• Title/Summary/Keyword: 환경문제 참여도

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Study on Research and Education (R&E) Programs in Science High schools and Science Academies: Focusing on the Differences of Perceptions Between Students and Mentors (과학고 및 영재고 Research and Education (R&E) 수행과정 및 운영환경 분석: 지도자와 학생의 인식 차이를 중심으로)

  • Jung, Hyun-Chul;Chae, Yoojung;Ryu, Chun-Ryol
    • Journal of The Korean Association For Science Education
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    • v.32 no.7
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    • pp.1139-1156
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    • 2012
  • The purpose of this study was to investigate students' and mentors' perceptions of Research and Education (R&E) programs in science high schools and science academies. The sample included 1,466 science high school/science academy students and 310 mentors. They filled out the survey, which consisted of the perceptions of R&E performance procedures (Selecting a topic, Learning topic-related knowledge, Designing and performing the research study, and Evaluating and presenting results), and R&E environment (Research period, meeting opportunities with mentor/subject, learning/experimental environment). The results showed that differences existed in the perceptions of R&E performance procedures and R&E environment, especially on selecting topics and learning topic-related knowledge stages. At the end of the paper, suggestions were included for improving R&E.

Probability distribution predicted performance improvement in noisy label (라벨 노이즈 환경에서 확률분포 예측 성능 향상 방법)

  • Roh, Jun-ho;Woo, Seung-beom;Hwang, Won-jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.607-610
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    • 2021
  • When learning a model in supervised learning, input data and the label of the data are required. However, labeling is high cost task and if automated, there is no guarantee that the label will always be correct. In the case of supervised learning in such a noisy labels environment, the accuracy of the model increases at the initial stage of learning, but decrease significantly after a certain period of time. There are various methods to solve the noisy label problem. But in most cases, the probability predicted by the model is used as the pseudo label. So, we proposed a method to predict the true label more quickly by refining the probabilities predicted by the model. Result of experiments on the same environment and dataset, it was confirmed that the performance improved and converged faster. Through this, it can be applied to methods that use the probability distribution predicted by the model among existing studies. And it is possible to reduce the time required for learning because it can converge faster in the same environment.

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The Role of Health Committee for Health Management of Rural Residents in the COVID-19 Epidemic (코로나19 유행 상황에서 농어촌지역 건강마을 건강위원의 역할)

  • Kim, Yunyoung;Kim, Keonyeop;Hong, Nam-Soo;Kang, Soo Jin;Kim, Eunhwi;Kim, Jong-Yeon;Park, Min-Ah
    • Journal of agricultural medicine and community health
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    • v.46 no.4
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    • pp.218-229
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    • 2021
  • Objectives: The purpose of this study was to suggest the direction of the Healthy Village project for rural residents in accordance with the prolonged COVID-19 by investigating the digital environment for major health problems, the role of a health leader, necessary projects, and non-face-to-face projects for Healthy Village members in the COVID-19 epidemic. Methods: Telephone interview surveys were conducted with 585 residents from November 30, 2020 to December 21, 2020. Results: Health problems perceived by residents were in the order of concerns about infection (48.5%), depression (32.5%), difficulties in using medical services (9.4%), and lack of exercise (7.7%). The role of the health committee in the COVID-19 situation was "encouraging people to follow quarantine rules" with 91.3%. As a necessary health village project, there was a high demand for the provision of health products and mental health projects. 17.9% said that there is a computer or smart device connected to the Internet in their home, and 42.2% said that there is someone in the village who can easily get help if there is a problem in accessing and using Internet information. 36.9% were able to watch videos, and 22.2% were able to use the Internet through public facilities. Conclusion: In a public health crisis, where the provision of public health and medical services to rural residents is not smooth, it is necessary to manage health and quarantine through health leaders in the village, and it is required to establish a digital environment infrastructure that can conduct community participatory health village projects in a non-face-to-face environment.

A Study on the Service Supporting Method Using the Elderly Scalable Information (고령자 확장 정보를 이용한 서비스 지원 방법에 관한 연구)

  • Sim, Sungho
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.239-244
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    • 2021
  • With the entry into an aged society, interest and demand for the elderly are increasing. The rapid increase in the elderly is calling for change in various fields. As the opportunities and desires of the elderly to participate in society increase, research on services suitable for the elderly society is needed. Although the expansion of convenience facilities and improvement of the system are being made to solve problems arising from the elderly society, there are many shortcomings in the increasing demand of the elderly. In addition, due to aging, they have difficulty in living independently and independently due to the decline in their daily life ability and physical function. To solve these problems, the government and local governments provide various services for the elderly. The service for the elderly is provided based on the general characteristics of the elderly, so it has limitations in customized services. In this paper, present a service model using extended information in ICT-based services to complement these problems. Scalable information uses IoT environments to collect information and environmental information for the elderly. Service support using information on the expansion of the elderly shall identify the characteristics of the elderly and support appropriate services when users request services. The proposed method may support self-reliance services that reflect the characteristics and needs of the elderly.

Wastewater Reuse in Textile Industry: Case of Bandung, Indonesia (섬유공장폐수 재이용 사례: 인도네시아 반둥을 대상으로)

  • Chung, Youngkun;Lee, Mi-Young;Yang, Shi Chun;Kang, Seoktae
    • Journal of Appropriate Technology
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    • v.5 no.1
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    • pp.18-24
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    • 2019
  • Citarum river in West Java, Indonesia plays strategic roles for Jakarta metropolitan areas. Besides it provides major source of water supply such as domestics and drinking water including Jakarta, it also provides water for hundreds of industries through its cascade reservoirs. However, recently, Citarum river basin has been seriously suffering from water and groundwater pollution as well as the lowering-down of groundwater level due to the extreme use of water resources in dry season by domestic and industrial activities. This project objectives are design and installation of industrial wastewater treatment/recycle facilities to overcome the problem of water pollution and the lowering-down of groundwater level in Bandung. For these, cyclone type dissolved air flotation (DAF), CYFLOAT, was successfully installed as the appropriate technology for the target textile industry with 100 ton/day of capacity. The CYFLOAT system can remove the 96.8% of particulates, which are known as a critical factor to recycle the wastewater, within 40 min of residence time. Furthermore, The CYFLOAT system can reduce the operational cost and land use. The project was carried out in strong partnership with local institute including UNPAR, IBT, and PUSKIM for the sustainability of the technology to textile industry complex in Indonesia.

Development and Evaluation of the PBL Teaching/Learning Process Plan of 'Housing Culture and Practical Space Use' for Home Economics in Middle School (중학교 가정과 문제 중심 '주생활 문화와 주거 공간 활용' 교수·학습 과정안 개발과 평가)

  • Cho, Jiwon;Cho, Jaesoon
    • Journal of Korean Home Economics Education Association
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    • v.32 no.2
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    • pp.59-76
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    • 2020
  • The purpose of this study was to develop and evaluate the teaching/learning process plan of 'housing culture and practical space use' for home economics in middle school according to the problem based learning(PBL) model. The plan consisting of 4-lessons has been developed and implemented following the steps of ADDIE model. Various activity materials (4 scenarios, 6 individual activity sheets, 10 reading texts, and 5 working resources) and visual materials (4 sets of ppt and 4 moving pictures) as well as questionnaire were developed for the 4-session lessons. The plans were implemented to a single class of 21 junior students at H middle school in rural area, Kyeongnam, from 1st to 12th of April, 2019. Students highly enjoyed and were satisfied with the whole 4-lessons in aspects such as understanding of the contents, adequacy of materials and activities, and usefulness in one's own daily life. Additionally, they have more actively participated in the lessons than usual and even interested in learning more of such lessons. Students also reported that they highly accomplished the goal of each lesson as well as overall objectives. They showed interest in the major part of PBL lesson such as scenario and group activities. And they engaged themselves in drawing the share housing space plan with '5D planner' web program which they described as the best part of the lessons. The teaching/learning process plan developed in this study may be used as a theme of maker education, which is emerging these days. It can be concluded that the PBL teaching/learning process plans for 'housing values and practical space use' would contribute to improving students' attitude on living with others and ability to manage one's individual life.

가족과 함께하는 창의성 경진대회 평가연구

  • 송규운;황동주;윤정진
    • Journal of Gifted/Talented Education
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    • v.11 no.2
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    • pp.127-150
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    • 2001
  • The upcoming century is a knowledge based society which did not exist before which requires creative ability to solve problems. Therefore, it is necessary to Provide a creative program of problem solution in order to match this global trend The creativity of problem solution means the ability to solve a problem using previous ideas in an advanced way or develop new ideas. Creative education is especially important for infants. Because the young mind is where fresh ideas preside and can frame-work the early stage of life like a blank sheet of paper. The Infant-Early Child Creative Development Institute. as an adhesive institute at Yeungjin College, develops various programs that integrate methods which match current trend in this era and also start the Creative Promotion Test with 2,000 Families for the expansion of creative education from the baseline as an alternative method. The infants tested in the creative test will find ways of problem solution through animation beam projects for their given situation and also discuss the problems with their family members. Through these processes the infant and family members will complete the creative structures to solve the problems using limited materials given by the institute, and the final product will be evaluated as objective results. The final evaluation of the test will also be considered the teamwork of family cooperation and the attitudes of participants as well as the product of problem solution. The criterion of the evaluation is to be considered both a creative way of thinking and creative attitudes. Because the score counts were conducted manually it delayed the selection of awarded students who took the test. Also, we found that some parents have difficulty in accessing information to find the score through homepage from the computer. this Problem might be corrected in the future plan. Like Freud's saying, if human character and exploring attitudes during the early stage of a child, a person's creativity is composed their infant period as their basic foundation. Therefore, the family wh first environment the infant encounters will be treated as a prima when making basic structure. From this viewpoint, this creative test work as a festival of creativity fare with 2,000 families.

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A Study on the Reconfiguration Effect of Busan Port Operator in Logistics Environment (물류환경변화에 따른 부산항 운영사 재구성효과에 관한 실증연구)

  • Park, Ho-Chul;Lee, Sung-Yhun;Ahn, Ki-Myung
    • Journal of Navigation and Port Research
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    • v.42 no.6
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    • pp.507-517
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    • 2018
  • The probability of T/S cargo volume to decrease is the most notable problem associated with inappropriate mix of terminal operators in Busan port. Other problems include, the deterioration of the national carriers' competitiveness from non-operation of own terminal, excessively high proportion of financial operators in the engagement of operation which may result in their passiveness in timely investment, additional cost burden to carriers' in the handling inter-terminal T/S cargo transportation and inefficiency in terminal operation by the multiplicity of operators proved to be same recognized as so through the analysis. Therefore, in order to provide solutions for the problems and to strengthen Busan port's competitiveness, this research suggests the restructuring of operators mix as follows. To achieve sustainable growth of T/S cargo, global carriers' participation in terminal operation should be of utmost priority. To enhance the operational efficiency, the operators should be integrated. Similarly, the integration of operators will play a key role in verifying that national carriers' own terminal operation is an important factor in raising its competence. Finally, BPA's active engagement in the entire operation of port is also critical in public-oriented operation of the port. Whereas in the interactive analysis by taking the merits of Busan port into consideraion, global carrier's participation in operation, integration of operators and BPA's engagement in operation proved to contribute to the increase of T/S cargo and strengthening of operational efficiencies of Busan port.

A Web-based Cooperative Learning System using Extended TGT Model (확장된 TGT 모델을 이용한 웹기반 협동학습 시스템)

  • Kim, Kyong-Won;Hong, Euy-Seok
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.467-476
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    • 2009
  • As web technology and educational environments are in rapid progress, web-based cooperative learning systems have gained a lot of interests. Recently some studies have attempted to combine a learning system and simple games that enable learners to actively participate and have high interests in learning. These studies are based on TGT model, a cooperative learning model using games, and mostly remain system design levels. A few implemented systems have many problems because they focus only on pure TGT model. To solve these problems, this paper builds a extended TGT model and a new web-based cooperative learning system using this new model. The extended part contains ideas such as expert learning from Jigsaw II model, improvement scores from STAD model and making game problems by learners. A system using pure TGT model and a suggested system are implemented and used by two classes of middle school students to evaluate our system. The experimental results show that our system outperforms the other system.

Effects of Storytelling Based Software Education on Computational Thinking (Storytelling기반 SW교육이 Computational Thinking에 미치는 영향)

  • Park, Jungho
    • Journal of The Korean Association of Information Education
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    • v.19 no.1
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    • pp.57-68
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    • 2015
  • Since the entering SW-centered society in which people make the best use of SW in order to express their own personal ideas or to solve problems, the significance of SW education has been emphasized. It is generally known that storytelling provides motivational and contextual environments. This study conducted an experimental research to find out how Aesop's fables-applied SW educational program would influence computational thinking. Of these students who had participated in an SW educational camp on every Saturday for a total of 6 weeks, the experimental group learned on basic concepts of Scratch programming as working on Aesop's fables and they were led to diverse SW activities such as stories, games, simulations arts, and others. After that, the study carried out a comparison research in relation to the groups' SW concepts, SW implementation and attitudes toward SW education. The result shows that the experimental group came up with higher levels of SW concepts, implementation and positive attitude toward SW education.