• Title/Summary/Keyword: 읽기 학습

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The Effects of Creative Writing Program on Elementary School Students' Self-directed Learning Abilities (창의적 글쓰기 프로그램이 초등학생의 자기주도 학습능력에 미치는 영향)

  • Kim, Eun-jung;Song, Gi-Ho
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.26 no.2
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    • pp.5-23
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    • 2015
  • The aim of this study is to analyze the effects of the creative writing program that is one of the practical strategy of information literacy on self-directed learning abilities of elementary school students. According to the results, this program raise the average score of 33.69 points from 130.14 to 163.83 significantly in their self-directed learning abilities. Among the specific abilities of them, this program affects learning planning and evaluation capability meaningfully. But the long term continuous of learning executive is not changed significantly by this program. As the results of after interview with the students who take part in this program, the most of them respond that they could reduce their fear of writing and apply the reading and writing strategies to other subjects. So, if we teach this program with subjects consistently and use the learning strategies of information literacy, we could improve the long term continuous of learning executive.

L2 Reading Difficulties Faced by Malaysian Students in a Korean University (말레이시아 학생들의 L2 읽기 문제: 한국 대학의 사례를 중심으로)

  • Kim, Kyung-Rahn
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.21-32
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    • 2021
  • The current study investigates how Malaysian ESL learners' L2 (English) speaking fluency is reflected in advanced L2 reading and what difficulties they encounter in reading comprehension. Nine Malaysian students attending a Korean university participated in qualitative research using in-depth and semi-structured interviews. The data revealed that L2 was a very familiar language, and their speaking fluency in L2 reduced the anxiety of L2 reading in general. However, it did not play a significant role in reading at an advanced level. Their difficulties in reading were mainly due to a lack of vocabulary knowledge. However, insufficient background knowledge and interest also frustrated their reading tasks. These factors lowered their reading comprehension, causing inaccurate interpretations or discouraging their endeavors to find messages from the given text. Thus, these findings should be carefully addressed in reading classes for Korean L2 learners as well as international students.

A Study on Non-Face-to-Face General English Courses for International Students: Reading Movie Scripts Aloud (유학생 대상의 비대면 교양 영어 수업 방안: 영화 대본 소리 내어 읽기를 중심으로)

  • Lee, Ji-Hyun
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.267-272
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    • 2021
  • This study's purpose is to investigate the effects of reading movie scripts aloud in non-face-to-face general English courses on international students' English ability in the COVID-19 era. A general English class was delivered once a week for 15 weeks to 47 international students at a Seoul-based university. The animated movie Tangled and its script were used as learning materials. Biweekly, students had to watch video lectures using the university's learning management system(LMS) and read scripts aloud through Zoom. In the video lectures, the teacher went over specific vocabulary and interpreted the movie scripts in easy Korean. For the second activity through Zoom, international students read the movie script aloud individually and in groups. The post-test revealed significant improvements in both reading and writing, as compared to the pre-test. Through the study's survey, participants exhibited positive attitudes in affective domains(understanding, satisfaction, interest, and recommendation).

A Survey on the Comprehension of Graphs of Sixth Graders (초등학교 6학년 학생들의 그래프 이해 능력 실태 조사)

  • Hwang, Hyun-Mi;Pang, Jeong-Suk
    • School Mathematics
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    • v.9 no.1
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    • pp.45-64
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    • 2007
  • The primary purposes of this study were to investigate how sixth graders would react to the types of tasks with regard to the comprehension of graphs and what differences might be among the kinds of graphs, and to raise issues about instructional methods of graphs. A descriptive study through pencil-and-paper tests was conducted. The tests consisted of 48 questions with 4 types of tasks (reading the data, reading between the data, reading beyond the data, and understanding the situations) and 6 kinds of graphs. The conclusions drawn from the results obtained in this study were as follows: First, it is necessary to foster the ability of interpreting the data and understanding the situation in graphs as well as that of reading the data and finding out the relationships in the data. Second, it is informative for teachers to know students' difficulties and thinking processes. Third, in order to develop understanding of graphs, it is important that students solve different types of tasks beyond simple question-answer tasks. Fourth, teachers need to pay attention to teach fundamental factors such as reading the data with regard to line graphs and stem-and-leaf plots Finally, graph type and task type interact to determine graph-comprehension performance. Therefore, both learning all kinds of graphs and being familiar with multiple types of tasks are important.

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Effects of Presentation Type and Authority Level of Anomalous Data on Cognitive Conflict and Conceptual Change in Learning Density (밀도 학습에서 변칙 사례의 제시 방식과 권위 수준이 인지 갈등과 개념 변화에 미치는 영향)

  • Noh, Tae-Hee;Kim, Soon-Joo;Kang, Suk-Jin;Kim, Jae-Hyun
    • Journal of The Korean Association For Science Education
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    • v.22 no.3
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    • pp.595-603
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    • 2002
  • The influences of the characteristics of anomalous data on cognitive conflict and conceptual change in learning density were investigated. The subjects were 416 seventh graders. First, the Group Assessment of Logical Thinking and a preconception test were administered. A questionnaire on the responses to anomalous data was then administered. In the questionnaire, four types of anomalous data varying presentation type (movie/text) and authority level (high/low) were randomly presented. After a computer-assisted instruction on density, a conception test was administered. The results indicated that anomalous data presented in movie type significantly induced more cognitive conflict than that in text type. Students presented with anomalous data of high authority scored higher in the conception test than those of low authority. There were no significant interactions between the characteristics of anomalous data and students' logical thinking ability in the scores of both the cognitive conflict and the conception test.

The Effect of Integrated Instruction for Improving English Ability (Listening & Reading Skills) of Elementary School Students: Using Science Animation (초등학생의 융합수업이 영어 능력(듣기, 읽기) 향상에 미치는 영향: 과학 애니메이션의 활용)

  • Park, Mee-Hwa;Sohng, Hae Sung
    • Journal of the Korea Convergence Society
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    • v.10 no.5
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    • pp.133-140
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    • 2019
  • The purpose of this study is to examine the effects of English integrated instruction on the 6th grade Korean elementary students' English ability using science animation. Twenty-seven students took English integrated instruction before their regular class for 10 minutes while the other students took review activity instead of it. At first, the students were asked to take the sixth grade diagnostic evaluation sponsored by C office of education in 2018 as the pre-test and ten months later, they were asked to take the first grade diagnostic evaluation of middle school sponsored by C office of education in 2017 as the post-test. Results of the study showed that the English ability and the affective attitude of the students taking English integrated instruction were improved. These results suggest that English integrated instruction can contribute to the improvement of Korean elementary students' English ability.

The Development and Application Web-Contents of Original Children's Stories Featuring in the Classroom for the Enhancement of Literacy Appreciation and Expression Abilities (문학 감상 능력 및 표현 능력 신장을 위한 교과서 원작동화 웹 콘텐츠 개발 및 적용)

  • Kim, Ji-Yong;Han, Kyu-Jung
    • 한국정보교육학회:학술대회논문집
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    • 2005.08a
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    • pp.127-136
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    • 2005
  • 지식 정보화 사회, 인터넷 매체의 시대로 접어들면서 컴퓨터와 관련 기술의 발달은 학습의 범위를 이라 불리는 가상공간까지 확대하였고, 교육에 있어서도 사이버 학교 시대가 도래하여 국어 교육도 변화를 필요로 하고 있다. 이에 본 연구에서는 학생들의 흥미를 유발할 수 있으며 즐겁게 학습할 수 있는 웹 콘텐츠를 제작하여 활용함으로써 교과서 속 원작동화를 찾아 읽어보고, 다양한 독후 표현 활동을 통해 학생들의 문학 감상 능력과 표현능력의 신장을 꾀 할 수 있도록 국어과 읽기 교과서에 있는 54편의 동화내용 중 각 학년 6편씩 36편의 동화내용의 원작 작품을 찾아 설계하고 구현하였다. 본 콘텐츠를 활용하면 학생들의 문학 감상 능력 및 표현 능력의 신장에 효과적일 것이라 기대된다.

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Analog Gauge Reading with Image Patch-based Convolutional Neural Network (이미지 패치 기반 합성곱 신경망을 통한 아날로그 게이지 인식)

  • Minsu Kyeon;Seunghan Paek;Jong-II Park
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.11a
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    • pp.95-98
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    • 2022
  • 아날로그 게이지는 여전히 많은 산업 시설에서 사용되고 있지만, 게이지 값을 사람이 수동으로 읽기 때문에 정확히 측정하기 위해 많은 시간이 소모가 되는 문제점이 있다. 이러한 이유로 최근에는 합성곱 신경망을 사용하여 아날로그 게이지 값을 자동으로 인식하는 연구가 진행되고 있다. 그러나 대부분의 선행연구들은 게이지가 촬영된 영상을 그대로 입력으로 사용하고 있으며, 이러한 방법은 사람이 게이지를 읽는 과정을 고려하였을 때 불필요한 부분이 많다. 본 논문에서는 게이지 전체 이미지를 학습에 사용하지 않고, 게이지의 특정 이미지 패치 기반으로 아날로그 게이지 값을 인식하는 방법을 제안한다. 제안하는 방법은 게이지의 중심, 눈금의 최소, 최대, 지침의 좌표를 기반으로 이미지 패치를 생성하고 채널 축으로 병합하여 학습을 진행하였으며, 최종적으로게이지의 각도를 계산한다. 이는 게이지의 평균 각도 오차를 통해 제안한 방법이 게이지 값을 인식하는데 우수한 성능이 보였으며, 게이지 이미지에 장애물이 있는 경우에도 게이지 값을 인식할 수 있음을 확인하였다.

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Development of a Discussion-Centered Teaching and Learning Model (토의 중심 교수학습 모형 개발)

  • Yoon Ok Han
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.1-11
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    • 2023
  • The purpose of this study is to develop a discussion-centered teaching and learning model for nurturing creative and convergence talents. Regarding the research method, a draft model on discussion-centered teaching and learning was devised, and the model was completed through expert validation. The final draft was revised and supplemented by verifying how valid the model was when applied in class by using the derived final draft. Compared with the draft on discussion-centered teaching and learning model, the final model focused on text-reading emphasis, methods of questioning, and question generation strategies, excluding jigsaw discussions. The discussion-centered teaching and learning model developed in this study is expected to help instructors foster creative and convergence talents. Three suggestions have been provided to effectively apply this model to the field. First, an attitude of listening and respect is required during a discussion. Second, a plan should be considered on how to induce active participation of learners participating in the discussion. Third, the importance of managing discussion time was emphasized.

A Study on How Reading Comic Books Affects Creativity (만화 읽기가 창의력 향상에 미치는 연구)

  • Jang, Jin-Young;Park, Hye-Ri
    • Cartoon and Animation Studies
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    • s.36
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    • pp.437-467
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    • 2014
  • This study is intended to reveal reading comic books helps improve creativity. Though the long-lasting negative recognition towards comic books has positively changed these days, we need a ground upon which the social recognition needs improvement in that children's comic books have been used as a learning tool. Its introduction points out that there has been shortage of empirical researches on comic book reading, and as one of the empirical research methods, presents a method of comparative analysis on comic book reading, school study, and creativity tests via survey. The theoretical background in the 2nd chapter, first, puts emphasis on the significance of the creativity theory among all the other theories related to creativity, which focuses on problem-solving capacity. Second, it theoretically reviews the meaning which 'fun' and 'interest' have in development of creativity in the context of developmental process of the modern educational theories. Third, it empathizes that traits of reading comic books start off with 'fun' and 'interest', that awareness of reality gets expanded via the process of characters making their way through a strange world with empathy and absorption, and that comic book reading has to do with creativity. Fourth, it presents a model questionnaire with which to study relationship between comic books and creativity in an empirical way. The analysis on the survey outcome in the 3rd chapter shows, first, that smart students read many comic books, not to mention that studying helps improve creativity, which indicates above all, comic book reading and improvement of creativity are not negatively related, but are mutually complementary. Second, that creativity enhanced by reading comic books is higher than that enhanced by studying, which may mean comic book reading is more effective than studying in developing creativity. It has drawn a conclusion based upon these results, that reading comic books bears positive efficacy on both studying and developing creativity. Standing on this conclusion, it proposes it necessary to develop methods by grades of educating how to read comic books and to provide a recommended list of comic books to read.