• Title/Summary/Keyword: 지형 생성

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Analysis of Digital Terrain Model Display by Comparison of GIS Shaded Relief and Rendering (GIS 음영기복과 렌더링의 비교에 의한 수치지형모형의 표현 분석)

  • Lee, Hyung-Seok
    • Journal of the Korean Association of Geographic Information Studies
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    • v.9 no.1
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    • pp.127-136
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    • 2006
  • Shaded relief is used in the analysis of digital terrain model, but accurate shadow zone has not been affirmed on account of idea only shadow of terrain that would be in shadow are shaded. This study is to analyze each display difference of a digital terrain model by grasping the shadow characteristics of terrain and comparing shaded relief function used terrain display of GIS with a rendering technique. After terrain with road in subject area is selected and created to digital terrain model of TIN, shaded relief and rendering according to altitude and azimuth of the sun at 9:00 am and 3:00 pm is applied. As the results, only backward portions of the terrain that is in shadow from the sunlight are shaded in case of shaded relief. The rendering created the shadow, which is cast by terrain features. By these mutual comparison, this study represented data for understanding of shaded relief. And it is expected that the rendering method could be used to analyze sunshine influence.

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Evaluation of Spatial Characteristic of Wind Corridor Formation in Daegu Area using Satellite Data (위성자료를 활용한 대구지역 바람길생성의 공간적 특성평가)

  • Jung, Eung-Ho;Kim, Dae-Wuk;Ryu, Ji-Won;Cha, Jae-Gyu;Son, Kyung-Su
    • Journal of the Korean Association of Geographic Information Studies
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    • v.11 no.2
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    • pp.73-84
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    • 2008
  • This study has conducted the survey Daegu area on the evaluation of the wind generation by the spatial geograph conditions and according to the elements that practically affecting the generation of the wind. Because the elements affecting the wind generation are very diverse and interrelated, it is very important to secure accurate fundamental datas. For getting these datas, by applying satellite images to the study, more accurate datas were collected and the result of study is summarized as follows First of all, it has been acknowledged that due to the Daegu,s geographic features, there are a lot of areas with high wind generation, but most of these areas have been distributed in the outskirts of the city, where as in the areas wind generation is relatively very low in the urbanized areas, which indicate that the spatial unbalance is very high. And what is more of wind generation in certain areas where places spatially connected to the urbane district, show very low wind generations, and its influenced range become limited. From this fact, it can be estimated that the effects of the wind corridor coming into the urban district will be reduced. And also through this study, it could be verified that there are ample possibility of applying the satellite data as a means of building up the spatial data for evaluation of formation of the wind corridor.

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Improvement of DEM Accuracy Using by the Topography Classification in Urban Area (도심지역의 지형분류를 통한 DEM의 정확도 향상)

  • Lee, Hyun-Jik;Lee, Sung-Ho;Kim, Jung-Il;Kim, Hyun-Tae
    • 한국지형공간정보학회:학술대회논문집
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    • 2002.11a
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    • pp.81-92
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    • 2002
  • 일반적으로 수치사진측량시스템을 통해 도심지역에서 자동으로 DEM을 추출하는 경우 해석도화원도에서 추출하는 DEM에 비하여 정확도가 크게 저하되어 도심지역에 대한 정사투영영상 생성이나 정사투영영상을 이용한 수치지도 제작시 품질저하의 요인이 되고 있다. 따라서 본 연구는 수치사진측량기법을 이용한 도심지역 지형공간정보 생성시 정확도에 영향을 크게 미치는 도심지역 DEM의 정확도를 향상시키는데 목적이 있다. 본 논문의 수행결과, 수치사진측량기법을 이용하여 도심지역에 대한 DEM 추출시 대상지역에 대한 지형분류를 통한 DEM추출방법을 적용하여 도심지역에 대한 DEM의 정확도를 향상시킬 수 있었다.

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Techniques for Measuring 3-D Positional Data of Terrain Features from Digital Satellite Imagery (위성영상을 이용한 지형지물 3차원 대지좌표 측정 기법)

  • 조봉환;박완용;고진우
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.14 no.2
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    • pp.189-197
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    • 1996
  • Digital Elevation Model, Ortho-image, and 3-D positional data of terrain features are indispensable elements for producing 3-D image information. In this research, digital pbotogrammetric studies were conducted to measure the 3-D positional data on high performance computer systems in order to replace analytical stereo-plotter-oriented tasks with those of digital workstations. Especially, technical approaches to measure these data on stereo workstation were developed and then the results were applied on SPOT satellite images. As the result of this study, the possibilities of the proposed technologies were tested and proved based on the ap-plication of the digital photogrammetric processes to extract 3-D ground coordinates of terrain features from digital satellite imagery.

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A Study on the Terrain Analysis using TIN & GRID-Based Digital Terrain Model (TIN과 GRID기반의 수치지형모델을 이용한 지형분석에 관한 연구)

  • 윤철규
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.16 no.1
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    • pp.67-74
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    • 1998
  • This paper performed terrain analysis using DTM(digital terrain model) with TIN/ GRID structure on PC environment. Contour layer from 1:5,000 scale map was used to produce DTM. DTHs were produced with and without considering breakline for each data structure. Processing time, file size, mean elevation and standard variation were analyzed for each DTM. slope map, aspect map were analyzed for grid structure with consideration of TEX>$5\times{5m},\;l0\times{10m},\;15\times{15m},\;l0\times{30m},\;45\times{45m},\;60\times{60m}$ cell size respectively. The results suggest following; The incorporation of breakline does improve mapping accuracy for highly disturbed landscape, Mean elevation doesn't increase as the grid size increases, while processing time, storage room is significantly lessened. Thus, the optimal grid size must be determined in advance for efficient application. slope decreases, while aspect increases as grid size is increasing.

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An Efficient Generation of Walking and Running Motion on Various Terrains (다양한 지형에서의 걷기와 달리기 동작의 효율적 생성)

  • Song Mi-Young;Cho Hyung-Je
    • The KIPS Transactions:PartB
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    • v.13B no.2 s.105
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    • pp.187-196
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    • 2006
  • In 3D animation most people adjust the moving motion of their characters on various terrains by using motion data acquired with the motion capture equipment. The motion data can be used to present real human motions naturally, but the data must be captured again to apply to the different terrains from those given at acquiring mode. In addition, there would be a difficulty when applying the data to other characters, in that case the motion data must be captured newly or the existing motion data must be heavily edited manually. In this paper we propose a unified method to generate human motions of walking and running for various terrains such as flat plane, inclined plane, stairway and irregular face. With these methods we are able to generate human motions controlled by the parameters : body height, moving speed, stride, etc. In the proposed methods, the positions and angles of joint can be calculated by using inverse kinematics, and we calculate the trajectory of the swing leg and pelvis according to the cubic spline. With these methods we were presented moving motions using a model of a human body.

백룡굴의 성인과 2차생성물에 관한 동굴지형학적 고찰

  • 서무송
    • Journal of the Speleological Society of Korea
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    • v.3 no.3
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    • pp.1-6
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    • 1978
  • 20세기 과학문명은 지구표면에 인적말답의 지역을 거의 없게 하였다. 그러나 아직도 뜻있는 탐험대상으로서 우리들의 흥미와 학구열을 자극하는 공간이 남아있으니, 그것이 바로 해저지형과 지하에 비장된 동굴현상인 것이다.(중략)

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Generation of Progressively Sampled DTM using Model Key Points Extracted from Contours in Digital Vector Maps (수치지도 등고선의 Model Key Point 추출과 Progressive Sampling에 의한 수치지형모델 생성)

  • Lee, Sun-Geun;Yom, Jae-Hong;Lim, Sae-Bom;Kim, Kye-Lim;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.6_2
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    • pp.645-651
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    • 2007
  • In general, contours in digital vector maps, which represent terrain characteristics and shape, are created by 3D digitizing the same height points using aerial photographs on the analytical or digital plotters with stereoscopic viewing. Hence, it requires lots of task, and subjective decision and experience of the operators. DTMs are generated indirectly by using contours since the national digital maps do not include digital terrain model (DTM) data. In this study, model key points which depict the important information about terrain characteristics were extracted from the contours. Further, determination of the efficient and flexible grid sizes were proposed to generate optimal DTM in terms of both quantitative and qualitative aspects. For this purpose, a progressive sampling technique was implemented, i.e., the smaller grid sizes are assigned for the mountainous areas where have large relief while the larger grid sizes are assigned for the relatively flat areas. In consequence, DTMs with multi-grid for difference areas could be generated instead of DTMs with a fixed grid size. The multi-grid DTMs reduce computations for data processing and provide fast display.

A 3-D Visualization Method for Geographical Information based on Contour Lines (등고선을 이용한 자행정보의 3차원 시각화 기법)

  • Han, Jung-Kyu;Baek, Joong-Hwan;Hwang, Soo-Chan
    • Journal of Advanced Navigation Technology
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    • v.5 no.2
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    • pp.123-133
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    • 2001
  • The existing visualization methods using the satellite images or map images require complicated preprocessing stages and a large amount of visual data to represent the 3-D terrain. This paper presents a 3-D visualization method for geographical information, which enables automatic generation of 3-D terrain. It is generated based, on contour information obtained from a numerical map. This paper also introduces a method that resolves the three main problems needed to visualize 3-D terrain from contour lines such as correspondence, tiling, and branching. The virtual contour line is defined to extend a distorted contour line to have a similar shape to the corresponding contour line that is used, to generate 3-D surfaces. It helps that 3-D terrain is represented exactly and in detail.

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MobileMapGen: Mobile Map Application Generator (MobileMapGen : 모바일 맵 응용 생성기)

  • Min, Kyeong-Yoon;Park, Won-Jin;Eum, Doohun
    • Annual Conference of KIPS
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    • 2012.11a
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    • pp.1464-1467
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    • 2012
  • 스마트 폰 사용자 수가 2000만명 이상이 됨에 따라 모바일 맵 서비스에 대한 수요가 급증하고 있다. 한편, 모바일 기반의 맵 응용의 개발을 위해선 WINDEV Mobile 17과 같은 유료 개발 환경이 있지만 자동화 지원 경도가 미약하여 맵 응용의 생산성이 떨어지고 유지 보수 기간도 많이 소요된다. 우리가 설계하고 구현한 MobileMapGen은 GoogleMaps API를 사용하며 서버 측을 위해 CMS(Content Management System)인 Drupal 환경에 사용 가능 한 모듈들을 생성하고 클라이언트 측엔 iOS 앱을 생성해 맵 응용에 대한 생산성을 향상시켜 준다. 맵 컨텐츠와 그와 연관된 컨텐츠들을 함께 제공하는 모바일의 맵 응용 생성기인 MobileMapGen과 달리 WINDEV Mobile 17, MobilForms, 그리고 VisualStudio.NET는 맵 인터페이스를 지원하지 않거나 위치 정보 형태만을 표시한다. 그렇기 때문에 사용자가 원하는 지형/지물 컨텐츠 타입을 생성하거나 맵 상에 표시하고 관심의 대상인 지형/지물과 연관된 컨텐츠들을 검색할 수 없다.