• Title/Summary/Keyword: 컴퓨팅 교과서

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Analysis of Computational Thinking Skills in the Software Education field in Elementary Practical Educations Textbooks (초등 실과 교과서 내 소프트웨어교육 영역에 나타난 컴퓨팅 사고력 요소 분석)

  • Kim, Jeong-Rang
    • Journal of The Korean Association of Information Education
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    • v.24 no.6
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    • pp.653-662
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    • 2020
  • In this study, the content and level of the elements of Computational Thinking in the Software Education area of elementary practical textbooks were analyzed, and also the computing ratio for each textbook learning activity was analyzed. The elements of Computational Thinking were defined based on the components and definitions of Computational Thinking skills suggested by the Ministry of Education. The contents of Software Education area in practical arts textbooks published by six publishers were analyzed. As a result of analyzing the elements of Computational Thinking for each textbook according to the achievement criteria, there was a difference in whether sub-elements of Computational Thinking were included for each textbook. Second, as a result of analyzing the level of Computing of learning content, the proportion of textbooks presenting Abstract activities connected to Computing was relatively low. When the curriculum is reorganized or the textbook is revised in the future, it is necessary to complement the elements of Computational Thinking in a balanced way, and to include general Abstraction activities and Abstraction activities that can lead to Automation.

Implication for Construction Computing System Unit of the 2015 Revised Curriculum (2015 개정 교육과정의 컴퓨팅 시스템 단원의 집필에 대한 시사점)

  • Yu, ByeongGeon;Kim, JaMee;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.19 no.2
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    • pp.31-40
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    • 2016
  • Textbook is a tool that helps achieve the learning objectives based on the content of the curriculum. The contents of the textbook will be constructed newly because revised curriculum 2015 was announced. The aim at this study is to provide an indication of the textbook writing. To achieve the objectives, we conducted a pilot study in order to analyze the content of the textbook of informatics currently being used in middle schools and to derive the direction of access to the newly configured physical computing unit. Analysis of content elements was used Romey. The pilot studied makes lesson harmonized with H/W and S/W by utilizing the robot. According to the results of the analysis, there is one textbook among the currently used textbooks that is suitable to help students develop their thinking and in the case of physical computing unit, inquiry instruction showed positive results. This study suggestions necessity of writing types that sets importance on activities in the form of textbook.

Analysis of Abstraction Contents in Informatics Textbooks of Middle School According to 2015 Revised Curriculum (2015 개정교육과정에 따른 중학교 정보 교과서에 나타난 추상화 내용 분석)

  • Kim, Soohwan
    • The Journal of Korean Association of Computer Education
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    • v.21 no.5
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    • pp.1-10
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    • 2018
  • The revised informatics is to be compulsory for middle school students from 2018 according to 2015 revised curriculum. The concept of abstraction in informatics curriculum has common features and differences compared with general abstraction, however there is a mix of concepts in the current informatics textbook. The abstraction of computational thinking needs to connect with automation, so it is difficult to teach correct concept of abstraction with these textbooks. Therefore, this research conducted to investigate several informatics textbooks that were developed by the revised curriculum and to analyze the concept and examples of abstraction. As a result, some textbooks have that there is a mix of concepts about general abstraction and no connection with automation. This research suggests clarified abstraction and educational examples for cultivating computational thinking to improve this situation. This result will be basic recourse for the reconstruction of abstraction lesson to improving computational thinking.

A Trend Analysis of Convergence Education in Informatics and Practical Arts(Software Education) Textbooks (정보 및 실과(소프트웨어 교육) 교과서에서의 융합교육 현황 분석)

  • Yi, Soyul;Lee, YoungJun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.223-224
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    • 2020
  • 2015 개정 교육과정에서는 컴퓨팅 사고력을 갖춘 인재를 함양하기 위해 소프트웨어 교육 및 정보 교육을 강조하고 있으며, 다양한 학문에서의 융합이 제시되고 있다. 그러나 소프트웨어 및 정보 교과에서의 융합교육의 현황이나 방법에 따른 결과 도출, 효과성 검증 등에 대한 연구는 미비한 실정이다. 따라서 본 연구에서는 초등학교 실과 교과서 1종, 중학교 정보 교과서 1종, 고등학교 정보 교과서 1종을 각기 다른 출판사로 무선 표집하여 융합교육 현황에 대해 분석하였다. 분석 결과, 교과서 내에 융합교육의 시도가 1~2회 정도의 융합교육의 시도가 있었음을 확인할 수 있었다. 이러한 변화는 긍정적이라 볼 수 있지만, 충분하다고 판단할 수는 없다. 그러므로 이를 보완하기 위하여 현행의 교과서를 보완해 줄 수 있는 융합교육 자료가 요구된다는 시사점을 도출하였다.

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Analysis of UK Computing textbooks for Middle School Informatics Education (중학교 정보 교육을 위한 영국 교과서 분석)

  • Choi, Jeong-Won;Lee, Young-Jun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.01a
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    • pp.129-131
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    • 2015
  • 정보 사회는 컴퓨터 과학이 실생활 뿐 아니라 모든 학문 분야의 기반이 되는 사회이다. 자원이 부족한 우리나라는 핵심 학문 분야의 인재 양성이 국가 경쟁력을 강화할 수 있는 원동력이 되기 때문에 컴퓨터 과학 분야의 인재를 양성하기 위한 정보 교육의 중요성이 더욱 커지고 있다. 이러한 일환으로 2015 개정 교육과정에서는 정보 교육을 필수화하였고 어떻게 가르칠 것인가에 대한 많은 연구가 진행되고 있다. 교과서는 학습자의 가장 기본적인 학습 도구가 되는 것으로 어떤 지식을 어떻게 가르칠 것인가를 포함하고 있기 때문에 그 구성은 매우 중요하다. 따라서 본 연구에서는 컴퓨터 과학을 인력 양성을 위한 중요한 학문으로 인식하고 정보 교육의 활성화를 추진하여 실천하고 있는 영국의 교과서를 분석하고 우리나라에 주는 시사점을 제시하였다.

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Study of Types of Questions Presented in Software and Robot Units of 2015 Revised Elementary School Practical Curriculum and Development of CT Trigger Questioning (2015 개정 교육과정 초등 실과 교과서 소프트웨어와 로봇 단원 발문 분석 및 CT마중발문 개발)

  • OH, Jeongcheol;Jin, Yeongji;Kim, Bongchul;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
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    • v.24 no.3
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    • pp.215-223
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    • 2020
  • The results of the analysis of the 523 questions presented in the six textbooks and SW and robot units in the Blosser four-step classification categories are as follows. First, in the software unit, the analysis results showed that 77.1% were closed questions and 22.9% were open questions. Second, in the robot unit, the analysis results showed that 74.8% were closed questions and 25.2% were open questions. The CT Trigger Question was developed to overcome the limitations of the textbook questions, which were mainly closed questions, and to directly or indirectly induce computational thinking that teachers can utilize according to their educational content and activities.

A Study on the Strategies for Improving the Accessibility of the Korea Digital Textbook based UDL guidelines (UDL 가이드라인에 따른 디지털교과서 접근성 향상 방안 연구)

  • Jang, Sang-Hyun
    • The Journal of Korean Association of Computer Education
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    • v.13 no.3
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    • pp.65-75
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    • 2010
  • Until now, the ICT have played an important role to overcome various limitations in education. The development of ICT has influenced for the changing methods of teaching and learning such as Computer-based education, Internet-based education, e-Learning. Lately, the expectation of educational evironment's changing is due to developing of the ubiquitous computing technology, it's vigorously going to be studying and implementing digital textbook including the ubiquitous features as mobility, intelligence, personality etc. the UDL is well-known as a strategy for teaching and learning using technology in the USA, first, to try understand the UDL, second, recommand the strategies in order to improve accessibility of korean digital textbook.

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The Analysis of 'Software Education' Unit in the Practical Arts Textbooks According to 2015 Revised Curriculum (2015 개정 교육과정에 따른 실과 교과서 '소프트웨어 교육' 단원 분석)

  • Kim, Myeong-nam;Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.23 no.3
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    • pp.255-264
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    • 2019
  • Modern society has become a key factor in determining software competitiveness. Therefore, Korea has required more than 17 hours of software education per year in the actual course subject to the 2015 revised curriculum. In this paper, we analyzed the software related units in 6 kinds of textbooks of elementary school published based on '2015 revised curriculum' and tried to provide basic data for selection of textbooks related to software education in elementary school. As a result of the analysis, the 6 revised textbooks of 2015 appropriately reflected both 'understanding of software', 'procedural problem solving', 'contents of programming element and structure', and I was suggesting appropriate activities. Unit support materials use comics and illustrations to stimulate interest, supplement text, and deepen learning. Four kinds of textbooks provide additional information by presenting reading materials. However, in most textbooks, the proportion of learning using the appendix was low. Although it consists of units focused on knowledge understanding and practice, it can be a textbook that enhances students' interest and participation if they are made of software in daily life, problem solving by procedural thinking, and so on.

An Analysis Study of SW·AI elements of Primary Textbooks based on the 2015 Revised National Curriculum (2015 개정교육과정에 따른 초등학교 교과서의 SW·AI 요소 분석 연구)

  • Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.25 no.2
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    • pp.317-325
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    • 2021
  • In this paper, the degree of reflection of SW·AI elements and CT elements was investigated and analyzed for a total of 44 textbooks of Korean, social, moral, mathematics and science textbooks based on the 2015 revised curriculum. As a result of the analysis, most of the activities of data collection, data analysis, and data presentation, which are ICT elements, were not reflected, and algorithm and programming elements were not reflected among SW·AI content elements, and there were no abstraction, automation, and generalization elements among CT elements. Therefore, in order to effectively implement SW·AI convergence education in elementary school subjects, we will expand ICT utilization activities to SW·AI utilization activities. Training on the understanding of SW·AI convergence education and improvement of teaching and learning methods using SW·AI is needed for teachers. In addition, it is necessary to establish an information curriculum and secure separate class hours for substantial SW·AI education.

국가지원 슈퍼컴퓨팅센터의 발전방향

  • Song, Wi-Jin
    • Journal of Scientific & Technological Knowledge Infrastructure
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    • s.12
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    • pp.104-107
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    • 2003
  • 지식하부구조는 '능력'의 형태를 띠고 있다. 능력은 기본적으로 지식의 형태로 존재하게 된다. 그러나 이 지식은 기초연구 또는 교과서나 설계도와 같은 형식화된 지식만을 지칭하는 것이 아니라 공식언어로는 제대로 표현되지 않는 암묵적인 지식(tacit knowledge)까지 포괄하고 있다. 암묵적인 지식은 일반적으로 기업 특수적 성격을 지니고 있거나 산업 특수적인 성격을 지니고 있다. 암묵적인 지식은 공동의 경험을 지닌 사람들이나 조직들 사이에 공유되는 지식이기 때문이다. 이러한 측면에서 보았을 때, 능력으로서 존재하는 지식하부구조는 특정 산업이나 영역에서 국지성을 지니고 있다고 파악된다.

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