• Title/Summary/Keyword: 3D 텔레비전

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TV White Space Low-noise and High-Linear RF Front-end Receiver (텔레비전 유휴 주파수 대역을 지원하는 저잡음 및 고선형 특성의 RF 수신기 설계)

  • Kim, Chang-wan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.1
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    • pp.91-99
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    • 2018
  • This paper has proposed a low-noise and high-linear RF receiver supporting TV white space from 470 MHz to 698 MHz), which is implemented in $0.13-{\mu}m$ CMOS technology. It consists of a low-noise amplifier, a RF band-pass filter, a RF amplifier, a passive down-conversion mixer, and a channel-selection low-pass filter. A low-noise amplifier and RF amplifier provide a high voltage gain to improve the sensitivity level. To suppress strong and nearby interferers, two RF filtering schemes have been performed by using a RF BPF and a down-conversion mixer. The proposed LPF has been based on the common-gate topology and adopted a bi-quad cell to achieve -24dB/oct characteristics. In addition, the RF receiver can support the overall TV band by controlling a LO frequency. The simulated results show a voltage gain of 56 dB, a noise figure of less than 2 dB, and an out-of-channel IIP3 of -2.3 dBm. It consumes 37 mA from a 1.5 V supply voltage.

Stereo image compression based on error concealment for 3D television (3차원 텔레비전을 위한 에러 은닉 기반 스테레오 영상 압축)

  • Bak, Sungchul;Sim, Donggyu;Namkung, Jae-Chan;Oh, Seoung-jun
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.286-296
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    • 2005
  • This paper presents a stereo-based image compression and transmission system for 3D realistic television. In the proposed system, a disparity map is extracted from an input stereo image pair and the extracted disparity map and one of two input images are transmitted or stored at a local or remote site. However, correspondences can not be determined in occlusion areas. Thus, it is not easy to recover 3D information in such regions. In this paper, a reconstruction image compensation algorithm based on error block concealment and in-loop filtering is proposed to minimize the reconstruction error in generating stereo image pair. The effectiveness of the proposed algorithm is shown in term of objective accuracy of reconstruction image with several real stereo image pairs.

Integrate motion capture technology into TV Broadcasting - real-time interaction realization of people and animation charater (모션캡쳐기술과 텔레비전 방송의 결합 -현실인물과 가상 캐릭터의 실시간 상호작용 연구)

  • Han, tingting;Choi, chul-young
    • Proceedings of the Korea Contents Association Conference
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    • 2015.05a
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    • pp.293-294
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    • 2015
  • 영상작품에서 나날이 모션캡쳐기술의 응용이 늘어가면서, CG캐릭터 또한 사람들의 마음에 가상의 영역을 넘어선 존재감을 부여하고 있다. 최근 일본방송에서는 애니메이션 캐릭터의 실시간 텔레비전 방송이 진행되었다. 이러한 형식을 통해 사람의 감각기관을 자극해 움직여 관객과 애니메이션캐릭터의 상호작용을 현실화 시키려 하였다. 모션캡쳐기술의 빠른 발전은 현실세계와 가상세계의 소통을 촉진하고 있는 요수중의 하나로 볼 수 있다. 본문은 모션캡쳐기술의 실시간 방송의 발전 및 가상 캐릭터의 현실 생활에 대한 영향에 대해 연구 분석을 진행하여 보았다.

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Binocular Vision Corrective Spectacle Lenses Reduce Visual Fatigue in 3-D Television Viewing (양안시 교정안경의 3차원 텔레비전 시청 중 발생한 안정피로 감소)

  • Yoon, Jeong Ho;Kim, Jae-Do
    • Journal of Korean Ophthalmic Optics Society
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    • v.19 no.3
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    • pp.363-369
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    • 2014
  • Purpose: Three-dimensional (3D) displays are very useful in many fields, but induce physical discomforts in some people. This study is to assess symptom type and severity of asthenopia with their habitual distance corrective spectacle (HDCS) and their binocular vision corrective spectacle lenses (BVCSL) in people who feel physical discomforts. Methods: 35 adult subjects (ages $32.2{\pm}4.4$ yrs) were pre-screened out of 98 individuals to have the highest symptom/asthenopia scores following 65 minutes of 3D television viewing with HDCS. These 35 individuals were then retested symptom/asthenopia scores during they watched 3D television for 65 minutes at a distance of 2.7 m with wearing BVCSL of horizontal, vertical or base down yoked prisms. A 4-point symptom-rating scale questionnaire (0=no symptom and 3=severe) was used to assess 11 symptoms (e.g., blur, diplopia, etc.) related to visual fatigue/visual discomfort. Distance and near lateral phoria were measured using Howell phoria card and vertical phoria were measured using Maddox rod. Symptoms induced by watching 3D TV were compared between wearing HDCS and BVCSL. Results: Asthenopia in watching 3D TV with wearing BVCS was significantly lower than wearing HDCS at 5, 25, 45, and 65 minutes (all p < 0.001, paired t-tests). In only refractive error power correction power group, all asthenopia was not significantly different between HDCS and BVCSL (all $p{\geq}0.05$, paired t-tests). In prism correction groups for binocular imbalance, symptoms of asthenopia, however, was significantly lower for when wearing BVCSL than when wearing HDCS (all p < 0.05). Conclusions: Correction of phoria/vergence-based binocular vision imbalance can reduce asthenopia during 3D television viewing. An individual with binocular vision imbalance need corrected/compensated glasses with appropriate prisms prior to prolonged viewing of 3D television displays to reduce asthenopia/visual fatigue.

A Study on the Stereoscopic 3D Filmmaking Curriculum in the Film and Image Major (영화 영상 전공에서의 스테레오스코픽 3D 제작 교육 과정 연구)

  • Lee, Chan-Bok
    • The Journal of the Korea Contents Association
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    • v.10 no.6
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    • pp.222-235
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    • 2010
  • After its remarkable success, "Avatar" brought another way of creating cinematic story; the stereoscopic 3-D cinema. Comparing conventional 2-D filmmaking, you need twice as much of budget and manpower in 3-D filmmaking because of the complicated process and slow production speed. The 3-D hardware like 3-D TV and 3-D projector are already showing at the retail stores while 3-D filmmaking is still in veil, and no major educational institution is yet to start 3-D related education. As 3-D movies get popular and demand more 3-D filmmaking professional crew, educating 3-D filmmaking to 2-D based film students will improve their hiring rate in the market. The successful result of the box office showing 3-D films like "Alice in Wonderland 3D" and "Titan 3D" forecasts that there will be more demand on 3-D related jobs very soon.

3D GIS system using the CCTV camera (CCTV 카메라를 활용한 3D 지리정보시스템 구현)

  • Kim, Ik-Soon;Shin, Hyun-Shik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.4
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    • pp.559-565
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    • 2011
  • In this paper, we propose the geographic information systems that is able to build geographic information effectively by creating 3D topography after extraction surrounding terrain information through the video shooting in the CCTV camera. We also propose tracing method for object recognized through the video shooting of camera and recognition method which is whether or not the terrain change according to success or not of tracing the object. We apply this method in the industry field we can build a geographic information close to the actual terrain, but also can be used for security, surveillance and tracking system.

Spectrum Sensing with Combining Spectral Correlation Density for ATSC Signal Detection (ATSC 신호 검출을 위한 스펙트럴 상관 밀도의 결합을 이용하는 스펙트럼 센싱)

  • Yoo, Do-Sik;Lim, Jongtae
    • Journal of Advanced Navigation Technology
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    • v.17 no.3
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    • pp.298-305
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    • 2013
  • In this paper, we propose simple combining schemes for sensing ATSC digital television signals with spectral correlation density (SCD). The detection algorithms exploiting the cyclostationarity exhibited by the pilot of ATSC digital television signals usually use the SCD value at a given particular frequency. However, we found that non-zero SCDs are found to be distributed over a certain range of frequencies in multipath fading environment. To utilize a set of non-zero SCD values computed in the vicinity of the pilot location, we formulate a class of combining methods in analogy with the maximal ratio combining, the square law combining and the equal gain combining. We show that the proposed simple combining schemes improve the detection performance by 0.5~1.0dB under multipath fading environments.

Implementation of Ka-band Low Noise Block Converter For Satellite TVRO (Ka-band 위성방송수신용 저잡음 블록 변환기 구현)

  • Lim, Jin-Won;Kim, Tae-Jin;Park, Ju-Nam;Rhee, Young-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.3 no.2
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    • pp.93-100
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    • 2008
  • In this paper, Low Noise Block down converter(LNB) is designed for a Ka-band satellite television receiver only(TVRO) using commercially available MMIC. Designed Low Noise Block down-converter is composed of three stage amplifiers involving input noise matched at first amplification stage, image reject band pass filter, frequency mixer and intermediate frequency amplification. Through LNB Module power budget to obtain gain and attenuation, Optimum LNB devices satisfying Ka-band LNB technical specification are selected. Experimental results of designed Ka-band LNB yields conversion gain of over $58{\pm}1dB$, noise figure of less than 1.5dB and phase noise of -94.6dBc @10KHz.

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Quality Assessment and Analysis of Stereoscopic 3D Television Pictures (양안식 3D 텔레비전 영상의 화질 평가와 분석)

  • Park, Dae-Chul
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.4
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    • pp.278-288
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    • 2010
  • In this paper, we carried out quality assessment and analysis of stereoscopic 3D Television pictures according to ITU-R contribution and recommendation by rating scales using DSCQS (Double-Stimuli Continuous Quality Scale) method. The evaluation results show that overall quality and sharpness of stereoscopic pictures revealed almost no difference compared to cases of mono pictures as to natural outdoor scenes, graphic images, and indoor scenes (about 3.0 above ~ 4.0), but depth perception and sensation of reality of stereoscopic images exhibit better quality performance over mono images as indicated more than 4.0 out of 5.0 grade. Evaluation results should be considered as human factors such as disparity when shooting and/or editing 3DTV.

Stereo Sound Image Expansion Using Phase Difference and Sound Pressure Level Difference in Television (위상차와 음압 레벨차를 이용한 텔레비전에서의 스테레오 음상 확대)

  • 박해광;오제화
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.1243-1246
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    • 1998
  • Three-dimensional(3-D) sound is a technique for generating or recreating sounds so they are perceived as emanating from locations in a three-dimensional space. Three dimensional sound has the potential of increasing the feeling of realism in music or movie soundtracks. Three-dimensional sound effects depend on psychoacoustic spectral and phase cues being presented in a reproduced signal. In this paper we propose an effective algorithm for the sound image expansion in television system using stereo image enhancement techniques. Compared to the other techniques of three-dimensional sound, the proposed algorithm use only two speakers to enhance the sound image expansion, while maintaining the original sound characteristics.

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