• Title/Summary/Keyword: 피드백 제어

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The Spatial Equalizer$^{(R)}$

  • Kim, Yang-Han;Choe, Jeong-U
    • Broadcasting and Media Magazine
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    • v.16 no.4
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    • pp.31-45
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    • 2011
  • 사용자가 원하는 3D 사운드 혹은 소리의 공간감을 원하는 대로 재현할 수 있는 오디오 시스템은 오랜 기간 동안 인류가 가지고 싶었던 꿈의 기계였다. 그러나 과연 개인 혹은 사용자가 원하는 3D 사운드라는 것이 무엇이며 어떻게 정의하여야 하는지는 명확하지 않다. 이것은 매우 주관적인 개념일 뿐만 아니라 개인에 따라 다를 수 있으며, 그 평가에 대한 객관적인 방법 또한 존재하지 않는다. 관련된 연구를 살펴보면, 원하는 소리의 파동 전파 자체를 시공간 상에서 물리적으로 재현하는 WFS(Wave Field Synthesis)나 Ambisonics, 또는 머리전달함수(HRTF: Head Related Transfer Function)를 기반으로 한 많은 연구들이 있다. 이렇게 재현된 음장(sound field)을 보면 이들이 인지되고 평가되는 등의 객관화를 위하여는 청취 환경에 따라 그 특성이 바뀌고 동일한 환경에서도 청취자에 따라 다르게 인지되는 근본적인 문제점을 가지고 있다. 음장 재현 방법의 이러한 근본적인 문제는 놀랍게도 과거의 스테레오 시스템에서 볼 수 있는 밸런스 노브(balance knob)로부터 그 해결의 실마리를 찾을 수 있다. 밸런스 노브는 보편적인 최적의 소리를 찾는 대신에 청취자가 원하는 음향 효과를 얻을 때까지 직접적으로 소리를 청취하고, 스스로 조절하여 평가할 수 있는 매개체의 역할을 수행한다. 만일 밸런스 노브와 같이 청취자가 원하는 3D 사운드를 스스로 평가하고 조절하기 위한 방법을 마련할 수 있다면? 즉, 청취자가 시공간적으로 원하는 3D 사운드를 실시간으로 청취하고 변화시킬 수 있는 인터페이스를 구현할 수 있다면? 과연 그러한 것이 어떻게 가능할 수 있는지 체계적인 검토가 이루어질 수 있다면 매우 좋을 것이다. 본 고는 이러한 것을 가능케 할 수 있는 즉, 청취자가 자유 자재로 원하는 음장을 형성할 수 있는 렌더링 기법 및 즉각적인 피드백이 가능한 인터페이스를 소개하고 있다. 인터페이스는 현재까지 오디오 시스템에서 주로 사용되는 주파수 이퀄라이져(frequency equalizer)와 매우 유사한 특징이 있다. 이러한 점을 감안하여 "Spatial Equalizer$^{(R)}$"라는 이름을 붙여 보았다. Spatial Equalizer$^{(R)}$는 공간 상에 하나의 점 또는 다수의 점으로 표시되는 가상 음원을 사용자가 조종하여 원 소리의 공간감을 제어할 수 있도록 구성되어 있다. 공간 상에 다수의 점 음원들의 위치를 변화시키거나 크기를 변화시킴으로써 청취자가 원하는 공간감을 구현할 수 있도록 하고 있다. 중요한 것은 종전의 이퀄라이져와 같이 Spatial Equalizer$^{(R)}$에 의해 형성되는 음장이 어떤 객관적인 척도에 의해서 평가되는 대신 사용자에 의해 직접 주관적으로 평가되고, 선택된다는 점이다.

Detection of Laser Generated Ultrasonic Wave Using Michelson Interferometer (마이켈슨 간섭계를 이용한 레이저 여기 초음파의 검출)

  • Kim, Kyung-Cho;Yamawaki, Hisashi;Jhang, Kyung-Young
    • Journal of the Korean Society for Nondestructive Testing
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    • v.20 no.1
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    • pp.27-32
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    • 2000
  • In this paper, ultrasonic wave in the thermoelastic regime was generated in a steel disk by illuminating a pulse laser (Q-switched Nd:YAG) on the surface of the sample and was detected on the other side by Michelson interferometer which was stabilized by feed back control. The experimentally detected displacement waveform of the ultrasonic wave showed good agreement with the theoretically expected one. Also it was shown that sound speeds of longitudinal and shear wave were similar to ones measured by pulse-echo method using a contact transducer. As an application of the noncontact ultrasonic measurement by using laser based ultrasonics, the sound speed in the sample was monitored while the sample was heated in a furnace, and the result showed that it decreased according to the increase of sample temperature.

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A Fast Wyner-Ziv Video Decoding Method Using Adaptive LDPCA Frame-based Parity Bit Request Estimation (LDPCA 프레임별 적응적 패리티 요구량 예측을 이용한 고속 위너-지브 복호화 기법)

  • Kim, Man-Jae;Kim, Jin-Soo;Kim, Jae-Gon;Seo, Kwang-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.2
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    • pp.259-265
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    • 2012
  • Recently, many research works are focusing on DVC (Distributed Video Coding) system for low complexity encoder. Most DVC systems need feedback channel for parity bit control to achieve the good RD performances, however, this causes the system to have high decoding latency and is considered as one of the most critical problems for real implementation. In order to overcome this problem, this paper proposes an effective distributed video decoding method using adaptive LDPCA frame-based parity bit request estimation. The proposed method applies for the pixel-domain Wyner-Ziv system and exploits the statistical characteristics between adjacent LDPCA frames to estimate adaptively the parity bit request. Through computer simulations, it is shown that the proposed method achieves about 80% of latency reduction compared to the conventional no-estimation DVC system.

Effects of LDPCA Frame Size for Parity Bit Estimation Methods in Fast Distributed Video Decoding Scheme (고속 분산 비디오 복호화 기법에서 패리티 비트 예측방식에 대한 LDPCA 프레임 크기 효과)

  • Kim, Man-Jae;Kim, Jin-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.8
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    • pp.1675-1685
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    • 2012
  • DVC (Distributed Video Coding) technique plays an essential role in providing low-complexity video encoder. But, in order to achieve the better rate-distortion performances, most DVC systems need feedback channel for parity bit control. This causes the DVC-based system to have high decoding latency and becomes as one of the most critical problems to overcome for a real implementation. In order to overcome this problem and to accelerate the commercialization of the DVC applications, this paper analyzes an effect of LDPCA frame size for adaptive LDPCA frame-based parity bit request estimations. First, this paper presents the LDPCA segmentation method in pixel-domain and explains the temporal-based bit request estimation method and the spatial-based bit request estimation method using the statistical characteristics between adjacent LDPCA frames. Through computer simulations, it is shown that the better performance and fast decoding is observed specially when the LDPCA frame size is 3168 in QCIF resolution.

Vehicle Animation Making Tools based on Simulation and Trajectory Library (차량 시뮬레이션과 경로 라이브러리에 기반한 차량 애니메이션 저작도구)

  • Jeong, Jinuk;Kang, Daeun;Kwon, Taesoo
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.5
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    • pp.57-66
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    • 2017
  • In this paper, we suggest a novel physics-based real-time animation technique for vehicles, and introduce an easy and intuitive animation authoring tool which uses our proposed technique. After a user specifies a trajectory of a virtual car as input, our system produces a more accurate simulation faster than a previous research result. This is achieved by a trajectory splitting method based on directional features and a trajectory library. As a result, the user can create not only a car animation including lane changing and passing, but also a crash animation which is a rarely researched topic. Also, we propose a virtual car structure that approximates a real car's structure for real-time simulation, the resulting animation shows high plausibility such as a small vibration which occurs when the virtual car breaks and a deformation of when a car accident happens.

A CV.CC Concurrent-Controled LED Converter (정전압.정전류 동시제어 LED 컨버터)

  • Mang, Chung-Yong;Lee, Won-Seok
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.11
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    • pp.193-198
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    • 2012
  • An LED converter used to operate an LED with high efficiency and long lifespan, activates an LED by keeping voltage and current constant. In spite of voltage drop by LED's overheating and over-voltage by damage of a power line and by circuit problem, most existing LED converters supply unchanged constant voltage and current to the LED. Eventually, LED is out of order because of over-voltage or over-current. To avoid the breakdown of an LED by over-voltage and over-current, we propose a new scheme which deactivate the PWM circuit in the event of over-current generating. The PWM circuit operates below the pre-determined level of current. While the over-voltage is generated in PWM circuit, the feedback circuit makes the PWM circuit stopped and therefore prevents LED from being damaged by over-voltage and over-current.

Development of Joint Angle Measurement System for the Feedback Control in FES Locomotion (FES보행중의 피드백제어를 위한 관절 각도계측 시스템 개발)

  • Moon, Ki-Wook;Kim, Chul-Seung;Kim, Ji-Won;Lee, Jea-Ho;Kwon, Yu-Ri;Kang, Dong-Won;Khang, Gon;Kim, Yo-Han;Eom, Gwang-Moon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.1
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    • pp.203-209
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    • 2009
  • The purpose of this study is to develop a minimally constraint joint angle measurement system for the feedback control of FES (functional electrical stimulation) locomotion. Feedback control is desirable for the efficient FES locomotion, however, the simple on-off control schemes are mainly used in clinic because the currently available angle measurement systems are heavily constraint or cosmetically poor. We designed a new angle measurement system consisting of a magnet and magnetic sensors located below and above the ankle joint, respectively, in the rear side of ipsilateral leg. Two magnetic sensors are arranged so that the sensing axes are perpendicular each other. Multiple positions of sensors attachment on the shank part of the ankle joint model and also human ankle joint were selected and the accuracy of the measured angle at each position was investigated. The reference ankle joint angle was measured by potentiometer and motion capture system. The ankle joint angle was determined from the fitting curve of the reference angle and magnetic flux density relationship. The errors of the measured angle were calculated at each sensor position for the ankle range of motion (ROM) $-20{\sim}15$ degrees (dorsiflexion as positive) which covers the ankle ROM of both stroke patients and normal subjects during locomotion. The error was the smallest with the sensor at the position 1 which was the nearest position to the ankle joint. In case of human experiment, the RMS (root mean square) errors were $0.51{\pm}1.78(0.31{\sim}0.64)$ degrees and the maximum errors were $1.19{\pm}0.46(0.68{\sim}1.58)$ degrees. The proposed system is less constraint and cosmetically better than the existing angle measurement system because the wires are not needed.

The Development of Interactive Ski-Simulation Motion Recognition System by Physics-Based Analysis (물리 모델 분석을 통한 상호 작용형 스키시뮬레이터 동작인식 시스템 개발)

  • Jin, Moon-Sub;Choi, Chun-Ho;Chung, Kyung-Ryul
    • Transactions of the KSME C: Technology and Education
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    • v.1 no.2
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    • pp.205-210
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    • 2013
  • In this research, we have developed a ski-simulation system based on a physics-based simulation model using Newton's second law of motion. Key parameters of the model, which estimates skier's trajectory, speed and acceleration change due to skier's control on ski plate and posture changes, were derived from a field test study performed on real ski slope. Skier's posture and motion were measured by motion capture system composed of 13 high speed IR camera, and skier's control and pressure distribution on ski plate were measured by acceleration and pressure sensors attached on ski plate and ski boots. Developed ski-simulation model analyzes user's full body and center of mass using a depth camera(Microsoft Kinect) device in real time and provides feedback about force, velocity and acceleration for user. As a result, through the development of interactive ski-simulation motion recognition system, we accumulated experience and skills based on physics models for development of sports simulator.

Implementation of CCSDS Telecommand Decryptor in Geostationary Communications Satellite (정지궤도 통신위성의 CCSDS 원격명령 암호복호기 구현)

  • Kim,Jung-Pyo;Gu,Cheol-Hoe;Choe,Jae-Dong
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.31 no.10
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    • pp.89-96
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    • 2003
  • In this paper, a CCSDS(Consultative Committee for Space Data Systems) telecommand(TC) decryptor for the security of geostationary communications satellite was implemented. For the confidentiality of CCSDS TC datalink security, Option-A which implements the security services below the transfer sublayer was selected. Also CFB(Cipher Feedback) operation mode of DES(Data Encryption Standard) was used for the encryption of 56-bit data bits in 64-bit codeblock. To verify Decryptor function, the DES CFB logic implemented on A54SX32 FPGA(Field Programmable Gate Array) was integrated with interface and control logics in a PCB(Printed Circuit Board). Using a function test PC, the encrypted codeblocks were generated, transferred into the decryptor, decrypted, and the decrypted codeblocks were transmitted to the function test PC, and then compared with the source codeblocks. Through LED(Light Emitting Diode) ON operation by driving the relay related to Op-code decoded and the comparison between the codeblock output waveforms measured and those simulated, the telecommand decryptor function was verified.

Stability Analysis of Three-Loop Autopilot with respect to IMU Position and C.G Variation Rate in Guided Missiles (IMU 탑재 위치 및 유도탄 무게 중심 변화율에 따른 Three-Loop 조종 알고리듬 안정성 분석)

  • Kwon, Hyuck-Hoon;Kim, Yoon-Hwan;Park, Bong-Gyun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.44 no.6
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    • pp.492-501
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    • 2016
  • Three-Loop autopilot is generally used for the acceleration control of guided missiles. Because the acceleration command to the three-loop autopilot is given as values at the center of gravity, feedback information of IMU should be obtained at the same position. However, the position of IMU might not be located at the center of gravity due to the sub-system assignment. This paper presents the stability analysis of three-loop autopilot with respect to the arbitrary position of IMU and variation rate of center of gravity. Gain and phase margins are calculated for several trim points for general anti-tank missiles.