from the model image and then extract 3D positions corresponding to the feature points using ray tracking. These 2D/3D correspondence point sets constitute a reference data set of the model. Reference data sets are constructed for various viewpoints of the model. Fast tracking can be done using a reference data set the most frequently matched with feature points of the present frame and model data near the reference data set.

  • PDF

UAV Conflict Detection and Resolution Based on Geometric Approach

  • Park, Jung-Woo;Oh, Hyon-Dong;Tahk, Min-Jea
    • International Journal of Aeronautical and Space Sciences
    • /
    • v.10 no.1
    • /
    • pp.37-45
    • /
    • 2009
  • A method of conflict detection and resolution is described by using simple geometric approach. Two VAVs are dealt with and considered as point masses with constant velocity. This paper discusses en route aircraft which are assumed to be linked by real time data bases like ADS-B. With this data base, all DAVs share the information each other. Calculating PCA (Point of Closest Approach), we can evaluate the worst conflict condition between two VAVs. This paper proposes one resolution maneuvering logic, which can be called 'Vector Sharing Resolution'. In case of conflict, using miss distance vector in PCA, we can decide the directions for two VAVs to share the conflict region. With these directions, VAVs are going to maneuver cooperatively. First of all, this paper describes some '2-D' conflict scenarios and then extends to '3-D' conflict scenarios.

Development of Pattern Drafting Method for Hip-hugger Tight Skirt and Round Belt (힙 허거(hip-hugger)형 타이트 스커트 및 라운드 벨트 패턴 제도법 개발)

  • Park, Soon-Jee;Kim, Hye-Jin
    • Fashion & Textile Research Journal
    • /
    • v.13 no.5
    • /
    • pp.661-671
    • /
    • 2011
  • This study was designed to produce rounded belt pattern and tight-skirt pattern drafting method using 3D body scan data. Subjects were thirty women in their early twenties. In order to figure out the optimum cutting points, namely, where darts are made, using CAD program, curve ratio inflection points on the horizontal curve of waist, abdomen, and hip to find 1 point in the front, two points in the back part. The average length from center front point to maximum curve ratio was 7.7 cm(46.3%) on the waist curve; 7.9 cm(39.4%) on the abdomen curve. And the average length from center back point to maximum curve ratio point was 6.9 cm(39.0%) for first dart and 11.2 cm(63.3%) for second dart on the waist curve; 8.9 cm(35.8%) for first dart and 15.7 cm(63.3%) for second dart on the hip curve respectively. The cutting lines from were made up by connecting curve inflection points. After divided using cutting lines, each patch was flattened onto the plane and all the technical design factors related with patternmaking were measured, such as dart amount, lifting amount of side waist point, etc. Based on the results of correlation analysis among these factors, regression analysis was done to produce equations to estimate the variables necessary to draw up pattern draft method; F1=F8+1.1, $F4=2.5{\times}F2+0.9$, $F5=0.9{\times}F4+1.0$, $F6=0.3{\times}F4+0.4$, $B1=0.9{\times}B8+2.3$, $B4=2.1{\times}B2+1.3$, $B5=0.9{\times}B4+3.5$, and $B6=0.3{\times}B4+0.4$.

Unsteady Aerodynimic Analysis of an Aircraft Using a Frequency Domain 3-D Panel Method (주파수영역 3차원 패널법을 이용한 항공기의 비정상 공력해석)

  • 김창희;조진수;염찬홍
    • Transactions of the Korean Society of Mechanical Engineers
    • /
    • v.18 no.7
    • /
    • pp.1808-1817
    • /
    • 1994
  • Unsteady aerodynamic analysis of an aircraft is done using a frequency domian 3-D panel method. The method is based on an unsteady linear compressible lifting surface theory. The lifting surface is placed in a flight patch, and angle of attack and camber effects are implemented in upwash. Fuselage effects are not considered. The unsteady solutions of the code are validated by comparing with the solutions of a hybrid doublet lattice-doublet point method and a doublet point method for various wing configurations at subsonic and supersonic flow conditions. The calculated results of dynamic stability derivatives for aircraft are shown without comparision due to lack of available measured data or calculated results.

Two-Point Touch Enabled 3D Touch Pad (2개의 터치인식이 가능한 3D 터치패드)

  • Lee, Yong-Min;Han, Chang Ho
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.18 no.4
    • /
    • pp.578-583
    • /
    • 2017
  • This paper presents a 3D touch pad technology that uses force touch sensors as a next-generation method for mobile applications. 3D touch technology requires detecting the location and pressure of touches simultaneously, as well as multi-touch function. We used metal foil strain gauges for the touch recognition sensor and detected the weak touch signals using Wheatstone bridge circuit at each strain gauge sensor. We also developed a touch recognition system that amplifies touch signals, converts them to digital data through a microprocessor, and displays the data on a screen. In software, we designed a touch recognition algorithm with C code, which is capable of recognizing two-point touch and differentiating touch pressures. We carried out a successful experiment to display two touch signals on a screen with different forces and locations.