• Title/Summary/Keyword: 3D 디스플레이

Search Result 929, Processing Time 0.031 seconds

CNT FEDs with Electron Focusing Structure for HDTV Application

  • Chi, Eung-Joon;Choi, Jong-Sick;Chang, CheolHyeon;Park, Jong-Hwan;Lee, Chul-Ho;Choe, Deok-Hyeon;Lee, Chun-Gyoo
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2005.07b
    • /
    • pp.1008-1011
    • /
    • 2005
  • In this study, the field emission display with carbon nanotube emitter is developed for the large size HDTV application. Two structures for electron beam focusing are developed on the typical top-gate cathode. The metal grid and focusing gate structure are proved to be effective for the focusing. The data switching voltage for the double gate structure is lower than 30V which is competitive value in respect of the cost for driver electronics. The brightness and color gamut are comparable to those of the commercial product such as CRT.

  • PDF

Multi-focus 3D display of see-through Head-Mounted Display type (투시형 두부 장착형 디스플레이방식의 다초점 3차원 디스플레이)

  • Kim, Dong-Wook;Yoon, Seon-Kyu;Kim, Sung-Kyu
    • Journal of Broadcast Engineering
    • /
    • v.11 no.4 s.33
    • /
    • pp.441-447
    • /
    • 2006
  • See-through HMD type 3D display can provide an advantage of us seeing virtual 3D data used stereoscopic display simultaneously with real object(MR-Mixed Reality). But, when user sees stereoscopic display for a long time, not only eye fatigue phenomenon happens but also de-focus phenomenon of data happens by fixed focal point of virtual data. Dissatisfaction of focus adjustment of eye can be considered as the important reason of this phenomenon. In this paper, We proposed an application of multi-focus in see-through HMD as a solution of this problem. As a result, we confirmed that the focus adjustment coincide between the object of real world and the virtual data by multi-focus in monocular condition.

Novel User Interaction Technologies in 3D Display Systems

  • Hopf, Klaus;Chojecki, Paul;Neumann, Frank
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2007.08b
    • /
    • pp.1227-1230
    • /
    • 2007
  • This paper describes recent advances in the R&D work achieved at Fraunhofer HHI (Germany) that are believed to provide key technologies for the development of future human-machine interfaces. The paper focus on the area of vision based interaction technologies that will be one essential component in future three-dimensional display systems.

  • PDF

Design of Video Processor for Multi-View 3D Display (다시점 3차원 디스플레이용 비디오 프로세서의 설계)

  • 성준호;하태현;김성식;이성주;김재석
    • Journal of Broadcast Engineering
    • /
    • v.8 no.4
    • /
    • pp.452-464
    • /
    • 2003
  • In this paper, a multi-view 3D video processor was designed and implemented with several FPGAs for real-time applications. The 3D video processor receives 2D images from cameras (up to 16 cameras) and converts then to 3D video format for space-multiplexed 3D display. It can cope with various arrangements of 3D camera systems (or pixel arrays) and resolutions of 3D display. Tn order to verify the functions of 3D video Processor. some evaluation-board were made with five FPGAs.

Improvement of Polarization Maintenance Property of Scattering Polarizer Film for Double-Screen 3D Projection Display Screen Applications Via Surface Oxide Deposition (산화막 증착을 통한 이중스크린 3D 프로젝션 디스플레이 스크린용 산란형 편광필름의 편광유지도 개선)

  • Kim, Dae-Yeon;Seo, Jong-Wook
    • Journal of the Semiconductor & Display Technology
    • /
    • v.11 no.4
    • /
    • pp.1-6
    • /
    • 2012
  • Keeping the polarization direction of the projection light unchanged is of crucial importance for high quality of images on a double-screen 3D projection display system. It has been found that the deposition of oxide layers on the surfaces of scattering polarizer film results in an improvement of polarization maintenance property of the film. The secondary image formed on the front screen by the light scattered from the rear screen decreases by 30% through the application of oxide layers on both surfaces of the screen. Since the oxide layer can also be used as an anti-reflection (AR) coating of the film, this method is very effective for the projection display applications.

On Design of A Remote Partitioned Rendering System Using A Game Engine (게임엔진 기반 원격 분할 렌더링 시스템의 설계)

  • Lim, Choong-Gyoo
    • Journal of Korea Game Society
    • /
    • v.19 no.5
    • /
    • pp.5-14
    • /
    • 2019
  • This paper proposes a remote partitioned rendering method for displaying 3D applications on large tiled displays, which were developed using the Unity game engine. With the proposed method, one can represent them without additional development or any modifications to the applications. The paper verifies its feasibility by applying to a sample Unity-based application.

Spatial Resolution Analysis of the High Resolution Spatial Light Modulation for Multi-view 3D Display (3차원 영상 디스플레이용 고해상 공간광변조기 해상도 분석)

  • 구정식;조병철;길상근;김은수
    • Proceedings of the Optical Society of Korea Conference
    • /
    • 2001.02a
    • /
    • pp.202-203
    • /
    • 2001
  • 21세기 고도 정보화 사회는 실감형 3차원 입체 멀티미디어 서비스로 발전할 것으로 전망됨에 따라 3차원 입체 영상 디스플레이 기술에 대한 관심이 높아져서 국내외적으로 기술개발이 활발하게 진행되고 있다. 최근 3차원 영상 디스플레이 시스템을 구현하기 위해 입력이미지는 공간광변조기에 의해 디스플레이 되는데, 이때 사용될 수 있는 공간광변조기는 LCD, DMD,(deformable mirror device), MOD(magento optic device)등이 있다. (중략)

  • PDF

470 x 235ppi poly-Si TFT LCD for High-Resolution 2D and 3D Autostereoscopic Display

  • Uehara, Shin-Ichi;Ikeda, Naoyasu;Takanashi, Nobuaki;Iriguchi, Masao;Sugimoto, Mitsuhiro;Matsuzaki, Tadahiro;Asada, Hideki
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.783-786
    • /
    • 2004
  • We have developed a 470 x 235ppi poly-Si TFT LCD with a novel pixel arrangement, called HDDP (Horizontally Double-Density Pixels), for high-resolution 2D and 3D autostereoscopic display. 3D image quality is especially high in a lenticular-lens-equipped 3D mode because both horizontal resolution and vertical resolution are high, and because these resolutions are equal. 3D and 2D images can be displayed simultaneously in the same picture. In addition, 3D images can be displayed anywhere and 2D characters can be made to appear at different depths with perfect legibility. No switching of 2D/3D modes is necessary, and the design's thin and uncomplicated structure makes it especially suitable for mobile terminals.

  • PDF

Novel Technology for View Angle Performance Measurement

  • Rykowski, Ronald;Lee, Jong-Seo
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2008.10a
    • /
    • pp.1358-1361
    • /
    • 2008
  • Several different techniques currently exist for measuring display view angle performance. These include conoscopes, goniometric systems, and, most recently introduced to the market, instruments based on Imaging Sphere technology. This paper will compare measurement accuracy and speed of these various methodologies with different FPD types and even 3-D displays.

  • PDF

Time-Multiplexed 3D Display

  • Travis, Adrian R. L.
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2003.07a
    • /
    • pp.444-447
    • /
    • 2003
  • A flat panel field sequential 3D display can be made by illuminating a ferroelectric liquid crystal display with scanning illumination passed through a transparent slab embossed with a grating. The concept is expected to enable wide fields of view, sharp discrimination between views, little blurring at depth, and no repetition of views.

  • PDF