• 제목/요약/키워드: 3-D shape information

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Development of Online 3D Wrinkle Measurement System (실시간 3 차원 링클 측정 시스템)

  • Hoang, Huu Phuong;To, Hoang Minh;Ko, Sung-Lim
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.1255-1258
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    • 2008
  • Roll to roll (R2R) system, known as 'web processing', is the process of producing these electronic devices on a roll of flexible plastic. With the need of improved performance and productivity in R2R industry, effective control and on-line supervision for web quality is essential. In this report, we present a system for on-line measurement of wrinkles, one of defects incurring due to compressive stresses developed in the web. This system is able to capture an image generated when a well defined line shape laser beam passes through a transparent web. The system calculates 3D shape information, including the height of the wrinkle on the web, and displays the images for the shape information of the web in real time. By using area scan camera and machine vision laser, this system takes more advantages of setting up as a simple and low cost system compared to the line scan camera systems that widely used in web manufacturing. Specific calibration method and analysis on the achievable accuracy will be discussed.

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Estimation of surface reflectance properties and 3D shape recovery using photometric matching (물체의 면 반사특성 추정과 측광정합을 이용한 3차원 형상복구)

  • 김태은;류석현;송호근;최종수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.7
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    • pp.1633-1641
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    • 1996
  • In this paper we propose a new method for anlayzing the properties of surface reflectance and reconstructing the shape of object using estimated reflectance parameters. We have investigated the hybrid reflectance surface which has specularreflection and diffuse reflection, which can be explained by Torrance-Sparrow model. Sample sphere made on one maerial is used to estimate the reflectance properties by using LMS algorithm. We can make the reference image which consists of surface normal and brightness value using estimated reflectance parameters, and thenarbitrary shape object made of the same material as sample can be reconstructed by matching with reference image. Photometric matching method proposed in this paper is robust because it mateches object image with the reference imageconsidering its neighbor brightness distribution. Also, in this paper plate diffuse illumination is used to remove intensity disparity with simple scheme. It is expected that the proposed algorithm can be applied to 3D recognition, vision inspection system and other fields.

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3D Simulation of Thin Film using Contour Analysis of Interference Fringe Image and Interpolation Method (간섭무늬 영상 등고선 해석과 보간법을 이용한 박막의 삼차원 정보 형상화)

  • Kim, Jin-Hyoung;Ko, Yun-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.2
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    • pp.8-17
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    • 2012
  • In this paper we proposes a new framework to obtain 3D shape information of thin film rapidly. The conventional equipments based on reflectometry are not suitable for obtaining 3D overall shape information of thin film rapidly since they require more than 30 minutes to measure the absolute thickness for 170 points. The proposed framework is based on an image analysis method that extracts contour lines from interference fringes images using Canny edge detector. The absolute thickness for contour lines are measured and then a height map from the contour lines is obtained by interpolation using Borgefors distance transformation. The extracted height map is visualized using the DirectX 3D terrain rendering method. The proposed framework can provide 3D overall shape information of thin film in about 5 minutes since relatively small number of real measurement for contour lines is required.

3D Shape Reconstruction from Microscopic Serial Section Images (현미경 섹션 영상으로부터 3차원 형상 복구 기법)

  • 윤일동;이후성
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2379-2382
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    • 2003
  • This paper describes the design, implementation and results of a unified non-rigid image registration method for the purposes of 3D shape reconstruction from serial section images. The proposed method uses active contour-based segmentation and compensation of radial distortion. Experimental results show that multiple images can be segmented and reconstructed by active single contour as well as intra- and inter-section registration.

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A Study on Shape from Patterns (3차원 물체의 형상 인식에 관한 연구)

  • Kim, Do-Nyun;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 1990.07a
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    • pp.542-545
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    • 1990
  • Texture provides an important source of information about the local orientation of visible surfaces. In this study the 3D shape of a textured surface is recovered from its perspective projection image on the assumption that the texture is homogeneously distributed. To recover 3D structure, the distorting effects of the perspective projection must be distinguished from properties of the texture. In this study, paraperspective projection, approximation of perspective projection, has employed.

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A Study on Medial Surface Extraction from Point Samples on 3D Closed Surfaces in Shell Shapes (셸 형상의 3차원 폐곡면상에서 추출된 점데이터군으로부터 중립곡면 계산에 관한 연구)

  • Woo, Hyuck-Je
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.1
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    • pp.33-42
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    • 2010
  • In this study, new medial surface calculation methods using Voronoi diagrams are investigated for the point samples extracted on closed surface models. The medial surface is defined by the closure of all points having more than one closest point on the shape boundary. It is a one of essential geometric information in 3D and can be used in many areas such as 3D shape analysis, dimension reduction, freeform shape deformation, image processing, computer vision, FEM analysis, etc. In industrial parts, the idealized solid parts and shell shapes including sharp edges and vertices are frequently used. Other medial surface extraction methods using Voronoi diagram have inherent separation and branch problems, so that they are not appropriate to the sharp edged objects and have difficulties to be applied to industrial parts. In addition, the branched surfaces on sharp edges in shell shapes should be eliminated to obtain representative medial shapes. In order to avoid separation and branch problems, the new approach by analyzing the shapes and specially sampling on surfaces has been developed.

Octree model based fast three-dimensional object recognition (Octree 모델에 근거한 고속 3차원 물체 인식)

  • 이영재;박영태
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.9
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    • pp.84-101
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    • 1997
  • Inferring and recognizing 3D objects form a 2D occuluded image has been an important research area of computer vision. The octree model, a hierarchical volume description of 3D objects, may be utilized to generate projected images from arbitrary viewing directions, thereby providing an efficient means of the data base for 3D object recognition. We present a fast algorithm of finding the 4 pairs of feature points to estimate the viewing direction. The method is based on matching the object contour to the reference occuluded shapes of 49 viewing directions. The initially best matched viewing direction is calibrated by searching for the 4 pairs of feature points between the input image and the image projected along the estimated viewing direction. Then the input shape is recognized by matching to the projectd shape. The computational complexity of the proposed method is shown to be O(n$^{2}$) in the worst case, and that of the simple combinatorial method is O(m$^{4}$.n$^{4}$) where m and n denote the number of feature points of the 3D model object and the 2D object respectively.

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Robust 3D Hashing Algorithm Using Key-dependent Block Surface Coefficient (키 기반 블록 표면 계수를 이용한 강인한 3D 모델 해싱)

  • Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.1
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    • pp.1-14
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    • 2010
  • With the rapid growth of 3D content industry fields, 3D content-based hashing (or hash function) has been required to apply to authentication, trust and retrieval of 3D content. A content hash can be a random variable for compact representation of content. But 3D content-based hashing has been not researched yet, compared with 2D content-based hashing such as image and video. This paper develops a robust 3D content-based hashing based on key-dependent 3D surface feature. The proposed hashing uses the block surface coefficient using shape coordinate of 3D SSD and curvedness for 3D surface feature and generates a binary hash by a permutation key and a random key. Experimental results verified that the proposed hashing has the robustness against geometry and topology attacks and has the uniqueness of hash in each model and key.

3D Object Retrieval Based on Improved Ray Casting Technique (개선된 레이 캐스팅을 이용한 3차원 객체 검색 기법)

  • Lee Sun-Im;Kim Jae-Hyup;Moon Young-Shik
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.2 s.308
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    • pp.72-80
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    • 2006
  • In this paper, we propose a new descriptor for 3D model retrieval based on shape information. The proposed method consists of two steps including ray casting method and spherical harmonic function, considering geometric properties of model. In the ray casting method, an adaptive sampling is performed for external shape information. By increasing shape information included in the descriptor, we improve the discriminating power of the proposed descriptor. The coefficients of spherical harmonic function are adaptively calculated, considering geometric frequency characteristics. This makes the descriptor more compact and concise without decreasing the retrieval performance. By combining two methods, we achieve more improved retrieval results.

3D Human Shape Deformation using Deep Learning (딥러닝을 이용한 3차원 사람모델형상 변형)

  • Kim, DaeHee;Hwang, Bon-Woo;Lee, SeungWook;Kwak, Sooyeong
    • Journal of Korea Society of Industrial Information Systems
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    • v.25 no.2
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    • pp.19-27
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    • 2020
  • Recently, rapid and accurate 3D models creation is required in various applications using virtual reality and augmented reality technology. In this paper, we propose an on-site learning based shape deformation method which transforms the clothed 3D human model into the shape of an input point cloud. The proposed algorithm consists of two main parts: one is pre-learning and the other is on-site learning. Each learning consists of encoder, template transformation and decoder network. The proposed network is learned by unsupervised method, which uses the Chamfer distance between the input point cloud form and the template vertices as the loss function. By performing on-site learning on the input point clouds during the inference process, the high accuracy of the inference results can be obtained and presented through experiments.