• Title/Summary/Keyword: 축구로봇

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Development of Attack Intention Extractor for Soccer Robot system (축구 로봇의 공격 의도 추출기 설계)

  • 박해리;정진우;변증남
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.4
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    • pp.193-205
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    • 2003
  • There has been so many research activities about robot soccer system in the many research fields, for example, intelligent control, communication, computer technology, sensor technology, image processing, mechatronics. Especially researchers research strategy for attacking in the field of strategy, and develop intelligent strategy. Then, soccer robots cannot defense completely and efficiently by using simple defense strategy. Therefore, intention extraction of attacker is needed for efficient defense. In this thesis, intention extractor of soccer robots is designed and developed based on FMMNN(Fuzzy Min-Max Neural networks ). First, intention for soccer robot system is defined, and intention extraction for soccer robot system is explained.. Next, FMMNN based intention extractor for soccer robot system is determined. FMMNN is one of the pattern classification method and have several advantages: on-line adaptation, short training time, soft decision. Therefore, FMMNN is suitable for soccer robot system having dynamic environment. Observer extracts attack intention of opponents by using this intention exactor, and this intention extractor is also used for analyzing strategy of opponent team. The capability of developed intention extractor is verified by simulation of 3 vs. 3 robot succor simulator. It was confirmed that the rates of intention extraction each experiment increase.

Speed Control Strategy of Soccer Robot using Genetic Algorithms (유전자 알고리즘을 이용한 축구로봇의 속도 제어 전략)

  • Shim, Kwee-Bo;Kim, Jee-Youn;Kim, Hyun-Young
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.3
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    • pp.275-281
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    • 2002
  • In this paper, in order to make a desired velocity and moving pattern of soccer robot, we Propose the speed control function with several parameters which represent the reflection ratio of distance and angle error etc. These parameter influence on the determining the speed and moving path of soccer robot. And we propose the searching method for these parameters by using genetic algorithms. As a result of finding the optimal parameter, we can move the robot more quickly in accordance with objective under variable environment.

A Robot Soccer Strategy and Tactic Using Fuzzy Logic (퍼지 로직을 적용한 로봇축구 전략 및 전술)

  • Lee, Jeong-Jun;Ji, Dong-Min;Lee, Won-Chang;Kang, Geun-Taek;Joo, Moon G.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.1
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    • pp.79-85
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    • 2006
  • This paper presents a strategy and tactic for robot soccer using furry logic mediator that determines robot action depending on the positions and the roles of adjacent two robots. Conventional Q-learning algorithm, where the number of states increases exponentially with the number of robots, is not suitable for a robot soccer system, because it needs so much calculation that processing cannot be accomplished in real time. A modular Q-teaming algorithm reduces a number of states by partitioning the concerned area, where mediator algorithm for cooperation of robots is used additionally. The proposed scheme implements the mediator algorithm among robots by fuzzy logic system, where simple fuzzy rules make the calculation easy and hence proper for robot soccer system. The simulation of MiroSot shows the feasibility of the proposed scheme.

Behavior Strategies of Robot Soccer Agent by Reinforcement Learning (강화 학습에 의한 로봇축구 에이전트 행동 전략)

  • Choe, So-Ra;Lee, Seung-Gwan;Lee, Young-Ah;Chung, Tae-Choong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.465-468
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    • 2005
  • 강화 학습이란 개체가 동적인 환경에서 시행착오를 통해 자신의 최적 행동을 찾아내는 기법이다. 특히 Q-learning과 같은 비(非)모델 기반의 강화학습은 사전에 환경에 대한 모델을 필요로 하지 않으며, 다양한 상태와 행동들을 충분히 경험한다면 최적의 행동 전략에 도달할 수 있으므로 여러 분야에 적용되고 있다. 본 논문에서는 로봇의 행동을 효율적으로 제어하기 위하여 Q-learning을 이용하였다. 로봇 축구 시스템은 공과 여러 대의 로봇이 시시각각 움직이는 시변 환경이므로 모델링이 상당히 복잡하다. 공을 골대 가까이 보내는 것이 로봇 축구의 목표지만 때로는 공을 무조건 골대 방향으로 보내는 것보다 더 효율적인 전략이 있을 수도 있다. 어떤 상황에서 어떤 행동을 하여야 장기적으로 보았을 때 더 우수한지 학습을 통해 로봇 스스로가 판단해가도록 시스템을 구현하고, 학습된 결과를 분석한다.

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Behavior strategies of Soccer Robot using Classifier System (분류자 시스템을 이용한 축구 로봇의 행동 전략)

  • Sim, Kwee-Bo;Kim, Ji-Youn
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.4
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    • pp.289-293
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    • 2002
  • Learning Classifier System (LCS) finds a new rule set using genetic algorithm (GA). In this paper, The Zeroth Level Classifier System (ZCS) is applied to evolving the strategy of a robot soccer simulation game (SimuroSot), which is a state varying dynamical system changed over time, as GBML (Genetic Based Machine Learning) and we show the effectiveness of the proposed scheme through the simulation of robot soccer.

An Automatic Setting Method of Control Parameters for Robot Soccer (로봇축구를 위한 제어변수의 자동설정 방법)

  • 박효근;이정환;박세훈;박세현
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.599-602
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    • 2004
  • In this paper, an automatic setting method of control parameters for robot scorer is proposed. First we acquisited some local image lesions including robots and ball patch, and sampled the regions to RCB value. Edge operator is applied to get magnitude of gradient at each pixel. Some effective patch regions can be detected by magnitude of gradient, and YUV value at each pixel in patch lesions can be obtained. We can determine control parameters of robot soccer using luminance component of YUV. The proposed method is applied to robot soccer image to detect initial patch value and get control parameters adaptively in light variation.

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본능ㆍ직관ㆍ이성 알고리즘을 이용한 축구로봇의 제어특성

  • 이대훈;최환도;하성윤;김중완
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.975-978
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    • 2003
  • This paper presents an artificial intelligent model for a soccer robot. We classified soccer robot as artificial intelligent model into three elemental groups as instinct, intuition, reason. Instinct is responsible for keeping the ball, driving or rushing toward the ball. This is very simple fundamental action without regard to associates and enemies. Intuition contributes to the fast/slow moving and simple basic turing to get near to the ball and to make a goal noticing associates and enemies. Reason is the most intelligent part. The law of reason is not simple relatively with instinct and intuition. We also compared nerve system and muscles of human being model with controller and motor of physical soccer robot model individually. We had designed several algorithms and made programs th investigate effects and control soccer robot.

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A study on the Minimum-Time Path Decision of a Soccer Robot using the Variable Concentric Circle Method (가변 동심원 도법을 이용한 축구로봇의 최단시간 경로설정에 관한 연구)

  • Lee, Dong-Wook;Lee, Gui-Hyung
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.9
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    • pp.142-150
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    • 2002
  • This study describes a method of finding an optimal path of a soccer robot by using a concentric circle method with different radii of rotation. Comparing with conventional algorithms which try to find the shortest path length, the variable concentric circle method find the shortest moving time. The radius fur the shortest moving time for a given ball location depends on the relative location between a shooting robot and a ball. Practically it is difficult to find an analytical solution due to many unknowns. Assuming a radius of rotation within a possible range, total path moving time can be calculated by adding the times needed for straight path and circular path. Among these times the shortest time is obtained. In this paper, a graphical solution is presented such that the game ground is divided into 3 regions with a minimum, medium, and maximum radius of rotation.

A Hierarchical Motion Controller for Soccer Robots with Stand-alone Vision System (독립 비젼 시스템 기반의 축구로봇을 위한 계층적 행동 제어기)

  • Lee, Dong-Il;Kim, Hyung-Jong;Kim, Sang-Jun;Jang, Jae-Wan;Choi, Jung-Won;Lee, Suk-Gyu
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.9
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    • pp.133-141
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    • 2002
  • In this paper, we propose a hierarchical motion controller with stand-alone vision system to enhance the flexibility of the robot soccer system. In addition, we simplified the model of dynamic environments of the robot using petri-net and simple state diagram. Based on the proposed model, we designed the robot soccer system with velocity and position controller that includes 4-level hierarchically structured controller. Some experimental results using the stand-alone vision system from host system show improvement of the controller performance by reducing processing time of vision algorithm.