• Title/Summary/Keyword: 3D 시뮬레이터

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PRIDE 3D Simulator for Virtual Verification of Remote Handling Procedures in Processing Cell (PRIDE 3D 시뮬레이터를 통한 공정셀 내부의 원격작업 가상검증)

  • Ryu, Dongseok;Han, Jonghui;Kim, Sunghyun;Kim, Kiho;Lee, Jong Kwang
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
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    • v.15 no.4
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    • pp.333-341
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    • 2017
  • The Korea Atomic Energy Research Institute (KAERI) constructed the PyRoprocessing Integrated inactive Demonstration facility (PRIDE) to carry out experiments on engineering scale pyroprocessing. PRIDE has a large processing cell that human workers are not allowed to access, and thus the equipment inside is operated from outside using remote handling systems. It is therefore essential to examine the operability and maintainability of the equipment in view of remote handling systems, and the equipment is thoroughly examined in a mockup cell before it is installed in the processing cell. If the equipment is tested in a virtual mockup rather than in a mockup cell, the development cost can be significantly reduced. The PRIDE 3D simulator was integrated for virtual verification of equipment that will be installed in the processing cell. All remote handling devices in the actual PRIDE were also virtually installed in the PRIDE 3D simulator. The 3D model of the equipment was loaded and located in the exact position in the virtual processing cell. A scenario to replace an actual electrode was implemented in the PRIDE 3D simulator. The design of the equipment and the working procedures in the scenario were successfully evaluated. The results demonstrated that the PRIDE 3D simulator can be used successfully as an alternative to actual mockup testing.

항로표지 시뮬레이터의 항로표지 가시화 속성 구현

  • Kim, Jong-Uk;Ji, Hyeong-Min;Yu, Yong-Su;Han, Ju-Seop;Choe, Su-Bong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.06a
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    • pp.152-154
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    • 2014
  • 우리나라 항만 입출항 통항 선박의 대형화, 고속화에 따른 해양안전사고가 증가하고 있어 항만 연안 해역에서의 해상교통안전 확보가 절실히 요구되고 있는 실정으로, 최근 국제항로표지협회(IALA)에서 항로표지 설계와 배치계획에 대한 의사결정을 지원할 수 있는 항로표지 전문 기능 시뮬레이터의 개발과 주요 항로의 항로표지 설계 및 계획 등을 검증할 수 있는 시스템 필요성을 제기하였다. 우리나라 주요 항로의 항로표지 설계와 적정 배치 여부 등을 검증하고 보완할 수 있는 시뮬레이션 시스템에 대한 개발이 진행되고 있다. 항로표지 3D 모델에 대한 항로표지 종류별, 속성별 세부사항을 검토하여 다양한 조합이 가능하도록 DB를 구성하였다. 항로표지 3D 모델링 작업데이터에 대하여 각 항로표지 시설물별 조합 경우의 수를 고려하여 다양한 조합이 가능하도록 DB 분류작업을 수행하였으며 항로표지별 폴리건수에 따른 샘플형상을 비교하여 시인성이 양호한 최소한의 폴리건 수(안) 제시하는 등 항로표지 시뮬레이션을 위한 항로표지 3D 구현 방식을 검토하였다.

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A Study on Adaptive Control of 3D Crane Systems : Implementation of a Real-time Simulator (3D 크레인 시스템 적응제어에 관한 연구 : 실시간 시뮬레이터 구현)

  • Song, C.H.;Cho, H.C.;Lee, J.W.;Lee, Y.J.;Lee, K.S.
    • Journal of Power System Engineering
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    • v.12 no.6
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    • pp.36-41
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    • 2008
  • A crane is very important mechanical systems in industrial applications to move huge objects. Especially, in marine port terminals, it is used to place container boxes at desired position within given operating time. However, such system is faced with environmental disturbance such as wind from the sea, thus crane control system is required to cope with this nature. This paper proposed robust and adaptive control algorithm of a complicated 3D crane against the environmental disturbance. We simplify a mathematical design procedure to derive our control algorithm. We conduct real-time experiment using a crane simulator to evaluate its superiority and reliability.

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System Configuration of Ship-handling Simulator Based on Distributed Data Processing Network -With Particular Reference to Twin-Screw and Twin-Rudder Ship- (분산처리네트워크에 기반한 선박조종 시뮬레이터의 시스템 구축에 관한 연구 -2축2타선박을 대상으로-)

  • Kyoung-Ho Sohn;Yong-Min Kim;Seung-Yeul Yang;Ki-Young Hong
    • Journal of the Korean Institute of Navigation
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    • v.25 no.4
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    • pp.443-453
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    • 2001
  • 선박조종시뮬레이터는 해기사의 교육 훈련, 항만 수로 설계 시 안전성 평가, 선박설계시 조종성능의 검토등으로 널리 활용되고 있다. 본 논문은 최근 한국해양대학교에서 개발한 선박조종시뮬레이터를 소개하고 개발 과정과 활용에 대하여 논의한다. 본 시뮬레이터는 Operation Panel, Instructor's Console, Ship Dynamics Calculation, 3D Bridge View, 2D Bird's Eye View 및 Navigational Indicators의 6구성요소로 이루어져 있으며, 이를 위해 8대의 퍼스널 컴퓨터가 배치되어 있다. 모든 구성요소들은 효율적인 정보 교환을 위하여 분산처리네트워크 방식으로 연결되어 있다. 또한, 본 논문은 항만내에서의 저속 시 조종운동 수학모델과 가상현실 모델링에 대해서도 논의한다. 마지막으로, 부산항에 대한 2축2타선박의 접안 조종 시뮬레이션 예를 보여주고 있다.

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A Development of Effective Educational Simulator for Electronic Control System of Automobile Chassis (섀시 전자제어 시스템의 효과적인 교육을 위한 능동형 시뮬레이터의 개발)

  • Son, Il-Moon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.8
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    • pp.3326-3333
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    • 2012
  • In this paper, an educational simulator of automobile chassis electronic control system was developed. The developed system is composed of three parts, a driving condition control & monitoring system, a chassis electronic system monitoring & analysis system, and a virtual simulator & educational multimedia contents. The driving condition control & monitoring system has a commercial real car simulator, hydraulic equipments for representing driving conditions, and a remote control and monitoring system. In the chassis electronic system monitoring & analysis system, information of various sensors and actuators applied to the system can be monitored by Labview programs. Finally, the suggested virtual simulator and the multimedia with 2D Flash and 3D animations can be used effectively by means of teaching materials.

Design of Physics Simulator and Software Development Kit for 3D Game Developers (3차원 게임 개발자를 위한 물리 시뮬레이터 및 개발도구의 설계)

  • Kim, Seong-Chan;Kim, Dong-Kyun;Hwang, Yo-Han;Shin, Dong-Kyoo;Shin, Dong-Il
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.04a
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    • pp.269-272
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    • 2002
  • 본 논문에서는 3차원 게임 물리 엔진의 개발을 지원하는 물리 시뮬레이터 및 개발도구에 대해 설계하였다. 3차원 게임 물리 엔진을 개발하는 과정에서 다양한 물리 현상을 실시간으로 테스트하여 인터렉티브한 게임에서의 물리효과와 사용자가 물리 시뮬레이터를 이용하여 테스트한 환경을 시뮬레이터 개발도구를 통해 API를 생성하여 라이브러리 형태로 제공함으로써 좀더 정확한 물리 현상 구현과 개발기간의 단축 및 개발 공정을 효율적으로 처리할 수 있도록 하였다.

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Flight simulator Development for a Large Number of UAVs (대량 소형 무인 항공체 비행시뮬레이터 개발)

  • Choi, Hyo Hyun;Cho, Soohan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.299-300
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    • 2018
  • 개인 레저용, 상업용형 소형 무인 항공체 (UAV, Unmanded Aerial Vehicle)가 급증하는 상황에서 지상의 장애물과 법 규제 등으로 인하여 좁은 공간에 높은 밀도로 비행할 것이 예상 된다. 본 논문에서는 이런 상황에서 다수의 UAV가 비행 시에 발생할 수 있는 상황을 테스트를 위하여 Nvidia社의 PhysX 물리 엔진을 사용한 Unity3D를 이용하여 시뮬레이터를 개발한 결과를 보인다. 실제 비행 전 시뮬레이션으로 UAV의 이동 및 충돌여부, 병목현상 등에 대한 정보를 취득할 수 있도록 개발 하였다.

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Implementation of Joystick for Flight Simulator using WiFi Communication

  • Myeong-Chul Park;Sung-Ho Lee;Cha-Hun Park
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.8
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    • pp.111-118
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    • 2023
  • In this paper, we propose a WiFi-based joystick with an acceleration sensor and a vibration sensor that can be used in flight simulators and VR fields. The flight simulator is a technology belonging to the ICT and SW application field and provides a simulation environment that reproduces the aircraft environment. Existing flight simulator control devices are fixed to a specific device and the user's activity area is limited. In this paper, a 3D space manipulation device was implemented for the user's free use of space. In addition, the proposed control device is designed as a WiFi communication board and display that displays information and performs 3-axis sensing for accurate and sophisticated control compared to existing VR equipment controllers. And the applicability was confirmed by implementing a Unity-based virtual environment. As a result of the implementation device verification, it was confirmed that the control device operates normally through the communication interface, It was confirmed that the sensing values in the game and the sensing values measured on the implemented board matched each other. The results of this study can be used for VR and various metaverse related contents in addition to flight simulators.

The Present Status of Development of Inductively Coupled Plasma Simulator based on Fluid Model (유체 모델을 기반으로 하는 유도 결합 플라즈마 시뮬레이터 개발 현황)

  • Kwon, D.C.;Yoon, N.S.
    • Journal of the Korean Vacuum Society
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    • v.18 no.3
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    • pp.151-163
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    • 2009
  • The domestic development status of Inductively Coupled Plasma (ICP) simulator which is based on fluid model is explained. As each part which composes the unified simulator, electron heating module, charged and neutral particle transport module, surface reaction module including a sheath model, and GUI (Graphic User Interface) with pre- and post-processors are described in order. Also, we present data base status of chemical reaction and physical collision, which has been applied to the recently developed simulator until now. Lastly, some future plans of development are suggested.

Printed Reflectarray Antenna Design for Parabolic Reflector Volume Reduction (파라볼릭 반사기 체적 축소용 프린트 리플렉트어레이 안테나 설계)

  • Moon, Sang-Man;Kim, In-Kyu
    • Aerospace Engineering and Technology
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    • v.12 no.2
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    • pp.140-146
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    • 2013
  • In this study, we discuss about the printed reflectarray antenna design for parabolic reflector volume reduction. For this, we simulated and measured the phase characteristics of the unit array element of reflectarray antenna using waveguide simulator. As a results, the maximum phase variation is $298^{\circ}$ by simulation, the average phase variation is $309^{\circ}$ by measurement in 10GHz. And the printed Reflectarray antenna gain is 28.3dBi, 3dB beamwidth is E-plane $5.1^{\circ}$, H-plane $5.2^{\circ}$, sidelobe level is E-plane -11.4dB, H-plane -17.6dB.