• Title/Summary/Keyword: 학습활용

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The Effect of Learning Flow and Learning Satisfaction from App Programming Education Using m-Bizmaker (m-Bizmaker를 활용한 앱 프로그래밍 교육이 학습몰입 및 학습만족도에 미치는 영향)

  • Han, SoonJae;Kim, SungSik
    • The Journal of Korean Association of Computer Education
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    • v.21 no.2
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    • pp.41-48
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    • 2018
  • This study aims to present a method for app programming education by analyzing the effect of Learning Flow and Learning Satisfaction from app programming education using m-Bizmaker in specialized high school students. Currently, SW education to increase computational thinking is actively carried out in schools that are leading SW education school and various SW education methods are being applied. In particular, the app programming education could continue when the learner is engaged in Learning Flow and Learning Satisfaction with the learning. And according to survey results, it has been proved that the app programming education using m-Bizmaker is effective to improve some factors of Learning Flow(control sense, loss of consciousness) and Learning Satisfaction in specialized high school students.

Elementary School Teachers' Perception on Infographics learning materials (인포그래픽 학습 자료에 대한 초등 교사들의 인식)

  • Mun, Yang-Hee;Kang, Dong-Shik
    • Journal of Science Education
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    • v.39 no.2
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    • pp.151-164
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    • 2015
  • This study's purpose is to investigate elementary school teachers' perception on infographics learning materials. For this, this study made a questionnaire about infographics cognition or not, the need for development of infographics learning materials, science class applied infographics. And then, this study conducted a survey of 300 elementary school teachers. Through this process, this study had the results that most elementary school teachers had not some experience infographics and had never applied infographics during the class. On the other hand, elementary school teachers who had some experience said that they had used infographics in society subject and science subject. And they said that infographics was used in the development stage of class. In the need for development of infographics learning materials, this study had the results that elementary school teachers recognized the quantities of infographics which could apply in learning materials of elementary school inadequate. And elementary school teachers said that they needed infographics learning materials which could actually apply in class. Also, elementary school teachers said that the subject which could be most applied infographics learning materials was society subject and science subject. And they said that infographics learning materials was a good method which can be applied to third grade and fourth grade in elementary school. In science class applied infographics learning materials, elementary school teachers said that the best class stage to presenting infographics learning materials was full-scale lesson of each chapter in curriculum and they recognized that infographics learning materials must be used for understanding scientific concepts. Add to this, elementary school teachers recognized that the development of learning materials with the application of infographics learning materials must take precedence in order for education applied infographics learning materials to carry out successfully.

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A Study on Effective Use Plan of Learning Supporting Program for Programming Languages Education (프로그래밍 교육을 위한 학습지원 프로그램의 효과적인 활용 방안에 대한 연구 -명지전문대학 사례를 중심으로-)

  • Kim, Kyong-Ah;Ahn, You Jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.299-300
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    • 2015
  • 본 연구에서는 명지전문대학에서 시행되고 다양한 학습지원 프로그램을 프로그래밍 언어 수업에 적용하여 운영하였던 사례를 제시하고 학습자 의견 및 만족도를 조사하였다. 학습지원 프로그램의 참여는 자발적으로 이루졌으며, 분석 결과 전반적으로 학습자들은 학습지원 프로그램에 대해 만족하는 것으로 나타났고, 참여 학습자 그룹의 성적이 비참여 학습자 그룹보다 좋은 것으로 나타나 학습지원 프로그램이 학습에 도움이 됨을 알 수 있었다. 또한 참여 프로그램에 따라 학습자들의 참여 목적과 참여를 통해 얻은 좋은 점은 다른 것으로 나타났고 비참여 학습자들의 참여하지 않은 이유가 프로그램 운영 환경과 관련이 있는 것으로 나타나 학습지원 프로그램의 효과적인 활용을 위해서는 학습자의 학습 목적에 따라 참여 프로그램을 제안할 필요가 있음을 알 수 있었다.

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Analysis of PBL for Korean Apprenticeship Program in Mechanical Engineering (기계분야 일학습병행제에서의 PBL 실태 분석)

  • Chang, Hea Jung;Kang, Seonae
    • Journal of Practical Engineering Education
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    • v.13 no.3
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    • pp.515-532
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    • 2021
  • The purpose of this study was to analysis of PBL for Korean Apprenticeship Program in Mechanical Engineering. The details of the study were as follows: First, the perception related to the PBL of Korean apprenticeship program was investigated. Second, the utilization and the operational difficulties of PBL for Korean Apprenticeship Program were investigated. Third, the supporting system for PBL was suggested. Research methods were literature research, questionnaire survey and FGI. The survey was conducted online from July 15 to August 14, 2021. A total of 515 respondents responded. A total of 108 in 515 respondents were in Mechanical Engineering. FGI conducted a total of 25 people who actual use PBL in the field of Korean Apprenticeship Program. Conclusions and suggestions based upon the result of this study are as follows. First, It is necessary to improve the utilization of PBL for Korean Apprenticeship Program in Industry. Second, PBL is necessary to apply optionally according to the job and field situation. Third, it is necessary to support system of evaluation for PBL in Korean Apprenticeship Program. Finally, related operation model and guideline need to be prepared for best practice.

A Study of the Effect of Blog-based Debate Learning on Academic Achivement, Learning Interest and Learning Transfer (블로그를 활용한 토론학습이 학업성취, 학습흥미 및 학습전이에 미치는 효과에 관한 연구)

  • Park, Da-Jeong;Lee, Jae-Kyung
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.1 no.1
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    • pp.7-12
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    • 2009
  • The worldwide spread of the internet has made it an important topic in our everyday lives. It has not only changed ordinary lives, but also the whole spectrum of modern society. Thus, it is necessary to understand the characteristic changes in learners as well as social demand in this drastic transformation period and to modify the goal and methods of learning to nurture future intellects. To achieve this, there have been recent attempts to invent new learning methods involving Web 2.0, which focuses on the user. Out of the various aspects of Web 2.0, the blog is expected to invoke learner-oriented education and active discussions between learners, in that the individual manages the blog autonomously and there is much interaction between users. This study will construct a learning system using the blog, apply it on real learners, and analyze its effect on the learners' scholastic achievements, interests, and learning transfer.

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An Algorithm Learning Program with Robot (로봇 활용 알고리즘 학습 프로그램)

  • Lee, YoungJun;Lee, EunKyoung
    • The Journal of Korean Association of Computer Education
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    • v.12 no.1
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    • pp.33-44
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    • 2009
  • In this study, we selected an educational robot as a suitable tool to support algorithm learning for middle school learners through comparative analysis of various tools. Educational robot can provide tangible experiences for abstract concepts of algorithms. Therefore, we developed an algorithm learning program with educational robots to enhance intrinsic motivation and creative problem solving ability for middle school learners. Also, we implemented the developed program in middle schools and analysed the educational effects of the program. We found that the algorithm learning program with robots was helpful in enhancing learners' intrinsic motivation about algorithm learning and creative problem solving potential. These findings may offer useful direction for designing teaching and learning program for algorithm education. These results can be used as a basis for study on designing and developing algorithm learning program.

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A Web-based Monitoring System of Class Status (웹기반 학업상태모니터링시스템의 구현)

  • Hur Tae-Won
    • Journal of Engineering Education Research
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    • v.8 no.4
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    • pp.5-19
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    • 2005
  • Computer based teaming system has considerable influence upon teaching technique and teaming efficiency. It is possible to make a learner-oriented teaching in the online learning system. In this case, it can provide easily and immediately learner with various information that relate to class status, for example, attendance, examination score and so on. In the case of conventional off-line education, however, it is inefficient to provide the information of class status for learners compared with on-line system. In this paper, we propose a monitoring system of class status which can provide various information of teaming status for learners, instructors and advisors. It is useful to advise student's course work and job. The main purpose of this system is to prepare a monitoring system of class status on a web based e-class system. It achieves self-monitoring systems which provide a feedback data as a result of class for students.

The Development and Application for Multimedia Rich Project Based Learning (멀티미디어 기술을 활용한 프로젝트 학습 전략 개발 및 적용)

  • Lee, YoungMin;Ryu, JinSon
    • 대한공업교육학회지
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    • v.33 no.1
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    • pp.213-232
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    • 2008
  • The purpose of this study is that after developing and applying multimedia rich project-based learning methods in a Korean Special high school(Industrial and Technical Area), to provide how the learners recognize the effectiveness for it and to obtain the implication from effectiveness which they recognized. This study was conducted as action research based on a high school situation. The study included 100 participants in two classes purposively selected from 9 classes at 450 student high school. Data were collected through observations, surveys and interview. Results indicated the multimedia rich project-based learning allowed students to understand the contents of major subject overall, improve the handling skill for computer multimedia and be better at investigating and organizing skill for subject content. Also, it allowed them to improve interaction among students and participation, motivation, satisfaction, interest and confidence for learning. And there was close cooperation with and among group members to create better products.. Finally, the flexibility in the project-based learning environment allowed the participants to make decisions about their abilities, resources, and plans. Recommendations and implications for teacher educators as well as inservice and preservice teachers are also presented.

통합형 고등학교의 ICT 활용수업이 과학적 태도에 미치는 영향

  • Byeon Yeong-Ran;Guk Dong-Sik
    • 한국지구과학회:학술대회논문집
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    • 2006.02a
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    • pp.154-155
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    • 2006
  • 본 연구는 통합형 고등학교에서 교사가 ICT 활용 과학 수업을 수준에 맞춰 진행하였을 때 학생들의 과학 학습의 인식과 과학적 태도가 얼마나 신장되는지를 알아보고 또한 효과적인 ICT 활용 수업을 하기 위한 시사점을 얻는데 그 목적이 있다 연구 과정은 통합형고등학교 1학년 보통반 2개반 64명을 대상으로 통제 집단과 실험 집단으로 나눈 후, 통제집단은 전통적인 수업을 하고 실험집단에 대해서는 ICT를 활용한 수업을 한 후 ICT 할용한 수업이 학업 성취도 및 흥미도에 미치는 효과에 대하여 알아보았다. 실험 전에는 학생의 ICT활용 능력 검사를 실시 하였고, 실험 후에는 학업 성취도 검사, 학습 흥미도 검사 등을 실시하였다 연구 결과에 의하면 ICT 활용한 수업집단에서 학습 흥미도 에서 유의미한 결과가 나왔다 학생과 교사의 ICT활용능력을 향상 시키고 새로운 시대에 맞는 학습 개발의 중요성과 이것을 어떻게 효율적으로 잘 사용하느냐가 중요하다는 것을 알 수 있었다

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Study on guiding studying and humanity using UCC (UCC컨텐츠 활용한 인성지도 및 학습지도에 관한 연구)

  • Lee, Sung-haeng;Sung, Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.997-1000
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    • 2009
  • The main purpose of this research can be helpful to understand the termology(conception) of ucc and the background of ucc activation. also this ucc production can be affected to the various education effects by explaining the advantage of ucc activation.

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