• Title/Summary/Keyword: 3차원 입체영상

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3D Stereoscopic Image Production Techniques in accordance with moving Virtual Camera (가상카메라 이동에 따른 3차원 입체영상 제작에 관한 연구)

  • Lee, Jun-Sang;Lee, Im-Geun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.2
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    • pp.337-343
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    • 2012
  • The techniques of implementing 3D movie have been developed by stereoscopic representation methods of the scene based on human visual experience. Recently, though various novel approaches for stereo movies are proposed to produce realistic 3D image, more study have to be done for compensating keystone distortion which is generated by moving virtual camera. In this paper we propose a novel production technique which minimizes keystone distortion based on analyzing pixel distance, and is easily implemented on popular graphics environment. First, in graphics environment we categorize each objects as individual layers, and extract image data to produce 3D image. The comparison between each animation sequences from proposed and conventional production methods shows that our production technique well compensate the distortion.

Stereoscopic Free-viewpoint Video of a Monoscopic Image (단안 영상의 입체 자유시점 비디오)

  • Lee, Kwan-Wook;Lee, Kwang-Hoon;Kim, Man-Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.234-236
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    • 2010
  • 본 논문에서는 한 장의 영상을 가상 카메라와 깊이맵을 이용하여 영상 내부를 네비게이션하는 입체 자유시점 비디오를 제안한다. 이 분야는 한장 또는 여러장의 사진 내부를 탐험하면서 애니메이션으로 볼 수 있게 하는 기술이다. 제안 방법은 전처리과정으로 전경 마스크, 배경영상, 및 깊이맵을 자동 및 수동 방법으로 구한다. 다음에는 영상 내부를 항해하면서 투영 영상들을 획득한다. 배경영상과 전객객체의 3D 모델링 데이터를 기반으로 가상 카메라의 3차원 공간 이동, yaw, pitch, rolling의 회전, look-around effect, 줌인 등의 다양한 카메라 기능을 활용하여 자유시점 비디오를 구현한다. 소프트웨어는 OpenGL 및 MFC Visual C++ 기반으로 구축되었으며, 실험영상으로 조선시대의 작품인 김홍도의 무이귀도를 사용하였고, 입체영상으로 제작되어 보다 실감있는 자유시점 콘텐츠를 제공한다.

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A Study on the Technique Develop for Perspective Image Generation and 3 Dimension Simulation in Jecheon (제천시 영상 조감도 생성 및 3차원 시뮬레이션 기술개발에 관한 연구)

  • 연상호;홍일화
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.1
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    • pp.45-51
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    • 2003
  • Stereo bird's-eyes-view was prepared for 3-dimensional view of various forms of Jecheon city, and 3-dimensional simulation was applied to it so as to show it in moving pictures in spatial. In manufacturing stereo bird's-eyes-view, perspective technology was used in image-making technology, and the basic material images are prepared as fellows: used EOC Images from Arirang-1 satellite, created DEM whose error was optionally geometric corrected after drawn from the contour line of the map on a scale of l/5,000 manufactured by national geography institute as a national standard map, and classified road lines which were manufactured as a road layer vector file of a map on a scale of l/l,000 and then overlay it over the three dimensional image of target area. Especially for the connectivity with address system to be used in new address, an arterial road map on a scale of l/l,000 that had been manufactured to grant new address was used in maximum in road network structure data of city area in this study.

3D Panoramic Mosaiciking to Silppress the Ghost Effect at Long Distance Scene for Urban Area Visualization (도심영상 입체 가시화 중 발생하는 원거리 환영현상 해소를 위한 3차원 파노라믹 모자이크)

  • Chon, Jae-Choon;Kim, Hyong-Suk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.4 s.304
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    • pp.87-94
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    • 2005
  • 3D image mosaicking is useful for 3D visualization of the roadside scene of urban area by projecting 2D images to the 3D planes. When a sequence of images are filmed from a side-looking video camera passing long distance areas, the ghost effect in which same objects appear repeatively occurs. To suppress such ghost effect, the long distance range areas are detected by using the distance between the image frame and the 3D coordinate of tracked optical flows. The ghost effects are suppressed by projecting the part of image frames onto 3D multiple planes utilizing vectors passing the focal point of frames and a virtual focal point. The virtual focal point is calculated by utilizing the first and last frames of the long distance range areas. We demonstrate algorithm that creates efficient 3D Panoramic mosaics without the ghost effect at the long distance area.

Segmentation of Target Objects Based on Feature Clustering in Stereoscopic Images (입체영상에서 특징의 군집화를 통한 대상객체 분할)

  • Jang, Seok-Woo;Choi, Hyun-Jun;Huh, Moon-Haeng
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4807-4813
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    • 2012
  • Since the existing methods of segmenting target objects from various images mainly use 2-dimensional features, they have several constraints due to the shortage of 3-dimensional information. In this paper, we therefore propose a new method of accurately segmenting target objects from three dimensional stereoscopic images using 2D and 3D feature clustering. The suggested method first estimates depth features from stereo images by using a stereo matching technique, which represent the distance between a camera and an object from left and right images. It then eliminates background areas and detects foreground areas, namely, target objects by effectively clustering depth and color features. To verify the performance of the proposed method, we have applied our approach to various stereoscopic images and found that it can accurately detect target objects compared to other existing 2-dimensional methods.

Method of Display and Processing of Binocular Stereoscopic Image for 3D Endoscopy (3차원 내시경술을 위한 양안 입체 영상처리 및 디스플레이 방법)

  • 송철규
    • Journal of Biomedical Engineering Research
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    • v.19 no.5
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    • pp.531-538
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    • 1998
  • This paper represents the design of 3D endoscopic image processing system in order to Improve visualization and enhance the ability of the surgeon to perform delicate endoscopic surgery. The proposed 3D systems have four features of stereo endoscopic image processing The multiplexer give field seauential stereo for recording and for aligning cameras and viewing stereo with 3D monitor. Demultiplexing of the field sequential image which separates out the R and L images for dual TFT-LCD 3D monitor viewed with passive polarized glasses. separable processing of the left and right eye images, and design of TFT-LCD 3D monitor. The viewing angle, zone, and image quality of the Polarization-type Stereoscopic Display (SM500TFT-3D) system which we have developed using 15 Samsung TFT-1.CD with a screen resolution of 1024×768 pixels were measured and compared with those of Electric Shutter-type Stereoscopic Display system. The result of experiments shows that the Polarization-type Stereoscopic Display System using TFT-LCD has a wade viewing angle and zone which Is necessary fort multi-view and it has better image quality and stability of the optical performances than the Electric Shutter-type does.

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Exploring the Immersion Degree Difference Between 3D and 2D: Focus on Action-Adventure Game (2D영상과 3D 입체영상에서의 액션 어드벤처 게임 몰입도 비교)

  • Kwon, Hyeog-In;Rhee, Hyun-Jung;Park, Jin-Wan
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.157-164
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    • 2011
  • Since the movie "Avatar" made world-widely a big success, people's interest to 3D stereoscopic vision has been increasing explosively. However, it is hard to predict that for how long this tremendous attention to 3D stereoscopic would last; consumers have accumulated experience and predominant consciousness from social and cultural environmental various factors. This paper, we will try to see how people interact with 3D stereo through the empirical study. Using Jannett (2009)'s immersion questionnaire, we will measure how different people get immersed while playing game in 3D stereoscopic and 2D.

A Study on the Stereo Image Map Generation of Chuncheon Area using Satellite Overlay Images (위성영상을 이용한 춘천지역의 3차원 입체영상지도 생성에 관한 연구)

  • Yeon, Sang-Ho
    • Journal of the Korean Association of Geographic Information Studies
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    • v.3 no.4
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    • pp.1-10
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    • 2000
  • Satellite remote sensing images have much more information compared to a paper map. But these images are generally handled as particular image format gained from optical sensor, and must be processed and analyzed by computer with high priced digital image processing system. For the extraction of digital elevation model(DEM) from satellite image, we used the overlay image by SPOT-3 of Chuncheon area at the Kangwon province. According to the image condition, the precious geometric correction, the bundle adjustment for ortho-image generation and the stereo image mapping by several technical approaches were processed. So that we developed the methods of automatic DEM extraction and efficient stereo image map generation which can improve the digital image processing steps. Also, we applied the multiple direction birdeye view image for modeling and analysis using the remotely sensed overlay images with high resolution.

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