• 제목/요약/키워드: 3-D Localization

검색결과 361건 처리시간 0.024초

하지 진단 및 재활을 위한 각속도계 기반 측정시스템 (Gait Estimation System for Leg Diagnosis and Rehabilitation using Gyroscopes)

  • 이민영;이수용
    • 제어로봇시스템학회논문지
    • /
    • 제16권9호
    • /
    • pp.866-871
    • /
    • 2010
  • Gait analysis is essential for leg diagnosis and rehabilitation for the patients, the handicapped and the elderly. The use of 3D motion capture device for gait analysis is very common for gait analysis. However, this device has several shortcomings including limited workspace, visibility and high price. Instead, we developed gait estimation system using gyroscopes. This system provides gait information including the number of gaits, stride and walking distance. With four gyroscope (one for each leg's thigh and calf) outputs, the proposed gait modeling estimates the movements of the hip, the knees and the feet. Complete pedestrian localization is implemented with gait information and the heading angle estimated from the rate gyro and the magnetic compass measurements. The developed system is very useful for diagnosis and the rehabilitation of the pedestrian at the hospital. It is also useful for indoor localization of the pedestrians.

로봇 플랫폼에서 마이크로폰 위치를 고려한 음원의 방향 검지 방법 (Considering Microphone Positions in Sound Source Localization Methods: in Robot Application)

  • 권병호;김경호;박영진
    • 한국소음진동공학회:학술대회논문집
    • /
    • 한국소음진동공학회 2007년도 춘계학술대회논문집
    • /
    • pp.1080-1084
    • /
    • 2007
  • Many different methods for sound source localization have been developed. Most of them mainly depend on time delay of arrival (TDOA) or on empirical or analytic head related transfer functions (HRTFs). In real implementation, since the direct path between a source and a sensor is interrupted by obstacles as like a head or body of robot, it has to be considered the number of sensors as well as their positions. Therefore, in this paper, we present the methods, which are included sensor position problem, to localize the sound source with 4 microphones to cover the 3D space. Those are modified two-step TDOA methods. Our conclusion is that the different method has to be applied in case to be different microphone position on real robot platform.

  • PDF

실내 환경에서의 이동로봇의 위치추정을 위한 카메라 센서 네트워크 기반의 실내 위치 확인 시스템 (Indoor Positioning System Based on Camera Sensor Network for Mobile Robot Localization in Indoor Environments)

  • 지용훈
    • 제어로봇시스템학회논문지
    • /
    • 제22권11호
    • /
    • pp.952-959
    • /
    • 2016
  • This paper proposes a novel indoor positioning system (IPS) that uses a calibrated camera sensor network and dense 3D map information. The proposed IPS information is obtained by generating a bird's-eye image from multiple camera images; thus, our proposed IPS can provide accurate position information when objects (e.g., the mobile robot or pedestrians) are detected from multiple camera views. We evaluate the proposed IPS in a real environment with moving objects in a wireless camera sensor network. The results demonstrate that the proposed IPS can provide accurate position information for moving objects. This can improve the localization performance for mobile robot operation.

Voronoi Diagram-based USBL Outlier Rejection for AUV Localization

  • Hyeonmin Sim;Hangil Joe
    • 한국해양공학회지
    • /
    • 제38권3호
    • /
    • pp.115-123
    • /
    • 2024
  • USBL systems are essential for providing accurate positions of autonomous underwater vehicles (AUVs). On the other hand, the accuracy can be degraded by outliers because of the environmental conditions. A failure to address these outliers can significantly impact the reliability of underwater localization and navigation systems. This paper proposes a novel outlier rejection algorithm for AUV localization using Voronoi diagrams and query point calculation. The Voronoi diagram divides data space into Voronoi cells that center on ultra-short baseline (USBL) data, and the calculated query point determines if the corresponding USBL data is an inlier. This study conducted experiments acquiring GPS and USBL data simultaneously and optimized the algorithm empirically based on the acquired data. In addition, the proposed method was applied to a sensor fusion algorithm to verify its effectiveness, resulting in improved pose estimations. The proposed method can be applied to various sensor fusion algorithms as a preprocess and could be used for outlier rejection for other 2D-based location sensors.

가상현실을 위한 스테레오 스피커 기반 3차원 입체음향 재생 시스템 구현 (An Implementation of a 3D Audio Production System Using Stereo Loudspeakers for Virtual Reality)

  • 김용국;이영한;김홍국
    • 대한음성학회:학술대회논문집
    • /
    • 대한음성학회 2006년도 추계학술대회 발표논문집
    • /
    • pp.113-116
    • /
    • 2006
  • In this paper, we first implement an audio playback system for virtual reality by providing 3D audio effects to listeners. In general, such a 3D audio playback system utilizes a sound localization technique using head related transfer function (HRTF) to generate 3D audio effect. However, the 3D audio effect is degraded due to the crosstalk in the stereo loudspeaker environment. To enhance the 3D sound effect, we implement the crosstalk cancellation technique proposed by Atal and Schroeder and apply it to the 3D audio system.

  • PDF

Externalization of sound image in 3D sound system based on headphone

  • Youngsik Yoon;Park, Youngjin
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2002년도 ICCAS
    • /
    • pp.51.3-51
    • /
    • 2002
  • 3D sound user often finds the results that the sound image appear to originate either inside, or close to, the head when he uses headphone-based binaural system. This phenomenon is called in-head localization(IHL). The main factors were chosen to evaluate externalization performance : individualized HRTFs, near-field HRTF characteristics and reverberation. Direct comparison was conducted among them, especially two factors\ulcorner reverberation and near-field HRTFs.

  • PDF

시각장애인 유도 로봇의 자기 위치 추적 시스템 및 사용자 인터페이스 개발 (Development of Localization Tracking System and User Interface of Guiding Robot for the Visually Impaired)

  • 유제군;신동범;권오상;김낙환;이상무;이응혁;홍승홍
    • 정보처리학회논문지D
    • /
    • 제12D권3호
    • /
    • pp.481-492
    • /
    • 2005
  • 시각 장애인용 유도 로봇을 안전하게 유도하기 위해서는 경로를 검색하기 위해 사용되는 전자지도가 섬세해야 하며 위험한 위치에 대한 정보를 가지고 있어야 한다. 또한 GPS와 INS에 의해 획득한 위치정보를 통하여 안전하면서도 빠른 최단 경로를 검색해야 한다. 본 논문에서는 시각 장애인의 인식 능력의 차이에 따라 시각 장애인에게 경로의 안내 및 위치정보만을 제공하는 이동경로 생성 및 확인을 위한 자기 위치 추적 시스템과 주변 환경정보인식 및 GPS 오차보정기능을 가진 유도로봇과 통합된 시각장애인용 전역항법시스템을 구현하였다. 이 시스템을 통하여 시각 장애인이 비교적 짧은 거리를 이동하고자 할 때 활용할 수 있으며, 실외 환경에서는 GPS의 보조 항법 시스템으로 위치의 보정을 할 수 있음을 알 수 있었다.

가상 가시광 중첩을 이용한 RSSI 기반의 실내 측위법 (RSSI-Based Indoor Localization Method Using Virtually Overlapped Visible Light)

  • 김대영;이건영
    • 전기학회논문지
    • /
    • 제63권12호
    • /
    • pp.1697-1703
    • /
    • 2014
  • In this paper, we propose an indoor RSSI (received signal strength indication)-based localization method that uses virtually overlapped visible light with an indoor LED lighting system. In our system, a photodiode (PD) measures the RSSI from LED lamps that blink in one row or column units. Subsequently, the RSSI is used to obtain the horizontal distances between the LED lamps and the receiver with the predetermined characteristics curve, R-D curve, that represents the relation between the RSSI and the horizontal distances. When the controlled LED lamps blink in one row or column units, the R-D curve at the border of the LED lamps is different because of the weak lighting, which results in the position sensing error of the receiver. The deviation of the optical power of each LED also causes the error. To solve these problems, we propose a method that overlaps the visible light through the numerical operation at the receiver side without any modification of the light source side. Our proposed method has been simulated in a room measuring $1.2{\times}1.2{\times}1.8m^3$ considering the effect of the error on the optical power of the LED. The simulation result shows that the proposed method eliminates the error condition with the R-D curve and achieves an average positioning error of 13.4 mm under the error rate 3% of the optical power.

사용자 이동 패턴 정보를 이용한 인공신경망 기반 실내 위치 추정 방법 (ANN based Indoor Localization Method using the Movement Pattern of Indoor User)

  • 서재희;천세범;허문범
    • 한국항행학회논문지
    • /
    • 제23권6호
    • /
    • pp.526-534
    • /
    • 2019
  • 전파 신호를 이용한 위치 추정 방법은 3개 이상의 앵커로부터 거리 측정치를 획득하여야 한다. 하지만 일반적인 건물은 좁고 기다란 복도와 모퉁이로 구성되어 있어 3개 이상의 가시 앵커를 확보하기 쉽지 않으며, 이로 인해 멀티 모달 솔루션이 발생하여 사용자의 위치를 추정하기가 어렵다. 이러한 문제를 극복하기 위해 본 논문에서는 인공신경망을 이용하여 위치를 추정하는 방법을 제안한다. 인공신경망을 이용하면 멀티 모달 솔루션이 발생하더라도 축적된 거리 측정치를 기반으로 사용자 이동 패턴 정보를 획득하여 위치를 추정할 수 있다. 해당 방법은 추가적인 장비나 센서가 필요치 않으며 오직 앵커 기반의 거리 측정치만으로 위치를 추정할 수 있다. 제안된 방법을 검증하기 위해 건물 내에 충분하지 않은 수의 앵커를 설치하여 멀티 모달 솔루션을 발생시킨 상황에서 위치 추정 테스트를 수행하였다. 그 결과 앵커의 수가 충분치 않은 상황에서도 위치를 추정할 수 있음을 확인하였다.

3차원 공간 맵핑을 통한 로봇의 경로 구현 (Implementation of Path Finding Method using 3D Mapping for Autonomous Robotic)

  • 손은호;김영철;정길도
    • 제어로봇시스템학회논문지
    • /
    • 제14권2호
    • /
    • pp.168-177
    • /
    • 2008
  • Path finding is a key element in the navigation of a mobile robot. To find a path, robot should know their position exactly, since the position error exposes a robot to many dangerous conditions. It could make a robot move to a wrong direction so that it may have damage by collision by the surrounding obstacles. We propose a method obtaining an accurate robot position. The localization of a mobile robot in its working environment performs by using a vision system and Virtual Reality Modeling Language(VRML). The robot identifies landmarks located in the environment. An image processing and neural network pattern matching techniques have been applied to find location of the robot. After the self-positioning procedure, the 2-D scene of the vision is overlaid onto a VRML scene. This paper describes how to realize the self-positioning, and shows the overlay between the 2-D and VRML scenes. The suggested method defines a robot's path successfully. An experiment using the suggested algorithm apply to a mobile robot has been performed and the result shows a good path tracking.