• Title/Summary/Keyword: 참여적 차원

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The Effect of the Participative Leadership on Creative Behavior - Focusing on Unidimensional and Multidimensional Mediating Effects of Psychological Empowerment - (참여적 리더십이 창의적 행동에 미치는 영향 - 심리적 임파워먼트의 단일차원과 다차원 매개효과를 중심으로 -)

  • Tak, Je-Woon;Shin, Je-Goo
    • Management & Information Systems Review
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    • v.36 no.5
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    • pp.61-83
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    • 2017
  • The purpose of this study is to investigate the mediating effects of psychological empowerment between participative leadership and creative behavior. Especially, it aims to analyze the unidimension and multidimension of psychological empowerment in an integrated manner, and to suggest effective practice of participative leadership together with theoretical and methodological implications. In this study, the dependent variable was measured separately with time lag as a method to solve the common method bias that can be shown by the self-report type survey method, and positive emotions and negative emotions expressing emotional states in job situations were employed as control variables along with rank. A total of 283 questionnaires were collected from employees who work for companies in various industries with more than 300 domestic employees. SPSS PROCESS macro program('model 4') was used for statistical analysis. Results, First, the full mediation effect of psychological empowerment(unidimension) was confirmed in the relationship between participative leadership and creative behavior. Second, the analysis of the multidimension of psychological empowerment revealed the full mediating effect of meaning, self-determination, and impact, and the mediating effect of competence was not significant. Third, as a result of comparing the mediating effects of unidimension of psychological empowerment and the mediating effects of multidimension, the magnitude of mediating effect of unidimension was found to be much greater than mediating effect of multidimension. And The magnitudes of the three multidimensional mediating effects were similar. This is a case in which the motivational model of participative leadership revealed in the overseas study is proven in the domestic management environment and is significant in that it is the basis of future research. Based on the results of the empirical studies, the implications and limitations of the study and future research directions are presented.

An Examination of Factors Influencing Continuous Participation Intention of Online Childrearing Community : Focusing on Moderating Effect of Self-Monitoring (온라인 육아 커뮤니티의 지속적 참여 의향에 영향을 미치는 요인 분석: 자기감시성의 조절 효과를 중심으로)

  • Lee, Sungjoon
    • The Journal of the Korea Contents Association
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    • v.21 no.8
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    • pp.526-536
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    • 2021
  • This study looked at what factors lead to continuous participatory intention of online childrearing community. Trust, reciprocity and perceived security from the perspectives of community attributes and reputation motivation, information motivation, enjoyment motivation and self-monitoring from the users' perspectives were conceived as determinants that might have influences on continuous participatory intention of online childrearing community. It were also empirically tested whether they affect continuous participatory intention of online childrearing community. The moderating effect of self-monitoring was examined, too. In order to collect data, online questionnaires were conducted to women whose ages were 20-49 years old and joined online childrearing community. Their responses were analyzed with a regression analysis. The findings showed that trust, reciprocity and information motivation have influences on continuous participatory intention of online childrearing community. The moderating effect of self-monitoring between reciprocity and continuous participatory intention was also found.

A Study on Changed Experience of Community Organizing Members in Community Service Center -Social Constructive Analysis Focusing Neighbourhood and Community Organizing Model- (지역사회복지관 주민조직의 참여자 변화과정 연구 - 근린지역사회조직화(Neighbourhood and Community Organizing) 모델의 사회 구성주의적 해석 -)

  • Ahn, Gi-Doek;Park, Seung-Hee;Jeong, Sol
    • Korean Journal of Social Welfare
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    • v.64 no.1
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    • pp.5-30
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    • 2012
  • This study was carried out to understand the mean of neighbourhood and community organizing model on lived experiences of their organizing and members which had changed. The methods of collecting data was progressed in depth interview. According to study questions and analysis challenges based on theory, we analyzed texts. outcome of study we understood experiences of their organizing and members which had changed. In changing phases of organizational dimension, meaning of 'the discovery of the community problem' was extracted. In this time, organization's members set the goal and experience qualitative and quantitative changes of organization. On the other hand, changing phases of individual dimension were followed, which are 'escaping from locked life', 'reconstruction of self image', 'reconstructing the meaning of both family and self-concept' as well as 'reconstructing the meaning of both neighbourhood and self-concept'. Conclusively, we suggested practical implication, which might increase the effect of neighbourhood and community organizing model.

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Distributed Virtual Reality Service System Supporting Progressive Data Transmission (점진적 데이터 전송을 지원하는 분산 가상현실 서비스 시스템)

  • 황상훈;황대훈
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.11a
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    • pp.19-24
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    • 2000
  • 웹에서 3차원 인터페이스를 제공하는 가상현실 공간을 구축하기 위해 VRML이 등장하였다. 또한 웹과 가상현실을 접목하고자 하는 과정에서, 3차원 가상환경을 사용자들이 네트워크를 통해 서로 공유하며 실시간으로 서로의 움직임을 인지하고 의사 전달을 하며 공동 작업을 수행하기 위한 분산 가상현실이라는 분야가 등장하였으나, 아직까지 실세계와 유사한 분산 가상현실을 지원하지 못하고 있는 실정이다. 이에 본 논문에서는 YRML 언어로 표현된 3차원 가상공간을 분할하여 관리하기 위한 가상세계 서버와 참여자들간의 상호작용 이벤트를 중계하고 공간 데이터를 클라이언트에 전송하기 위한 중계 서버, 기리고 이들 서버와 통신하는 가상세계 클이언트를 설계하였다. 특히 본 시스템에서는 가상공간을 분할증간 단위로 세분하여 이 단위로 서버가 클라이언트에게 전송하는 방법을 제시하였으며, 아바타의 행위 정보를 타 참여자에게 전송 분할공간 개념을 이용하여 같은 분할공간에 속한 참여자에게만 전송함으로서 불필요한 통신 부하를 줄이고 사용자 네비게이션 환경을 개선하였다.

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A Systematic Review of The Health Promotion for Workers; Participatory Action Research and Community Based participatory Research (근로자의 건강증진에 대한 체계적 문헌고찰 참여적 실행연구와 지역사회기반 참여연구 중심으로)

  • Hwang, Won Ju;Ha, Ji Sun;Jo, Hyun Hee
    • Journal of the Korea Convergence Society
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    • v.9 no.12
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    • pp.459-466
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    • 2018
  • This study investigated a systematic literature review on local and international literatures focusing on Participatory Action Research(PAR), Community Based Participatory Research(CBPR) in workplace and community. Eighty percent of the 10 studies reviewed included research involving health professionals, community networks, workers, and university researchers. Health promotion programs varied from health and safety awareness, smoking cessation, diabetes management, physical activity, self-efficacy enhancement, cardiovascular disease, musculoskeletal disorders and mental health. PAR, CBPR are required to participate actively in research through community collaboration to promote health. We can solve problems at the community level. And identified sustainable effects when developing and implementing a health promotion program. PAR and CBPR are expected to continuously pursue change by adjusting the scope of individuals, organizations, communities, and institutional dimensions. They are also expected to be implemented for workers in the various workplace.

4D CAD Drawings based on Marker-based Augmented Reality (마커 기반 증강현실 4D CAD 도면)

  • Kim, Hongjo;Kim, Changyoon;Jeong, Hoyoung;Ha, Sooji;Kim, Kinam;Kim, Hyoungkwan
    • Korean Journal of Construction Engineering and Management
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    • v.16 no.4
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    • pp.30-40
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    • 2015
  • Two-dimensional drawings are widely used as a communication tool in the construction industry, but they are still hard to be understood by engineers with less experience. A four dimensional CAD drawing is presented based on marker-based augmented reality, for visual assistance, detailed information, and prevention of misunderstanding among users. The developed drawing enables the users to easily understand its contents through the functions augmenting components, providing detailed construction information, and simulating construction process, using the marker in a 2D drawing. A questionnaire-based survey validates the capability of the developed drawing that it improves inexperienced engineers' understanding of the drawings.

A Study on the Social Effects of Local Living Culture Activities in Daejeon (지역 생활문화활동의 사회적 효과에 관한 연구 : 대전광역시를 중심으로)

  • Lim, Jaehyun;Han, Sangheon
    • 지역과문화
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    • v.6 no.3
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    • pp.55-77
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    • 2019
  • This study analyzed social effects of participating in living culture activities for Daejeon citizens. The social effects were set to creativity and self-esteem at the individual factor and community involvement and exchange at the social factor, this effects were tested by the method of participation in living culture activities. We used SPSS 22 to analyze this effects, factor analysis, analysis of variance, and logistic regression analysis were used. The results showed that participation in lecture programs increased the effects of community involvement and exchange at the social factor. Participation in the club activities showed a decrease in creativity, and further analysis of the club activities was necessary. Participation in cultural art events increases self-esteem. Participation in performances and exhibitions of cultural art events increased creativity. Through these analysis results, first, development of living cultural programs to improve the characteristics of local residents and community of village culture. Second, revitalization through support of various community club activity programs. Third, support for the formation of village cultural community through exchange and cooperation between local Culture and Art Activists and local residents. Fourth, development and expansion of living-oriented and generation-integrated living cultural programs for young and old generations.

Design and Implementation of A 3D Virtual Environment Engine for Collaboration (다중 사용자의 공동 작업을 위한 3차원 가상 환경 기반 설계 및 구현)

  • 김종석;이진상;최윤철
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.441-446
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    • 2001
  • 본 논문에서는 다중 사용자간의 상호 작용과 공동 작업을 가능하게 하는 3차원 그래픽 기반의 가상 현실 시스템 모듈의 설계에 관하여 제안하였다. 본 논문에서 제안하는 시스템은 3차원 가상 공간을 기반으로 하여 네트워크를 통한 다중 사용자의 참여와 참여자간의 인터렉션을 가능하게 하는 기반 시스템이라고 할 수 있다. 본 시스템은 클라이언트-서버 모델을 기본으로 하여 구성되었으며, 인증/보안, 분산 처리, 데이터베이스, 객체와 지역관리, 전송 데이터 압축, 동적인 Scene Graph 구성 등 여러 가지 세부 모듈이 복합적으로 사용되었다. 개발된 시스템은 3차원 가상 공간상에서 자신의 아바타를 자유롭게 조작, 네비게이션할 수 있으며, 다른 사용자들의 움직임을 실시간으로 관찰할 수 있다. 향후, 시스템에 여러 가지 모듈을 추가하여 확장하게 되면 교육, 다중 사용자들의 공동 작업, 게임, 3차원 기반의 커뮤니티 형성 등 다양한 분야에 응용될 수 있을 것이다.

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The Effects of Service Factors of Electronic Catalogue Systems on User Satisfaction (전자카탈로그 시스템의 서비스 요인이 사용자만족에 미치는 영향)

  • Ko, Il-Sang;Choi, Su-Jeong;Kim, Jeong-Hee
    • The Journal of Society for e-Business Studies
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    • v.12 no.3
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    • pp.107-131
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    • 2007
  • Due to an increase of the importance of E-catalogue on electronic commerce, E-catalogue systems have been prevailing for their production and efficient management around Web environment. In this study, we categorize service factors off-catalogue systems into three aspects contents-providing, user participation, and system management, and we measure their impacts on user satisfaction. The results of the study show that richness, design, trust, interaction, function of transaction management, system extensibility, system stability, and security have been found out to be significant factors to affect user satisfaction.

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Empathy With Music From a Selfobject Perspective (음악공감경험 분석: 자기대상(selfobject) 개념을 중심으로)

  • Choi, Jin Hee;Chong, Hyun Ju
    • Journal of Music and Human Behavior
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    • v.18 no.2
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    • pp.1-17
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    • 2021
  • Using Kohut's selfobject perspective as a foundation, this qualitative study explored the empathy with music and analyzed the empirical meanings in relation to 'Mirroring selfobject need', 'Idealized selfobject need', and 'Twinship selfobject need'. The participants included 13 music therapy graduate students who took part in individual interviews about their musical experiences. The interviews were recorded, transcribed, and analyzed via content analysis. As a result, seven categories with 16 meaningful concepts emerged under three dimensions: Gratification of selfobject need for mirroring, gratification of selfobject need for idealization, and gratification of selfobject need for twinship. Participants described experiencing unconditional understanding and acceptance from music, feeling stronger and safer in music, and being identified with and connected to music. These findings suggest that participants continuously gratify their selfobject needs by expanding the self and empathizing themselves through music. This study in significant in that it is the first qualitative study to analyze participants' musical experiences from Kohut's selfobject perspective.