• Title/Summary/Keyword: 1인미디어

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1 Person Media Based on Person Wide Web for Preventing Privacy Risk (사생활 침해 방지를 위한 Person Wide Web 기반 1인 미디어)

  • Yoon, Jisup;Ma, Jung-Mi;So, Sun-sup;Eun, Seongbae
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.10
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    • pp.339-346
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    • 2016
  • 1 person media is becoming the leading trend among several media in the Internet era exploiting the individual desire of showing off. But, the vast accessibility of Internet produces the worry about privacy risk, which concludes in the increasement of closed SNS. In this paper, we propose a system based on PWW (Person Wide Web) where a person is producing a media and share it with other persons. PWW is an information system which consists of a smart-phone, mobile anchors, a standard web document, and his own cloud storage. An information consumer gets the link using his smart-phone from the mobile anchors attached on the objects in the field. The web browser in the smart-phone obtains the web documents designated by the link and presents it. We also explains the 1 person media system based on PWW and presents the example utilized in the field. We compared and analyzed the security factor of the system based on between WWW and PWW, and concluded that PWW is better than WWW in the aspect of security.

The Effect of Sensation Seeking and Media Engagement on Satisfaction with Personal Media Use (감각추구성향과 미디어 인게이지먼트가 1인 미디어 이용 만족도에 미치는 영향)

  • Beak, Seung-Yong;Yoon, Chil-Sang;Sung, Youl-Hong
    • Journal of the Korea Convergence Society
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    • v.12 no.8
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    • pp.157-169
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    • 2021
  • The purpose of this study was to investigate the satisfaction of personal media use based on individual psychological characteristics, that is, sensory propensity and media engagement effect. The results of verifying the research hypothesis are as follows. First, it was found that the 'Thrill and Adventure Seeking' factor and the 'Experience Seeking' factor had a significant influence on the use satisfaction of personal media with the characteristics of sensory orientation. It was found that the 'Disinhibition' factor had a positive effect on media engagement, and that media engagement had a positively significant effect on the satisfaction of personal media use. Finally, looking at the effect of the characteristics of sensation seeking on the satisfaction of personal media use through media engagement, the 'Thrill and Adventure Seeking' factor, the 'Experience Seeking' factor, and the 'Disinhibition' It was found to have a significant effect. It is expected that this study will be a useful basic material for establishing the direction and marketing strategy for personal media production.

Exploring University Student's Responses to Consumer Information in Personal Media Using Critical Incident Technique: Focusing on YouTube (결정적 사건기법을 적용한 대학생의 1인 미디어 소비자정보에 대한 반응 탐색: 유튜브를 중심으로)

  • Jang, Eun-Gyo;Liu, Qiaoling;Lee, Jin-Myong
    • Journal of Digital Convergence
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    • v.17 no.10
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    • pp.127-139
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    • 2019
  • This study aims to explore the impressive experiences of university students on YouTube media and to find ways to improve personal media as useful consumer information. 44 university students were selected, and data on the experience of using YouTube were collected and analyzed by applying the critical incident technique. As a result, the positive responses to personal media were derived from 'enhancing C2C information capabilities', 'consumer-centric usability', 'attractive information creators', 'a sense of the sameness', and 'fresh and entertaining information'. Negative responses were derived from 'spreading of harmful information', 'distrust in information creators', 'inducing excessive advertising and impulse buying', 'media addiction' and 'relative deprivation'. In addition, improvement of the personal media has been suggested. This study has differentiation and significance as a qualitative data for understanding consumer's perception and experience of personal media.

Study of Growing Personal Media Impact in Current Media (1인 미디어 성장이 기존 미디어에 미치는 영향 분석)

  • Lee, seong-geun;Kwon, gi-chang
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.393-394
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    • 2016
  • 불과 2,3년 전만해도 유투브, 아프리카TV는 단순히 기존 미디어의 재활용에 머물렀다. 하지만 스마트폰, 이동통신의 발달로 인하여 방송관람시간, 방송 플랫폼의 다양화가 이루어졌으며 새로운 콘텐츠인 '1인 미디어 콘텐츠'가 등장했다. 본 연구는 최근 트렌드로 떠오르고 있는 1인 미디어에 대한 현황 분석을 통해 기존 미디어에 미치는 영향을 연구하였다.

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Focus Group Interview for childhood creativity education utilizing the media (유아 창의성 교육에 대한 현장 인식 연구 -미디어를 중심으로-)

  • Bae, Soo-Min;Youn, Jeong-Jin
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.8
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    • pp.533-540
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    • 2017
  • The purpose of this research is to explore the awareness and demand of the field of childhood creativity education using media to promote childhood creativity. First of all, we conducted a focus group interview on the actual situation, awareness, and needs of media - based creativity education in early childhood education with 6 ewperts includes 2 professors 1 director, 1 assistant director, 1 teacher. As a result of FGI, first, the actual condition of childhood creativity education using media utilizes electronic bulletin board, animation fairy tale or children's song. Second, the awareness about childhood creativity education using media is recognizing that childhood can't cur off media with thir lives, so education institution utilizes the media naturally. Lastly, the demand about childhood creativity education using media asks the plan which can use childhood creativity education using media through teacher education or training educating for pre-service teachers desirably.. So, The research suggests the need of the childhood creativity education program using media later on.

Design of a Single-Person Broadcasting System (1인 방송 시스템 설계)

  • Kim, min ji;Kim, seo ha;Kim, yae ji;Min, da been;Bae, na hyun;Yu, da young;Lee, su yeon;Lee, sang un
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.294-296
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    • 2020
  • 코로나(COVID-19)로 인해 언택트(Untact) 방송이 활성화된 현 시점에서 기존 방송의 형태는 나날이 변화하고 있다. 특히 1인 미디어 대한 관심이 급증하게 되면서 1인 방송 체제가 전통적 미디어뿐만 아니라 대중에게까지 많은 영향을 미치며 하나의 트렌드로 자리 매김하게 되었다. 따라서 본 연구는 1인 방송의 특성과 시스템 설계를 바탕으로 최소한의 장비를 사용하여 양질의 스트리밍 서비스를 제공하기 위한 1인 방송 시스템을 구축하고자 한다.

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The Effect of The Characteristics of One-Person Media on Intention of Usage: Focusing on The Mediating Effect of Perceived Value (1인 미디어의 특성이 사용의도에 미치는 영향: 지각된 가치의 매개효과를 중심으로)

  • Chen Yu, Fei;Chen, Xing
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.357-362
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    • 2022
  • This study classified the characteristics of one-person media into two factors: interactivity and entertainment, and investigated the effect on intention of usage and the mediating effect of perceived value. In order to confirm this, this study conducted an empirical analysis targeting Chinese people who have experience watching one-person media real-time broadcasting and Chinese students studying in South Korea. As a result of the analysis, it was found that the interactivity and entertainment of one-person media had a positive (+) effect on intention of usage, and the partial mediating role of the perceived value was also verified in the relationship between the characteristics of one-person media and the intention of usage. Based on the above results, characteristics such as interactivity and entertainment of one-person media were identified as important factors that can increase users' intention to use. In addition, it also introduces the significance of this study, and reviews the limitations of the study and the direction of follow-up research.

Design of Broadcasting System for One-man Media Broadcasting (1인 미디어 방송을 고려한 방송시스템 설계)

  • Kim, Jin-Kyung;Woo, Dong-Min;Piao, Ying-Li;Seo, Ji-Won;Lee, Ye-Jin;Lee, Sang-Un
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.11a
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    • pp.120-122
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    • 2017
  • 정보통신기술의 발달에 따라 컴퓨터, 스마트폰과 같은 스마트 기기가 대중화됨에 따라 개인 블로그나 SNS 등을 기반으로 하여 개인이 다양한 콘텐츠를 생산하고 공유하는 커뮤니케이션 플랫폼인 1인 미디어가 활성화 되었다. 효율적으로 1인 방송시스템을 구축하기 위해서는 기존 방송 시스템의 체계는 유지하면서 개인의 협소한 공간을 효율적으로 활용할 수 있는 방안을 요구하게 된다. 따라서 본 논문에서는 각각의 방송장비들을 노트북, 어플과 같은 스마트 기기와 연동시켜 효율적이고 편리한 1인 미디어 방송 시스템을 구축하기 위한 방법을 제안하였다.

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A Study on Subjectivity of 1 person Media Contents Broadcasting (1인 미디어 콘텐츠방송에 관한 주관성 연구)

  • Lee, jei-young
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.129-130
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    • 2019
  • 이 연구에서는 1인 미디어콘텐츠방송에 관한 대학생들의 주관성을 진단하고, 기능적인 측면에서 세부적인 유형적 효과요인들을 짚어봄으로써 향후 개선과 방향성을 알아보고자 한다. 위에서 제기된 사항들의 해답을 얻기 위하여 주관성연구 분석방법을 활용하며, 1인 미디어콘텐츠방송이 대학생들에게 미치는 영향에 관하여 대학생들의 주관적 성향을 살펴보기 위해서 Q방법론을 이용하였다.

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Analysis of Factors Influencing Personal Media Creators' Platform Selection : Focusing on YouTube, Twitch and AfreecaTV (1인 미디어 창작자의 플랫폼 선택에 영향을 미치는 요인 연구 : 유튜브, 트위치, 아프리카TV를 중심으로)

  • Bang, Eun-Hye;Kim, Ye-Lim;Na, Hwaseong;Lee, Sang-Woo
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.562-582
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    • 2022
  • Although personal media have become a giant industry, there is a lack of understanding of personal media creators. Therefore, this study aims to clarify factors influencing personal media creators' choice of platform. According to the analysis, there is a significant difference between the factors considered by YouTube, AfreecaTV, and Twitch creators. Moreover, the moderating effect of creators' main genre and broadcasting type were also found to be partially significant. It was found that both creators who share the motive of vividness and communication as their main genre and creators who focus on recording and broadcasting with career development motivation prefer YouTube.