• Title/Summary/Keyword: 콘텐츠 효과 평가

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Study on Acceptability Analysis of Local Public Enterprise Management Assessment -Focus on Chungcheongnam-do Direct Management Enterprises- (지방공기업 경영평가의 수용성 분석 -충청남도 직영기업을 대상으로-)

  • Ko, Seung-Hee
    • The Journal of the Korea Contents Association
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    • v.14 no.12
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    • pp.744-752
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    • 2014
  • This research analyzed acceptability of local public enterprise management assessment targeting Chungcheongnam-do direct management enterprises. To do this, this research analyzed influence with acceptability of local public enterprise management assessment by composing the area with 5 aspects related to local public enterprise management assessment. More differentiated strategy is required to operate management assessment efficiently, since direct management enterprises have different shape from other public enterprises in respect of organizational structure. In case of water and sewage, it tends to be difficult to return the result of management assessment to the local government organization, so that managers' interest and effort is necessarily required. Also, responsible person's professionalism is required to raise achievement of direct management enterprise through management assessment, politic management plan for this is necessary. Above all, the structure of incentive for management assessment result is difficult in making intended effect as other public enterprises. Therefore, differentiation of compensation system for assessment result is required.

Analysis on Efficiency for the Quality Elevation of Edu-Game Contents on Mobile Platforms (모바일 플랫폼의 에듀게임 콘텐츠 품질향상을 위한 효율성 분석)

  • Ahn, Kyung-Whan;Hwang, Myung-Cheol
    • The Journal of the Korea institute of electronic communication sciences
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    • v.4 no.2
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    • pp.136-142
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    • 2009
  • Today, as a core industry of high value added contents, the field of game received great influences as a complex cultural technical industry of multimedia and such. Users of Mobile Web2.0 will now choose the well-made contents and this has become stronger in relation to the technical advancements of mobile platforms such as the Wibro and HSDPA. Accordingly since the year 2006, the Korea Game Industry Agency has begun a public subscription for functional games to elevate the necessity of changes in social recognition for edu-games. Although the current investment effects of edu-games are being valued relatively low in comparison to the scale, outcome and the transparency of the game industry, the created effects of the value added is very high when compared to other industries. The purpose of this study is placed in the political propositions for the edu-game investments necessary in the quality expansions of edu-game contents.

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Effects of Game-based Visual Feedback Training on Postural Balance Control (게임기반의 시각 피드백 훈련이 자세균형 조절에 미치는 영향)

  • Yi, Jeong-Won;Yu, Mi;Jeong, Gu-Young;Lee, Nak-Bum;Kwon, Tae-Kyu
    • The Journal of the Korea Contents Association
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    • v.12 no.3
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    • pp.25-33
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    • 2012
  • In this study, we analyzed the effects of game-based visual feedback training on postural balance control in young adults. We provided postural balance training for four weeks in fifth minute a day and three days a week using training system of postural balance based forceplate. We evaluated the ability of postural balance using balance SD(Biodex, medicalscience Inc., USA) for the validation of game contents based visual feedback training program. The results showed that postural stability and limits of stability were improved significantly before and after the training(p<0.05). Our study indicates that postural balance training of visual feedback based game could be adapted for improving postural balance. Also, for application of this game-based visual feedback training in older adults, we could develope of various game contents for disease types and conduct quantitative analysis and data collection of postural balance in the aged.

Predicting Relative Superiority of TV Drama First Episodes based on the Quantitative Competency Index of the Cast and Crew (TV드라마 참여 인물의 계량 능력지표에 기반한 첫 회 시청률 상대적 우위 예측)

  • Ju, Sang Phil;Hong, June Seok;Kim, Wooju
    • The Journal of the Korea Contents Association
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    • v.19 no.6
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    • pp.179-191
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    • 2019
  • It is not easy to predict the return on investment in the content business, and there is no index to evaluate cast & crew. The absolute number of TV ratings is steadily declining, but there is no substitute index yet. In this study, we tried to predict the relative popularity of the drama by designing the relative superiority of the individual drama viewership as the response variable and designing the relative superiority of the drama participants as the explanatory variables. We used various machine learning algorithms and added explanatory variables that were found to be useful in previous studies. As a result, with properly combined explanatory variables, a high prediction accuracy of 84% is obtained. In this study, we intend to promote the investment efficiency of the entire contents industry by predicting the relative popularity of the contents.

IT Convergence u-Learning Contents using Agent Based Modeling (에이전트 기반 모델링을 활용한 IT 융합 u-러닝 콘텐츠)

  • Park, Hong-Joon;Kim, Jin-Young;Jun, Young-Cook
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.513-521
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    • 2014
  • The purpose of this research is to develope and implement a convergent educational contents based on theoretical background of integrated education using agent based modeling in the ubiquitous learning environment. The structure of this contents consists of three modules that were designed by trans-disciplinary concept and situated learning theory. These three modules are: convergent problem presenting module, resource of knowledge module and learning of agent based modeling and IT tools module. After the satisfaction survey of the implemented content, out of 5 total value, the average value was 3.86 for effectiveness, 4.13 for convenience and 3.86 for design. The result of the survey shows that the users are generally satisfied. By using this u-learning contents, learners can experience and learn how to solve the convergent problem by utilizing IT tools without any limitation of device, time and space. At the same time, the proposal of structural design of contents can be a good guideline to the researchers to develop the convergent educational contents in the future.

Cultural Contents Development Case Study and Using Plan of Participation-based (참여 기반의 문화콘텐츠 개발 사례 분석 및 활성화 방안)

  • Na, Yun-Bin;Kwon, Hyeog-In;Lee, Seoung-Ha
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.113-121
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    • 2014
  • Domestically multicultural society is being demanded a change in recognition today into the direction of harmony from assimilation. This change in paradigm is having a proposition as understanding about mutually different cultural background. A role of cultural contents is getting important more than ever as a link of understanding and recognition between heterogeneous groups. These cultural contents can be enhanced its effect when being developed on the basis of cooperation by which the multi-cultural members themselves participate in a project, and can conform even with social significance. The purpose of this study is to analyze a project case of a multicultural contents planning team 'Arto Placo', which produced contents through cooperation between a foreigner group including marriage immigrants and a local group such as illustrator and children's book writer. Each project was indicated to be contents such as public performance, exhibition, ad APP book. The aim was to specifically examine Case Selection and Introduction, Contents's Planning Development, Assessment and Activation plan.

Sustainable Value for the Sustainability Evaluation of Corporate: Focused on Evaluation based on Sustainability Report (지속가능성보고서를 토대로 한 기업 지속가능가치평가)

  • Nam, Sang-Min
    • The Journal of the Korea Contents Association
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    • v.9 no.10
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    • pp.339-348
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    • 2009
  • This research proposes a new approach to measure corporate contributions to sustainability called Sustainable Value. With some global corporations which recognize the seriousness of environmental crisis and their social responsibility, enterprises are positively accepting the sustainable management. Also, publication of the sustainability report is proliferating which is showing the enterprise's strategy, activity, result and influence in environmental, economic, social cases to the stakeholder. However, to settle and proliferate this current, it rests with how to evaluate enterprises sustainability in reasonable and reliable figure. In this context, what introduced and taking effects are sustainability report evaluation and awarding system. But the quality of sun stainability report and its content's depth and the evaluation of enterprise's sustainability itself should be distinguished. Because the enterprise which published excellent graded sustainability report is not always the enterprise that is sustainable. Then, how could we prove the result of enterprise's sustainable management based on sustainability report? This paper is to find the answer and to utilize it based on sustainability report, particularly sustainable value model as the central figure.

Applying Rating Score's Reliability of Customers to Enhance Prediction Accuracy in Recommender System (추천 시스템의 예측 정확도 향상을 위한 고객 평가정보의 신뢰도 활용법)

  • Choeh, Joon Yeon;Lee, Seok Kee;Cho, Yeong Bin
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.379-385
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    • 2013
  • On the internet, the rating scores assigned by customers are considered as the preference information of themselves and thus, these can be used efficiently in the customer profile generation process of recommender system. However, since anyone is free to assign a score that has a biased rating, using this without any filtering can exhibit a reliability problem. In this study, we suggest the methodology that measures the reliability of rating scores and then applies them to the customer profile creation process. Unlikely to some related studies which measure the reliability on the user level, we measure the reliability on the individual rating score level. Experimental results show that prediction accuracy of recommender system can be enhanced when ratings with higher reliability are selectively used for the customer profile configuration.

The Effects of Oral Care with Chlorhexidine for Ill Patients to Prevent Ventilator-associated Pneumonia : A Meta-Analysis (중환자의 인공호흡기 관련 폐렴 예방을 위한 클로르헥시딘의 효과 : 메타 분석)

  • Lee, Ha-Nee;Park, Jeong Sook
    • The Journal of the Korea Contents Association
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    • v.17 no.8
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    • pp.241-249
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    • 2017
  • This study was to determine the effectiveness of oral decontamination with chlorhexidine for prevention of ventilator associated pneumonia(VAP) using meta-analysis. MEDLINE, Pubmed, Cochrane library CINAHL and RISS, Koreamed, KISS databases were searched. key words used 'Ventilator-associated pneumonia', 'oral care', 'chlorhexidine' Ninety studies met the inclusion criteria for the meta-analysis. data were analyzed by the Revman 5.3 program of cochrane library and assessed for methodological quality using RoB (The Cochrane's Risk of Bias). The main findings of the current study suggest that chlorhexidine oral care have a positive impact on Ventilator associated pneumonia.

The Feasibility Study of Aviation Safety Technology Development (항공안전기술개발의 사업타당성 분석에 관한 연구)

  • Hur, Hee-Young;Park, Jin-Woo;Seo, Hae-Jong
    • The Journal of the Korea Contents Association
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    • v.8 no.4
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    • pp.247-254
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    • 2008
  • This research was conducted to investigate the feasibility of aviation safety technology development. The important subjects of aviation safety technology development, aviation accident prevention and damage reduction technique, aircraft safety certification development, BASA promotion in an aircraft class, were included to investigate the the feasibility of aviation safety technology development. The survey technique using Benefit-Cost Anlysis was performed and the results showed that aviation safety technology development brought scientific technique effect, industrial and economic effect, and the rest effects. Also, the benefits from aviation safety technology development were much greater than the costs.