• Title/Summary/Keyword: 탐구 과제

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Developing the Rubric for Measurement in Levels by Areas for the Characteristics of Task Commitment Shown in the Science Gifted (과학 영재의 과제집착력 특성 수준 측정을 위한 루브릭 개발)

  • Jang, Jyungeun;Kim, Sung-Won
    • Journal of The Korean Association For Science Education
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    • v.34 no.7
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    • pp.657-666
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    • 2014
  • To identify the gifted, it is essential to perform overall evaluation on cognitive and affective aspects considering all the characteristics of the science gifted. Nowadays, not only cognitive factors but also affective factors are being emphasized. Among the affective factors of the gifted, the task commitment is an important factor to describe the gifted and their outstanding achievements. From this research, by measuring the characteristics of task commitment shown in the science gifted, this can offer good implications regarding the selection of the gifted and the education. We developed the rubric of the gifted students by analyzing the students' experience of showing task commitment. By applying the rubric, we measured the levels by areas of the characteristics of task commitment shown in the experiences which the science gifted had by deeply exploring the cause or the principle. To better understand the characteristics of the science gifted students' task commitment, each and every students' characteristics were specifically described. The students' task commitment can be measured objectively and effectively by using the measuring tool in the form of rubric based on the characteristics of the task commitment. Specifically describing the students' characteristics on the basis of their performance criteria is the grounds for the level judgment and enhances the understanding of the characteristics of students' task commitment.

A Study on Immersive Tour Experience Systems (몰입적 체험관광 지원 시스템에 대한 연구)

  • Park, Do-Yun;Nam, Tek-Jin;Shi, Chung-Kon
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.63-68
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    • 2006
  • 본 논문은 옛 궁궐 또는 민속마을과 같이, 어떠한 사건 또는 상황과 관계 있는 문화관광지를 관광하는데 있어서 몰입적 체험관광 시스템이 갖는 효용성을 탐구한다. 현재까지 대부분의 국내 문화관광지는 정적이고 정보전달 중심인 고전적 관람 형태를 유지하고 있다. 이는 관광 형태가 새로운 경험을 추구하는 방향으로 변화하고 문화 관광산업의 규모와 중요성이 커져가는 추세에서 해결해야 할 과제로 부각되고 있다. 본 연구에서는 이를 개선하기 위한 일환으로 몰입적 체험관광 개념을 탐구하였다. 몰입적 체험관광이란, 유적지 및 사적지 유형의 관광지에서 관련된 실황을 마치 시간여행을 하듯 생생하게 체험하는 관광 방식을 의미한다. 본 개념을 실현하기 위해 증강현실 기술을 활용하였으며 문화관광지에 적용할 수 있는 시스템을 고안하였다. 이 시스템은 한 장소에 고정되는 포스트 형태로 시청각적 증강현실을 구현하여 몰입적 체험 관광을 제공한다. 실제 유적지에서 일반관람객들을 대상으로 시청각적 증강현실 체험을 실험한 결과, 흥미와 현장감이 향상됨과 동시에 컨텐츠에 대한 이해도 또한 향상되는 것을 확인할 수 있었다. 이러한 연구 과정을 통해 유적지 및 사적지 유형의 문화관광지에서 관광의 질을 높일 수 있는 몰입적 체험관광의 효과와 가능성을 확인할 수 있었다. 더 나아가, 본 연구는 기술의 새로운 적용 방법을 통해 새로운 경험을 창출하는 측면에서 의의를 갖는다.

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A Case Study on the Planning and Operation of the Experience-based Exhibition of Contemporary Astronomy (현대천문학 체험형 전시 '우주연구실 인턴체험전' 기획·운영 사례)

  • Ahn, Insun
    • The Bulletin of The Korean Astronomical Society
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    • v.44 no.2
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    • pp.67.1-67.1
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    • 2019
  • IAU 창립 100주년을 맞이하는 시점에서 현대 천문학의 주요 주제들을 다룬 체험형 특별전 '우주연구실 인턴체험전'을 기획하여 과천과학관에서 45일간 운영하였다. 유·초등 어린이로부터 중·고등 청소년과 성인에 이르는 다양한 연령층의 약 5만 명이 전시를 관람하였다. 전시의 주요 연출방향은 현대적인 천문학 연구성과를 대중과 공유하되, 관람객 스스로가 연구과정에 대한 이해를 통해 결과를 인지할 수 있도록 하는 것이었다. 1900년대 이후 천문학자들의 실제 연구방법과 원리를 단순화한 체험요소들을 개발하여 인간의 우주에 대한 호기심과 탐구의 흐름에 따라 관람할 수 있도록 전개하였다. 또한 관람객이 인턴연구원 과정을 수료하는 형태로 관람동선을 연출하여 전시내용을 보다 적극적으로 탐구하게 하였다. 전시 관람객 인식조사 결과, 전시를 통해 '암흑물질'을 새롭게 알게 되었다고 한 응답자가 가장 많았고, 그 외 우주의 규모, 블랙홀과 외계행성 관측, 아직 밝혀지지 않은 것들이 많음을 알게 되었다는 응답이 주를 이뤘다. 전시물에 대한 평가로는 직관적으로 거리-광도 관계를 보여주는 전시물과 블랙홀에 대한 이해를 돕는 체험전시물들에 대한 만족도가 높았고, 전시해설이 전시내용을 이해하는데 도움을 줬다는 응답자가 많았다. 여전히 초등 저학년이 이해하기 쉬운 전시물이 필요하다는 과제가 남아있다.

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Development and Application of a Program Using Sphinx Puzzle for the Mathematically Gifted Elementary Students (초등수학영재를 위한 스핑크스 퍼즐 프로그램 개발과 적용사례)

  • Hwang, Ji Nam
    • Journal of Gifted/Talented Education
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    • v.27 no.1
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    • pp.37-57
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    • 2017
  • In terms of making more various geometrical figures than existing Tangram, Sphinx Puzzle has been used as a material for the gifted education. The main research subject of this paper is to verify how many convex polygons can be made by all pieces of a Sphinx Puzzle. There are several previous researches which dealt with this research subject, but they did not account for the clear reasons on the elementary level. In this thesis, I suggest using unit area and minimum area which can be proved on the elementary levels to account for this research subject. Also, I composed the program for the mathematically gifted elementary students, regarding the subject. I figured out whether they can make the mathematical justifications. I applied this program for three 6th grade students who are in the gifted class of the G district office of education. As a consequence, I found that it is possible for some mathematically gifted elementary students to justify that the number of convex polygons that can be made by a Sphinx Puzzle is at best 27 on elementary level.

Using Online Knowledge-based Search Service in Science Education: focused on Secondary School Chemistry (과학교육에서의 온라인 지식검색 서비스 활용 현황과 역할: 중·고등학교 화학교과를 중심으로)

  • Choi, Chui Im;Lee, Eun Ah;Kim, Miyun;Kim, Min Wook;Moon, Sung Hyun;Choi, Bokyung
    • Journal of Science Education
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    • v.36 no.1
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    • pp.49-55
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    • 2012
  • The purpose of this study is to examine how online knowledge-based search service is being used by students in science education. Reviewing information and summarizing data are important parts in scientific inquiry. As more and more information is available online, how to review and summarize online information for scientific inquiry also becomes an issue. In this study, we examined one of the popular online knowledge-based search services to see what kinds of information in secondary school chemistry are mostly sought and how reliable those information could be. The result indicated that users mostly seek scientific explanations and problem solving but about 30% of provided information appeared to be incorrect. It implicates that it is necessary to pay attention for teaching students how to obtain, evaluate, and communicate online information in science education to enhance students' ability for scientific inquiry.

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In Search of Narrative Science as a Convergence Discipline and its Implication and Direction (융·복합 학문으로서 내러티브 과학의 시사점 및 방향 탐구)

  • Kang, Hyeon-suk;Lee, Ji-eun
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.5
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    • pp.45-53
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    • 2017
  • Until now, Academic disciplines were categorized according to the standards of the National Research Foundation of Korea, and this categorization has contributed to the development of each disciplines. However, as time goes by, there is a need for a transition to the new trends, convergence. Therefore, to suggest the resolution for pre-existing phenomenon and problems, this study explored the concept and traits of narrative science as a convergence discipline and discussed its implications and tasks. Narrative Science is a human science, based on narrative epistemology, and it focuses on human's interpretation, communication, and inter-subjectivity. Narrative Science has many inner structures per trait, and it provides pre-existing disciplines with narrativistic inter-relation. It also pays attention to human's inner areas. For the development of Narrative Science in the future, it should be free from a misunderstanding as a narratology discipline or a methodology of qualitative research. Under this change, Narrative Science discipline areas should be fused in the perspective of human science, based on narrative philosophy and psychology.

Exploring How Middle-School Mathematics Textbooks on Functions Provide Students an Opportunity-To-Learn (중학교 수학교과서가 학생에게 제공하는 함수 학습기회 탐색)

  • Kim, Gooyeon;Jeon, MiHyun
    • School Mathematics
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    • v.19 no.2
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    • pp.289-317
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    • 2017
  • This study aims to explore how Korean middle-school mathematics textbooks on functions provide students an opportunity-to-learn [OTL]. For this purpose, we investigate 3 textbooks in terms of mathematics content and practice, the level of cognitive demands of mathematical tasks, types of student responses, types of context-based tasks, and connections among the tasks. The findings from the data analysis suggest as follows: a) an opportunity-to-learn to connect procedures to functional concepts and new ideas of functions to the existing one is very limited; b) the textbooks seem to provide students an OTL to understand functions as definitions, rules and conventions and to experience repeatedly procedural executions through worked examples and mathematics tasks; c) students may not experience to explain their own ideas/thinking by using mathematical sentence or justify their own cognitive processes; and d) students can be exposed to get a sense of mathematics as a set of fragmented and isolated facts or procedures, rather than to encourage to expand and deepen their understanding of functions.

Pre-service teachers' motivation in group activities for developing knowledge for teaching and practical competency: The case of the task value (교수 지식과 실천적 역량을 위한 그룹 활동에서 예비교사들의 동기: 과제 가치 사례)

  • Choi, Song-Hee;Kim, Dong-Joong
    • The Mathematical Education
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    • v.60 no.3
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    • pp.341-362
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    • 2021
  • The purpose of this study is to explore the qualitative characteristics of pre-service teachers' motivation while they are participating in group activities for developing mathematical essay assessment problem and revising it. For this purpose, we analyzed individual factors about group learning activities as well as contextual factors about practical competency (in developing and revising mathematical essay assessment problem through collecting data of student responses to the problem). As results of data analyses, autonomy, among individual factors regarding group learning activities, was one of the main characteristics in attainment value, utility value, and intrinsic value, whereas task, authority, and grouping, among contextual factors regarding practical competency, appeared to have a positive impact on task value. These results suggest how to think of specific ideas and articulate them in designing a curriculum to develop student-evaluation expertise for pre-service teachers.

Study of Perception on Programming and Computational Thinking and Attitude toward Science Learning of High School Students through Software Inquiry Activity: Focus on using Scratch and physical computing materials (소프트웨어 활용 탐구 활동을 통한 고등학생의 프로그래밍과 컴퓨팅 사고력에 대한 인식 변화와 과학 학습에 대한 태도 조사 -스크래치와 피지컬 컴퓨팅 교구의 활용을 중심으로-)

  • Hwang, Yohan;Mun, Kongju;Park, Yunebae
    • Journal of The Korean Association For Science Education
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    • v.36 no.2
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    • pp.325-335
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    • 2016
  • Software (SW) education is guided by the government to operate not only computer subject matter but also related subject matter. SW education is highlighted in the 2015 Revised Curriculum and Guide for Operating SW Education. SW education is related with science education. For example, education on algorithms employing SW and activities using sensors/output control can be an effective strategy for scientific inquiry. The method can also be applied in developing Computational Thinking (CT) in students. In this study, we designed lessons to solve everyday scientific problems using Educational Programming Language (EPL) SW and physical computing materials and applied them to high school students. We conducted surveys that were modified from questionnaires of Internet application capability and based on the standard of accomplishment of SW education as well as elements of CT to find out the change in perceptions on programming and CT of students. We also conducted a survey on students' attitude toward science learning after an SW inquiry activity. In the results, perceptions on programming and CT of students were improved through lessons using unplugged activity, EPL SW, and physical computing. In addition, scores for interest, self-directed learning ability, and task commitment were high.

Characteristics of Modeling of Experiment in Case Analysis of Students' Open Inquiry and its Meaning on Science Education (학생의 자유 탐구 활동의 사례 분석을 통해 본 실험 모델링의 특징과 과학교육적 의미)

  • Kim, Kwan-Young;Lee, Jong-Hyeok;Choi, Jinhyeon;Jeon, Sang-Hak;Lee, Sun-Kyung
    • Journal of The Korean Association For Science Education
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    • v.42 no.2
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    • pp.201-214
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    • 2022
  • The purpose of this study is to examine the characteristics of model of the experiment in students' open inquiry. The research is a reinterpretation of the data collected from the performance of a three-year research project under the theme of 'school science inquiry' the perspective of model of the experiment. The inquiry activities of a focus group made up of four students have been recorded seven times. The recorded files and transcribed copies were analyzed according to interpretive methods. Students' activities were divided into three modeling of the experiment units, considering the modeling unit that includes the process of starting from the problem until it gets solved. The results of the study include illuminating the dynamic process and characteristics of modeling of the experiment and discussing its educational meaning as a distributed cognitive system at each modeling unit. First, students, instruments, and the primitive form of calculation represented by the interaction between them turned out to be important factors in the distributed cognitive system that constitutes model of the experiment. Second, in the early stages, non-verbal activities were carried out in which students became familiar with instruments, and verbal quantitative signs were created when the activities were sufficiently carried out. The generated quantitative signs became a source of data and confidence that can be referenced in subsequent activities. Third, the specialization of instrumentalization occurred, and factors that were important in inquiry, such as variable control, appeared. The results of the study provide new implications for science education research and education, which have been centered on explanatory models, by unfolding the characteristics of model of the experiment that have not been noticed in science education through students' inquiry.