• Title/Summary/Keyword: 정적 입체시

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Comparison and Correlation between Distance Static Stereoacuity and Dynamic Stereoacuity (원거리 정적 입체시와 동적 입체시의 평가 및 상관관계)

  • Kim, Young-Cheong;Kim, Sang-Hyun;Shim, Hyun-Suk
    • Journal of Korean Ophthalmic Optics Society
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    • v.20 no.3
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    • pp.385-390
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    • 2015
  • Purpose: This study evaluated the static stereoacuity by Distance Randot Stereotest (STEREO OPTICAL. Co., Inc. USA) and the dynamic stereoacuity by three-rods test (iNT, Korea). Criterion and correlation of stereoacuity between both tests and usefulness of two stereotest methods were also evaluated. Methods: For normal adults of 109 (male 61, female 48), mean age of 20.88 (19-32 years) years old, static stereoacuity by using Distance Randot Stereotest at 3 m distance, dynamic stereoacuity by using three-rods test at 2.5 m distance were measured. Results: The mean of distance static stereoacuity was $155.77{\pm}133.11sec$ of arc and the mean of error distance dynamic stereoacuity $11.13{\pm}9.69mm$. With equivalent-conversion stereoacuity of $23.44{\pm}20.96sec$ of arc, there was statistically significant differences (p=0.00) between two dynamic stereoacuity, but correlation was relatively low (${\rho}=0.226$). In the case of dynamic stereoacuity, separated to normal range by criterion of the error distance 20 mm, it showed the error distance of less than 20 mm in 97 subjects(89%) whose average of error distance and conversion mean dynamic stereoacuity were $8.43{\pm}5.10mm$ and $17.68{\pm}10.67sec$ of arc. repectively. The error distance of was equivalent-conversion dynamic stereoacuity 40.99 sec of arc (PD 62 mm basis) was 20 mm. Conclusions: The results of lower correlation between static and dynamic stereoacuity suggest that seterotest should be applied separately to different functions. The results of this study also suggest that Distance Randot Stereotest can be applied to static stereoacuity excluding monocular cues. Three-rods test can be applied to dynamic stereoacuity containing the response of the eye-hand coordination in the daily life of natural vision condition, including the monocular cues. These different approaches canprovide a criterion of the two stereoacuity and parallel use of the two tests would be useful. For dynamic stereoacuity by three-rods test, error distance 20 mm in a normal range of adults can be used as a criteria to get statistical meaning of the results.

Dynamic Visual Acuity and Dynamic Stereoacuity of Athletes and Nonathletes (운동선수와 대학생 남녀의 동체 시력 및 동적 입체시에 관한 비교 연구)

  • Lee, Min-A;Oh, Jae-Man;Jung, Ju-Hyun
    • Journal of Korean Ophthalmic Optics Society
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    • v.14 no.3
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    • pp.43-49
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    • 2009
  • Purpose: The purpose of this study was to obtain the fundamental data of dynamic visual acuity and dynamic stereoacuity. Methods: The subjects were 20 athletes (high school baseball player) and 40 nonathletes (20 male, 20 female). We assessed static visual acuity, dynamic visual acuity, static stereoacuity and dynamic stereoacuity using rotating mirror projection system and computer program. Results: Three groups had similar static visual acuity and static stereoacuity. On the other hand, the dynamic visual acuity and dynamic stereoacuity showed statistically significant differency. The mean dynamic visual acuity for athletes was 174.80${\pm}$28.70 deg/sec, 137.10${\pm}$16.54 deg/sec for male nonathletes and 111.59${\pm}$15.40 deg/sec for female nonathletes. The mean dynamic stereoacuity for athlets was 234.55${\pm}$19.64, 249.05${\pm}$8.86 for male nonathletes and 247.10${\pm}$14.89 for female nonathletes. The group of athletes had better dynamic visual acuity and dynamic stereoacuity. Conclusions: If the result of this study apply to sports, it will be very useful to improve sports performance.

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From Broken Visions to Expanded Abstractions (망가진 시선으로부터 확장된 추상까지)

  • Hattler, Max
    • Cartoon and Animation Studies
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    • s.49
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    • pp.697-712
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    • 2017
  • In recent years, film and animation for cinematic release have embraced stereoscopic vision and the three-dimensional depth it creates for the viewer. The maturation of consumer-level virtual reality (VR) technology simultaneously spurred a wave of media productions set within 3D space, ranging from computer games to pornographic videos, to Academy Award-nominated animated VR short film Pearl. All of these works rely on stereoscopic fusion through stereopsis, that is, the perception of depth produced by the brain from left and right images with the amount of binocular parallax that corresponds to our eyes. They aim to emulate normal human vision. Within more experimental practices however, a fully rendered 3D space might not always be desirable. In my own abstract animation work, I tend to favour 2D flatness and the relative obfuscation of spatial relations it affords, as this underlines the visual abstraction I am pursuing. Not being able to immediately understand what is in front and what is behind can strengthen the desired effects. In 2015, Jeffrey Shaw challenged me to create a stereoscopic work for Animamix Biennale 2015-16, which he co-curated. This prompted me to question how stereoscopy, rather than hyper-defining space within three dimensions, might itself be used to achieve a confusion of spatial perception. And in turn, how abstract and experimental moving image practices can benefit from stereoscopy to open up new visual and narrative opportunities, if used in ways that break with, or go beyond stereoscopic fusion. Noteworthy works which exemplify a range of non-traditional, expanded approaches to binocular vision will be discussed below, followed by a brief introduction of the stereoscopic animation loop III=III which I created for Animamix Biennale. The techniques employed in these works might serve as a toolkit for artists interested in exploring a more experimental, expanded engagement with stereoscopy.

The Effects of Sports Vision Training on Baseball Player's Visual Performance and Baseball Records (스포츠비젼 트레이닝이 시기능 및 야구성적에 미치는 영향)

  • Lee, Min-A;Oh, Jae-Man;Jeong, Ju-Hyun
    • Journal of Korean Ophthalmic Optics Society
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    • v.15 no.1
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    • pp.87-97
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    • 2010
  • Purpose: The purpose of this study is to investigate the effects of sports vision training on baseball player's visual performance and baseball records. Methods: All subjects were 21 males of high school baseball players, and they participated on eight weeks of sports vision training program. Pre- and post- test results were obtained for static and dynamic visual acuity, static and dynamic stereo acuity, distance and near phoria, fusional reserves, near point of convergence, contrast sensitivity, visual-reaction time. Results: Statical analysis indicated significant improvement in most of mentioned visual variables and baseball records (p<0.001). Conclusions: It can be concluded that the sports vision training program improves visual skills of baseball players, which could lead to improvement in the baseball records. Vison training will be a promotor for baseball player to enhance their performance if proper test instruments and training course is supplied.

Scientific Visualization for Underwater Sound Propagation (수중 음파전파의 과학적 가시화)

  • Hahn Jooyoung;Na Jungyul
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.405-406
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    • 2004
  • 지금까지 해양과 해양에서 음향현상의 가시화는 정적이고 평면적이어서 시,공간적으로 끊임없이 변화하고 있는 현상을 이해하는데 어려움이 있었다. 최근에 가상현실에 대한 많은 관심과 연구로 과학적 가시화 기술은 많은 발전을 가져와 그 적용역역을 점차로 넓혀가고 있다. 이에 지금까지 평면적이고 정적이었던 수중에서의 음향현상도 이를 이용하여 구체적이고, 공간적이고 동적인 표출이 가능하게 되었다. 이러한 접근으로 눈에 보이지 않는 바닷속과 그 안에서의 음향현상을 마치 우리가 살고 있는 실제 공간처럼 3 차원적으로 표현 함으로서 해양에서 일어나는 음향현상에 대한 연구/분석의 현실성을 높일 수 있게 되었다. 3 차원 개체로서 입체화 된 음파전달 현상의 가시화로부터 또다른 정보를 얻을 수 있는 가능성에 대해서 검토해 보고자 한다.

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Analysis of Elderly Driver's Visual Function (고령 운전자의 시각적 기능 분석에 관한 연구)

  • Kim, Jung Bok;Hwang, Jeong Hee;Chu, Byoung Sun
    • The Korean Journal of Vision Science
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    • v.20 no.4
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    • pp.505-511
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    • 2018
  • Purpose : This study investigated the visual functions of drivers aged over 65 year olds and drivers aged 50~65 year olds. In addition, difference of visual functions between professional drivers and normal drivers were investigated. Methods : Forty Driver aged over 65 year olds and 67 drivers aged less than 67 year olds were participated. All participants had more than 5 years of driving experiences and had no ocular pathology. Demographic data(gender, job, age, body condition) and visual functions such as contrast sensitivity(CS), stereopsis, glare recovery time and discomfort glare index were measured. Results : Constrast sensivity under photopic condition was higher with bus driver group. In addition, difference of CS at 12cpd and 18cpd were signifcantly different between normal drivers(1.57) and bus drivers(1.70) (p<0.05). There was no significant difference for glare recovery time, despite of trend of longer recovery time with age. Discomfort glare index was significantly different that normal drivers with more than 65 year olds had 3, taxi and truck driver presented almost 5 index score (p<0.05). Conclusion : Analysis of visual function of elderly drivers, it was confirmed that their visual functions decreased with age. Therefore, visual function tests such as CS, discomfort glare index and stereopsis in addition to current available test may need to be considered for drivers aged over 65.

The application of photographs resources for constructive social studies (구성주의적 사회과 교육을 위한 사진자료 활용방안)

  • Lee, Ki-Bok;Hwang, Hong-Seop
    • Journal of the Korean association of regional geographers
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    • v.6 no.3
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    • pp.117-138
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    • 2000
  • This study is, from the view point of constructive social studies which is the foundation of the 7th curriculum, to explore whether there is any viable program and to investigate it by which students, using photo resources in social studies, can organize their knowledge in the way of self-directed thinking. The main results are as follows: If it is a principle of knowledge construction process of constructive social studies that individual construction (cognitive construction) develops into communal construction(social construction) and yet communal construction develops itself, interacting with individual construction, it will be meet the objectives of social studies. In social studies, photos are a powerful communication tool. communicating with photos enables to invoke not only the visual aspects but also invisible aspects of social phenomena from photos. It, therefore, can help develop thinking power through inquiry learning, which is one of the emphasis of the 7th curriculum. Having analyzed photo resources appeared on the regional textbooks in elementary social studies, they have been appeared that even though the importance and amount of space photo resources occupy per page is big with regard to total resources, most of the photos failed to lad to self-directed thinking but just assistant material in stead. Besides, there appeared some problems with the title, variety, size, position, tone of color, visibility of the photos, and further with the combination of the photos. Developing of photo resources for constructive social studies is to overcome some problems inherent in current text books and to reflect the theoretical background of the 7th curriculum. To develop the sort of photo that can realize the point just mentioned, it would be highly preferable to provide photo database to facilitate study with homepage through web-based interaction. To take advantage of constructive photo resources, the instruction is strategized in four stages, intuition, conflict, accommodation, and equilibration stage. With the advancement of the era of image culture, curriculum developers are required to develop dynamic, multidimensional digital photos rather than static photos when develop text books.

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