• Title/Summary/Keyword: 지식 공간

Search Result 907, Processing Time 0.03 seconds

A Teaching-Learning Model for Cultivating Consciousness of Information and Communication Ethics by the Establishment of Ego Identity on Cyberspace (사이버 공간상의 자아정체성 확립을 통한 정보통신윤리 의식 함양 교수-학습 모형)

  • Sin, Mi-Jin;Lee, Jae-Woon;Kim, Seong-Sik
    • The Journal of Korean Association of Computer Education
    • /
    • v.9 no.3
    • /
    • pp.97-107
    • /
    • 2006
  • The deviant behaviors on cyberspace in Korea are increased recently because of the unbalanced development between the social ethics and the technological improvement on information and communication technology. To overcome this, educations on information and communication ethics are executed in school. However most of the educations is to deliver the knowledge on the disfunction of informationization and rules of netiquette without the analysis of the psychological characteristics on the cyberspace. Therefore, educations on information and communication ethics, in which the changes of social behaviors and value attitude are essential, is ineffective by making the students as passive and enervated users. In this research, we developed a teaching-learning model for cultivating consciousness of information and communication ethics by the establishment of ego identity on cyberspace and then proved the effectiveness by the experiment in school. Students can raise their abilities on active dealing with the given situation and context according to this teaching-learning model.

  • PDF

An Efficient Range Search and Nearest Neighbor Search Algorithm for Action Parts of Active Systems in Sparse Area (능동 시스템에서 위치관련 액션 수행을 위한 희소공간 공간객체의 효율적인 영역질의와 최근접질의)

  • Kim, Jung-Il;Hong, Dong-Kweon
    • The KIPS Transactions:PartD
    • /
    • v.8D no.2
    • /
    • pp.125-131
    • /
    • 2001
  • Various kind of disasters happens in our society. Most of them require immediate treatment to save life or to protect valuable products. When an accident happens in a place, it is reported to the headquarter of emergency measures system. According to the nature of accident several treatments orders are transmitted to the related authorities. In this paper, we introduce an intelligent emergency measures system that uses trigger mechanism of active databases. The system responds to various events spontaneously without intervention of mankind by triggering proper rules. The most important part of an action in the system is the capability of searching places to apply adequate treatments quickly. We have developed a new method for range queries and nearest neighbor queries which utilize the z-ordering technique to get fast responses. Those new methods are further extended to handle more realistic actual distance of road among positions.

  • PDF

A Qualitative Evaluation Research on the Relationship Between Creative Thinking and an Infinite Creative Space Program (공공도서관 무한창조공간 프로그램과 창의성간의 관계에 대한 평가 연구)

  • Noh, Younghee;Kang, Jung-A;Jung, Eun-Ji
    • Journal of Korean Library and Information Science Society
    • /
    • v.46 no.2
    • /
    • pp.71-111
    • /
    • 2015
  • This study developed a program suitable for operating an infinite creative space within the public library, and analyzed the effect of promoting participants' creativity through a trial run of the program. To do this, we operated a "picture book making activities" program in the infinite creative space of J library located in Chungbuk. This program was performed for 18 elementary students in grades 3-6. Torrance TTCT (The Torrance Tests of Creative Thinking) tools were used in this study to measure the overall creativity. As a result, first, awareness of the importance and interest in environmental science was improved through the whole program process. Second, participants' problem-solving abilities improved during the program by having to derive a solution for a given problem through brainstorming. Third, storytelling ability improved after the story-creating elements of the program. Fourth, each participants' creativity was improved through creative activities. Fifth, by publishing the results of creative activities of participants as books, the self-esteem of participating children improved as well.

Design and Implementation of a 3D Pointing Device using Inertial Navigation System (관성항법시스템을 이용한 3D 포인팅 디바이스의 설계 및 구현)

  • Kim, Hong-Sop;Yim, Geo-Su;Han, Man-Hyung;Lee, Keum-Suk
    • Journal of the Korea Society of Computer and Information
    • /
    • v.12 no.5
    • /
    • pp.83-92
    • /
    • 2007
  • In this paper, we present a design and implementation of three dimensional pointing device using Inertial Navigation System(INS) that acquires coordinates and location information without environmental dependancy. The INS measures coordinates based on the data from gyroscope and accelerometer and corrects the measured data from accelerometer using Kalman-Filter. In order to implement the idea of three dimensional pointing device, we choose a three dimensional Space-recognition mouse and use RFIC wireless communication to send a measured data to receiver for printing out the coordinate on display equipment. Based on INS and Kalman-Filter theoretical knowledge, we design and implement a three dimensional pointing device and verified the usability as an input device that can capture a human's move. also, we describe the applicability of this device in ubiquitous computing environment.

  • PDF

Linkage of GSIS and Expert System for Route Selection (노선선정을 위한 GSIS와 전문가체계의 연계)

  • 이형석;배상호;강준묵
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.19 no.2
    • /
    • pp.137-146
    • /
    • 2001
  • Route selection needs the analysis function of GSIS to analyze and manipulate a lot of spatial information efficiently. Therefore, it needs the linkage of system requiring the knowledge and the experience of experts as a method that can estimate each quantitative route for an efficient route selection. In this study, the route selection model through construction and analysis procedure of position information using GSIS were presented, and route selection system linked with expert system was developed. This system is easy to be used and managed for presenting route alignment according to conditions as a graphic user interface environmental window system by applying three tiers based object-oriented method. Using GSIS, the various information required for route selections in database was constructed, the characteristics of subject area by executing three-dimensional terrain analysis was grasped effectively, and the control point through buffering, overlay and location operation was extracted. Three alternative routes between a beginning point and an end point inputted by route selection system were selected. Therefore, the applications of the route selection system are presented by applying this system to the real study area.

  • PDF

Trends and Plans of Subsea Space Creation and Utilization Technology (해저공간창출 및 활용기술 동향과 계획)

  • Taek Hee Han;Hyemin Hong;Sungwon Kim
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
    • /
    • 2021.11a
    • /
    • pp.89-90
    • /
    • 2021
  • Undersea bases built in the deep sea are built in more extreme environments than in space. In addition, it requires the convergence of mechanics, electronics, shipbuilding, meteorology, and diving science, marine physics, chemistry, biology, and geology. Undersea base can be constructed through the fusion of various technologies. The development of extreme technology for undersea construction will be the most advanced technology in each field, and it will be applied to space and other fields, so it will be an opportunity to preempt the latest technology.

  • PDF

Research on the Current Status of Installation and Awareness of Fire Extinguishers and Awareness of Fire Extinguishers (일상생활 환경에서의 소화기 비치 실태와 소화기 인식에 관한 연구)

  • Lee, Wonjoo;Kwon, Shin Young;Lee, Chang-Seop
    • Fire Science and Engineering
    • /
    • v.29 no.6
    • /
    • pp.26-32
    • /
    • 2015
  • The main purpose of this study is to propose a directionfor fire safety education and to discuss the current issues of fire extinguisher training A survey was conducted, and the results show that only 52.1% of homes have a fire extinguisher, whereas over 93% of public and private work places (e.g., schools and businesses) have a fire extinguisher. Approximately 90% of the survey participants had fire extinguisher training experience. However, only 65.8% of the public and private work places conducted fire extinguisher training regularly. 42.5% of survey participants had not been trained in the past year. In the survey result on fire extinguisher knowledge, participants showed a score of 3.95/5.00 for how to use a fire extinguisher and a score of 3.00/5.00 for the meaning of the ABC ratings of fire extinguishers. An independent T-test showed that the "the installation of fire extinguishers in the house" and "regular fire safety education in your group" have influences on the "the knowledge of fire extinguishers" (p < .05).

A Study on the Christian Learning Environmental Arrangement in Church Educational Space (교회 교육공간에 관한 기독교교육적 환경구성)

  • Woo, Ji Yeon
    • Journal of Christian Education in Korea
    • /
    • v.62
    • /
    • pp.313-334
    • /
    • 2020
  • As an element of education, the educational space cannot be separated from the purpose of education. The place of education is not only the passage to deliver actual curriculum, but also the purpose itself that can be accomplished through educational content. That is because the purpose of education cannot be achieved only with instructors, students, curriculum, and methods, but requires a change in the perception of the educational space that represents the goal and the place where it all can be implemented. Nevertheless, the problem that lies with educational space is easy to be overlooked and it has been rather considered as an issue related to the finances or scale of the church. The church educational space gives birth to faith and growth, where spiritual development and experience may occur. However, the reality follows the drawbacks of conventional school classroom arrangements and structures. In addition, even if the church educational space can be arranged according to the needs of its students, it cannot deviate much from the standard uniform format. In particular, the basic environment of church educational space is similar to that of standard school system in terms of arrangement of furniture such as chairs, desks, and its physical structure. As the school system was originally designed and tailored for the purpose of delivering knowledge and standardization, the space for church education must stay away from it. Humans are born and die in a space, where encounter with God also happens. Also, communication with God causes spacial conversion to humans, changing the place of their visitation. So the church educational space must be more meticulously designed and comprehensive than that of school which pursues physical, educational, psychological, social, and artistic purposes because the church educational space pursues the liturgical elements, as well. Therefore, the Christian learning environmental arrangements must seek liturgical elements, which is the major Christian value, by placing Christian artwork or symbols for church visitors. So in this research, I want to stress the role of Christian educational space for spiritual growth and pursue intrinsic and extrinsic changes in learning environment, leading to a greater awareness of the Christian educational space.

Spatio-temporal Graph for Representing Historical Situations in Virtual Reality (가상현실 속의 상황 표현을 위한 시공간 그래프)

  • Park, Jong-Hee;Cho, Kyu-Myoung
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.8
    • /
    • pp.1-12
    • /
    • 2012
  • We develop the Spatio-Temporal Graph to imbue the historical context to the situations in a virtual world, and an ontology to enable a structural description of their elements such as the objects, relationships, and activities. In the time dimension the graph models all the temporal phases of the future besides the past and present in a comprehensive manner, and all the spatial aspects in an intuitive but efficient fashion. The overall architecture composing the Physical Layer, Logical Layer and Conceptual Layer which are integrated according to their interrelations allows events occurring in their corresponding worlds to be simulated in historical context. The S-T Graph could be used both to simulate the situations in the virtual world and to realize the knowledge systems of the virtual inhabitants to be used in judging and evaluating those situations. By adding temporal changes to the multi-layered architecture of our virtual world, this model lays a foundation for maximizing the diversity of situations in the simulation of a virtual world.

Design of Information Appliances Based on User's Preference - in the Case of Information Retrieval Method for Pedestrians' Navigation - (정보기기 디자인에 있어서 사용자의 감성을 고려한 콘텐츠 개발방법 - 보행자의 이동지원을 목적으로 한 감성정보검색을 사례로 -)

  • Kim, Don-Han
    • Archives of design research
    • /
    • v.20 no.3 s.71
    • /
    • pp.203-214
    • /
    • 2007
  • This study proposes an information retrieval method reflecting the user's preferences based on the fuzzy set theory to develop information contents which support pedestrian's navigation. Firstly, the research evaluated subjects' preferences on commercial spaces set to a hypothetical destination. Also it surveyed the causal relationship between the visual characteristics and the emotional characteristics to propose methods of Navigation Knowledge Base (NKB). The NKB was composed of three elements; 1. the correlation model between emotional characteristics, 2. the causal relationship between visual characteristics and emotional characteristics, 3. the transformation model between visual characteristics and the physical characteristics. Secondly, this study classified the pedestrian's destination search into 4 types with his or her preferences and the time conditions limited during navigation. For each type it presented the Destination Search Algorithm (DSA). Finally, the research simulated the destination search in 4 navigation types using NKB and DSA and verified the availability of the information retrieval method reflecting pedestrian's preferences. In conclusion, the proposed information search method will be applied to reflect the user's preferences to develop information appliances.

  • PDF