• Title/Summary/Keyword: 코스제어

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Authoring System for Developing lntelligent Courseware (지능형 코스웨어 개발을 위한 저작시스템)

  • Choi, Young-Mee;Kim, Min-Koo
    • Korean Journal of Cognitive Science
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    • v.6 no.2
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    • pp.81-95
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    • 1995
  • Intelligent courseware predicts the status of student diagnosing student diagnosing student's response and performs an adaptive tutoring based on the student model.This paper designs an authoring tool that supports dyanmic sequence control of tutoring.And also it defines a lesson description language for the dynamic control sequence.Using this language we can represent a control sequence of courseware statically and dynamically.We apply the proposed tool for controlling sequence of C language courseware and show the usability of the proposed system.

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Fixed-wing Aircraft Course Control in Significant Wind (강한 바람조건에서의 고정익 항공기 코스제어 기법)

  • Lee, Hongju
    • Journal of the Korea Institute of Military Science and Technology
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    • v.22 no.3
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    • pp.408-415
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    • 2019
  • Basically the dynamics of the fixed-wing aircraft is based on the airspeed which is relative to the wind, but when it comes to the track guidance and control, ground speed is the factor to be considered. Especially in the case of low-speed fixed-wing unmanned aerial vehicles the difference between the airspeed and the ground speed is significant depending on wind conditions, so that the heading control and the course control have to be designed separately. This paper represents the course control method using the pre-designed heading control gains which meet the desired characteristics. Also, waypoint guidance and control algorithms are suggested applying this control method. Finally the robustness of the proposed method is confirmed by 6-DoF nonlinear simulation.

Driving three kinds of Course Test with RC car by Color Recognition (색깔 인식에 의한 RC car의 3가지 코스 시험 주행)

  • Lee, Jong-Min;Sohn, Young-Sun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.1
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    • pp.33-39
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    • 2014
  • Automatic driving needs many functions such as the obstacle recognition, the lane recognition, and the lane change, etc. In this paper, we realized a system which automatically drove the three-kinds of vehicle driving course, to introduce and apply the concept of 'color recognition' that expands the scope of 'lane recognition' for vehicle driving. We made the reduced each course compared with RC(Radio Control) car size, and controlled the steering considering the position and the slope of the detection line and the speed. Because the RC car does not have the brake function, we consider the speed and the position of the detection line to stop the RC car.

Design and Implementation of Effectively Interactive Data Structure Web Courseware (효과적으로 상호작용하는 자료구조 웹 코스웨어의 설계 및 구현)

  • Cho, Sang-Young;Lee, Hyun-Jung
    • The Journal of Korean Association of Computer Education
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    • v.11 no.1
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    • pp.75-83
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    • 2008
  • The prior data structure coursewares have been limited to using a simple screen structure with text, pictures or plain animation so that they have been failed to promote favorable interaction between learners and instructors, and unnecessarily charges the screen. In order to overcome these problems, this paper provides an applet-based simulation environment which enables learner to operate and control the data structure operation with their own data, therefore, the learners can actively and positively participate in a study with this courseware. The instructors can easily deliver the education contents to the learners by using web simulation suitable for IT education media. Also, the courseware can offer a class feedback and required data for students estimation by recording a log.

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An Implementation of an Courseware Authoring Tool Using a Concept based Courseware Representation Method (개념 기반의 코스웨어 표현 방법과 이를 이용한 인터넷 기반의 코스웨어 저작 도구의 구현)

  • Kim, Man-Seok;Kim, Chang-Hwa
    • The Journal of Korean Association of Computer Education
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    • v.5 no.2
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    • pp.39-48
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    • 2002
  • It is general that the ICAI(Intelligent Computer Assisted Instruction) consists of 4 modules. Export module, Teacher module, Student module and Interface module. In each module construction, there should be some rules to control strategies efficiently and systematically that are related to the texts and assessment instruments, assessment results and evaluation, feedback, etc. It is necessary to use a method to classify the curriculum into sections with units and to represent the identified relationships between them. These relationships are available to all the process of learning, assessment, evaluation and feedback. In this paper, we propose the method to represent these units and relationships as a graph. In addition, we implement an internet-based courseware authoring tool to support the environment in which several expert can construct concurrently the courseware with cooperation between them.

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A Development of A Geography Learning Courseware Based on GIS. (지리정보시스템 기반 지리학습 코스웨어의 개발)

  • Sin, Chang-Seon;Jeong, Yeong-Sik;Ju, Su-Jong
    • The KIPS Transactions:PartA
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    • v.9A no.1
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    • pp.105-112
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    • 2002
  • The purpose of this paper is to develop a courseware based on GIS (Geographic Information System) for improving visual and spatial learning efficiency of geography learning. The existing coursewares are not easy to encourage the learners in learning motivation, because these provide only the visual information using simple texts or imamges to the learners. To overcome these constraints, our courseware using GIS that can support spatial information can control the attribute information of map. In this paper, we define the courseware as the geography learning system. This courseware system enables the learners to take the perfect learning and the repetitive learning through the feedback after evaluating the learning degree. Also using geography learning application modules we implemented, the learners can participate directly in learning as well as search information in WWW.

Constraint Directed Course Scheduling in Meta-Programming (메타프로그래밍 제어를 통한 제약 중심의 코스 스케줄링에 관한 연구)

  • 정종진;조근식
    • Journal of Intelligence and Information Systems
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    • v.1 no.1
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    • pp.111-122
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    • 1995
  • 전통적으로 스케줄링 문제를 해결하기 위해 LP(Linear Programming) 기법이 주로 적용되어 왔으나, 스케줄링 문제의 많은 자원과 지식, 제약조건의 복잡한 상관 관계를 LPrl법으로 표현하고 처리하기가 쉽지 않다. 따라서 최근에는 AI 기법을 스케줄링 문제에 많이 적용하고 있고, AI 기법은 지식 표현 및 휴리스틱을 다루기에 효과적이므로 문제를 모델링하고 해결하는데 용이하다 할 수 있다. 본 논문에서는 AI 기법을 기반으로 하여 스케줄링에 적합한 휴리스틱 및, 탐색기법, 지식표현 방법등을 연구하고, 이를 바탕으로 코스 스케줄링 시스템을 구현하였다. 먼저 시스템은 전체적으로 메타프로그래밍을 통하여 초기 스케줄링(initial scheduling)과 동적스케줄링 (reactive scheduling)을 수행하도록 하였다. 메타프로그램이 초기 스케줄링을 수행할때에는 휴리스틱과 자체적인 도메인 여과기법을 적용하여 탐색 공간의 불일치 요소(inconsistency)를 제거시킴으로써 백트랙킹의 발생을 최소화시켰다. 또한 초기 스케줄링의 결과를 가지고 메타프로그래밍이 동적 재스케줄링을 수행할때에는 제약조건을 통한 휴리스틱을 이용하여 초기해에 대한 조정을 최소화할 수 있는 메카니즘을 제시하였다. 이에 대한 적용 결과는 실험을 통하여 기존의 논리 언어가 제공하는 탐색 알고리즘과 비교하고 분석하였다.

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Design and Implement an Internet-Based Courseware (인터넷 기반의 코스웨어의 설계 및 구현)

  • Lee, Geon-Jin
    • Journal of The Korean Association of Information Education
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    • v.1 no.1
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    • pp.82-91
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    • 1997
  • The purpose of thesis is to design and implement an efficient Internet-Based courseware which facilitates the problem solving learning. This courseware was developed in order to provide important foundations of learning in open-education environment using WWW. The targeted level is elementary students, To do this, the definition of problem solving, its processes, and advantages or pitfalls of computer-based problem solving learning were examined, with the advantage of using WWW as an educational tool. The theme of implemented courseware was selected from SATIS which is relevant for the problem solving learning. The courseware has three main parts; learning activity module, teaching activity module, and learning tool module. The learning activity module controls courseware flows and was implemented in accordance with the problem-based teaming processes. It: can be proceeded either sequential way or random access by setting linker. The advantage of random accessing method is that it may facilitate student learning because each student can regulate their learning processes which correspond to their own experiences. The teaching activity module provides for teachers useful informations for helping student's learning and it also can be used as an assessment tool for student's achievements, The learning: tool module consists of conversational note, e-mail address, help, and search tool. It is linked with learning activity module and teaching activity module so that teachers and students can actively participate in teaching-learning processes.

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A embodiment of the interface module for feed back control between auto-pilot with water-jet system (오토파일럿과 워터젯시스템의 피드백 제어계 인터페이스 모듈의 구현)

  • Oh, Jin-Seong;Choi, Jo-Cheon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.1108-1111
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    • 2009
  • Auto Pilot is the system which move automatically the vessel through locating operation mode to automatic after entering operating course using a electronic chart or plotter. And water jet is the a propulsion system that make a power to push the vessel through spouting the accelerated water which is absorbed by the hole in the bottom of vessel. The water jet receive the effect of the depth of water lowly, it's acceleration efficiency is higher under high speed and have an advantage on vibrating and floating sound, so it's demand is increasing as new propulsion system. However, the signal systems of auto pilot and water jet are different, we need the system to interface between each system. We designed the interface that efficiently digital feed back control embedded module between auto pilot and water jet system in this paper.

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Hovering System for Autonomous Flight of Multi-copter (멀티콥터의 자율비행을 위한 호버링 시스템)

  • Kim, Hyung-Su;Park, Byeong-Ho;Han, Young-Hwan
    • The Journal of Korean Institute of Information Technology
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    • v.16 no.12
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    • pp.49-56
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    • 2018
  • As the era of the 4th industrial revolution comes, there is a growing interest in the use of UAVs. While various technologies are being developed using drones, controlling flight of drones is the most basic. Hovering control is essential in order to enable autonomous flight, especially during flight control of drones. In this paper, we design drones based on ATmega2560, Sonar, Optical Flow, and acceleration / gyro 6 axis sensor for drones hovering control, and developed horizontal control, altitude control, position tracking and fixed algorithm based on PID control. In this research, in order to measure the objective result of the drone, keeping the altitude immediately after the drone takes off according to the time, measure the movement value until the position is fixed and stable hovering is maintained and compared analyzed. Experimental results show that the drones can stably hover within 4cm horizontal and 2cm vertical from 50cm above the reference coordinates.