• Title/Summary/Keyword: 인공지능 모델링

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A study of Artificial Intelligence (AI) Speaker's Development Process in Terms of Social Constructivism: Focused on the Products and Periodic Co-revolution Process (인공지능(AI) 스피커에 대한 사회구성 차원의 발달과정 연구: 제품과 시기별 공진화 과정을 중심으로)

  • Cha, Hyeon-ju;Kweon, Sang-hee
    • Journal of Internet Computing and Services
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    • v.22 no.1
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    • pp.109-135
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    • 2021
  • his study classified the development process of artificial intelligence (AI) speakers through analysis of the news text of artificial intelligence (AI) speakers shown in traditional news reports, and identified the characteristics of each product by period. The theoretical background used in the analysis are news frames and topic frames. As analysis methods, topic modeling and semantic network analysis using the LDA method were used. The research method was a content analysis method. From 2014 to 2019, 2710 news related to AI speakers were first collected, and secondly, topic frames were analyzed using Nodexl algorithm. The result of this study is that, first, the trend of topic frames by AI speaker provider type was different according to the characteristics of the four operators (communication service provider, online platform, OS provider, and IT device manufacturer). Specifically, online platform operators (Google, Naver, Amazon, Kakao) appeared as a frame that uses AI speakers as'search or input devices'. On the other hand, telecommunications operators (SKT, KT) showed prominent frames for IPTV, which is the parent company's flagship business, and 'auxiliary device' of the telecommunication business. Furthermore, the frame of "personalization of products and voice service" was remarkable for OS operators (MS, Apple), and the frame for IT device manufacturers (Samsung) was "Internet of Things (IoT) Integrated Intelligence System". The econd, result id that the trend of the topic frame by AI speaker development period (by year) showed a tendency to develop around AI technology in the first phase (2014-2016), and in the second phase (2017-2018), the social relationship between AI technology and users It was related to interaction, and in the third phase (2019), there was a trend of shifting from AI technology-centered to user-centered. As a result of QAP analysis, it was found that news frames by business operator and development period in AI speaker development are socially constituted by determinants of media discourse. The implication of this study was that the evolution of AI speakers was found by the characteristics of the parent company and the process of co-evolution due to interactions between users by business operator and development period. The implications of this study are that the results of this study are important indicators for predicting the future prospects of AI speakers and presenting directions accordingly.

Modelling of Artificial Immune System for Development of Computer Immune system and Self Recognition Algorithm (컴퓨터 면역시스템 개발을 위한 인공면역계의 모델링과 자기인식 알고리즘)

  • Sim, Kwee-Bo;Kim, Dae-Su;Seo, Dong-Il;Rim, Kee-Wook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.1
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    • pp.52-60
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    • 2002
  • According as many people use a computer newly, damage of computer virus and hacking is rapidly increasing by the crucial users. A computer virus is one of program in computer and has abilities of self reproduction and destruction like a virus of biology. And hacking is to rob a person's data in a intruded computer and to delete data in a Person s computer from the outside. To block hacking that is intrusion of a person's computer and the computer virus that destroys data, a study for intrusion detection of system and virus detection using a biological immune system is in progress. In this paper, we make a model of positive and negative selection for self recognition which have a similar function like T-cytotoxic cell that plays an important role in biological immune system. We embody a self-nonself distinction algorithm in computer, which is an important part when we detect an infected data by computer virus and a modified data by intrusion from the outside. And we showed the validity and effectiveness of the proposed self recognition algorithm by computer simulation about various infected data obtained from the cell change and string change in the self file.

A Robust Object Detection and Tracking Method using RGB-D Model (RGB-D 모델을 이용한 강건한 객체 탐지 및 추적 방법)

  • Park, Seohee;Chun, Junchul
    • Journal of Internet Computing and Services
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    • v.18 no.4
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    • pp.61-67
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    • 2017
  • Recently, CCTV has been combined with areas such as big data, artificial intelligence, and image analysis to detect various abnormal behaviors and to detect and analyze the overall situation of objects such as people. Image analysis research for this intelligent video surveillance function is progressing actively. However, CCTV images using 2D information generally have limitations such as object misrecognition due to lack of topological information. This problem can be solved by adding the depth information of the object created by using two cameras to the image. In this paper, we perform background modeling using Mixture of Gaussian technique and detect whether there are moving objects by segmenting the foreground from the modeled background. In order to perform the depth information-based segmentation using the RGB information-based segmentation results, stereo-based depth maps are generated using two cameras. Next, the RGB-based segmented region is set as a domain for extracting depth information, and depth-based segmentation is performed within the domain. In order to detect the center point of a robustly segmented object and to track the direction, the movement of the object is tracked by applying the CAMShift technique, which is the most basic object tracking method. From the experiments, we prove the efficiency of the proposed object detection and tracking method using the RGB-D model.

Development of 3 Dimensional Information system for culture and art (문화예술 3차원 정보시스템 개발)

  • Lee, C.W.;Kim, W.S.;Lee, M.S.;Kim, C.H.;Hong, S.W.;Lee, C.J.
    • Journal of the Korea Computer Graphics Society
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    • v.1 no.2
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    • pp.279-283
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    • 1995
  • 21세기 정보화 시대에 효과적으로 대비하기 위해 세계 여러나라에서 추진하고 있는 정보화 사회를 구축하는데 필수적인 요소로 lnfrastructure인 초고속 정보 통신망을 구축하고 있다. 이에 따라 국내에서도 정부주도로 초고속망을 이용한 대국민 서비스 사업을 추진하고 있고, 이 사업의 일환으로 문화체육부에서도 국립중앙박물관을 중심으로 대국민 서비스용 문화정보망 구축을 추진하고 있다. 이러한 문화정보망 사업의 최종 목표는 종래의 개념을 넘어선 인간에게 가장 현실감을 줄 수 있는 "가상박물관"과 같이 문화재를 글, 그림 이외에 3차원 업체형상을 가진 문화재를 3차원적으로 표현하여 보이지 않는 부분을 볼 수 있도록 문화재를 이동, 회전 및 확대, 축소 표현이 가능한 3차원 형상정보 데이타베이스를 구축하여야 한다. 본 과제에서는 이러한 3차원 형상정보 데이타베이스 구축을 위해, 컴퓨터 그래픽스 기술과 인공지능 기술이 복합적으로 구현된 3차원 입체형상 자동 입력 시스템 및 모델링 시스템과 지원 도구 개발을 목표로 진행되고 있다. 이 시스템이 완성되면 문화재 형상의 영구보존, 문화재의 특성(크기,색,무늬,질감) 보존, 문화재 형상 복원 및 문화재의 시대적 상대평가를 용이하게 하는 효과를 얻을 뿐아니라, 컴퓨터 그래픽스 기술 및 정보처리 기술을 문화재 연구와 전시에 적용하여 문화정보망 사업의 구체적 효과를 가시화 할 수 있다.

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The Fourth Industrial Revolution and College Mathematics Education - Case study of Linear Algebra approach - (4차 산업혁명과 대학수학교육 - 산업수학 프로그램 소개 및 관련 수학강좌 사례 -)

  • Lee, Sang-Gu;Lee, Jae Hwa;Kim, Young Rock;Ham, Yoonmee
    • Communications of Mathematical Education
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    • v.32 no.3
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    • pp.245-255
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    • 2018
  • In this paper, we discuss efforts that has been made by mathematics departments in Korea to meet the need of the 4th industrial revolution era. First of all, we introduce various industrial mathematics programs that some universities in Korea started to provide in order to nurture math/math education graduate to be prepared for the demand of the society. We also introduced a mathematics for Big Data course that we did offer recently which can be shared.

Development of Sensor Data-based Motion Prediction Model for Home Co-Robot (가정용 협력 로봇의 센서 데이터 기반 실행동작 예측 모델 개발)

  • Yoo, Sungyeob;Yoo, Dong-Yeon;Park, Ye-Seul;Lee, Jung-Won
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.05a
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    • pp.552-555
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    • 2019
  • 디지털 트윈이란 현실 세계의 물리적인 사물을 컴퓨터 상에 동일하게 가상화 시키는 기술을 의미하는 것으로, 물리적 사물이나 시스템을 모델링하거나 IoT 기술에 접목되어 활용되고 있는 기술이다. 디지털 트윈 기술은 가상의 모델을 무한정 시뮬레이션을 통해 동작을 튜닝하고 환경변화에 대한 대응을 미리 실험하여 리스크를 최소화할 수 있는 장점을 지닌다. 최근 인공지능이나 기계학습에 관련된 기술들이 주목받기 시작하면서, 이와 같은 물리적인 사물의 모델링 작업을 데이터 기반으로 수행하려는 시도가 증가하고 있다. 특히, 산업현장에서 많이 활용되는 인더스트리 4.0 공장 자동화의 핵심인 협력 로봇의 디지털 트윈을 구축하기 위해서는 로봇의 동작을 인지하는 과정이 필수적으로 요구된다. 그러나 현재 협력 로봇의 동작을 인지하기 위한 시도는 미비하며, 센서 데이터를 기반으로 동작을 역으로 예측하는 기술은 더욱 그렇다. 따라서 본 논문에서는 로봇의 동작을 인지하기 위해 가정용 협력 로봇에서 전류 및 관성 데이터를 수집하기 위한 실험 환경을 구축하고, 수집한 센서 데이터를 기반으로 한 동작 예측 모델을 제안하고자 한다. 제안하는 방식은 로봇의 동작 명령어를 조인트 위치 기반으로 분류하고 전류와 위치 센서 값을 사용하여 학습을 통해 예측하는 방식이다. SVM 을 이용하여 학습한 결과, 모델의 성능은 평균적으로 정확도, 정밀도, 및 재현율이 모두 96%로 평가되었다.

CLIAM: Cloud Infrastructure Abnormal Monitoring using Machine Learning

  • Choi, Sang-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.4
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    • pp.105-112
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    • 2020
  • In the fourth industrial revolution represented by hyper-connected and intelligence, cloud computing is drawing attention as a technology to realize big data and artificial intelligence technologies. The proliferation of cloud computing has also increased the number of threats. In this paper, we propose one way to effectively monitor to the resources assigned to clients by the IaaS service provider. The method we propose in this paper is to model the use of resources allocated to cloud systems using ARIMA algorithm, and it identifies abnormal situations through the use and trend analysis. Through experiments, we have verified that the client service provider can effectively monitor using the proposed method within the minimum amount of access to the client systems.

Study on Application of Dampers and Optimal Design for Retractable Large Spatial Structures (개폐식 대공간 구조물의 감쇠장치 적용 및 최적설계에 관한 연구)

  • Joung, Bo-Ra;Kim, Si-Uk;Kim, Chee-Kyeong
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.33 no.6
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    • pp.351-358
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    • 2020
  • This paper presents a tuned mass damper (TMD) utilizing a parametric design technique to reduce the dynamic responses to seismic loads of retractable large spatial structures. An artificial intelligence algorithm was developed to automatically search for the installation position of the damping device. This enables confirming the dynamic response of the structure in real time while finding the optimum position for the damping device. Further, the optimum mass of the damping device is determined from among several alternatives, and a design that can be effectively applied to both open and closed conditions of the roof is obtained.

A State Feedback Controller Design for a Networked Control System with a Markov Delay (마코프 지연을 갖는 네트워크 제어 시스템을 위한 상태 궤환 제어기 설계)

  • Yang, Janghoon
    • Journal of Advanced Navigation Technology
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    • v.24 no.6
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    • pp.549-556
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    • 2020
  • This paper proposes several suboptimal methods of designing a controller for a networked control system with state feedback where delay due to transmission error and transmission delay is modeled as a Markov process. A stability condition for a control system with Markov delay is found through an equivalent relationship that corresponding delay-dependent Lyapunov-Krasovskii functional has the same form of the Lyapunov function of an augmented control system. Several suboptimal methods of designing a controller from the stability condition are proposed to reduce complexity. A simple numerical experiment shows that a restricted subspace method which limits the search space of a matrix variable to a block diagonal form provides the best tradeoff between the complexity and performance.

Trends in Programmable Object-Based Content Production Technologies (프로그래밍 방식의 객체 기반 영상 콘텐츠 제작 기술 동향)

  • Lee, J.Y.;Kim, T.O.;Choo, H.G.;Lee, H.K.;Seok, W.H.;Kang, J.W.;Hur, N.H.;Kim, H.M.
    • Electronics and Telecommunications Trends
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    • v.37 no.4
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    • pp.70-80
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    • 2022
  • With the rapid growth in media service platforms providing broadcast programs or content services, content production has become more important and competitive. As a strategy to meet the diverse needs of global consumers for a variety of content and to retain them as long-term repeat customers, global over-the-top service providers are increasing not only the number of content productions but also their production efficiency. Moreover, a considerable amount of scene composition in the flow of content production work appears to be combined with rendering technology from a game engine and converted to object-based computer programming, thereby enhancing the creativity, diversity, quality, and efficiency of content production. This study examines the latest technology trends in content production such as virtual studio technology, which has emerged as the center of content production, the use cases in various fields of artificial intelligence, and the metadata standards for content search or scene composition. This study also examines the possibility of using object-based computer programming as one of the future candidate technologies for content production.