• Title/Summary/Keyword: 정보기술 교육과정

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A Study on Factors Affecting Users' Satisfaction Level in Using PMP for Learning Purpose (학습목적의 PMP사용자에 대한 만족도 영향요인 분석)

  • Um, Myoungyong;Kim, Mi-Ryang
    • The Journal of Korean Association of Computer Education
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    • v.10 no.1
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    • pp.77-88
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    • 2007
  • More flexible learning models are needed, and learning environments that operate through mobile technologies such as portable multimedia players(PMP) provide useful tools in implementing these learning models. The main attractant of PMP is often their versatility: being able to load and play different formats of video, audio, digital images, and interactive media. In this paper, we investigate the factors influencing the usage and acceptance of the PMP for study, based on the extended version of the Technology Acceptance Model (TAM). Based on data collected from online survey, we show that perceived usefulness, perceived ease of use, flow and perceived enjoyment are the major determinants for users to play PMP for study purpose. Factors, including ease of use, contents-credibility are shown to determine the level of perceived usefulness; additionally, perceived usefulness, ease of use and perceived enjoyment are shown to directly affect the level of flow. Based upon the statistical results, some useful guidelines for developing learning contents are also provided.

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A Study On the Design of Preventive Index of Maritime Accidents (선박사고 예방지수 설계에 관한 연구)

  • Bae, Jun-Ki;Lee, Eun-Bang
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2013.10a
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    • pp.34-36
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    • 2013
  • Despite the fact that navigation technology and educational programs were developed and maritime law has been enforced strictly, the number of maritime accidents has not dropped significantly. In order to reduce traffic accidents at sea, the preventive index for maritime accidents is designed and measured to evaluate and visualize the activities performed. The survey module is composed of preventive domains such as education, engineering, enforcement and information. The index was abstracted from the statistics of maritime accidents causes(2010~2012). It can be evaluated by using the newly developed survey modules. It was found that there is some correlation between the index value and the accident rate of maritime traffic. It is expected that this index will become another useful tool to help prevent maritime accidents.

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Mobile Payment and Operation System for the Local Area Festival (지역 기반 문화축제를 위한 모바일 결제 및 운영 시스템)

  • Park, Kiung;Lee, Jae-Won
    • The Journal of the Korea Contents Association
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    • v.19 no.9
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    • pp.402-410
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    • 2019
  • Local area festivals have grown on a scale for the past 20 years, but have suffered ups and downs. Through the trial and error of the festival operation, problems such as prediction of the number of visitors, planning of event scale, calculation and expansion of sales volume, and management of various participants in the duration were highlighted. To solve, this study designed and developed a mobile payment system and festival operation management system for local scale festivals as a platform operating system of web and app combined. The results of this study presents four basic functions. It includes ticketing management, attendance identification and entrance control, charge of festival currency and use of payments, real-time provision and management of related information, and performance reporting for each role. It was applied to local festivals in practice as to enable local shop owners to participate in advertisements or sponsorships and confirmed their contribution to local commercial market and the revitalization of festivals through this system.

A Case Study of a Play-oriented Block Coding Class (놀이 중심의 블록 코딩 수업 사례 연구)

  • Jung-Yi Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.619-624
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    • 2023
  • As the importance of digital competency education is highlighted, this study is a case study on block coding classes for elementary school students during vacation for the purpose of bridging the information education gap among students. The purpose of this study is to design and operate a play-centered block coding class program and find out if it is effective in improving students' interest. As a result of completing the teaching plan through the second consultation and revision, running the class, and analyzing the change in learning interest of the students through the t-test, the play-oriented block coding class designed in this study was effective in improving students' interest. In addition, it was possible to discover interesting elements such as student-led learning process and immersion through realistic play activities, friendship, collaboration, and communication through group activities. This study is significant in suggesting a plan to increase learning interest for students who are new to coding.

The Advance Study of Human Resource Development Program Object for Community Peoples In information Society. (정보화사회에서 지역주민을 위한 진보적 인간자원개발의 방향성 연구)

  • 정종기
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.2
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    • pp.217-227
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    • 1998
  • This study "The advance Study of human resource development Program Object for community Peoples in Information Society." that is too much important in Information society and IMF times. Human resource development is the process by which a community insures that it has the right number and kinds of peoples, in the right places at the right time, doing the things for which they are economically most useful. In the IMF season, an ever increasing number of cooperations are appointing executive level positions responsible for the re-enpoloyment, advancement, development of teaching, and growth of human resources. As a result, the field is being viewed as an important strategic approach to improved productivity efficiency and profitability in information society. Also, human resource development is a dynamic and evolving field in the world business. Industrial society organizations consist of three types of resources that machines, financial and human but, today have resource of organization that Knowledge, information and idea all include human. Human resource development factors will be consisted of that individual development, career development, motivation, Image making, Orignal idea development orientation and education and management time.ment time.

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Analysis on Types of Scientific Emoticon Made by Science-Gifted Elementary School Students and their Perceptions on Making Scientific Emoticons (초등 과학영재 학생의 과학티콘 유형 및 과학티콘 만들기에 대한 인식 분석)

  • Jeong, Jiyeon;Kang, Hunsik
    • Journal of The Korean Association For Science Education
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    • v.42 no.3
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    • pp.311-324
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    • 2022
  • This study analyzed the types of scientific emoticons made by science-gifted elementary school students and their perceptions on making scientific emoticons. To do this, 71 students from 4th to 6th graders of two gifted science education center in Seoul were selected. Scientific emoticons made by the students were analyzed according to the number and types. Their perceptions on making scientific emoticons were also analyzed through a questionnaire and group interviews. In the analyses for types of text in the scientific emoticons, 'word type' and 'sentence type' were made more than 'question and answer type'. And the majority of students made more 'pun using pronunciation type' and 'mixed type' than other types. They also made more 'graphic type' and 'animation type' than 'text type' in the images of the scientific emoticons. In the analyses for the information of the scientific emoticons, 'positive emotion type' and 'negative emotion type' of scientific emoticons were made evenly. The students made more 'new creation type' than 'partial correction type' and 'entire reconstruction type'. They also used scientific knowledge that preceded the knowledge of science curriculum in their grade level. The scientific knowledge of chemistry was used more than physics, biology, earth science, and combination field. 'Name utilization type' was more than 'characteristic utilization type' and 'principle utilization type'. Students had various positive perceptions in making scientific emoticons such as 'increase of scientific knowledge', 'increase of various higher-order thinking abilities', 'ease of explanation, use, memory, and understanding of scientific knowledge', 'increase of fun, enjoyment, and interest about science and science learning', and 'increase of opportunity to express emotions'. They were also aware of some limitations related to 'difficulties in the process of making scientific emoticons', 'lack of time', and 'limit that it may end just for fun'. Educational implications of these findings are discussed.

An Ecosystem Model and Content Research of the Satellite Information Utilization Business (위성정보 활용 사업의 생태계 모델과 콘텐츠 연구)

  • Seungkuk Baik ;Jinhwa Roh;Hyounjoo Shim;Xuanning Zhu
    • Korean Journal of Remote Sensing
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    • v.39 no.5_4
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    • pp.1075-1084
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    • 2023
  • Satellite-derived data is collected by observing the Earth and is used in various fields such as national defense, natural disasters, location-based services, infrastructure, environment, energy, marine, and insurance. This study aims to present the virtuous cycle structure of the satellite information data industry and the business ecosystem model of the industry. As a research method, cases were collected and categorized from the following areas: literature, online, application, and content. The results show that the ecosystem model of the satellite information data industry provides an approach to content services in public and commercial areas, and develops various algorithmic technologies to facilitate content production and services at the level of complex general-purpose technologies. Second, in terms of content typology, satellite information data can be subdivided into monitoring content, urban space monitoring content, and satellite information content. Third, the consumption value of satellite content could be subdivided into informational value, environmental, social and governance (ESG) value, educational value, and content value. In order to expand the global content market, Korea will need to focus on creating an ecosystem for the satellite information industry and discovering differentiated content. It will also need to increase the popularization and accessibility of data to the general public and promote the Korean K-Satellite Information Data Industry ecosystem through government support, policy efforts, and policies such as establishing legal systems, increasing investment, and training human resources.

Factors Influencing the Activities of Collecting Data for Program Development in the Social Welfare Centers (종합사회복지관의 프로그램개발을 위한 정보수집에 영향을 미치는 요인에 관한 연구 - 청소년복지 프로그램 담당자들을 중심으로 -)

  • Seo, In-Hae
    • Korean Journal of Social Welfare
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    • v.54
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    • pp.245-272
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    • 2003
  • Despite the importance of the program development activities and the necessity of the systematical investigation on the features of the program development activities in the social service agencies, it has been observed that recent social work studies have ignored an important study area of program development, including the activities of collecting data in the process of program development in social service agencies. Therefore, this study was undertaken to investigate salient features of the activities of collecting data for program development in the social welfare centers in Korea. A questionnaire was constructed with three parts, including a dependent variable and 6 independent variables, and 201 questionnaires were collected from 353 agencies during two months. As the result of the descriptive analyses, the five noticeable features were found, (1) the activities of collecting data for program development in the agencies are very active; (2) staff in his/her twenties are in charge of program development; (3) diverse data are collected in the process of program development (4) hard data are more collected than soft data in the process of program development; (5) the respondents are more despondent on knowledge learned from individual studies than knowledge learned from academic institutes. Multiple regressions were applied to analyze the relationship between independent variables and three kind of dependent variables - total feature of data collecting, collecting hard data, collecting soft data. The result showed that the total feature of data collecting was critically influenced by social workers' autonomy, openness, and knowledge learned from academic institutes, and workload. The activities of collecting hard data was influenced by the above variables, except social workers' workload, The activities of collecting soft data were influenced by the social workers' autonomy, openness, and knowledge learned from academic institutes, and workload. Major findings were discussed and several suggestions were made for future research and improvement of the program development in social welfare centers.

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Design of the student Career prediction program using the decision tree algorithm (의사결정트리 알고리즘을 이용한 학생진로 예측 프로그램의 설계)

  • Kim, Geun-Ho;Jeong, Chong-In;Kim, Chang-Seok;Kang, Shin-Chun;Kim, Eui-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.332-335
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    • 2018
  • In recent years, artificial intelligence using big data has become a big issue in IT. Various studies are being conducted on services or technologies to effectively handle big data. The educational field, there is big data about students, but it is only a simple process to collect, lookup and store such data. In the future, it makes extensive use of artificial intelligence, machine learning, and statistical analysis to find meaningful rules, patterns, and relationships in the big data of the educational field, and to produce intelligent and useful data for the actual students. Accordingly, this study aims to design a program to predict the career of students using a decision tree algorithm based on the data from the student's classroom observations. Through a career prediction program, it is believed to be helpful to present application paths to students ' counseling and to also provide classroom behavior and direction based on the desired courses.

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20년 후 자화상 분석을 통한 과학 영재의 미래 직업에 대한 연구

  • 심규철;박상태;박종석;변두원;김여상
    • Proceedings of the Korean Society for the Gifted Conference
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    • 2003.05a
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    • pp.159-160
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    • 2003
  • 본 연구는 과학 영재들이 생각하는 "0년 후의 자화상"분석을 통해 그들이 바라는 미래 직업 또는 희망, 그 이유, 그리고 그에 대한 확신 등을 조사하고자 하였으며, K대학교 과학영재교육원 중등기초과정 수학, 물리, 화학, 생물, 지구, 정보 등 6개 분야 입학생 86명(남 56명, 여 30명)을 연구 대상으로 하였다. 분석 내용은 과학 영재들에게 20년 후의 자신의 모습을 자유 서술 방식으로 기술하도록 하였다. 과학 영재들이 자신의 미래의 꿈의 실현이나 직업에 대한 확신 또는 자신감을 갖고 있는 비율은 전체의 74% 수준이었으며, 남자 영재가 62%로 여자 영재의 88%보다 낮은 것으로 조사되었다(Pearson $X^2$=4.405, p<0.05). 또한, 과학 영재들의 미래의 희망 직업에 대한 조사에서는 자신이 속한 과학 영재분야와 관련된 직업은 29.2% 정도에 지나지 않았으며, 의사나 한의사 등 의학 계통에 종사하고자 하는 비율이 32.6%로 가장 많은 것으로 조사되었다. 이외에도 사업 경영, 교사, 법조인 및 정치인, 외교관 등 다양한 직업에 대한 희망을 갖고 있는 것으로 나타났다. 이러한 경향은 성별과 상관없이 동일한 것으로 조사되었다(Pearson $X^2$=9.570, p>0.05). 과학 영재들이 미래 직업으로 관련 과학분야에 대해 응답한 것을 수학, 물리, 화학, 생물, 지구, 정보 등 과학영재 분야별로 비교하여 보면, 수학 영재들이 54,5%로 가장 높았으며, 다음으로는 화학 분야 40% 정도를 차지하는 것으로 나타났다. 반면에, 과학 영재들이 가장 선호하였던 의학 분야에 대해서는 지구과학 영재들이 61.5%로 가장 높았으며 다음으로는 물리 영재들이 38. 9%를 차지한 것으로 조사되었다. 미래의 자신의 직업을 선택한 이유는 첫 번째가 사회 봉사와 국가 발전에 기여하기 위한 것이었으며, 다음으로는 생활의 안정을 꼽고 있었다. 이외에도 과학적 업적 달성을 위해, 자신의 꿈(이상) 실현을 위해 등의 이유를 들고 있었다. 이러한 경향은 남자 영재와 여자 영재들간에 다소 차이는 있었으나 거의 유사한 것으로 조사되었다(Pearson $X^2$=2.186, p>0.05). 우수한 능력을 소유한 영재들이 과학관련 분야를 선호하지 않는다면 우리나라의 과학 발전은 그리 낙관할 수 없을 것이다. 그러므로, 영재들을 과학 관련 분야로 이끌어 그들이 소유한 영재성을 발휘하도록 하는 것은 매우 중요한 일일 것이다. 이룰 위해서는 과학 영재들이 자신의 능력에 대한 자신감을 더욱 높여야 하며 그 능력을 과학관련 분야에 발휘하도록 하기 위한 국가적, 사회적, 교육적 노력이 필요하다. 노력이 필요하다.

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