• Title/Summary/Keyword: 핵심역량. 학습성과

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A Study of the Core Factors Affecting the Performance of Technology Management of Inno-Biz SMEs (기술혁신형(Inno-Biz) 중소기업의 기술경영성과에 미치는 핵심요인에 관한 연구)

  • Yoon, Heon-Deok;Seo, Ri-Bin
    • Journal of Technology Innovation
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    • v.19 no.1
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    • pp.111-144
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    • 2011
  • This study is to confirm the core factors of innovative capabilities and technological entrepreneurship affecting the performance of technology management and business management of small and medium-sized enterprises (SMEs). Through the consideration about the complex natures of technological innovation affecting by multidimensional factors, this study designs the research model that innovative capabilities, the performances of technology and business management are arranged in accordance with the innovation process; input-output-outcome. To meet this research purpose, the hypothesis are set up based on the previous research studies and the research samples are selected from members of the Innovative Business (INNO-BIZ) Association, located in Seoul and Geyonggi province. As a result of regression analysis to the responses gathered from 360 firms, the performance of business management is influenced positively by the technology superiority, market growth and business profitability which are the dominant factors of performance of technology management. In addition, three sub-variables of innovative capabilities such as R&D, strategic planning and learning capability, have positive effects on both the managerial performances. Innovativeness and progressiveness of technological entrepreneurship affect both the performances positively. Moreover, the co-relation between technological entrepreneurship of an innovation leader and innovative capabilities of organizational members are identified. Lastly, technological entrepreneurship has the mediating effect on the path of leading innovative capabilities to the managerial performances. In conclusion, the research results imply that technological innovation-type firms should periodically evaluate the performance of technology management which are the output of technological innovations and the reinvestment for ultimate business success. And improving and developing innovative capabilities and technological entrepreneurship is required to continuously and consistently investing and supporting resources on technological innovations at the firm-and government-level. It is considered that these are the crucial methods for securing the technologically competitive advantage of SMEs with less resources and narrow innovation range.

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The Mediating Effect of Learning Flow on Affective Outcomes in Software Education Using Games (게임을 활용한 SW교육의 정의적 성과에 대한 학습몰입의 매개 효과)

  • Kang, Myunghee;Park, Juyeon;Yoon, Seonghye;Kang, Minjeng;Jang, JeeEun
    • Journal of The Korean Association of Information Education
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    • v.20 no.5
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    • pp.475-486
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    • 2016
  • As software transforms the structure of industry, it becomes a key measure in determining market competitiveness. Therefore, various educational efforts have been attempted in Korea to cultivate software professionals to secure software competitiveness. While previous studies had focused mainly on the cognitive effectiveness of software education, the authors tried to focus on affective perspectives. The authors, therefore, aimed to analyze the predictive power of the recognition of software importance and learning flow on affective outcomes, such as efficacy of computational thinking skills, and attitude toward, and satisfaction with, software education. The data were collected from 103 sixth grade students who participated in a software education. Results show that software importance and learning flow had significant predictive power on affective outcomes; Learning flow mediated the relationship between software importance and affective outcomes. This study provides practical implications for improving affective outcomes in the design and implementation of software education.

Big Data Education Contents for Healthcare Officials (보건의료담당 공무원을 위한 빅데이터 교육콘텐츠)

  • Kim, Yang-Woo
    • The Journal of the Korea Contents Association
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    • v.20 no.5
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    • pp.236-242
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    • 2020
  • Big data technology has been rising as a leading technology in the healthcare paradigm. As a world-class big data nation including National Health Insurance data, Korea has been focused on health policies and sustainability through database forecasting and policy establishment. So the need for education of big data by public officials in healthcare sector is increasing. However, there has not yet been National Competency Standards(NCS) or education modules, in this study, healthcare big data education module and content have been developed for the public servants with confidence.

The Perception of Pre-service Teachers on Software Education (소프트웨어교육 교과에 관한 예비교원들의 인식 실태조사)

  • Park, Phanwoo
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.101-105
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    • 2021
  • With the advent of the 4th industrial revolution era, many countries around the world are making efforts to prepare for a new future. In addition to changes in the industrial structure, efforts are being made to reflect new changes in the education system to cultivate human resources. As one of the important parts of change, software education is reflected as a core area of the curriculum and introduced as a future competency in order to cultivate human resources who can prepare for and lead the change into a computer-oriented intelligent information society. In this study, the purpose of this study was to examine the perceptions of pre-service teachers on software education, analyze the direction and thoughts they have about elementary school information education, and examine the necessity and direction of the subject. Based on the responses of preliminary teachers, it was suggested that project-based learning is necessary for how SW education is carried out in the school field, and they answered that the evaluation should be performed through observational evaluation. In addition, as a result of examining the perception of prospective teachers, it was possible to see the result that SW education is recognized as an important competency for preparing for the future society.

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Analysis of the Focal Issues on the Digital Textbook Policy and Exploration for the Improvement of the Policy (디지털교과서 정책의 쟁점 분석 및 개선을 위한 시사점 탐색 연구)

  • Jang, Deok-Ho
    • Journal of Digital Convergence
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    • v.15 no.8
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    • pp.15-23
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    • 2017
  • The purpose of this study is to examine the issues of digital textbook policy in Korea, using the four dimensional model of Cooper, Fusarelli, & Randall(2004). Building upon systematic review of the policy documents, journals, and articles, I found some issues and implications for the betterment of the policy: From normative dimension, it is important to overcome widespread view of textbook based on positivist epistemology. From structural dimension, we need to move to curriculum-based textbook system and stabilize the organization in authority within the Ministry of Education. From constituentive dimension, much more consideration and support within the authority are to be provided to teachers and students. Lastly, it is critical to develop and disseminate an effective instructional model and build capacity of teachers' ICT from technical dimension. Building upon the results, clarification of policy objectives, establishment of priorities for school grades and subjects in the mid- to long-term perspective, and the establishment of communicative venue for the gathering of opinions of teachers and students who are key participants and activation of operations.

Effect of Role Rotation Experience on Learning Flow, Self Leadership and Debriefing Satisfaction of Nursing Students in Simulation Learning (시뮬레이션학습에서 역할교대 경험이 간호대학생의 학습몰입, 셀프리더십 및 디브리핑 만족도에 미치는 효과)

  • Seo, Ji-Yeong;Choi, Eun-Hee;Lee, Kyung-Eun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.7
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    • pp.423-430
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    • 2017
  • This study examined the effects of role rotation experience on learning flow, self leadership and debriefing satisfaction in nursing students. A non-equivalence control group quasi-experimental study was used and included as participants 203 junior nursing students at Y University. The experimental group (n=103) participated in the teaching class using a role rotation experience, while the control group (n=100) received conventional practice education. The outcome measurements were learning flow, self leadership, and debriefing satisfaction. The collected data were analyzed using a chi-test, and at-test using the SPSS WIN 21.0 program. The total score of learning flow and self leadership were similar in the two groups. On the other hand, in the case of the debriefing satisfaction (t=-2.70, p=.008), the experimental group ($4.24{\pm}0.51$) was remarkably higher than the control group ($4.03{\pm}0.60$). Although the changes regarding the learning flow and self leadership could not be identified, the debriefing satisfaction had been affected by the practice education using the role rotation experience. Therefore, to identify the effects of simulation education for further details, more research with diversified subjects and varied durations is needed.

Study on the Achievement Goals and Teaching-Learning Methods of 'Problem Solving' Topic of Informatics Subject (정보 교과의 '문제 해결' 주제의 성취 목표 및 교수-학습 방법에 관한 연구)

  • Jeong, InKee
    • Journal of The Korean Association of Information Education
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    • v.18 no.2
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    • pp.243-254
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    • 2014
  • We need problem solving abilities based on the information abilities in information-oriented society. New curriculum is demanded by new technology and circumstance to need the core competencies. Korea Association of Information Education has studied new curriculum and suggested new plans that contents of information education classified by 'Software', 'Computer System' and 'Convergence Activities.' Therefore, we studied on 'Problem Solving' topic of the 'Software' section of first grade to ninth grade. In this paper we firstly categorized 'Problem Solving' as 'Problem Comprehension and Analysis', 'Data Management', 'Strategy Establishment for Problem Solving', 'Problem Solving Method Seeking and Development' and 'Examination of Problem Solving Method.' We nextly suggested the achievement goals, teaching-learning methods and evaluation methods of 'Problem Solving' topic. We expect that the achievement goals and teaching-learning methods we suggested about 'Problem Solving' topic will contribute to training talented individuals.

A Study on the Characteristics of Human Resources Required in Electronics Company (미래 융합기술사회에서 전자기업의 인재상 분석)

  • Lim, Jung-Yeon
    • Journal of Internet of Things and Convergence
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    • v.3 no.2
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    • pp.33-39
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    • 2017
  • The purpose of this study is to analyze the characteristics of talents required in electronic companies in the 4th industrial revolution. we conducted a network analysis on the key talent of the companies presented in over 100 job announcements to companies in the electronics industry. The results of the study are as follows. First, electronic companies showed the most favored creative talents, preferring collaborative talent and challenging talent. Second, looking at the core definitions of talent, change, response, problem solving, performance creation, communication, challenge, professionalism, enthusiasm, development, aggressiveness and spontaneity were used. In other words, key keywords emerging from the 4th industrial revolution were being used continuously. Third, in the Centrality analysis, talented people who emphasize humanity also appeared. Based on the study, it suggested that manpower training of the 4th Industrial Revolution.

Comparison of the Science Education Curriculum and the Environmental Education Curriculum for Promoting Environmental Education (환경교육 활성화를 위한 과학과 교육과정과 환경과 교육과정 비교)

  • Yoon, Jin-A;Nam, Younkyeong
    • Journal of the Korean earth science society
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    • v.41 no.2
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    • pp.155-175
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    • 2020
  • The purpose of this study is to analyze the 2015 revised Science Curriculum and Environment Curriculum, and to provide implications for the correlation and complementarity between the two standards. For the analysis of the curriculum, the contents system of the two standards was reorganized based on the four categories of knowledge, attitude, inquiry, participation and practice, which are common literacy elements of science and environment, based on previous studies. Content Analysis was performed on content elements and detailed performance expectation. As a result of this study, there was a difference in terms of the core competencies and goals. The Environment Curriculum emphasized sustainable development and social participation while the Science Curriculum emphasized scientific inquiry and literacy. The contents system analysis results according to the four literacy factors are as follows. First, in terms of attitude, both standards deal with research ethics in common. However Environment Curriculum values learners' values and views on the environment more than Science Curriculum which emphasizes the science attitude as science investigators. Second, there was a serious problem in the knowledge linkage between two standards. In same grade groups, the level of content knowledge dealt in two standards was not consistent. Third, in the inquiry aspect, the Environment Curriculum deals with interdisciplinary topics in the purposefully designed inquiry unit, whereas the Science Curriculum presents various research activities based on related science concepts in every unit. Fourth, in the participation and practice aspect, the Environment Curriculum focused on participation and practice while the Science Curriculum focused on sustainable science and technology development and improvement, scientific interest and decision-making ability. This study provide implications for education for sustainable development(ESD) by providing the complementary potentials between Science Curriculum and Environment Curriculum.

A Study on the Software Convergence Education for Non-Majors Computer Science using Creative Robot (창작로봇을 이용한 비전공자의 소프트웨어 융합 교육에 관한 연구)

  • Ku, Jin-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.2
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    • pp.631-638
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    • 2017
  • In the age of the Fourth Industrial Revolution, lifestyle and industrial structures are faced with evolution from IT-based automation to the intelligent stage, demanding talents with software capabilities in various fields. Reflecting these demands, the government has enhanced basic software education for non-majors in elementary and secondary schools as well as universities. In this study, the software convergence education of Non-Majors is proposed to improve the general problem solving ability based on computational thinking and the software convergence ability in the field of their own by developing robot activity. The subjects of this study were 91 students, who were composed of various majors. The class was designed with computing thinking, convergence elements, and creative robot activity. The study was conducted for 13 weeks. To examine the effects of software convergence education through the creative robot activity, this study observed changes in the students' learning outcomes, satisfaction with creative robot activities, and perceptions of other disciplines after class based on pre-diagnosis surveys. The survey asked 12 questions including an understanding of the learning contents, overall satisfaction with multidisciplinary collaborative learning, understanding of other disciplines, and self-evaluation of problem solving ability through creative robot activities, which were compared with that before the class. They answered that their ability was improved.