• Title/Summary/Keyword: 통합디자인

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What is Missing from Korea's New Regional Development Policy - An Overseas Case Studies Toward an Eco-Oriented Society - (자원순환적 지역개발의 해외 벤치마킹사례 연구)

  • Moon, Seogwoong
    • Environmental and Resource Economics Review
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    • v.15 no.2
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    • pp.355-386
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    • 2006
  • This paper analyses recent regional development policies being carried out in Japan and the U.S. Such policies are formed on the sustainability principle aiming at the realization of circula-flow economy and zero waste society. The study here illuminates Japan's Eco-town project and three cases of eco-industrial developments in Minnesota. Such projects have gone from improving industry competitiveness through constructing clean production systems on the company level to improving national competitiveness through constructing a 'circular society' on the government level. Japan included the realization of a 'circular society' as its government's top agenda because it recognized that environmental pollution stems from the inefficient use of natural resources. Eco-town project is a regional development policy specifically reflecting such recognition. The eco-efficiency based city development approaches in Minnesota are but small examples of the new wave in regional development in the developed countries. We need to go beyond emphasizing eco-friendly and ethical management to just the companies. The government itself needs to design national policies based on environmental sustainability.

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Construction of Multimedia Information System to Guide Urban Information - at the city of Chin-ju - (도시정보안내를 위한 멀티미디어 정보시스템구축 - 진주시를 중심으로 -)

  • 유환희;조해용;김성우
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.15 no.1
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    • pp.63-73
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    • 1997
  • The objective for the plan of informatization which the government earring out is the modernization of the in-formation service system to be diverse and speedy. With the increase in variety and volume of the available in-formation at the city now, it has become necessary to develop more efficient system of offering the various displays by using computer graphics and multimedia functions as well as storing and managing the information. The multimedia urban information system, which we developed, was designed to furnish various informations of the city to the citizens more efficiently by using Visual BASIC in the personal computer with inexpensive prior. The datas of text, voice, and dynamic images were integrated in this, system by multimedia tools. Also, the database was established to get the expert datas-traffic volume in peak hour, traffic accidents, and road information. as well as general urban informations.

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A Study on the Utilization of School Library Space by the Introduction of Information Commons (정보공유공간(Information Commons)의 도입을 통한 학교도서관 공간 활용 방안에 관한 연구)

  • Chung, Jae-Young
    • Journal of Korean Library and Information Science Society
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    • v.39 no.2
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    • pp.267-289
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    • 2008
  • The implication of space in school libraries more important than the other types of libraries because their main user is students who are affected by service environment. Let me consider the reality of our circumstance, the space is not enough in the school library, Therefore, it is essential to utilize of library space effectively. So, this study intends to suggest effective organization model of school library space, through introduced by the notion of information commons. The results show that they are integrated within school library, which, in addition to other functions, may include recreation center, and interactive community, circulation space, administrative offices and so on and suggest the library space design and management need to reflect the flexibility and inter-activeness of the space. Also, in order to acquiring human-centered aspect and openness, school library appropriate space planning for present needs and future expansion is imperative within school community.

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Knowledge-based company's technology innovation strategy and case analysis in semiconductor IP industry (반도체 IP 산업에서 지식기반 기업의 기술혁신 전략에 대한 사례연구)

  • Kim, Min-Sik
    • Journal of Korea Technology Innovation Society
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    • v.15 no.3
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    • pp.500-532
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    • 2012
  • This study analyzed the technology innovation strategies of knowledge-based companies in the semiconductor IP industry. The theoretical approaches of this study are to i) the creation, protection and utilization of knowledge and innovation, ii) value creation from innovation, iii) modularity, timing of market entry, and the emergence and competition of standard (dominant design). Based on the theoretical analysis, I presented exploratory research hypotheses. Ultimately, this study examined the proposed hypotheses by conducting case studies on the technology innovation strategy of two leading knowledge-based companies in the semiconductor IP industry: ARM and INTEL. First, knowledge-based companies entering in the early stage of the technology cycle select the vertically-integrated technology strategy because of lower access to complementary knowledge assets, and maintain the vertically-integrated technology strategy despite the environmental change-driven differentiation of industry's value chain. Second, knowledge-based companies entering in the later stage of the technology cycle prefer the contract-based technology strategy because of its increased accessibility to complementary knowledge assets, and choose a different path of innovation strategies depending on whether their asset has the feature of discontinuity or not.

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A Study on the Adaptation of Smart Growth Principles for the Port Waterfront city Regeneration Planning - Focused on the Jeju Port Center - (항만수변도시 재생계획의 스마트 성장원칙 활용에 관한 연구 - 제주시 제주항을 중심으로 -)

  • LEE, Seang-Ki;CHOI, Yong-Bok
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.3
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    • pp.149-161
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    • 2018
  • As a result of analyzing the relationship between the smart growth principle and the regenerating factors of the port waterfront city, it was found to be highly related to the port waterfront regeneration plan. Factors that are related to the application of smart growth principle derived from association analysis are as follows: ⯈ community development suitable for walking ⯈ differentiated and attractive community building with definite place, ⯈ open space, farmland, beautiful natural scenery, environmental preservation, ⯈ strengthening and inducing development for existing communities, and providing diversity of transportation options. However, in the Jeju port redevelopment plan, the principles such as ⯈ complex land use ⯈ advantage of high-density architectural design method, ⯈ various housing opportunities and options, etc., need to be applied in implementation design. Since Jeju city and Jeju port possess the strong characteristic features of port waterfront city, so it is necessary to develop jointly applying smart growth principle through integrated port waterfront city regeneration plan.

Improved Image Restoration Algorithm about Vehicle Camera for Corresponding of Harsh Conditions (가혹한 조건에 대응하기 위한 차량용 카메라의 개선된 영상복원 알고리즘)

  • Jang, Young-Min;Cho, Sang-Bock;Lee, Jong-Hwa
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.2
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    • pp.114-123
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    • 2014
  • Vehicle Black Box (Event Data Recorder EDR) only recognizes the general surrounding environments of load. In addition, general EDR is difficult to recognize the images of a sudden illumination change. It appears that the lens is being a severe distortion. Therefore, general EDR does not provide the clues of the circumstances of the accident. To solve this problem, we estimate the value of Normalized Luminance Descriptor(NLD) and Normalized Contrast Descriptor(NCD). Illumination change is corrected using Normalized Image Quality(NIQ). Second, we are corrected lens distortion using model of Field Of View(FOV) based on designed method of fisheye lens. As a result, we propose integration algorithm of two methods that correct distortions of images using each Gamma Correction and Lens Correction in parallel.

A Study on The Characteristics of Game Theme : Focusing RPGs in USA and Japan (게임 테마의 특성에 대한 연구 : 미국과 일본의 RPG를 중심으로)

  • Nam, Ki-Teok;Yoon, Hyung-Sup
    • Journal of Korea Game Society
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    • v.17 no.1
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    • pp.41-50
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    • 2017
  • The theme is the core of the work in all media including the games. In order to develop successful games, it must effectively express the game theme. In order to express the game theme, it must be able to understand and to utilize the characteristics of the game theme. This Study extracted 11 characteristics of the game theme through the precedent literature research and found 4 core characteristics of the game theme through interviews with 11 experts. This Study conducted a survey about 4 core characteristics of the game theme in Final Fantasy X of Japan and Skyrim of USA. As a result, degree of an expression about 4 core characteristics of the game theme received high-rated in common(3.45~4.59 / 5). It may become guidelines for the theme studies in the other games. I will contribute to develop successful games through understanding and utilizing the 4 core characteristics of the game theme.

Development of BIM Standard Database System for an Approximate Estimate of Old-Aged Apartment Remodeling Project (노후공동주택 리모델링의 개략견적을 위한 BIM 데이터베이스 구축)

  • Lee, Dong-Gun;Cha, Hee-Sung
    • Korean Journal of Construction Engineering and Management
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    • v.11 no.5
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    • pp.53-64
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    • 2010
  • Remodeling becomes the significant issue in the aspect of the resource recycling, because it does not demolishes the whole buildings, but a part of main structure. However, compared with new construction, remodeling has several problems of adding the repair and rehabilitation works, using the partial demolition method, and having difficulties of making decision due to disagreement between several owner organizations. BIM, which is the total solution for managing and producing information during whole life cycle of the buildings, seems to be the right solution for the way to address these issues. has a possibility for solving the problems. Therefore this paper provided the framework and database for applying the BIM in the remodeling, and proved the applicability of the BIM database in the remodeling project through the case studies.

Developing a Centralized Websites Authoring and Managing Platform(CWAMP) : a case of educational websites (중앙관리형 웹사이트군 저작 및 관리 플랫폼(CWAMP) 개발에 관한 연구: 교육기관 사례를 중심으로)

  • Park, Soo-Suk;Kim, Il-Cheol;Lee, Jung-Woo
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.589-601
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    • 2011
  • Recent increase in the number of websites as one of the most used communication channels beyond just for promotion has led to the increased need for integrated management for member websites, as well as brand sharing among websites. Studies on how to deal with website authorship issues more efficiently has been ongoing since early 2000. However, these studies have mostly dealt with single website management and were not applicable to authoring and management related issues for centralized platform for multiple websites. This study intends to design a management platform for authoring and managing of centralized websites in the education field, utilizing various designs while building websites.

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A Fundamental Study on the Development of a Web-based Three-dimensional Authoring Environment for e-Learning of Traditional Korean Architecture (e-Learning을 위한 전통건축물 저작환경 구현방안에 관한 기초연구 - "조선시대 탐라순력도(耽羅巡歷圖)의 디지털콘텐츠 개발"을 중심으로 -)

  • Hwang, Sun-Hwie;Kwon, Young-Sook;Choi, Jin-Won
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.353-360
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    • 2007
  • 최근 국가균형발전을 위한 문화콘텐츠산업의 비중은 날로 커지고 있으며 디지털 컨버젼스의 중심으로 부각되고 있다. 이러한 시대적, 사회적 요구에 즈음하여 정부의 지역문화 콘텐츠 육성 의지에 부합하는 전통건축물의 e-Learning을 위한 웹 기반 저작도구의 구현방법을 제안하고자 한다. 지금까지의 전통건축의 복원 및 재현은 전통적인 전수방식에 의존하거나 다분히 현상적인 수준에 그치고 있어, 우리 문화에서 중요한 위치를 차지하고 있는 전통건축물에 대한 저변의 확대와 보편적이고 대중적인 이해를 돕기에는 한계가 존재하는 것이 사실이다. 또한 전통건축에 관련한 교육자료는 대부분 고서(古書)나 텍스트에 의존하고 있는 것이 현실인 점을 감안할 때, 시각적이고 인터랙티브한 e-Learning 시스템의 연구는 필수적이라 할 것이다. 연구의 범위로서는 한국문화콘텐츠진흥원의 진행 중 사업인 문화원형복원사업인 "조선시대 탐라순력도의 디지털콘텐츠 개발"의 내용을 토대로 하며, 조선 중기인 17세기 제주도의 주심포계 전통건축을 대상으로 하고 있다. 본 연구의 내용은 1) 17세기 중엽 제주도의 주심포계 전통건축물에 대한 가구구조의 형성관계 및 그 형상을 디지털화하기 위한 데이터 체계를 제안하고, 2) 이에 따른 웹 기반의 가상전시 및 e-Learning 콘텐츠를 위한 시스템 구축의 프로토타입을 제시하며, 3) 상기 제시한 데이터 체계에 근거한 사용자 중심의 전통건축물 재현을 위한 3차원 저작환경 및 그 인터페이스를 제시한다. 이 결과로 전통건축물의 형성원리를 이해하고 전통 양식에 근거한 창의적 저작이 가능한 환경을 제시함으로써 멀티미디어 저작물 및 디자인 협업, 전통건축 유지보수 분야 등에 파급효과를 기대할 수 있다. 더불어 제안된 내용에 근거한 향후 연구로 전통건축물에 대한 일관되고 통합적인 관리방안과 그 실현수단에 대한 논의를 비롯하여 전통문화를 소재로 한 디지털 콘텐츠의 활용방안 및 그 부가가치에 대한 논의가 병행되어야 할 것이다.

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