• Title/Summary/Keyword: 전통적 표현특성

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A Study on the Interior Style of American Colonial Housing (미국 콜로니알 주택과 실내 양식에 관한 연구)

  • 김정근
    • Archives of design research
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    • v.17 no.2
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    • pp.261-268
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    • 2004
  • The Colonial House is one of the most popular styles in America. The purpose of this study is to closely examine this style based on interior features classified by patterns and elements during America's colonial period. Results of this study show that the interior style of the Colonial House was, at first, similar to Europe style. It was then integrated into the Georgian style of England and affected by Palladio as time passed. The interior style of the American Colonial House was based on rationality and practicality in concern with American weather and regions rather than imitation. The side of the roof was clapboard and the windows arranged with symmetry and rules around the entrance hall. It was generally Palladian style and was decorated with classical details. Timber frame of the interior was based on log cabins that appeared early in the American immigration. Furniture styles such as Jacobian, Queen Ann and Chippendale were matched with unique wood-oriented details and folkways like Chest, Rush Chair and Windsor Chair The house was also decorated with pictures, mirrors and ornaments, etc.

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Application of Bushou in Contemporary Chinese Poster Design (부수를 활용한 중국 포스터디자인 연구)

  • Liu, Che;Chang, Juyoung
    • The Journal of the Korea Contents Association
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    • v.17 no.8
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    • pp.110-120
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    • 2017
  • For designers, Chinese characters are featured as its unique cultural connotation and the inheritance of information. In visual designs, the beauty of Bushou in form, especially its potential forms, plays an important role and has been applied in various modern designs. There are analyses focused on radicals' roles, as well as its performance and design principles in modern posters in order to figure out how radicals are inherited and developed in posters. Additionally, these researches are conducted to recognize the cultural values of the visual linguistics of Bushou. In this paper, collating of the history and structure of Chinese characters, along with the history, function, classification and meaning of Bushou has been conducted through the method of literature research. The function of Bushou and its potential visual performance means, as well as the objective laws are summarized by analyzing Bushou posters.

An Application of GSIS Technique for Transportation Planning Model (교통계획모형에 있어서 GSIS의 적용기법)

  • Yang, In-Tae;Choi, Young-Jae
    • Journal of Korean Society for Geospatial Information Science
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    • v.1 no.2 s.2
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    • pp.105-112
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    • 1993
  • The conventional method for solving transportation problems were mainly based on numerical methods, where the understanding of outputs is not easy. Some difficulties come from the seperation of three key steps-the preparation of input for transportation traffic simulation, and model output interpretation. GSIS can help to eliminate some of thoses difficulties by combining graphics, database, and transportation plaining models. As pilot study, this study shows an application of Geovision GSIS to TRANPLAN transportation planning model that is based on four-step travel demand forecasting procedure. Accrued benefits and procedure are presented.

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Research about Imaginary Line Extension Application in Composition of TV News - With Special Quality of Imaginary Line in Focus - (TV News 영상구성에서 Imaginary Line 확대 적용에 관한 연구 - 이미지너리 라인의 특성을 중심으로 -)

  • Lim, Pyung-Jong;Kwak, Hoon-Sung
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.55-65
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    • 2008
  • At these information age when the importance of news is of particular emphasis, the field of image-production for the news are being made rapid progressive by high-tech like multi-media, multi-channel digital system. Even experts who have engaged in the work of broadcasting in th field for a long time are perplexed with rapid development in Broadcasting equipments and expression techniques. The field of TV is characterized by the speed of change and the desire of viewers for new and interesting video images. The image expression system applying image line has ever existed as one of conventional image expression methods. Obsolete and old image expressions are paling into significance for viewers who want to access more information in a short time. but The change of image expression systems due to the progressive stream of time has forced existing imaginary to be changed constantly to accommodate the changing interests and expectations of the viewers. Therefore, in this treatise, we need a broad interpretation about the direction of this imaginary line for TV news image in that existing systems of image producing haven’t also been changed and adapted to the stream of time. In these days, image is defined as not only video, but also audio. also We need to reduce the confusion concerning the imaginary line and contribute to a correct understanding images of TV news for not only customers but also producer by extending and applying the concept of imaginary line to image producing.

A Classification of Korean Traditional Materials Focused on Visual Texture (시각적 질감을 중심으로 한 한국 전통소재의 체계적 분류)

  • 박영순;김영인;이현주;신인호;최선미;최희승
    • Archives of design research
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    • v.14 no.2
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    • pp.197-207
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    • 2001
  • A designed object reveals its meaning and image through form, color and material. Among these three elements, material has more powerful influence with its tactile and visual characteristics. In Korea, traditionally materials itself were mainly used to design artifacts rather than various color or formal decoration. The purpose of this study is to investigate the Korean traditional materials, and to classify them by the characteristics of their texture. For this study, the pictures of Korean traditional artifacts were collected from the national museums and literature. Those are architectural and interior elements, furniture, cloths and textiles, arts and crafts. Total of 533 collected artifacts were classified into seven categories, metal, day, stone, paper, wood, straw, fabric things. : 59 metal things, 115 clay things, 62 stone things, 73 paper things, 80 wood things, 47 straw things, 97 fabric things. Each materials were classified into its forming methods and surface treatment focused on the he characteristics of their surface texture. Throughout this study, the uniqueness of forming method and surface treatment of each materials in Korea has been clarified. And furthermore the classification by this various traditional methods of materials will provide plentiful information and ideas to today's designers of the world.

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Concept and Expression Method of 'Fun' Presented in Fashion Design (패션디자인에서'재미'의 개념과 표현방식)

  • Jang, Nam-Kyung
    • Archives of design research
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    • v.18 no.4 s.62
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    • pp.225-236
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    • 2005
  • As a fresh trial using humorous items to escape from economic recession and uncertain state of mind regarding politics and society, fun is emerging as a keyword in design area. This study classified various use of fun reflected in modern fashion design according to the theme, and analyzed the mod of expression to identify formative characteristics. Through these processes, this study built conceptual structure of fun in fashion design. 412 fashion designs which represent fun were collected from 2001 $S/S{\sim}2005$ F/W collections. Data were analyzed and categorized. Results showed that the theme of fun in the modern fashion design could be classified into humor, kidult, irony, satire/parody, storytelling, and play. The design elements mainly used were color silhouette, letter, object, and drawing, while the design principles were distortion/exaggeration, incongruity, and repetition. In addition, these expressions were related to the traditional humor theory: incongruity-resolution, superior, and relief theories. The fun in modern fashion design has such value as affirmation, warmness, entertainment, youth, contradiction, surprise, deviate, allusion, attack, and description, Finally, in regard to the subject, the fun provides active experience like play as well as passive acceptance.

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An Exploratory Study on the Recognition of Experience of Passing Down Education of the Korean Traditional Dance -Focusing on the National Intangible Cultural Assets: Seungmu, Salpurichum and Taepyeongmu- (한국 전통춤 전수교육의 경험인식에 대한 탐색적 연구 -국가무형문화재 승무, 살풀이춤, 태평무를 중심으로-)

  • Lee, Soon-hwa;Ahn, Byoung-Soon
    • The Journal of the Korea Contents Association
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    • v.19 no.9
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    • pp.122-134
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    • 2019
  • This study aims to conceptualize characteristics of the Korean traditional dance, and to categorize and analyze the recognition of experience of passing down education of Seungmu(Buddhist Dance), Salpurichum(Exorcism Dance) and Taepyeongmu(Dance of Peace). Dividing into groups of two: an experienced person twenty years or more in the Korean dance and a person who completed the traditional dance three years or more, three groups were selected. We connected the characteristics of the traditional dance experienced in passing down education with the recognition experience in the training courses. Categorizing thematically the process and the recognition of experience in the passing down education program, we attempted mutual group discussion and inductive area analysis on the basis of in-depth interview, tutorial discussion and analysis contents. As a result of this study, first, the characteristics of the Korean traditional dance that graduates of the program by repertory empathize were the experience of the sinmyung(the excess of mirth) and improvisation, the supreme self-controlling beauty and the best beauty of expression. Second, the recognition of experience in the passing down education program runs as follows: Interacting in the centre of the process, new education system for transmission, and formation of social discourse for appreciation. Conclusionally, the experience and the new vision for transmission of passing down education of the traditional dance are required to be based on the appreciation of the rationality of mutual communication and recognition of experience.

A Study on Fashion Design Using Geometric Pattern (기하학적 패턴을 활용한 패션디자인 연구)

  • 김신우;금기숙
    • Journal of the Korean Society of Costume
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    • v.52 no.1
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    • pp.53-67
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    • 2002
  • 자연을 분석함으로써, 얻어진 기하학적 패턴은 이미 자연의 질서를 포함하고 있는 논리적이고 합리적인 기본형이기 때문에 간결하며 시각적으로 명쾌감을 준다. 이러한 기하학적 패턴은 복식 디자인에 있어서 20 세기 이후 여러 디자이너의 작품을 통해 재구성되어 현대적 이미지를 나타내는 중요한 모티브가 되고 있으며, 다양한 기법과 재료로 형성화하여 도입되고 있다. 이에 본 연구는 복식의 문양, 실루엣, 디테일에 사용되고 있는 기하학적 패턴을 연구함으로써 기하학적 패턴의 새로운 조형가치를 고찰하였다. 먼저 기하학의 용어 정의를 하였고 기하학적 패턴의 유형과 표현 기법을 분석하고 정리하여 현대 패션에 나타난 기하학적 패턴의 조형미와 그것을 바탕으로 패션 이미지를 추론해 보았다. 현대 패션에 나타난 기하학 패턴을 분석해 보면 유형으로는 첫째, 기하하적 문양으로 복식디자인에 있어서 주로 평면적인 형태로 많이 나타나지만, 크기가 다르고 동일한 기하학적 패턴을 조합시킴으로서 평면적인 형태에 공간감을 부여하기도 하며, 같은 기하학적 패턴의 표면이라도 배치구조에 의해 직선 혹은 사선으로 지각되므로 전혀 다른 이미지를 주었다. 또한 현대 패션에 나타난 기하학적 패턴이 종류는 세로 스트라이프, 가로 스트라이프, 격자 문양, 원, 사선 스트라이프, 마름모, 사각형, 삼각형 등의 순서로 많이 나타났다. 둘째, 색채는 단색의 복식에 강한 대비가 이루어지는 색상으로 표현되어 역동감과 유연한 운동감을 나타났다. 셋째, 기하학적 실루엣으로 단순한 라인의 형태를 나타내거나 입체적이고 부조적인 형태로 구성되어 전체적인 실루엣으로 사용되어 강한 조형감각을 보여주는데 원형을 이용한 실루엣이 가장 많았으며 사각형을 이용한 실루엣, 삼각형을 이용한 실루엣 순서로 나타났다. 넷째, 기하학적인 디테일로 복식의 어느 한 부분에 장식적으로 사용되거나 입체적 형태로 부출 되어 부조적인 느낌을 주는데 소매에 가장 많이 나타났으며 앞여밈, 칼라, 밑단, 주머니 순서로 장식되었다. 다섯째, 현대 패션에 표현된 기하학적 패턴의 표현기법으로는 프린팅, 퀼팅, piece기법, 패치워크, 엮기, 꼴라쥬, 아플리케 순서로 많이 나타났다. 위의 분석을 토대로 기하학 패턴을 활용한 디자인에 내재된 조형의지는 다음과 같이 정리되었다. 첫째, 기하학적 패턴이 지닌 단순성과 경직성을 완화하기 위하여 여러 가지 패브릭을 조합시켜 입체적인 표면효과로 시각적인 착시효과를 극대화하였다. 둘째, 표현기법은 입체파적 표현주의의 특성의 하나로 복시에 사용되는 소재의 왜곡으로 설명할 수 있으며, 새롭고 실험적인 소재의 도입으로 인해 의외성과 부조화를 유발시키는 통시에 유희직인 일면도 지니는 일종의 그로테스크를 나타냈다. 이상에서 정립된 조형의지를 바탕으로 현대 패션에 나타란 기하학 패턴은 절제된 단순함과 명확성으로 단순미가 유추되었고 강한 색상대비로 인한 시각적 집중효과로 주목성을 가지며 재현이 가능하므로 반복성이 유추되었다. 그리고 표준영역이 없는 창의적 표현으로 풍부한 독창성을 보여주고 있다. 또한 내재된 패션 이미지를 분석해 보면 정확함과 차가움의 의미를 지닌 이지적 이미지와 우주의 질서를 반영하는 상징적 이미지, 복잡한 자연으로부터 간결한 형태로의 경향성이 이루어낸 인공적 이미지를 느낄 수 있었으며, 미래적 이미지와 전통적 이미지의 상반된 개념의 이미지를 같이 내포하고 있음을 추론할 수 있었다. 이와 같이 현대 패션에 표현된 기하학적 패턴은 복식을 조형예술 분야로 확실히 인식시키고 발전시키는 데 중요한 촉매제 역할을 담당하고 있으며 또한 많은 디자이너들에게 창조적 욕구를 불러일으키고 영감을 주는데 중요한 모티브를 제공하고 있다.

A Study on Comparison of the Color Characteristics in Traditional Streetscape between South Korea and China - Focused on Insadong Seoul and Xintiandi Shanghai- (한·중 전통을 주제로 한 가로경관색채 비교연구 - 서울 인사동, 상해 신천지(新天地)를 중심으로 -)

  • Shu, Joo Hwan;Zhu, Lin
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.29 no.3
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    • pp.97-105
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    • 2011
  • In the modern urban landscape design, historical and cultural factors are drawing more and more attention in addition to the factor of beauty. To evaluate an urban landscape design, it's quite important to explore the history and culture background of the city. Color of a city reflects the city characteristics and shows the city image. Color planning has become an important part of city landscape design nowadays. A harmonious landscape cannot be without a unified color planning. The color planning should take not only the integrity but also the regionality into consideration. Color planning has a profound impact on public life. This paper studies on streetscape color of two famous places which are Seoul Insa-dong and Shanghai Xintiandi. According to the empirical and comparative study, this paper will give on-site assessment and comprehensive evaluation. Furthermore, this paper will indicate the differences and similarities of the traditional Streetscape of South Korea and China, using the color theories of Korea Image Resource Institute. This survey results will be helpful to the urban landscape color planning.

Sentence Interaction-based Document Similarity Models for News Clustering (뉴스 클러스터링을 위한 문장 간 상호 작용 기반 문서 쌍 유사도 측정 모델들)

  • Choi, Seonghwan;Son, Donghyun;Lee, Hochang
    • Annual Conference on Human and Language Technology
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    • 2020.10a
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    • pp.401-407
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    • 2020
  • 뉴스 클러스터링에서 두 문서 간의 유사도는 클러스터의 특성을 결정하는 중요한 부분 중 하나이다. 전통적인 단어 기반 접근 방법인 TF-IDF 벡터 유사도는 문서 간의 의미적인 유사도를 반영하지 못하고, 기존 딥러닝 기반 접근 방법인 시퀀스 유사도 측정 모델은 문서 단위에서 나타나는 긴 문맥을 반영하지 못하는 문제점을 가지고 있다. 이 논문에서 우리는 뉴스 클러스터링에 적합한 문서 쌍 유사도 모델을 구성하기 위하여 문서 쌍에서 생성되는 다수의 문장 표현들 간의 유사도 정보를 종합하여 전체 문서 쌍의 유사도를 측정하는 네 가지 유사도 모델을 제안하였다. 이 접근 방법들은 하나의 벡터로 전체 문서 표현을 압축하는 HAN (hierarchical attention network)와 같은 접근 방법에 비해 두 문서에서 나타나는 문장들 간의 직접적인 유사도를 통해서 전체 문서 쌍의 유사도를 추정한다. 그리고 기존 접근 방법들인 SVM과 HAN과 제안하는 네 가지 유사도 모델을 통해서 두 문서 쌍 간의 유사도 측정 실험을 하였고, 두 가지 접근 방법에서 기존 접근 방법들보다 높은 성능이 나타나는 것을 확인할 수 있었고, 그래프 기반 접근 방법과 유사한 성능을 보이지만 더 효율적으로 문서 유사도를 측정하는 것을 확인하였다.

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