• Title/Summary/Keyword: 3 차원 조각

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A Study on the Usefulness of Photogrammetry through 3D Recording of the Rock-carved Standing Buddha in Singyeong-ri, Hongseong (홍성 신경리 마애여래입상의 3차원 기록화를 통한 포토그래메트리의 유용성 연구)

  • Oh, Jun-Young;Kim, Choong-Sik
    • Korean Journal of Heritage: History & Science
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    • v.50 no.3
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    • pp.30-43
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    • 2017
  • The purpose of this study is to improve the usefulness of photogrammetry in the field of cultural heritage recording concentrated on laser scanning. Two measurement methods(laser scanning, photogrammetry) were compared in terms of accuracy and reality for the Rock-carved Standing Buddha in Singyeong-ri, Hongseong. With regard to accuracy, the distances of major points by both shape information and between the two shape information were compared. Only a deviation of about 1mm was found in the distance measurement of the major points by both shape information. In particular, the average distance between two shape information identified through aligning was only about 0.01mm. Also, the absolute deviation within about 2mm accounted for 70% of the total, and the absolute deviation within about 3.5mm was found to be 95.4% of the total. These values showed very high similarity between laser scanning and photogrammetry-based shape information. In respect of reality, the carved depth, texture, and patterns were compared. As a result of comparing four cross-sectional shapes, only slight differences were found in the shape information of both measurement techniques and similar shapes were identified. The overall texture of both shape information was also similar. However, the detailed shape based on the photogrammetry with decimation is realized with a smoother texture than the original and laser scanning. In particular, Photogrammetry also realistically expressed the various ornaments carved in the Rock-carved Buddha and the patterns with shallow depths were comparatively detailed.

Depth Extraction of Convergent-Looking Stereo Images Based on the Human Visual System (인간시각체계에 기초한 교차시각 스테레오 영상의 깊이 추출)

  • 이적식
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.4A
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    • pp.371-382
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    • 2002
  • A camera model with optical axes parallel has been widely used for stereo vision applications. A pair of input ages are obtained from a convergent-looking stereo camera model based on the human visual system in this per, and each image is divided into quadrant regions with respect to the fixation point. The reasoning of quadrant partitions is based on the human visual system and is proven by a geometrical method. Image patches : constructed from the right and left stereo images. A modified cepstrum filter is applied to the patches and disparity vectors are determined by peak detection algorithm. The three-dimensional information for synthetic ages is obtained from the measured disparity and the convergent stereo camera model. It is shown that the experimental results of the proposed method for various stereo images are accurate around the fixation point like the human visual system.

Automatic Generation of Digital Elevation Model from 2D Terrain Map Using Graph-theoretic Algorithms (그래픽이론적 알고리즘들을 이용한 2차원 지형도로 부터 DEM 의 자동생성방법)

  • 구자영
    • Korean Journal of Remote Sensing
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    • v.9 no.2
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    • pp.21-34
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    • 1993
  • Digitalized topographic information is necessary for many areas such as landscape analysis, civil engineering planning and design, and geographic information systems. It can also be used in flight simulator and automatic navigation of unmanned plane if it is stored in computer in relevant format. Topographic information is coded with various symbols including contour lines, and is analyzed by trained personnels. The information should be stored in computer for automatic analysis, but it requires a lot of time and manpower to enter the contours using manual input devices such as digitizing tablet. This paper deals with automatic extraction and reconstruction of 3D topographic information from 2D terrain map. Several algorithms were developed in this work including contour segment finding algorithm and contour segment linking algorithm. The algorithm were tested using real 2D terrain map.

Water droplet generation technique for 3D water drop sculptures (3차원 물방울 조각 생성장치의 구현을 위한 물방울 생성기법)

  • Lin, Long-Chun;Park, Yeon-yong;Jung, Moon Ryul
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.143-152
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    • 2019
  • This paper presents two new techniques for solving the two problems of the water curtain: 'shape distortion' caused by gravity and 'resolution degradation' caused by fine satellite droplets around the shape. In the first method, when the user converts a three-dimensional model to a vertical sequence of slices, the slices are evenly spaced. The method is to adjust the time points at which the equi-distance slices are created by the nozzle array. In this method, even if the velocity of a water drop increases with time by gravity, the water drop slices maintain the equal interval at the moment of forming the whole shape, thereby preventing distortion. The second method is called the minimum time interval technique. The minimum time interval is the time between the open command of a nozzle and the next open command of the nozzle, so that consecutive water drops are clearly created without satellite drops. When the user converts a three-dimensional model to a sequence of slices, the slices are defined as close as possible, not evenly spaced, considering the minimum time interval of consecutive drops. The slices are arranged in short intervals in the top area of the shape, and the slices are arranged in long intervals in the bottom area of the shape. The minimum time interval is pre-determined by an experiment, and consists of the time from the open command of the nozzle to the time at which the nozzle is fully open, and the time in which the fully open state is maintained, and the time from the close command to the time at which the nozzle is fully closed. The second method produces water drop sculptures with higher resolution than does the first method.

Guidelines of 2D Pattern Development Process for 3D Fitted Cover of Character Toys (캐릭터 인형용 밀착커버 패턴개발 프로세스의 가이드라인)

  • Lee, Heeran
    • Fashion & Textile Research Journal
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    • v.19 no.5
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    • pp.635-645
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    • 2017
  • The industry of character toys is increasing and new characters are constantly being developed. However, the development of 2D cover patterns for toys is time-consuming due to frequent pattern modifications made through trial and error. Studies are now underway to obtain 2D clothing patterns from 3D body data, however, little research has been done on 2D pattern of character toys. This study suggests efficient guidelines to develop 2D cover patterns with a reasonable accuracy and processing time. Two 3D models of a dog and rabbit were used to develop 2D cover patterns. Independent variables of this study are set as 3 levels of triangle area (small, medium, and large) that influence the efficacy of 3D and 2D pattern development. The determination of the appropriate triangular area was based on the area and shape change of the 2D pattern. A medium or large triangle area was shown to be suitable for a character dog with a smooth curved surface. However, the appropriate triangle area was small if the characteristics of the curved surface are complicated as in the case of rabbit. The head of a dog (a double-curved surface) and the curved forepaw of a rabbit (a triangular area) should be small when the characteristics of the curved surface (such as the hind leg of a rabbit having a large convex surface and a small surface area) are complicated. Grouping by 3D surface characteristics could be a suitable guideline for the triangle area selection.

Enhancing Production Rate of Emulsion via Parallelization of Flow-Focusing Generators (유동-집속 생성기의 병렬화를 통한 에멀젼 생산속도 향상)

  • Jeong, Heon-Ho
    • Korean Chemical Engineering Research
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    • v.56 no.5
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    • pp.761-766
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    • 2018
  • Droplet-based microfluidic device has led to transformational new approaches in various applications including materials synthesis and high-throughput screening. However, efforts are required to enhance the production rate to industrial scale because of low production rate in a single droplet generator. In here, we present a method for enhancing production rate of monodisperse droplets via parallelization of flow-focusing generators. For this, we fabricated a three-dimensional monolithic elastomer device (3D MED) that has the 3D channel structures in a single layer, using a double-sided imprinting method. We demonstrated that the production rate of monodisperse droplet is increased by controlling the flow rate of continuous and dispersed phases in 3D MED with 8 droplet generators. Thus, we anticipate that this microfluidic system will be used in wide area including microparticle synthesis and screening system via encapsulation of various materials and cells in monodisperse droplets.

A Study of New water-soluble 3-D Binders on the Debossing effect for Polyester fabrics (폴리에스테르 섬유용 수용성 입체가공 바인더의 디보싱 효과에 대한 고찰)

  • Kim, Moon-Joung;Kim, Jong-Hoon;Lee, Ki-Jung;Lee, Hee-Jun;Hwang, Tea-Yeon
    • Proceedings of the Korean Society of Dyers and Finishers Conference
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    • 2011.03a
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    • pp.84-84
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    • 2011
  • 국내 섬유산업은 해외로부터의 저가 섬유제품이 대량으로 유입되는 속에서도 산업전반에 꾸준히 고부가 가치화를 지향하고 있다. 소비자의 요구에 부응하여 섬유소재에도 다양한 신개념과 이를 충족시킬 수 있는 기술이 요구되고 있으며, 그 가운데 하나의 영역을 구축해 나가고 있는 분야가 면 리플가공과 같은 표면 형태 가공이며, 최근 들어 폴리에스테르 입체(3D)가공제의 개발 및 가공 방법도 이런 흐름에 부응하여 업계에서 절실한 개발을 요구하고 있는 분야 중 하나이다. 현재 까지 폴리에스테르 섬유의 입체가공 기술은 엠보싱무늬를 조각한 금속 롤러에 열을 가하여 폴리에스터 직물에 찍는 방법으로 원단 표면의 입체적인 무늬를 만들어 내는 방법이 대부분이다. 최근 면 리플가공과 같은 표면 형태 가공이 섬유소재의 새로운 트랜드로 나타나면서 폴리에스테르와 같은 합성섬유에서도 이러한 소재의 질감을 얻고자 많은 시도가 이루어지고 있다. 본 연구에서는 5종의 폴리에스테르의 입체가공용 바인더를 포뮬레이션하여 현재 시장성이 있는 폴리에스테르 아이템 5종에 대한 입체가공효과 및 적용성을 고찰하였다. 합성 포뮬레이션 된 바인더는 수용성으로 만들어졌으며, 입체가공 전 후의 원단 외관, 처리 후 수세의 용이성 및 무늬의 입체성효과 등을 확인하였으며, 가공 전후의 원단 물성평가 연구도 동시 진행하였다. 폴리에스테르 섬유의 새로운 패션 소재로의 응용에 초점을 두고 시장의 수요가 폭발되고 있는 폴리에스테르 섬유 및 나일론 등 합성섬유의 3차원 입체 가공(디보싱) 제품을 생산할 수 있는 가공제 및 가공방법의 개발은 신규시장 창출에 큰 기여를 할 수 있을 것으로 판단되며, 다양한 날염업체의 수요를 충족시키고, 섬유산업의 글로벌화에 대응하여 훈련된 영업 인력과 E-commerce를 통한 외산 제품과의 경쟁력 확보로 신규시장 진입기회를 창출할 것으로 기대한다.

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A Bitmap Index for Chunk-Based MOLAP Cubes (청크 기반 MOLAP 큐브를 위한 비트맵 인덱스)

  • Lim, Yoon-Sun;Kim, Myung
    • Journal of KIISE:Databases
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    • v.30 no.3
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    • pp.225-236
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    • 2003
  • MOLAP systems store data in a multidimensional away called a 'cube' and access them using way indexes. When a cube is placed into disk, it can be Partitioned into a set of chunks of the same side length. Such a cube storage scheme is called the chunk-based MOLAP cube storage scheme. It gives data clustering effect so that all the dimensions are guaranteed to get a fair chance in terms of the query processing speed. In order to achieve high space utilization, sparse chunks are further compressed. Due to data compression, the relative position of chunks cannot be obtained in constant time without using indexes. In this paper, we propose a bitmap index for chunk-based MOLAP cubes. The index can be constructed along with the corresponding cube generation. The relative position of chunks is retained in the index so that chunk retrieval can be done in constant time. We placed in an index block as many chunks as possible so that the number of index searches is minimized for OLAP operations such as range queries. We showed the proposed index is efficient by comparing it with multidimensional indexes such as UB-tree and grid file in terms of time and space.

High-level production and initial crystallization of a Fe65 PTB domain (Fe65단백질의 한 PTB 도메인에 대한 과발현 및 초기 결정화)

  • Ro, Seung-Hyun;Ha, Nam-Chul
    • Journal of Life Science
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    • v.17 no.1 s.81
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    • pp.18-23
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    • 2007
  • Fe65, a neuron-specific adaptor protein, has two phosphotyrosine binding (PTB) domains. The second PTB (PTB2) domain interacts with intracellular domain fragment (AICD) of amyloid beta precursor protein (APP). Recent studies suggested that tile complex is composed of AICD and Fe65 transactivates genes that are responsible for neuronal cell death in Alzheimer's disease (AD). Therefore, a compound inhibiting the interaction between Fe65 and AICD can be a drug candidate to treat AD. However, it remains unclear how Fe65 recognizes AICD at a molecular level. Here, we report high-level production of the PTB2 domain of Fe65 in the baculovirus system. We found that the baculovirus system is an efficient method to obtain the Fe65 PTB2 domain, compared with the bacterial and mammalian expression systems. The purified recombinant protein was used for crystallization to determine its crystal structure helping to understand the molecular mechanism of Fe65-dependent signaling and to design its inhibitors.

An Introductory Study on Convergence of Traditional Chinese Paper-cutting Art and Contemporary Ceramic Decoration (중국전통 전지공예와 현대도자장식의 융합에 대한 연구)

  • Xinqing, Li;Zhengqi, Wei;Peng, Yan;Kim, Won-Suk;Ro, Hae-Sin;Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.18 no.9
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    • pp.351-356
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    • 2020
  • This study is an introductory study on Convergence of Traditional Chinese Paper-cutting Art and Contemporary Ceramic Decoration. As a part of Chinese folk art, now newly developed by the convergence of contemporary ceramic ar, today it promotes artists' creativity and find a alternative way for ceramic art. This mainly explore transition of 2 dimentional paper-cutting art into ceramic art. As a part of convergence art, this study suggest combination of 4 elements yin-yang-true-false with understanding of its history and contemporary status, and towards aesthetic values.