• 제목/요약/키워드: 2-D shape

검색결과 2,494건 처리시간 0.031초

Rate Capability of LiFePO4 Cathodes and the Shape Engineering of Their Anisotropic Crystallites

  • Alexander, Bobyl;Sang-Сheol, Nam;Jung-Hoon, Song;Alexander, Ivanishchev;Arseni, Ushakov
    • Journal of Electrochemical Science and Technology
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    • 제13권4호
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    • pp.438-452
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    • 2022
  • For cuboid and ellipsoid crystallites of LiFePO4 powders, by X-ray diffraction (XRD) and microscopic (TEM) studies, it is possible to determine the anisotropic parameters of the crystallite size distribution functions. These parameters were used to describe the cathode rate capability within the model of averaging the diffusion coefficient D over the length of the crystallite columns along the [010] direction. A LiFePO4 powder was chosen for testing the developed model, consisting of big cuboid and small ellipsoid crystallites (close to them). When analyzing the parts of big and small rate capabilities, the fitting values D = 2.1 and 0.3 nm2/s were obtained for cuboids and ellipsoids, respectively. When analyzing the results of cyclic voltammetry using the Randles-Sevcik equation and the total area of projections of electrode crystallites on their (010) plane, slightly different values were obtained, D = 0.9 ± 0.15 and 0.5 ± 0.15 nm2/s, respectively. We believe that these inconsistencies can be considered quite acceptable, since both methods of determining D have obvious sources of error. However, the developed method has a clearly lower systematic error due to the ability to actually take into account the shape and statistics of crystallites, and it is also useful for improving the accuracy of the Randles-Sevcik equation. It has also been demonstrated that the shape engineering of crystallites, among other tasks, can increase the cathode capacity by 15% by increasing their size correlation coefficients.

선택적 요소방법을 이용한 구조 형상최적 설계기법의 개발 (Development of a Structural Shape Optimization Scheme Using Selective Element Method)

  • 심진욱;박경진
    • 대한기계학회논문집A
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    • 제27권12호
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    • pp.2101-2109
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    • 2003
  • Structural shape optimization offers engineers with numerous advantages in designing shapes of structures. However, excessive relocation of nodes often cause distortion of elements and eventually result in degrade of accuracy and even halts of processes. To overcome these problems, an effective method, Selective Element Method(SEM), has been developed. This paper describes the basic concept of SEM and processes to implement into real-world problem. 2-D and 3-D shape optimization problems have been chosen to show the performance of the method. Though some limitations have been found, it was concluded that SEM can be useful in general shape optimization and even in some special cases such as decision of optimal weld line location.

Octree 모델에 근거한 고속 3차원 물체 인식 (Octree model based fast three-dimensional object recognition)

  • 이영재;박영태
    • 전자공학회논문지C
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    • 제34C권9호
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    • pp.84-101
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    • 1997
  • Inferring and recognizing 3D objects form a 2D occuluded image has been an important research area of computer vision. The octree model, a hierarchical volume description of 3D objects, may be utilized to generate projected images from arbitrary viewing directions, thereby providing an efficient means of the data base for 3D object recognition. We present a fast algorithm of finding the 4 pairs of feature points to estimate the viewing direction. The method is based on matching the object contour to the reference occuluded shapes of 49 viewing directions. The initially best matched viewing direction is calibrated by searching for the 4 pairs of feature points between the input image and the image projected along the estimated viewing direction. Then the input shape is recognized by matching to the projectd shape. The computational complexity of the proposed method is shown to be O(n$^{2}$) in the worst case, and that of the simple combinatorial method is O(m$^{4}$.n$^{4}$) where m and n denote the number of feature points of the 3D model object and the 2D object respectively.

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가상의상 모델링 및 착장 소프트웨어를 위한 가이드라인 (Guidelines for Virtual Clothes Modeling and Draping Software - Based on the Analysis of Maya Cloth -)

  • 김숙진
    • 대한가정학회지
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    • 제44권2호
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    • pp.127-135
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    • 2006
  • This paper suggests guidelines for virtual clothes modeling and draping software suitable for clothes designers. We first analyze Maya Cloth, which is widely used in game and animation fields, and which has been adopted by Pad System as a 3D cloth draping system. We then discuss what functions and procedures would improve Maya Cloth to assist designers in being able to create the clothes they have conceptualized. While Maya Cloth has many good functions and features forvirtual cloth modeling and draping, it treats input 2D patterns as approximat and it creates 3D clothes by considering other factors such as the 3D body model. As a result, it is hard for clothes designers to control the shape of the 3D clothes by changing 2D patterns. Furthermore, Maya Cloth does not handle seamlines satisfactorily. We suggest that the following new features should be added to Maya Cloth : respecting the input 2D patterns, handling seamlines, and controlling the shape of the clothes in 3D space.

스테레오 영상과 준원근 카메라 모델을 이용한 객체의 3차원 형태 및 움직임 복원 (3D Object's shape and motion recovery using stereo image and Paraperspective Camera Model)

  • 김상훈
    • 정보처리학회논문지B
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    • 제10B권2호
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    • pp.135-142
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    • 2003
  • 본 논문은 영상내 객체정보의 정확한 복원을 위하여, 연속된 2차원 영상으로부터 특정 객체의 특징점을 추출하고, 특징점의 위치 데이터들로부터 원형의 3차원 모양 및 모션 정보를 복원하는 알고리즘과 결과를 제시하였다. 2차원 영상의 특징점 검출을 위해서는 물체와 배경이 명확히 구별되는 실험영상 환경에서 색상변환을 통한 자동 추출 방법을 사용하였다. 추출된 2차원 객체의 특징점들로부터 3차원 모앙, 움직임 정보를 복원하기 위하여 스테레오 카메라와 준원근 카메라 모델을 적용하고 SVD(SinEuiar Value Decomposition)에 의한 인수분해연산을 수행하였다. 준원근 카메라 모델의 근본적인 문제인 깊이정보의 복원 에러가, 스테리오 영상 분석에 의해 최소화 되었다. 본 논문에서 제시된 방법들의 성능을 객관적으로 평가하기 위하여 크기와 위치가 알려진 3차원 물체에 대해 실험을 행하였으며, 영상의 21개 특징점 위치와 공간상에서의 3개 방향으로의 움직임 각도를 연산에 의해 복원한 후 원형의 데이터와 비교하여 본 알고리즘의 정확성을 증명하였다.

Evaluation of portion size estimation aids for the Korea National Health and Nutrition Examination Survey

  • Lee, Youngmi;Kim, Mi-Hyun;Shim, Jae Eun;Park, Haeryun
    • Nutrition Research and Practice
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    • 제14권6호
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    • pp.667-678
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    • 2020
  • BACKGROUND/OBJECTIVES: This study aimed to improve portion size estimation aids (PSEAs) used in the nutrition survey of the Korea National Health and Nutrition Examination Survey (KNHANES) and validate the accuracy and precision of the newly developed aids. SUBJECTS/METHODS: We conducted intensive interviews with survey experts in KNHANES and consulted with experts to collect opinions about improvement of PSEAs. Based on the results of the interviews, 5 types of PSEAs (rice bowl, earthen pots, mounds, measuring spoons, and thickness sticks) were newly developed using 3-dimensional (3D) modeling or modification of color or shape. Validation tests were conducted with 96 adults 20 years old or older. For the rice bowl and earthen pots, the participants were asked to select the more similar PSEA in size after being shown the real dishes. For the mounds, measuring spoons, and thickness sticks, the participants were presented with actual plates of food and asked to estimate the given portion sizes using the given PSEAs. RESULTS: The improved 2-dimensional (2D) picture aid for the rice bowl reflecting the size distortion by angle of view using 3D modeling was perceived more closely to the actual size than the current 2D picture (P < 0.001). The change of the color of 2D pictures and 3D models, the change of shape of the measuring spoons, and the 3-dimensionalization of the 2D mounds had no significant improvement in the subjects' perception. CONCLUSIONS: The currently used 2D PSEAs need to be fully redesigned using 3D modeling to improve subjects' perception. However, change of color or shape will not be necessary. For amorphous foods, it is suggested that more evaluation be performed before reaching a final conclusion in the use of PSEAs, or alternative ways to improve accuracy of estimation need to be explored.

For the Association between 3D VAR Model and 2D Features

  • Kiuchi, Yasuhiko;Tanaka, Masaru;Fujiki, Jun;Mishima, Taketoshi
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -3
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    • pp.1404-1407
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    • 2002
  • Although we look at objects as 2D images through our eyes, we can reconstruct the shape and/or depth of objects. In order to realize this ability using computers, it is required that the method which can estimate the 3D features of object from 2D images. As feature which represents 3D shapes effectively, three dimensional vector autoregressive model is pro- posed. If this feature is associated other feature of 2D shape, then above aim might be achieved. On the other hand, as feature which represents 2D shapes, quasi moment features is proposed. As the first step of association of these features, we constructed real time simulator that computes both of two features concurrently from object data (3D curves) . This simulator can also rotate object and estimate the rotation The method using 3D VAR model estimates the rotation correctly, but the estimation by quasi moment features includes much errors. This reason would be that projected images are constructed by the points only, and doesn't have enough sizes to estimate the correct 3D rotation parameters.

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에지 방향성 히스토그램과 주성분 분석을 이용한 손 형상 인식에 관한 연구 (A Study on Hand Shape Recognition using Edge Orientation Histogram and PCA)

  • 김종민;강명아
    • 디지털콘텐츠학회 논문지
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    • 제10권2호
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    • pp.319-326
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    • 2009
  • 본 논문에서는 별도의 센서를 부착하지 않고 영상만을 이용하여 실시간으로 손 형상을 인식하는 알고리즘에 대해 기술한다. 손은 형상이 매우 복잡하기 때문에 2차원 형상의 불변량에 해당하는 에지의 방향성 히스토그램을 이용하여 인식을 행한다. 이 방법은 복잡한 배경에서 피부색을 지닌 손 영역이 정확히 추출되며 손 형상을 인식하는데 있어서 수행속도가 빠르고 조명변화에 덜 민감하기 때문에 실시간 손 형상 인식에 적합하다. 본 논문에서는 손의 형상에서 방향이 틀어지는 경우에도 인식을 가능하게 하기위해 주성분 분석법을 사용하여 인식오차를 줄이는 방법을 기술한다. 이 방법을 사용함으로써 손 영상이 3차원적으로 회전에 의해 변하는 경우도 인식가능하게 되었다. 본 논문에서 제안하는 방법은 가정용 가전제품이나 게임을 제어하는 실시간 휴먼 인터페이스 제작에 사용 할 수 있다.

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폴리머 립 광도파로를 위한 새로운 모드 모양 변화기 (A novel mode shape converter for polymer Rib waveguide)

  • 김덕봉;조정환;이상윤;장우혁;이태형
    • 한국광학회지
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    • 제11권2호
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    • pp.119-122
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    • 2000
  • 본 논문에서는 폴리머 립 광도파로에 적합한 모드 모양 변환기를 제안했다. 제안된 모드 모양 변환기는 이중 립 구조를 갖고 광섬유의 큰 원형 단일모드를 일반적인 립 광도파로의 작은 타원형 단일모드로 변화 시켰다. 또한 제안된 모드 모양 변환기는 폴리머 매질을 기반으로 하는 광도파로 소자 제작 공정에 매우 적합하다. 3차원 BPM을 통해 모드 볼일치에 의한 결합 손실이 0.079 dB/facet이고 모드 모양 변환기에 의한 전체 손실이 0.2 dB 미만임을 보였다.

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3D 체표면 분할 전개방법에 의한 성인 남성 밀착원형 설계 (Development of tight-fit patterns for adult males according to the 3D body surface segment method)

  • 홍은희
    • 복식문화연구
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    • 제28권1호
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    • pp.1-14
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    • 2020
  • This study is based on a representative body shape drawn from previous studies that classify adult male torso shapes. In this study, a design method is proposed by developing a tight-fit pattern that can be easily developed into various items and designs using the body surface development figure. This is obtained by converting the 3D body shape of the model representing the representative body shape. The specific design method was conducted as follows. Actual measurement values were used for waist back length, waist-to-hip length, shoulder length. The scye depth was determined as C/4-1.7 cm, and the front and back Interscye was set at (1/2 × actual measurements)-0.2 cm. The front-back neck breadth was set to (1/5 × base neck circumference)-1.3 cm and (1/5 × base neck circumference) cm. The front-back neck depth was set to (1/5 × base neck circumference)-1.2 cm and 3.5 cm. Front chest circumference was C/4-1 (front-back difference)cm; (1/4 × back chest circumference) was C/4 + 1 (front-back difference) + 0.3 (dart amount) cm. Front waist circumference was W/4-0.2 (front-back difference) + 2.2 (dart amount) cm; back waist circumference was W/4 + 0.2 (front-back difference) + 2.5 (dartamount) cm; front hip circumference was H/4 + 0.2 (ease) + 0.2 (front-back difference) cm; and back hip circumference was H/4 + 0.2 (ease)-0.2 (front-back difference) cm; Front droop was 1.6 cm. The newly developed tight-fit pattern is expected to be of great use as a basis for garment construction.