• Title/Summary/Keyword: 자기학습

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A Study on Evaluation Method of Self-Directed Learning by Using Fuzzy Theory (퍼지 이론을 이용한 자기 주도적 학습 평가에 관한 연구)

  • 김태경;백인호;김광백
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2002.11a
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    • pp.523-528
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    • 2002
  • 기존의 자기 주도적 학습 평가들은 대부분의 선다형 또는 단답형 문항에 대해서 학습평가가 시험 점수로 제공되고, 학습 평가의 정도를 객관적으로 평가 할 수 얼어 학습의 효율성에 대해서 부정적인 시각도 있다. 본 논문에서는 학습자 스스로가 학습 능력 평가를 객관적으로 평가하기 위해 퍼지 이론의 삼각형 타입 소속 함수를 이용한 자기 주도적 학습 평가 방법을 제안한다. 제안된 자기 주도적 학습 평가 방법은 학습에 대해 시험 결과를 세 개의 퍼지 등급으로 분류하여 소속도를 계산하고 퍼지 등급표를 적용하여 최종 퍼지 등급도에 따라 시험 결과를 평가하는 방법을 제시한다.

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Effects of Self-Determination Motivation to Learning Flow on in Self-Regulated Learning: Mediating Effect of Metacognition (자기조절학습 환경에서 자기결정성 학습동기가 학습몰입에 미치는 영향: 메타인지의 매개효과)

  • Kim, Jung Hyo;Park, Mi Kyung
    • Journal of the Korea Convergence Society
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    • v.9 no.2
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    • pp.349-357
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    • 2018
  • The purpose of this study was to identify the self-determination motivation on learning flow by college nursing students and the mediation effects of metacognition. A sample of 145 subjects were recruited from two university in G city. And data were collected from Nov 21 to Nov 30, 2016. Data were analyzed using with SPSS 22.0. The factors affecting the learning flow were self-determination motivation, planing and monitoring of metacognition, sex and explanatory power was 66.3%. All of the metacognition factors had a partial mediating effect in the relationship between self-determination motivation and learning flow. This study is to provide basic data to develop the nursing education method to improve learning flow in the field where self regulated learning is increasing.

The Effect of Core Note-based Pre-Learning Program on Self-determination Learning Motives, Self-directed Learning and Adaptation to Campus Life (핵심노트 기반 사전학습프로그램이 자기결정성 학습동기, 자기주도학습, 대학생활 적응에 미치는 영향)

  • Cho, Young-Mun
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.307-315
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    • 2020
  • This study was conducted to test the effects of core note-based pre-learning on self-determination learning motivation, self-directed learning, and campus life adaptation for undergraduate nursing students. This study used a one group pre-post test design. The participants were 60 nursing students Universities located in C city. Data were collected on two separate occasions before and after the application of the program from August 2018 to November 2018. For data analysis, SPSS/WIN 23.0 program was utilized including pearson correlation coefficients & Paired t-test. This study showed a meaningful positive for self-determination(t=-.52, p<.001), self-directed learning(t=-.2.11, p=.039) and campus life adaptation(t=-2.90, p=.005). The findings suggest the necessity to develop core note-based pre-learning program of various major curriculum of nursing and various instructional strategies for vitalizing Pre-Learning Program.

An Implementation of a Stepwise Learning Model for Learner-based Solving of Mathematical Problems on the Remote Instruction (웹 기반 학습자 중심의 수학문제 풀이를 위한 단계학습 설계모형 개발)

  • 조우제;김태석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.752-757
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    • 2001
  • 본 논문은 웹 상에서 자기 주도적 문제풀이 학습을 통하여 학습자가 자기 주도적으로 학습할 수학교과의 학습목표 및 내용, 관련된 학습자료를 탐색하고, 교수자나 다근 학습자와 서로 상호작용을 하여 문제를 해결하기 위한 원격강의 프로그램을 개발하고자 일반적인 멀티미디어 체계적 교수설계 모형을 기초로 웹 기반 코스웨어 설계모형을 제시하고 학습자 중심의 실시간 수학문제 풀이 원격학습 시스템을 구현하였다. 이는 웹 기반의 수학 코스웨어 및 텍스트 모드로 제작 설계되었으며 자기 주도적인 수학 문제 풀이 단계학습을 목적으로 한다.

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청소년의 기회발견, 창의성 역량, 자기주도 학습력이 진로결정 자기효능감에 미치는 영향: 기업가정신을 매개로 하여

  • Hwang, Gyo-Jin;Lee, U-Jin
    • 한국벤처창업학회:학술대회논문집
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    • 2019.11a
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    • pp.107-112
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    • 2019
  • 21세기 4차 산업혁명 시대에 급변하는 산업과 기술 발전으로 인해 기존의 직업과 일자리의 위협과 변화가 커짐에 따라 청소년의 진로에 대한 준비는 더욱 절실해졌다. 청소년들은 급격한 기술 발전과 시장의 변화로 인한 기존 직업 소멸, 일생에서의 직업 활동기간의 비약적인 증가가 맞물려서 평생 한 번은 창직이나 창업을 해야만 하는 시대를 살고 있다. 이에 대비하기 위해 진로 및 직업활동에 대한 기회를 발견하고, 급변하는 시대와 시장의 다양한 문제들을 창의적으로 해결하고, 남들과 다르게 자신만의 방법으로 다방면의 경험과 지식을 쌓기 위한 자기주도적 학습력이 필수가 되었다. 본 연구는 그동안 다루어지지 않았던 청소년의 기회발견, 창의성 역량, 자기주도 학습력이 진로결정 자기효능감에 미치는 영향에 대해 청소년 진로교육 사례를 중심의 연구이다. 청소년에게 기회발견, 창의성 역량, 자기주도 학습력이 기업가정신의 매개로 하여 진로결정 자기효능감에 어떠한 영향을 미치는지에 대한 것이 주요 연구목적이다. 분석결과, 첫째로 기회발견, 창의성 역량, 자기주도 학습력은 진로결정 자기효능감에 유의한 영향을 미치는 것으로 나타났다. 둘째, 기업가정신의 향상 정도에 따라 진로결정 자기효능감에 매개 역할을 부분적으로 하고 있음이 확인되었다. 이와 같은 결과는 앞으로 청소년의 진로 및 기업가정신 교육에 중요한 자료가 될 것이며, 향후 청소년 진로 및 기업가정신 교육 프로그램의 연구개발을 위해 관련 연구가 확대 되어야 할 것이다.

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Structural Relationship among Self-Directed Learning Ability, Learner-Instructor Interaction, Learner-Learner Interaction, and Class Satisfaction in Online Learning Environments (온라인 학습에서 자기주도학습능력, 상호작용 및 수업만족도의 구조적 관계)

  • Yoo, Jieun
    • Journal of Christian Education in Korea
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    • v.63
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    • pp.255-281
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    • 2020
  • The purpose of this study was to investigate the structural relationship among self-directed learning ability, learner-instructor interaction, learner-learner interaction, and class satisfaction in online learning environments by the structural equation modelling (SEM). Participants of the study consisted of 300 students (110 = high school students, 190 = college students). Through latent mean analysis (LMA), there was no significant difference of study variables between high school and college groups. However, thorough multi-group analysis, self-directed learning ability had a direct and indirect effect on class satisfaction for the college group via learner-instructor and learner-learner interactions, while learner-learner interaction played a full mediating role of the relationship between self-directed learning ability and class satisfaction for the high school group. In addition, self-directed learning ability had a stronger influence on learner-learner interaction for the college group than the high school group. These results would provide important implications for understanding the different mechanisms between high school and college online learning contexts.

Path analysis for academic self-efficacy, the motivation and learning attitude on the learning through game making activity (게임 제작을 통한 학습에서 학업적 자기효능감, 학습동기 및 학습태도에 대한 경로분석)

  • Park, Hyung-Sung
    • Journal of The Korean Association of Information Education
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    • v.16 no.1
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    • pp.33-40
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    • 2012
  • The purpose of this study is to find the relationship of academic self-efficacy, motivation, computer learning attitudes on the learning through game making activity. Through this study, it was confirmed structural relationship of the variables for learner's participant and academic goal achievement in learning with digital games. The structural equating model in this study, also indicates that academic self-efficacy, which was consisting of assignment level, self-efficacy, confidence affects meaningfully on motivation and computer learning attitudes. It is important factor that Learner's attitudes for the task and regulate of learning process in learning with digital games, which was focused on learning by doing.

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The Mediating Effect of Self-Determined Motivations on Relation between Class Climate Perceived by Middle School Students and Self-Regulated Learning Ability (중학생이 지각한 학급풍토와 자기조절학습능력과의 관계에서 자기결정성동기의 매개효과)

  • Kim, Yoo-Lee
    • The Journal of the Korea Contents Association
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    • v.19 no.6
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    • pp.605-619
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    • 2019
  • This study aimed to examine the mediating roles of self-determined motivations on the effect of class climate perceived by middle school students on self-regulated learning ablility. For this purpose, a total of 589 students were selected as subjects in this research. Structural equation modeling was conducted so as to verify the relationship among all the variables. As a results, first, the perceived autonomous class climate had a direct effect on self-regulated learning ability and an indirect effect on self-regulated learning ability through the mediation effect of identified regulation. Second, the perceived controlled class climate had a direct effect on self-regulated learning ability and an indirect effect on self-regulated learning ability through the mediation effect of identified regulation, introjected regulation, and external regulation. This study implies that facilitating autonomous engagement in learning activities will be a effective educational intervention to improve self-regulated learning ability.

A Relational Analysis between Computer Programming Learning and Self-Efficacy (컴퓨터 프로그래밍 학습과 자기효능감과의 관계 분석)

  • Ahn, You Jung;Kim, Kyong-Ah
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.293-294
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    • 2015
  • 본 논문에서는 컴퓨터 프로그래밍 학습을 하는 학습자들을 대상으로 프로그래밍 학습 영역별로 학습자들의 프로그래밍 능력에 대한 자기효능감과 실제 능력을 실험을 통해 측정하여 비교해보고 능력에 비해 과한 자기효능감을 가질 경우 프로그래밍 학습에 어떠한 영향을 미치는지에 대해 연구해보고자 한다.

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The Effect of Self-Regulated Learning Factors on Learning Motivation on Underachiever (학습부진학생의 자기조절학습요인이 학습동기에 미치는 영향)

  • Kwon, Eun-Kyoung
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.113-119
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    • 2018
  • The problem of poor learning has been a subject that has been constantly raised in the educational field since the mid 20th century. Therefore, this study classified the components of self - regulated learning into cognitive - control, motive - control, and behavior - control strategies, and examined the effects of self - regulated learning on internal value, self - efficacy, curiosity, and self - confidence. The study was conducted on university students who participated in the program for the study of depression in A university in Changwon city. The results showed that self - regulated learning factors had a positive effect on learning motivation. Second, the learning adjustment factors have a positive effect on self - efficacy. Finally, learning control factors have a positive effect on curiosity and self - confidence. Through this study, we confirmed that a comprehensive guidance system considering interaction is needed because various factors act integrally in the learning process. As a concrete method, it is imperative to develop a learning counseling program that can enhance the motivation level by referring to cognitive, synchronous, and behavioral factors.