• Title/Summary/Keyword: 2D Digital Map

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Real-Time Stereoscopic Image Conversion Using Motion Detection and Region Segmentation (움직임 검출과 영역 분할을 이용한 실시간 입체 영상 변환)

  • Kwon Byong-Heon;Seo Burm-suk
    • Journal of Digital Contents Society
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    • v.6 no.3
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    • pp.157-162
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    • 2005
  • In this paper we propose real-time cocersion methods that can convert into stereoscopic image using depth map that is formed by motion detection extracted from 2-D moving image and region segmentation separated from image. Depth map which represents depth information of image and the proposed absolute parallax image are used as the measure of qualitative evaluation. We have compared depth information, parallax processing, and segmentation between objects with different depth for proposed and conventional method. As a result, we have confirmed the proposed method can offer realistic stereoscopic effect regardless of direction and velocity of moving object for a moving image.

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Foreground Extraction and Depth Map Creation Method based on Analyzing Focus/Defocus for 2D/3D Video Conversion (2D/3D 동영상 변환을 위한 초점/비초점 분석 기반의 전경 영역 추출과 깊이 정보 생성 기법)

  • Han, Hyun-Ho;Chung, Gye-Dong;Park, Young-Soo;Lee, Sang-Hun
    • Journal of Digital Convergence
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    • v.11 no.1
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    • pp.243-248
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    • 2013
  • In this paper, depth of foreground is analysed by focus and color analysis grouping for 2D/3D video conversion and depth of foreground progressing method is preposed by using focus and motion information. Candidate foreground image is generated by estimated movement of image focus information for extracting foreground from 2D video. Area of foreground is extracted by filling progress using color analysis on hole area of inner object existing candidate foreground image. Depth information is generated by analysing value of focus existing on actual frame for allocating depth at generated foreground area. Depth information is allocated by weighting motion information. Results of previous proposed algorithm is compared with proposed method from this paper for evaluating the quality of generated depth information.

A Study on Efficient Technique of 3-D Terrain Modelling (3차원 지형모델링의 효율적 기법에 관한 연구)

  • 윤철규;신봉호;양승룡;엄재구
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.15 no.2
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    • pp.207-213
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    • 1997
  • The purpose of this study is to aim at presenting efficient technique of 3-D Terrain Modelling through multilateral approach methods and to compare with raw data, using low-densed randomly located point data. The subject religion of this study are selected two sites and take into consideration for degree of freedom about low-densed randomly located point data. The result of this study by precision analysis of digital cartographic map-ping using low-densed randomly located point data bave shown that . First, making digital cartographic map, the technique of making it using low-desned randomly located point data by TIN-based results to good and fast run-time in A and B sites all together. Second, the visualization analysis results of digital cartographic map using TIN and GRID-based terrain modeling techniqus similar exacts A and B sites, but the terrain modeling techniqus by TIN-based are small data size than GRID-based with the data with the data size of saving with DXF files. Third, making digital catographic map using terrain modeling techniques by Grid-based, the standard errors of low-densed randomly located point data and interpolated data using gridding method have more good results by radial basis function interpolation techniques at A and B sites all together.

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A Selection of Building Registration Method to Construct the Three Dimensional Information Cadastral Map (3차원정보지적도 모형 구축을 위한 건물등록 방법 선정)

  • Yang In Tae;Oh Yi Kyun;Yu Young Geol;Chun Gi Sun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.22 no.3
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    • pp.245-251
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    • 2004
  • Recently, in a field of cadastre, a computerization of cadastral map is in progress with great growth of GSIS field. Also, the needs fer the integration of land and building information are widely increasing for integral-management and its application of various land related information. Through a revision of cadastral laws to replace the existing 2D-Cadastre with the 3D-Cadastre, a legal basis to register the position of buildings and facilities is prepared in the governmental or civil fields. This paper presented 3D-Cadastre theory that has been studied on Europe and surveyed building position directly with Totalstation at cadastral control point after choosing pilot test area, Also, the most efficient surveying method of registering building in a cadastral map is presented with comparing and analyzing building position after surveying digital orthophoto and digital map. And it is constructed a 3D information cadastral map model that can make the integral management of land, building, connecting land recorders, building management ledgers, building titles, building pictures, and related attribute information.

Automatic Generation of Digital Elevation Model from 2D Terrain Map Using Graph-theoretic Algorithms (그래픽이론적 알고리즘들을 이용한 2차원 지형도로 부터 DEM 의 자동생성방법)

  • 구자영
    • Korean Journal of Remote Sensing
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    • v.9 no.2
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    • pp.21-34
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    • 1993
  • Digitalized topographic information is necessary for many areas such as landscape analysis, civil engineering planning and design, and geographic information systems. It can also be used in flight simulator and automatic navigation of unmanned plane if it is stored in computer in relevant format. Topographic information is coded with various symbols including contour lines, and is analyzed by trained personnels. The information should be stored in computer for automatic analysis, but it requires a lot of time and manpower to enter the contours using manual input devices such as digitizing tablet. This paper deals with automatic extraction and reconstruction of 3D topographic information from 2D terrain map. Several algorithms were developed in this work including contour segment finding algorithm and contour segment linking algorithm. The algorithm were tested using real 2D terrain map.

3-Dimensional Terrain Model of Ruins Distribution Using GIS (GIS를 이용한 유적분포 3차원 지형모델)

  • 곽영주;장용구;강영신;강인준
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.04a
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    • pp.455-460
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    • 2004
  • Recently, As a part of NGIS project, cultural-assets digital map is produced by cultural properties administration and local autonomous entities. Cultural-assets unified GIS(Geographical Information System) is essential to cultural properties managers and other organizations which is executing land related business for appling it at planning stage. With explosive national land developments, it has been obligated to implement surface survey by the cultural properties protection Art(clause 2, Atr 74). In this paper, the author used the district of Sachon city and made 3D terrain model using digital map which is made of It5000 scale. moreover, the author improved to RDBMS(Relational Database Management System) structure and remodeled the existing DB design in detail. The author suggest to realize shape and kind of remains which have 3D information of accuracy and actualization from surface survey to excavation.

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Update for Building Layers of Digital Map Using LiDAR Data and Aerial Images (LiDAR자료와 항공영상을 이용한 수치지형도 건물레이어 갱신)

  • Yoo, Hwan-Hee;Goo, Sin-Hoi;Kim, Seong-Sam
    • Journal of Korean Society for Geospatial Information Science
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    • v.14 no.2 s.36
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    • pp.43-53
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    • 2006
  • As NGIS project has been implemented in 1995 and effectiveness of geospatial information increased, Digital maps serve several purpose in administrative, living, and the variety of industrial fields. But, Digital maps have difficulties in application of managing urban facilities due to many differences with real world information caused by high update cost and long generation period. This paper suggests an update method of building layers of digital map in urban area; first, we verify the filtered building information using digital areal imagery and LiDAR data which is high-accurate and also can be faster and more economical in 3D information acquisition, and finally update building layers by comparing with the existed digital map. Future research will concentrate on automatic removal of the small and the tree regions, discrimination of buildings and vegetation for generating and updating building layers using LiDAR data.

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A Study on Map Building of Mobile Robot Using RFID Technology and Ultrasonic Sensor (초음파센서와 RFID 시스템을 이용한 이동로봇의 맵 빌딩에 관한 연구)

  • Lee, Do-Kyoung;Im, Jae-Sung;Kim, Sang-Bong
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.3
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    • pp.239-244
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    • 2010
  • This paper is to present map building of mobile robot using RFID (Radio Frequency Identification) technology and ultrasonic sensor. For mobile robot to perform map building, the mobile robot needs its localization and accurate driving in space. In this reason, firstly, kinematic modeling of mobile robot under non-holonomic constrains is introduced. Secondly, based on this modeling, a tracking controller is designed for tracking a given path based on backstepping method using Lyapunov function. The Lyapunov function is also introduced for proving the stability of the designed tracking controller. Thirdly, 2D map building is performed by RFID system, mobile robot system and ultrasonic sensors. The RFID mobile robot system is composed of DC motor, encoder, ultra sonic sensor, digital compass, RFID receiver and RFID antenna. Finally, the path tracking simulation results and map building experimental results are presented to show the effectiveness of the designed controller.

Estimation of the Available Green Roof Area using Geo-Spatial Data (공간정보를 이용한 옥상녹화 가용면적 추정)

  • Ahn, Ji-Yeon;Jung, Tae-Woong;Koo, Jee-hee
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.19 no.5
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    • pp.11-17
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    • 2016
  • The purposes of this research are to estimate area of greenable roof and to monitor maintaining of green roofs using World-View 2 images. The contents of this research are development of World-View 2 application technologies for estimation of green roof area and development of monitoring and maintaining of green roofs using World-View 2 images. The available green roof areas in Gwangjin-gu Seoul, a case for this study, were estimated using digital maps and World-View 2 images. The available green roof area is approximately 12.17% ($2,153,700m^2$) of the total area, and the roof vegetation accounts for 0.46% ($80,660m^2$) of the total area. For verification of the extracted roof vegetation, Vworld 3D Desktop map service was applied. The study results may be used as a decision-making tool by the government and local governments in determining the feasibility of green roof projects. In addition, the project implementer may periodically monitor to see whether roof greening has maintained for efficient management of projects, and a vast amount of World-View 2 images may be regularly used before and after the projects to contribute to sharing of satellite images information.

Fast Digital Hologram Generation Using True 3D Object (실물에 대한 디지털 홀로그램 고속 생성)

  • Kang, Hoon-Jong;Lee, Gang-Sung;Lee, Seung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1283-1288
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    • 2009
  • In general, a 3D computer graphic model is being used to generate a digital hologram as theinput information because the 3D information of an object can be extracted from a 3D model, easily. The 3D information of a real scene can be extracted by using a depth camera. The 3D information, point cloud, corresponding to real scene is extracted from a taken image pair, a gray texture and a depth map, by a depth camera. The extracted point cloud is used to generate a digital hologram as input information. The digital hologram is generated by using the coherent holographic stereogram, which is a fast digital hologram generation algorithm based on segmentation. The generated digital hologram using the taken image pair by a depth camera is reconstructed by the Fresnel approximation. By this method, the digital hologram corresponding to a real scene or a real object could be generated by using the fast digital hologram generation algorithm. Furthermore, experimental results are satisfactory.