• Title/Summary/Keyword: 3-dimensional images

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A COMPARATIVE STUDY OF THREE DIMENSIONAL RECONSTRUCTIVE IMAGES USING COMPUTED TOMOGRAMS OF FACIAL BONE INJURIES (안면골 외상환자의 전산화단층상을 이용한 삼차원재구성상의 비교연구)

  • Choi Eun-Suk;Koh Kwang-Joon
    • Journal of Korean Academy of Oral and Maxillofacial Radiology
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    • v.24 no.2
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    • pp.413-423
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    • 1994
  • The purpose of this study was to clarify the spatial relationship in presurgical examination and to aid surgical planning and postoperative evaluation of patients with facial bone injury. For this study, three-dimensional images of facial bone fracture were reconstructed by computed image analysis system and three-dimensional reconstructive program integrated in computed tomography. The obtained results were as follows: 1. Serial conventional computed tomograms were value in accurately depicting the facial bone injuries and three-dimensional reconstructive images demonstrated an overall look. 2. The degree of deterioration of spatial resolution was proportional to the thickness of the slice. 3. Facial bone fractures were the most distinctly demonstrated on inferoanterior views of three-dimensional reconstructive images. 4. Although three-dimensional reconstructive images made diagnosis of fracture lines, it was difficult to identify maxillary fractures. 5. The diagnosis of zygomatic fractures could be made equally well with computed image analysis system and three-dimensional reconstructive program integrated in computed tomography. 6. The diagnosis of mandibular fractures could be made equally well with computed image analysis system and three-dimensional reconstructive program integrated in computed tomography.

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Study of Animation 3-Dimensional Motion Picture (애니메이션 입체 영화에 대한 연구)

  • Min, Kyung-Mi
    • Cartoon and Animation Studies
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    • s.9
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    • pp.127-142
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    • 2005
  • Not only in Korea but throughout the entire world millions of people are in contact with images. Images have become a medium through which to transmit anything from simple visualizations of moving images to knowledge and information. The age of the internet has arisen thanks to scientific development, and the internet generation's acquisition of information is continuously becoming faster. The spectators, ufo must choose amongst the excessive amount of available information, are changing along with it just as quickly. The method of visual transmission has changed to match the demands of the fast-changing pace of the new generation. In order to receive an instantaneous selection amongst much information, the primary requisite is attracting one's attention, and then presenting a corresponding feeling of satisfaction. The early stages of film arose from the desire to capture one's actual situation as it realty is. Unsatisfied with the still picture, people developed the motion picture. Research has succeeded in reproducing 3-dimensional images more realistic than the actual image we perceive as a result of the difference in visual perspective of both eyes and their response to rays of light From color film to 3-dimensional pictures, people enjoy the magnificent results of this. All fields within the category of film are continuously studying the human desire to pursue their visual side, namely the pursuit of visual images with a maximum sense of reality. The images that millions of people around the world see now are flat. The screen's depth and optical illusions effectively give a sense of reality while conveying information. However, although the flat screen is able to create a sense of depth using the different visual perspective of each eye for the realization of a cubic effect, there are limitations. Entering the 21s1 century, there is a quickly-arising branch within the field of image media which seeks to overcome these limitations Although 3-dimensional images began in films, entering the latter half of the 20th century, due to development of 3-dimensional images using the mediums of the animation field, cellular phones, advertisement screens, television etc., without restriction is designated as 'image.'. With research having started around 1900 and continuing for over 100 years, we are now able to witness the popularization of 3-dimensional films happening before our very eyes. Within our own country, we can frequently see them at amusement parks and museums. In the future, through the popularization of HDTV etc., there is a good outlook for practical use of 3-dimensional images in televisions with advanced picture qualify as well as in other areas. Together with the international current, research on 3-dimensional films has been activated in Korea and is rising as a main current in the film industry. Within this context, the contents and understanding of 3-dimensional images must keep in step with the pace of technical advancements. In order to accelerate of development of film contents to keep in pace with technical developments, this dissertation presents the techniques and technical aspects of future developments, and shows the need to prepare in advance to make the field grow- and thereby avoid having a lack of experts and being conquered by other nations in the field - rather than only advancing the technical aspects and importing the contents. This dissertation aims to stimulate interest and continual research by progressive-thinking people related to the film industry. Part II looks into the definition and types of 3-dimensional motion pictures, the terminology, the fundamentals of image formation, current market fluctuations, and looks into 3-dimensional techniques which can be borrowed and introduced in 3-dimensional animations. Part III concerns 3-dimensional animated films. It analyzes 3-dimensional production techniques while using the introduction of specific animation techniques in the 2004 production Lee Sun Shin and Nelson - Naval Heroes 3-dimensional animation produced in 2004 by Clay & Puppet Stop-Motion Animation & Computer Graphic. Original Korean title: 해전영웅 이순신과 넬슨. as an example, and it also looks into how current film techniques used in animations can be applied in 3-dimensional films. Additionally, the actual stages of the various fields of 3-dimensional animations are presented. Given the current direction and advancement of 3-dimensional films making use of animations and the possible realization of this field, the author plans to weigh the development of this yet unexploited new market Not looking at the current progress of the field, but rather the direction of the hypothetical types of animation techniques, the author predicts the marketability and possibility of development of each area.

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Study on 3-dimension Image Process based on Organic light Emitting Diode (유기발광소자 (Organic Light Emitting Diode)를 이용한 3차원 영상에 대한 연구)

  • Lee, Jung-Ho
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2005.07a
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    • pp.497-499
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    • 2005
  • A portable terminal assistant market grows rapidly every year and it requires many change in research on display devices. Among many newly developing methods, OLED(Organic Light Emitting Diode) is considered an advanced flat display device because its excellent characteristics, including high speed response, full color performance, low power consumption and flux of panel. However changes in the market of display shows that the market will require 3-dimensional images, but it is hard for existing 2-dimensional displays to make 3-dimensional images. Therefore we will try to find various methods such as holograms. In this paper, we will show existing flat displays can make 3-dimensional images by applying Lenticular Screen printing techniques on the organic semiconductor display device.

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Quality Analysis of Three-Dimensional Geo-spatial Information Using Digital Photogrammetry (수치사진측량 기법을 이용한 3차원 공간정보의 품질 분석)

  • Lee, Hyun-Jik;Ru, Ji-Ho;Kim, Sang-Youn
    • Journal of Korean Society for Geospatial Information Science
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    • v.18 no.4
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    • pp.141-149
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    • 2010
  • Three-dimensional geo-spatial information is important for the efficient use and management of the country and the three-dimensional expression and analysis of urban projects, such as urban plans devised by local governments and urban management. Thanks to the revitalization of the geo-spatial information service industry, it is now being variously used not only in public but also private areas. For the creation of high-guiltily three-dimensional geo-spatial information, emphasis should be placed on not only the quality of the source image and three-dimensional geo-spatial model but also the level of visualization, such as level of detail and texturing. However, in the case of existing three-dimensional geo-spatial information, its establishment process is complicated and its data are not updated frequently enough, as it uses ready-created digital maps. In addition, as it uses Ortho Images, the images exist Relief displacement. As a result, the visibility is low and the three-dimensional models of artificial features are simplified to reach LoD between 2 and 3, making the images look less realistic. Therefore, this paper, analyzed the quality of three-dimensional geo-spatial information created using the three-dimensional modeling technique were applied using Digital photogrammetry technique, using digital aerial photo images by an existing large-format digital camera and multi-looking camera. The analysis of the accuracy of visualization information of three-dimensional models showed that the source image alone, without other visualization information, secured the accuracy of 84% or more and that the establishment of three-dimensional spatial information carried out simultaneously with filming made it easier to gain the latest data. The analysis of the location accuracy of true Ortho images used in the work process showed that the location accuracy was better than the allowable horizontal position accuracy of 1:1,000 digital maps.

Fractal Coding of Three Dimensional Medical Images with Perceptually Enhanced Matching (삼차원 의학 영상에서 시각적으로 향상된 정합을 사용한 프랙탈 부호화)

  • Ahn, C.B;Song, Y.C;Shin, H.S
    • Journal of Biomedical Engineering Research
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    • v.17 no.3
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    • pp.305-312
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    • 1996
  • A new three dimensional fractal coding is proposed with a perceptually enhanced matching. Since most of medical images (e.g. computed tomoyaphy or magnetic resonance images) have three dimensional characters, searching regions are extended to adjacent slices. For a perceptually enhanced matching, a high frequency boost filter is used for pre-filtering images to be encoded, and a least mean square error matching is applied to the edge enhanced Images rather than the original images. From simulation with magnetic resonance images($255\times255$, 8bits/pixel), reconstructed images by the proposed compression algorithm show much improved subjective image quality with higher peak signnal-to-noise ratio compared to those by existing fractal coding algorithms at compression ratios of about 10.

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A Study on Stereo Image (Stereopsis) (스테레오 이미지에 관한 연구)

  • 홍석일
    • Archives of design research
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    • v.12 no.3
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    • pp.191-200
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    • 1999
  • The purpose of this study is to analyze traditional stereo images (stereopsis), and study electronic methods to create stereo images using computer graphics technology on visualization of computer. Computer system can process image data and show results on its display. In the early days of computer era, most scientific research data was printed on paper as a procession of digits. These days, the visualization of computer graphics has a precise and realistic quality in its imaging technology. Some technological advances have been developed to not only display 2-dimensional geometry but also 3-dimensional stereo images to simulate virtual reality. In this study, [ have discussed the history of stereopsis, principles of stereo images and technological developments. Also I analyzed the components of stereo images, optical and electronic methods and visual systems which are used in computer graphics technology. I developed my own theories on possibilities for new methods of 3-dimensional stereo images.

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A Study on the 3-Dimensional Implementation of Computer-Aid Management of Stereo Images (입체 화상의 3차원 전산모사기 구현에 관한 연구)

  • Lee, Joong;Yoon, Do-Young
    • Korean Chemical Engineering Research
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    • v.47 no.2
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    • pp.179-184
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    • 2009
  • Recent evolution of computer technology enhances the effectiveness of CFD(Computational Fluid Dynamics) analysis for the 3-dimensional complex transport phenomena including turbulent flows. Cheaper and easier than laser and ultra-sonic methods, the windows simulator name by CAMSI(Computer-Aided Management of Stereo Images) has been developed in order to implement the 3-dimensional image using a disparity histogram extracted from left and right stereo images. In our program using the area-based method, the matching pixel finding methods consist of SSD(Sum of Squared Distance), SAD(Sum of Absolute Distance), NCC(Normalized Correlation Coefficient) and MPC(Matching Pixel Count). On performing the program, stereo images on different window sizes for various matching pixel finding methods are compared reasonably. When the image has a small noise, SSD on small window size is more effective. Whereas there is much noise, NCC or MPC is more effective than SSD. CAMSI from the present study will be much helpful to implement the complex objects and to analyze 3-dimensional CFD around them.

Indirect Volume Rendering of Hepatobiliary System from CT and MRI Images (CT와 MRI 영상을 이용한 간담도계 간접볼륨렌더링)

  • Jin, Gye-Hwan;Lee, Tae-Soo
    • Journal of the Korean Society of Radiology
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    • v.1 no.2
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    • pp.23-30
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    • 2007
  • This paper presents a method of generating 3-dimensional images by preprocessing 2-dimensional abdominal images obtained using CT (computed tomography) and MRI (magnetic resonance imaging) through segmentation, threshold technique, etc. and apply the method to virtual endoscopy. Three-dimensional images were visualized using indirect volume rendering, which can render at high speed using a general-purpose graphic accelerator used in personal computers. The algorithm used in the rendering is Marching Cubes, which has only a small volume of calculation. In addition, we suggested a method of producing 3-dimensional images in VRML (virtual reality modeling language) running on the Web browser without a workstation or an exclusive program. The number of nodes, the number of triangles and the size of a 3-dimensional image file from CT were 85,367, 174,150 and 10,124, respectively, and those from MRI were 34,029, 67,824 and 3,804, respectively.

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3-Dimensional Printing for Mesh Types of Short Arm Cast by Using Computed Tomography (전산화단층영상을 이용한 그물형 손목 부목의 3D 프린팅)

  • Seoung, Youl-Hun
    • The Journal of the Korea Contents Association
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    • v.15 no.1
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    • pp.308-315
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    • 2015
  • The purpose of this study, using 3D printer, was tried to fabricate the short arm cast of mesh types that can be hygienic and adequate ventilation with a good radiography. We used the multi channel computed tomography (MDCT) with three dimension printer device of the fused deposition modeling (FDM) techniques. The material is used a degradable plastic (poly lactic acid, PLA). Three-dimensional images of the short arm were obtained in the MDCT and then make the three-dimensional volume rendering. Three dimension volume rendering of the short arm is implemented as a tomography obtained in MDCT. Virtual mesh type cast model was output as three-dimensional images is designed based on the three-dimensional images of the short arm. As a results, the cast output by 3D printers were able to obtain excellent radiograph images than the conventional cast, and then it can decreased itching with unsanitary, and can break down easily to the cast. In conclusion, the proposed virtual mesh type cast output by 3D printers could be used as a basis for future three-dimensional printing cast productions and offered help to patients in the real life.

The Algorithm Improved the Speed for the 3-Dimensional CT Video Composition (3D CT 동영상 구성을 위한 속도 개선 알고리즘)

  • Jeong, Chan-Woong;Park, Jin-Woo;Jun, Kyu-Suk
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.2
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    • pp.141-147
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    • 2009
  • This paper presents a new fast algorithm, rotation-based method (RBM), for the reconstruction of 3 dimensional image for cone beam computerized tomography (CB CT) system. The system used cone beam has less exposure time of radioactivity than fan beam. The Three-Pass Shear Matrices (TPSM) is applied, that has less transcendental functions than the one-pass shear method to decrease a time of calculations in the computer. To evaluate the quality of the 3-D images and the time for the reconstruction of the 3-D images, another 3-D images were reconstructed by the radon transform under the same condition. For the quality of the 3-D images, the images by radon transform was shown little good quality than REM. But for the time for the reconstruction of the 3-D images REM algorithm was 35 times faster than radon transform. This algorithm offered $4{\sim}5$ frames a second. It meant that it will be possible to reconstruct the 3-D dynamic images in real time.