• Title/Summary/Keyword: 3D 스캔데이터

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Optimal evacuation route guidance system using recreational forest 3D scan data (휴양림 3D 스캔 데이터를 통한 최적 대피로 안내 시스템)

  • Jung, Sanghun;Gwon, Eunhye;Son, Hoon;Kang, Soyoung;Jung, Heokyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.258-259
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    • 2021
  • Forest lodge are divided into forest resources, auxiliary facilities, and users, and are constantly being used along with well-being culture. In addition, attention to the safety of users is also required, and this study aims to study how users evacuate within a short time (golden time) in situations of natural disasters that may occur in forests. In order to search for the current location of the user and find the best evacuation route, 3D scans of the entire forest lodge(forest resources, auxiliary facilities, etc.) are performed, and the optimal trajectory to the evacuation site is found through recognition of the current location. It is believed that it is possible to provide a quick evacuation guide through a mobile device with gps.

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A Study on the Fabrication of bone Model X-ray Phantom Using CT Data and 3D Printing Technology (CT 데이터와 3D 프린팅 기술을 이용한 뼈 모형 X선 팬텀 제작에 관한 연구)

  • Yun, Myeong Seong;Han, Dong-Kyoon;Kim, Yeon-Min;Yoon, Joon
    • Journal of the Korean Society of Radiology
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    • v.12 no.7
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    • pp.879-886
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    • 2018
  • A 3-dimensional (D) printer is a device capable of outputting a three-dimensional solid object based on data modeled in a computer. These features are utilized in the bone model X - ray phantom production etc using CT data by fusing with the radiation science field. A bone model phantom was made using data obtained by CT scan of an existing Pelvis phantom, using PLA, Wood, XT-CF20, Glow fill, Steel filaments which are materials of Fused Filament Fabrication (FFF) 3D printer.Measure Hounsfield Unit (HU) with images obtained by CT scan of the existing Pelvis phantom and five material phantoms made with 3D printer under the same conditions,SI and SNR were measured using a diagnostic X-ray generator, and each phantom was compared and analyzed.As a result, the X - ray phantom in the X - ray examination condition of the limb was found to be most suitable for the glow fill filament.The characteristics of the filament can be known to the base of this research and the practicality of X - ray phantom fabrication was confirmed.

Women's Pant Pattern Design According to the Style Using 3D Body Scan Data (3차원 스캔 데이터를 활용한 스타일별 여성 팬츠 패턴 연구)

  • Yoon, Mi Kyung;Nam, Yun Ja
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.1
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    • pp.97-113
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    • 2016
  • This study develops pant patterns using body shape, measurement and shell mesh data to decide optimal women's pants according to styles with excellent size, fit and shape for different individuals and silhouettes. Standard landmarks, lines, triangles and structures were set on a 3D scanned lower body shell to represent women in their twenties and flattened as a 2D pattern. Patterns were created and analyzed according to culotte, formal, slacks and tight type considering crotch shape, location of the crotch point, and adjusting waist darts. Flattened patterns were rotated to compare existing methods. The crease lines were then set through the hip protrusion point and compared. The main factor of the pant pattern were extracted, total rise, crotch depth, crotch width, angle of center line, shape of the center line curve, the thigh width, the amount of waist dart, and crease line position. With going tight style from the culotte, the fits are closer to the figure with minimized thigh circumference, the dart amount decreases, the crotch depth increases, the crotch extensions were shorter, and the angle of the center back increased. The total rise is U shape for culotte and is closer to V shape as the silhouette tightens. T-test of appearance evaluation of the developed pant pattern were conducted after analyzing measurements and shapes of each styles. The results of the developed patterns were superior to existing patterns in accordance to hip line between body and pants as well as appearance evaluation. We found systematic mechanisms among pattern factors that create various pant silhouettes. Evidence on classification of the silhouettes of traditional types of pants were explained objectively through the process of playing out 3D forms.

A Study on the 3D Measurement Data Application: The Detailed Restoration Modeling of Mireuksajiseoktap (미륵사지석탑 정밀복원모형 제작을 중심으로 한 3차원 실측데이터의 활용 연구)

  • Moon, Seang Hyen
    • Korean Journal of Heritage: History & Science
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    • v.44 no.2
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    • pp.76-95
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    • 2011
  • After dismantled, Mireuksajiseoktap(Stone pagoda of Mireuksa Templesite) is being in the stage of restoration design. Now, different ways - producing restoration model, a 3 dimension simulation - have been requested to make more detailed and clearer restoration design prior to confirmation of its restoration design and actual restoration carry-out. This thesis proposes the way to build the detailed model for better restoration plan using extensively-used Reverse Engineering technique and Rapid Prototyping. It also introduces each stage such as a 3-dimension actual measurement, building database, a 3-dimension simulation etc., to build a desirable model. On the top of that, this thesis reveals that after dismantled, MIruksaji stone pagoda's interior and exterior were not constructed into pieces but wholeness, so that its looks can be grasped in more virtually and clearly. Secondly, this thesis makes a 3-dimension study on the 2-dimension design possible by acquiring basic materials about a 3-dimension design. Thirdly, the individual feature of each member like the change of member location can be comprehended, considering comparing analysis and joint condition of member. Lastly, in the structural perspective this thesis can be used as reference materials for structure reinforcement design by grasping destructed aspects of stone pagoda and weak points of the structure. In dismantlement-repair and restoration work of cultural properties that require delicate attention and exactness, there may be evitable errors on time and space in building reinforcement and restoration design based on a 2-dimension plan. Especially, the more complicate and bigger the subject is, the more difficult an analysis about the status quo and its delicate design are. A series of pre-review, based on the 3-dimension data according to actual measurement, can be one of the effective way to minimize the possibility that errors about time - space happen by building more delicate plan and resolving difficulties.

2D Pattern Development of Body Surface from 3D Human Scan Data Using Standing and Cycling Postures (3D 스캔을 이용한 사이클 동작 전후 체표 변화 고찰 및 2D 전개 패턴의 비교)

  • Jeong, Yeonhee;Lee, Yejin
    • Korean Journal of Human Ecology
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    • v.21 no.5
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    • pp.975-988
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    • 2012
  • Although the pattern development for tight-fitting clothing has been carried out using 3D data on humans, the pattern development using 3D scan data obtained for various postures still remains an interesting subject. In this study, we have developed the 2D pattern using the 3D human body reflecting standing and cycling postures. The 3D scan data of a subject was obtained using Cyberware. 2C-AN program(Triangle simplification and the Runge-Kutta method) was used in the system to reduce the 3D scan data points and to make segmented triangular patches in a plane from 3D data. As results, surface distance and area of each body part of standing and cycling postures were also provided for the future application of the functional clothing construction. The area of center piece on the front (c.front) decreased by $106.45cm^2$(-13.08%) and that of lateral piece(s.back) on the back increased by $144.96cm^2$(18.69%) in the patterns of cycling posture. The girth of neck and waist for the cycling posture increased by 0.88cm (3.92%) and 1.56cm(4.40%) respectively, and the that of thigh decreased by 1.01cm(-2.24%). The differences between the area in the 2D pattern obtained from the 3D scan data and that in the 3D scan surface data for standing and cycling postures were very small($-10.34cm^2$(-0.32%) and $-44.33cm^2$(-1.32%)).

Detailed-information Browsing Technology based on Level of Detail for 3D Cultural Asset Data (3D 문화재 데이터의 LOD 기반 상세정보 브라우징 기술)

  • Jung, Jung-Il;Cho, Jin-Soo;WhangBo, Tae-Keun
    • The Journal of the Korea Contents Association
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    • v.9 no.10
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    • pp.110-121
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    • 2009
  • In this paper, we propose the new method that offer detailed-information through relax the system memory limitation about 3D model to user. That method based on making LOD(Level of Detail) model from huge 3D data of structure cultural assets. In our method as transformed AOSP algorithm, first of all it create the hierarchical structure space about 3D data, and create the LOD model by surface simplification. Then it extract the ROI(Region of Interest) of user in simplified LOD model, and then do rendering by original model and same surface detailed-information after process the local detailed in extracted region. To evaluate the proposed method, we have some experiment by using the precise 3D scan data of structure cultural assets. Our method can offer the detailed-information same as exist method, and moreover 45% reduced consumption of memory experimentally by forming mesh structure same as ROI of simplified LOD model. So we can check the huge structure cultural assets particularly in general computer environment.

A Study on the Comparison of Building Data Using 3D Scanning (3D 스캐닝 활용 건축물 데이터 비교에 관한 연구)

  • Hwang, Byeong Yeon;Park, Jong Ki;Lee, Tae Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.50-56
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    • 2021
  • This study examines 3D scanning and how it is used in the construction field. 3D scanning technology was applied to a real space and compared with drawings in the planning and construction stages. 3D scanning technology has been widely applied in the field of construction, design, construction, and safety. The results of comparing 3D scanning data with drawings are as follows. First, the external shape and dimensions do not show much difference. Second, the internal shape and dimensions are different. Third, indoor lighting layouts are different in all buildings. 3D scanning should be an essential element in the construction stage before completion and should be used for supervision tasks such as material management, improving the efficiency of construction, and safety management through continuous 3D scanning using automation and robots. Follow-up studies in the field of architecture, such as BIM and process management, will be needed.

Single Image-Based 3D Face Modeling for 3D Printing (3D 프린팅을 위한 단일 영상 기반 3D 얼굴 모델링 연구)

  • Song, Eungyeol;Koh, Wan-Ki;Yu, Sunjin
    • Journal of the Korean Society of Radiology
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    • v.10 no.8
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    • pp.571-576
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    • 2016
  • 3D printing has recently been used in various fields. Among various applications, 3D face data must be generated for 3D face printing. A laser scanner is used to acquire 3D face data, but there is a restriction that a person should not move during scanning. In this paper, we propose a 3D face modeling method based on a single image and a face transformation system to use the generated 3D face for virtual cosmetic surgery. We have defined facial feature points from the 3D face database for 3D face data generation. After extracting feature points from a single face image, 3D face of the input face image is generated corresponding to the 3D face feature points defined from the 3D face database. After 3D face modeling, 3D face modification part is applied for use such as virtual cosmetic surgery.

Face Prediction Using 3D Facial Scan Data (3차원 얼굴 스캔 데이터를 이용한 얼굴 예측)

  • Gu, Bon-Gwan;Jeong, Cheol-Hui;Lee, Myeong-Won
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06b
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    • pp.286-291
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    • 2008
  • 현재까지의 컴퓨터그래픽스 기술은 물체의 시각적 표현에만 집중되어 왔다고 할 수 있다. 그러나 컴퓨터그래픽스 기술의 발전으로 앞으로는 3차원 데이터가 단지 표현에만 그치지 않고 모든 분야에서의 물체 해석과 예측 시뮬레이션 정보처리에서 활용되어 갈 것이다. 본 논문에서는 3차원 얼굴 데이터를 이용하여 사람의 나이에 따른 얼굴의 변화를 시뮬레이션한 결과를 소개한다. 20대, 30대, 40대, 50대의 3차원 얼굴 데이터로부터 60대의 얼굴을 예측하는 방법을 소개한다. 동일한 인물의 20대부터 50대까지의 실제 얼굴 데이터를 얻는 것은 어려운 일이므로 본 연구에서는 20대의 얼굴데이터만을 가지고 50대까지의 얼굴을 추측하여 생성한 후에 60대의 얼굴을 예측하는 방법을 제공한다.

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