• Title/Summary/Keyword: 전공교과목

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A Study on the effect of Flipped Learning Program in Social Welfare Education (사회복지전공교육에서 플립러닝 교육방식의 효과)

  • Kim, So-Jin
    • The Journal of the Korea Contents Association
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    • v.17 no.8
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    • pp.325-337
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    • 2017
  • The purpose of this study is to examine the effectiveness of flipped learning lesson on the human social behavior and social environment subject. In order to achieve this object, this study conducted qualitative analysis of class-evaluation and self-evaluation and quantitative analysis using the questionnaire. As a result, it was confirmed that flipped learning method works very effectively in the theoretical curriculum of social welfare. Participants assessed that their comprehension and presentation skills improved. In addition, their self-esteem improved after this class. However, this teaching may be rather negative for participants who had difficulties in pre-learning or a passive attitude. In order to improve this problems, the instructors should be prepared to make pre-learning better. As well as, they should prepare countermeasures for passive participants, and help interact well among the participants.

A Study on Curriculum Design of Entrepreneurship Education in Undergraduate School (창업교육의 대학교과과정 설계방향에 관한 연구)

  • Mok, Young-Du;Choi, Myeong-Gil
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.320-334
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    • 2010
  • Due to the global economic crisis and jobless growth, the problem of employment is becoming an important social issue. Fostering potential entrepreneurs with systematic education can be an alternative for resolving the jobless growth problem. Therefore, this study presents entrepreneurship subjects which are needed for designing a curriculum of the systematic entrepreneurship education. This study develops a questionnaire based on prior researches, and executes the survey of two focused groups comprised with a group of researchers lecturing subjects related with entrepreneurship and a group of executing an entrepreneurship consulting. The result of the study can be applied to design and run the curriculum in the universities, which consider introducing stage of entrepreneurship education. This study help a entrepreneurship department to bear the curriculum, and a direction of specialization.

A study on the improvement of academic achievement of probability and statistics in the hardware curriculum (하드웨어 전공자들의 확률 및 통계 관련 학업성취도 제고에 관한 연구)

  • Lee, Seung-Woo
    • Journal of the Korean Data and Information Science Society
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    • v.27 no.4
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    • pp.887-898
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    • 2016
  • The purpose of this study is to improve the learning ability of probability/statistics for H/W majors. Firstly, we developed a teaching method coupling probability/statistics with programming and multimedia signal processing courses that are opened in the H/W major curriculum. By use of its teaching-learning, we tried to verify the effectiveness on the improvement of learner's academic achievement and then analyze its educational efficiency through the regression analysis. Secondly, by analyzing the surveys and the statistical results of the education cases, we proposed a management plan on efficient teaching-learning in order to cultivate the learning ability of probability/statistics at a future time. Lastly, we concluded that probability/statistics is a required course of learners so as to contribute for the advanced technical development and the enhanced competitiveness in the field of the H/W.

A Study on the Innovation of Advertising Education According to the Change of Corporate recruitment methods in the 4th Industrial Revolution (4차 산업혁명시대, 기업의 채용변화에 따른 광고학 교육의 혁신에 관한 연구)

  • Han, Sangpil;Choi, Yunseul;Han, Jihee
    • Journal of the Korea Convergence Society
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    • v.11 no.5
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    • pp.117-123
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    • 2020
  • The purpose of this research was to develop advertising curriculum demanded according to the change of company recruitment methods in the 4th Industrial Revolution. Focus group interview was conducted targeting advertising professionals in full-sized and digital advertising agencies. The results showed that the curriculum of advertising majors in Korean universities maintains the curriculum of the traditional media era, and the revision of the innovative curriculum suitable for the advertising environment in the 4th Industrial Revolution era was insufficient. In addition, there was a lack of career education suitable for the new hiring method of the company. On the basis of these findings, this study proposed an innovation plan for the major in advertising education.

Data Literacy Education in Design Curriculum of Higher Education Focused on Development of Design-Data Convergence Curriculum (디자인 교과과정에서의 데이터 문해력 교육에 관한 연구 -디자인-데이터 융합 교과 개발 사례를 중심으로)

  • Lee, Hyun Jhin
    • The Journal of the Korea Contents Association
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    • v.22 no.5
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    • pp.685-696
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    • 2022
  • This study explores convergence curriculum for design and data science, and applies data science knowledge on undergraduate design classes for designer's data literacy. First, related studies about data literacy education for non-data science major's, and data driven design project cases are explored, then design competency and data competency based on NCS are studied. Then this study developed 3 step design-data convergence curriculum model for designers' data literacy. The curriculum model is applied on case study classes, which are Big data and UX design(2) classes. The learning results and student's feedback of the case study classes are collected and analyzed to prove the design-data convergence curriculum, and the results provide findings and implications of the design-data convergence class case study.

Development and Effectiveness Analysis of Team Based learning (TBL) for Students Majoring in Skin Care - Focus on Problem Solving Competency and Cooperative Self Efficacy - (피부미용 전공 학생들을 위한 팀기반학습(TBL) 수업 개발 및 적용 효과 분석- 문제해결능력과 협력적 자기효능감을 중심으로 -)

  • Park, Jeong-Yeon
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.7
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    • pp.469-477
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    • 2019
  • The purpose of this study was to develop Team Based Learning (TBL) course for students majoring skin care and analyze the effectiveness as well as derive improvement plans. TBL focuses on putting pre-class learning about learning content and the time saved by it into practice activities that apply what is learned. The ADDIE model and the TBL model were applied as the developmental research methodology, and the 'skin care' subject, which was previously taught by lecture base, was redesigned as a TBL class. In addition, the study developed weekly based pre-class learning materials, quiz items for checking pre-class learning, and the team activities' plan. Then, an experimental study was conducted with 43 university students and the effects of TBL instruction were analyzed as follows. First, students who participated in the TBL class showed higher achievement than those who participated in the lecture class, which is a comparative group, especially in the academic achievement that evaluated the acquisition and application of the major concept. Second, there was no significant difference in pretest and posttest results on problem solving ability and cooperative self-efficacy for TBL students. Third, overall satisfaction with TBL class was 4.0, which is high. The discussion of these findings was described, and three suggestions for improving and researching TBL classes were presented.

A Study on the Relation between Mathematics Learning Contents of High School Liberal Arts Course and Major Fields of College of Business Administration (고등학교 인문계 수학과 대학 경상계열 전공학문과의 연계성)

  • Park, Yeongyong;Lee, Heonsoo
    • Journal of the Korean School Mathematics Society
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    • v.20 no.4
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    • pp.423-443
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    • 2017
  • In this paper, In this paper, we study the recognition of undergraduate students and professors about the relation between mathematics learning contents of high school liberal arts course and major fields of college of business administration. We chose 155 undergraduate students and 6 professors at college of business administration in M university and investigate their recognition about the relation between mathematics learning contents of high school liberal arts course and major fields of college of business administration. We found following facts. First, mathematics education in high school should be based on understanding of mathematical conceptions and principles rather than problem-solving skills to intensifying the relation between mathematics of high school liberal arts course and major fields of college of business administration. Second, we have impressed upon them, whom are going to college of business administration, the need for more mathematics to study a major field.

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Analysis on the Current Status of the Fourth Industrial Revolution-Oriented Curriculum of the Computer and Software-Related Majors Based on the Standard Classification (표준분류에 기준한 컴퓨터 및 소프트웨어 관련 전공의 제4차 산업혁명중심 교육과정 운영 현황 분석)

  • Choi, Jin-Il;Choi, Chul-Jae
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.3
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    • pp.587-592
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    • 2020
  • This paper analyzed the curriculum of computer and software-related majors educating the core IT-related skills needed for the 4th Industrial Revolution. The analysis was conducted on 158 majors classified as applied software, computer science and computer engineering according to the standard classification of university education units by the Standard Classification Committee of the Korean Council of University Education. The current status of introduction of curricular divided into the fields of Internet of Things(IoT) & mobile, cloud & big data, artificial intelligence(AI), and information security was analyzed among the contents of education in the relevant departments. According to the analysis, an average of 81.6% of the majors for each group of curricular organized related subjects into the curriculum. The Curriculum Response Index for the 4th industrial revolution(CRI4th) by major, calculated by weighting track operations by education sector, averaged 27.5 point out of 100 point. And the IoT & mobile sector had the highest score of 42.3 points.

A Demand Survey on Major Fitness of Curriculum of Fire Risk Prediction and Assessment (화재위험성 예측평가분야 교육과정의 전공 적합도에 대한 수요조사)

  • Lee, Se-Myeoung
    • Fire Science and Engineering
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    • v.30 no.6
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    • pp.130-136
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    • 2016
  • A university needs to analyze and improve its curricula with the perspective of the consumer to develop a syllabus for the training of industry-demand customized human resources. Accordingly, this paper surveyed the demand of fire-related industry workers to evaluate the major fitness of the curriculum of fire risk prediction and assessment and carried out descriptive statistical analysis, factor analysis, cluster analysis, and one-way ANOVA based on the results. According to the analysis, fire-related industry workers reported that the curriculum of fire risk prediction and assessment is suitable for majors. In addition, they were greatly aware of the necessity of basic major and common major subjects among subjects of fire risk prediction and assessment. The results of this analysis will provide the basic data to improve the curriculum continuously in the future.

Learning Outcomes of Design and Software Convergence Major for Engineering Education Accreditation (공학교육인증을 위한 디자인과 소프트웨어 융합전공의 학습성과)

  • Choi, Ji-Eun;Jin, Sung-Hee
    • Journal of Digital Convergence
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    • v.17 no.5
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    • pp.51-63
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    • 2019
  • In the rapidly changing society since the Fourth Industrial Revolution, the cultivation of convergence talents that can solve complex problems is emerging as an important issue. The purpose of this study is to propose the core competencies required to establish the program learning outcomes of the engineering and education curriculum, which is the accreditation standard of engineering education proposed by ABEEK(Accreditation Board for Engineering Education of Korea). Case study methodology was applied to achieve the purpose of the study. The case of analysis is design and software convergence majors of domestic and foreign universities. The educational objectives and course syllabi were analyzed. As a result of the research, four core competencies to be achieved in the design and software convergence majors were derived in addition to the ten program outcomes presented by ABEEK. New core competencies are convergence ability, creative thinking, entrepreneurship, and design ability. The result of this study is expected to contribute to the development of the evaluation system for the convergence engineering education field.