• Title/Summary/Keyword: 컴퓨터네트워크

Search Result 4,224, Processing Time 0.032 seconds

Implementation Plan and Requirements Analysis of Access Control for Cyber Security of Nuclear Power Plants (원전 사이버보안을 위한 접근제어 요건분석 및 구현방안)

  • Kim, Do-Yeon
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.11 no.1
    • /
    • pp.1-8
    • /
    • 2016
  • The Nuclear Power Plants(: NPP) are being protected as national infrastructure, and instrumentation and control(: I&C) systems are one of the principle facilities of the NPP, which perform the protection, control, and monitoring function. The I&C systems are being evolved into digitalization based on computer and network technology from analog system. In addition, the I&C systems are mostly employ the specialized logic controllers which are dedicated for the NPP, but the usage of generalized IT resources are steadily increased. The cyber security issues for the NPP are being emerged due to cyber incidents by Stuxnet and various accidents in the NPP. In this paper, hybrid access control model is proposed which are applicable to I&C system by analyzing the access control requirements specified in regulatory guides. The safety of in-service and under construction of NPP are effectively increased by applying proposed hybrid model.

Development of Educational Model for ICT-based Convergence Expert (ICT 기반의 융합전문가 양성을 위한 교육모형 개발)

  • Ryu, Gab-Sang
    • Journal of the Korea Convergence Society
    • /
    • v.6 no.6
    • /
    • pp.75-80
    • /
    • 2015
  • To train convergence experts ICT infrastructure must be learned IoT use capabilities of things. In this paper, targeted to students that are majoring in computer science, and for the design of the curriculum and the educational model that handles education of operation in general for training IoT-related education for five months to experts of convergence training describe the contents. Course is the basic ability of the process, core competence course, is divided into real-life capability process and on-site training course, was constructed in a total of 10 stages of the process details. Curriculum, it was designed to learn sensing technology, network technology, security, and content production technology. This educational model is utilized for job creation human resource training project of 2015 Ministry of Employment and Labor, it demonstrated the utility to contribute in order to achieve a high completion and the employment rate. Applicable to future university education plans to expand the curriculum, including courses that complement the Java.

Assessment of Implementing Lessons-Learned System to Improve Effectiveness of Intranet at Construction Company (건설정보화의 효율적 활용을 위한 국내 건설업체의 경험지식시스템(LLS) 실태 분석 및 의식조사 연구)

  • Kim, Dae-Young
    • Korean Journal of Construction Engineering and Management
    • /
    • v.7 no.1 s.29
    • /
    • pp.159-167
    • /
    • 2006
  • Better utilization of the knowledge of employees in any organization has long been accepted as a vital component of a corporation's competitiveness. This has been considered even more important in the construction industry due to the dynamic and intermittent nature of construction projects. With the rapid advance of network technologies during the last decade, construction companies quickly shifted their focus of knowledge management to interactive online repositories. However, the efforts of leveraging organizational knowledge has remained fragmented in the construction industry until recent years. In addition, companies have begun to realize that actual returns on this investment in network technologies would be far less than initial expectations if online efforts do not incorporate companies' general offline knowledge management efforts, which are done without the use of computer network. Thus, this paper focused on assessment of implementing current Lessons-Learned Systems at the large construction companies in Korea to provide the foundation for developing a renovated conceptual Lessons-Learned System model.

Real Time simulation programming in Object Oriented Distributed Computing Systems (객체지향 분산 컴퓨팅 시스템에서 실시간 시뮬레이션 프로그래밍)

  • Bae, Yong-Geun;Chin, Dal-Bok
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.2
    • /
    • pp.159-168
    • /
    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the Real Time Simulation Programing(RTSP) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The RTSP scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The RTSP structuring scheme is a syntactically simple but semantically Powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C+ + and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

The Performance Experiments on the Tactical Data Communication over the Legacy Radio Systems (기존 전술 무전기를 이용한 전술 데이터 통신 성능 실험)

  • Sim, Dong-Sub;Kang, Kyeong-Sung;Kim, Ki-Hyung
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.13 no.2
    • /
    • pp.243-251
    • /
    • 2010
  • The military has been putting great efforts into applying data communication on existing voice communication systems being used in NCW(Network Centric Warfare). Data communication will be an effective choice in one of many effort to yield a minimum kill chain, comparing to legacy voice communications, when tactical units conduct their missions. However, the required budget will be enormous, in case of the replacement of a lot of legacy communication systems with new one. As a cost-effective alternative, the tactical data communication systems using the conventional radio systems instead of the development of new radio systems has been proposed. It is mandatory, though, to ensure QoS while maintaining data communication by making use of legacy radio systems already in use. This paper focuses on the performance issues experimented and analyzed for tactical data communication through the legacy radio systems as the first step towards guaranteed QoS. We have conducted various experiments such as the transmission error rate on certain tactical messages, performance evaluation of redundant transfers, the relationship between the transmission frame size and rate of error, the identification of error points in the transmission frame, and techniques to reduce the errors in both hopping and non-hopping modes. As a result of the performance experiments, The adaptive communication module which decides the redundant transmission or the Forward Error Correction(FEC) technique by analyzing channel status and current transmission status(hopping/non-hopping) of the legacy radio should be designed. the FEC technique in non-hopping, and the redundant transmission technique in hopping mode was recommended from the result of experiment with the frame size is 20bytes in non-hopping and 10Bytes frame size in hopping mode.

A Study on Proposal of Emotional expression for Online instant Messenger (온라인 인스턴트 메신저의 감정표현 방법 제안에 관한 연구)

  • Kim, Ju-Yong;Soh, Yeon-Jung
    • 한국HCI학회:학술대회논문집
    • /
    • 2007.02b
    • /
    • pp.48-54
    • /
    • 2007
  • 컴퓨터 네트워크의 발달로 인터넷이 실생활이 되면서, 온라인에서 인스턴트 메신저를 이용한 커뮤니케이션 방식이 확대되고 있다. 이러한 메신저에서는 이모티콘 및 플래시콘 혹은 윙크 등 과 같은 다양한 방식을 통해 감정을 표현할 수 있도록 제안하고 있다. 하지만, 아직까지 온라인의 감정표현은 흥미위주이며, 오프라인의 다양한 감정표현에 비해서 제한적이다 따라서 오프라인에서의 다양한 사용자 감정표현을 온라인에서 표현해 줄 수 있는 새로운 형태의 감성 커뮤니케이션 방법이 필요하다. 본 연구에서는 온라인 인스턴트 메신저의 사용행태 이해를 통해서 사용자들의 요구사항을 파악하고 이를 통해 제안할 수 있는 커뮤니케이션 방법을 모색하고자 한다. 실생활에서 사용자의 감정표현 방법을 바탕으로 온라인 메신저에 적용하여 새로운 감성 커뮤니케이션 방법을 제안하는 연구로, 감정어휘와 표현방법의 사용자 조사를 통해 감정표현 방법에 대한 컨셉을 제안하였다. 우선 메신저 사용 행태와 요구사항 도출을 위한 사용자 FGI를 진행하였다. 사용자 FGI로 얻어진 사용자들의 메신저 사용행태를 통해, 텍스트와 모션을 활용하는 '텍스트콘'을 컨셉 아이디어로 도출하였다. 아이디어에 적용하기 위해 모션을 감정으로 인해 파생되는 행동과 체감각 요소로 구분하였다. 구체적인 표현방법 및 적용 요소를 추출하기 위한 방법으로 온라인 설문조사를 실시하였으며 감정어휘와 표현방법(행동, 체감각)을 추출하였다. 추출된 내용은 '사용자 참여 관찰' 기법을 활용하여, 사용어휘와 행동을 정리하고 구제화하여 그 결과를 '텍스트콘'에 적용하였다. 본 연구는 사용자들이 메신저를 이용한 감정표현에 있어 텍스트를 선호하고 텍스트에 대한 요구사형에 있음을 확인하였으며, 감정표현 컨셉 아이디어 '텍스트콘'을 도출하였다. '사용자 참여 관찰' 기법을 활용하여 기존의 이모티콘으로 대표되는 그래픽 아이콘 중심의 사용자 감정표현 방법을 보조해줄 수 있는 방법으로 실생활에서 사용자가 표현하고 받아들이는 신체언와 행동을 적용하였다는 것에 그 의의가 있다. 또한, 감정에 의한 생리적 반응 요소를 외적인 반응과 내적인 반응으로 구분하여, '체감각'이라고 하는 내적반응을 중심표현방법으로 삼아, 기존과는 다른 시각으로 접근할 수 있었다.

  • PDF

Design and Implementation of Dual-Mode SDR Modem Platform (듀얼모드 SDR 모뎀 플랫폼의 설계 및 구현)

  • Yun, Yu-Suk;Choi, Seung-Won
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.33 no.4A
    • /
    • pp.387-393
    • /
    • 2008
  • In this paper, we present an SDR (Software Defined Radio) handset modem platform which supports communication systems such as HSDPA (High Speed Downlink Packet Access), and WiBro (Wireless Broadband Portable Internet). The proposed SDR platform employs DSPs (Digital Signal Processors), FPGAs (Field Programmable Gate Arrays), and microprocessors in such a way that the various communication functions like HSDPA and WiBro can be programmed and downloaded to the hardware platform. The proposed SDR platform can be used for functional verification of the physical layers of the mobile handset system in the mobile communication network. We first demonstrate the receiving structure of the physical layer of the HSDPA and WiBro system. Then, the hardware implementation of the proposed SDR platform is shown with functions and optimized signal flows required at each mode. Finally, the link performance of each mode operating on the proposed SDR platform is presented through the internal loopback tests with the test vectors. The experimental performance has been compared with the computer simulation results.

A Exploration of Web-Based Collaborative Learning for the Gifted Education on Mathematics : Web-Based Structural Communication (수학 영재교육에 있어 웹 기반 협동학습의 적용 가능성 탐색 : 웹 기반 구조적 의사교류법을 중심으로)

  • 박은영
    • Journal of Gifted/Talented Education
    • /
    • v.11 no.3
    • /
    • pp.45-68
    • /
    • 2001
  • The Gifted need the constructivist loaming environments that reflect his or her cognitive and affective characteristics and needs to exert their potential fully. 'Structural Communication'was designed to encourage creative thinking in learners, allowing them to create an understanding of a topic, not simply memorize facts. It is considered in line with constructivist philosophy and cognitive paradigms. The major purpose of this study is to explore 'Web-Based Structural Communication'program to embody the collaborative loaming based on constructivism. It was applied on high school $2\times2$ matrix teaming for the gifted students. Recently developed computer technology, emerging network facilities, and internet enable us to extend the usefulness and efficiency of 'Structural Communication’Especially web provides not only the discussion environment that is free from space and time constraints and characteristics of leasers, but also the experiences of knowledge construction through the collaborative learning. Through the 'Web-based Structural Communication', the gifted will be able to argue, persuade and share their unique ideas and gradually elaborated ill-structured ideas. The gifted will escape from the tunnel vision of the early time and have multiple perspectives that are more objective and logical. As the result, the gifted are expected to acquire the effect of 'the Zone of Proximal Development'that Vygotsky advocated.

  • PDF

Malware Behavior Analysis based on Mobile Virtualization (모바일 가상화기반의 악성코드 행위분석)

  • Kim, Jang-Il;Lee, Hee-Seok;Jung, Yong-Gyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.15 no.2
    • /
    • pp.1-7
    • /
    • 2015
  • As recent smartphone is used around the world, all of the subscribers of the mobile communication is up to 47.7% about 24 million people. Smartphone has a vulnerability to security, and security-related incidents are increased in damage with the smartphone. However, precautions have been made, rather than analysis of the infection of most of the damage occurs after the damaged except for the case of the expert by way of conventional post-countermeasure. In this paper, we implement a mobile-based malware analysis systems apply a virtualization technology. It is designed to analyze the behavior through it. Virtualization is a technique that provides a logical resources to the guest by abstracting the physical characteristics of computing resources. The virtualization technology can improve the efficiency of resources by integrating with cloud computing services to servers, networks, storage, and computing resources to provide a flexible. In addition, we propose a system that can be prepared in advance to buy a security from a user perspective.

Data Sharing Architecture for an Effective Implementation of Underwater Robot S/W Framework (효과적인 수중로봇 S/W 프레임웍 구현을 위한 데이터 공유구조)

  • Jeong, Soon-Yong;Choi, Hyun-Taek
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.48 no.2
    • /
    • pp.1-8
    • /
    • 2011
  • An underwater robot S/W framework consists of various sub-modules such as sensory data processing module, thruster control module, cognition module and behavior control module. Performance of a robot is determined by not only the efficiency of algorithms used but also effectiveness of their implementations. One most important factor of the effective implementation is the efficiency of data sharing module, as it transmits signals and data between the sub-modules and thus is directly related to the cycles of sensing and control The ideal data sharing module enables immediate access to any data source irrespective of system configurations. In reality, however, there are lots of obstacles including limitation of processing capacity of source modules, delay over network, and scheduling latency of operating systems. The paper proposes a new data sharing architecture and programming models to effectively handle such obstacles in implementation of underwater S/W framework on a small scale distributed computing system.