• Title/Summary/Keyword: 이용충족

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Gratification Obtained from Telephone Use and Characteristics of Telephone as Interpersonal Communication Medium (전화의 이용과 충족 그리고 대인매체로서의 전화의 속성: 이동전화, 면대면 채널과의 비교를 중심으로)

  • Bae, Jin-Han
    • Korean journal of communication and information
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    • v.18
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    • pp.131-164
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    • 2002
  • Despite the ubiquity of telephone, the medium has received far less scholarly attention than it should deserve. This study begin with the purpose of fair appraisement of telephone in Korean social communication. To accomplish this purpose, the gratification obtained from telephone, the appropriateness of it as interpersonal communication medium and communication network through telephone were studied. The related raw data were collected from on-line survey process, and statistically analyzed. The result showed sociability, information, transaction, entertainment, emergency, and reassurance are gratifications obtained from telephone use. Younger persons tend to have more positive attitude to mobile phone as interpersonal communication medium. Particularly when the seniors are interpersonal communication partner and impending task is advice or request, younger persons tend to perceive mobile phone more appropriate than the elder persons do. And mobile phone deepens 'communication endogamy' of our society, especially in the youth. Thus, it is plausible to predict that mobile phone will be more important in social communication of our society when the youth become the mainstream of our society.

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소프트웨어의 품질 요인과 사업요구사항, 목표 간의 관계 분석

  • Jang, Yun-Hui;Jeong, Ho-Won
    • 한국경영정보학회:학술대회논문집
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    • 2007.06a
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    • pp.333-338
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    • 2007
  • 소프트웨어 개발 프로젝트의 15%는 시작하기도 전에 종결되며, 66%의 프로젝트는 실패로 간주되고 있다. 또한 평균적으로, 완료된 프로젝트의 43%가 비용을 초과하는 것으로 나타났다. 실제로 2002년도 미국에서 소프트웨어 프로젝트의 투자 실패로 인한 손실은 비용의 초과로 생긴 170억 달러를 포함해 총 손실 금액이 380억 달러인 것으로 추정하고 있다. 이러한 문제점을 해결하고자 하는 여러 시도 중에 하나가 ISBSG(International Software Benchmarking Standard Group, 2004)으로, 소프트웨어 프로젝트 관련 데이터를 국제적으로 수집하여 위와 같은 문제의 원인을 밝히고자 노력하고 있다. 본 연구는 ISBSG에서 수집한 데이터를 이용해 소프트웨어 시스템과 관련된 요인 중에서 기능성 품질, 문서화품질, 훈련정도, 소프트웨어크기, 전체결함수, 사업요구사항충족, 사용편리성, 목표달성이라는 6개 변수 간의 연관성을 분석하였다. 분석대상 프로젝트는 49개이고, 분석 방법으로는 SURE(Seemingly Unrelated REgression)를 사용하였다. 분석 결과 소프트웨어 기능성품질은 사업요구사항충족, 사용편리성과 정의 관계를 가지며, 사용편리성은 사업요구사항충족과 정의 관계를 가지는 것으로 밝혀졌다. 또한 사업요구사항충족은 목표달성과 정의 관계를 가지고 있다.

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Correlation of Unmet Healthcare Needs and Employment Status for a Population over 65 Years of Age (65세 이상 인구의 고용형태와 의료요구 미충족 경험률의 관련성)

  • Kang, Jeong-Hee;Kim, Chul-Woung;Seo, Nam-Kyu
    • 한국노년학
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    • v.37 no.2
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    • pp.281-291
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    • 2017
  • The present study aimed to investigate the rate of unmet healthcare needs for elderly over the age of 65 years, as well as analyze the relevance between employment status and unmet healthcare needs due to financial reasons. With regard to the study method, a logistic regression analysis was performed to investigate the correlation between employment status and unmet healthcare needs due to financial reasons, targeting 5,528 subjects over the age of 65 years. The results showed that the rate of unmet healthcare needs was 18.9%, in which the rate of unmet healthcare needs due to financial reason was 8.1%. The rate of unmet health needs was higher for temporary workers(ORs=1.75) than for retirement workers. However, the rate of unmet healthcare needs caused by financial reasons was higher among day workers(ORs=1.92). In conclusion, in order to prevent unmet healthcare needs for senior Korean patients, it is necessary to not only improve the income security system for the elderly, but also improve the occupational form and level of income of these economically active citizens, considering the increase in average life expectancy. Moreover, it is also necessary to reinforce health insurance coverage systems for settling medical expenses.

기업정보화와 조직.인력변화

  • No, Sun-Gyu
    • 정보화사회
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    • s.101
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    • pp.20-24
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    • 1996
  • 20세기말 우리 사회에 가장 큰 영향을 미친 것은 바로 컴퓨터이다. 그래서 컴퓨터가 미래를 열어준다는 말까지 생겨났다. 진공관을 이용한 최초의 컴퓨터인 에니악(ANIAC)의 탄생 이후 멀티미디어로서의 수단 뿐만 아니라 광통신이나 인공위성을 이용한 초고속정보의 교류가 일반화되는 경지까지 이르게 한 컴퓨터는 인간의 삶을 보조해주는 가장 강력한 매체로 자리매김하였으며 문화적, 정신적 욕구를 충족시켜주는 역할을 할 것으로 파악된다. 컴퓨터와 전기통신이라는 정보사회의 두 가지 사회적 기술은 C & C(Computer & Communication) 또는 컴퓨티케이션이라는 말로 일컬어지는 통신기술의 디지틀화 및 결합으로 인하여 더욱 강력한 영향력을 발휘하게 되었다. 컴퓨터가 가지고 있는 정보의 처리, 축적, 검색기능이 결합된 정보통신기술은 보다 고도화되고 다양화됨으로써 정보획득과 새로운 정보를 추출하는데 소요되는 시간과 경비를 절약하게 해주어 기업경쟁력 및 개인의 다양한 정보욕구를 충족시키는데 커다란 기여를 하고 있다.

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Effects of Security Needs of Citizens Utilizing CCTV on the Life Satisfaction (CCTV를 통한 시민들의 안전욕구충족이 생활만족에 미치는 영향)

  • Park, Young-Man;Kim, Eun-Jung
    • The Journal of the Korea Contents Association
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    • v.11 no.7
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    • pp.437-447
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    • 2011
  • This study will compare and analyze the effect of satisfaction of security needs on life satisfaction according to sociodemographic features and will find the factors of security needs satisfaction and life satisfaction. a total of three humdred questionnaires was distributed to male and female who live in Seoul(Gang-dong, Gang-sue, Songpa-gu and Gand-buk) in Aug. and Sept., 2010 and over nineteen years old. Except making the wrong questionnaires, total questionnaires was sampled from 259 questionnaires using judgment sampling method after selecting. Data analysis be used by SPSSWIN 18.0 Version. The validity and reliability of questionnaires are verified for factorial analysis and reliability analysis and also T test and F test are used for finding for differences of life satisfaction and satisfaction of security needs. And, this study is tested the regression analysis for the effects on the life satisfaction and satisfaction of security. Utilizing CCTV on the Life Satisfaction, this study were drawn the conclusions as following. First, the satisfaction of security needs as demographic characteristics have the part of the difference. the result shows to different psychological needs as educational level at the group less than college graduates. Second, the result of satisfaction of security as demographic characteristics is significantly higher in the male group and life satisfaction as education is significantly higher in more than college graduates. Third, the satisfaction of security needs of citizens through the CCTV effects to life satisfaction. environmental needs and information needs are as high as life satisfaction.

Needs of the elderly with dementia in long-term care facilities: from the perspectives of patients and caregivers (장기요양시설 거주 치매 노인의 욕구: 대상자와 간호제공자의 관점을 중심으로)

  • Kang, Hyunwook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.1
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    • pp.260-269
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    • 2018
  • This study investigated the needs of the elderly with dementia from the perspectives of patients and caregivers in long-term care facilities. A total of 145 older adults with dementia and 62 nurses from 3 geriatric hospitals were enrolled in this study. The cognitive function, behavioral and psychological symptoms, activities of daily living (ADL), and instrumental activities of daily living (IADL) were measured. The mean number of needs reported by the elderly with dementia was 11.94 and those with unmet needs were 2.91 on average. Nurses showed that the mean number of needs and unmet needs of the elderly with dementia was 14.71 and 1.94, respectively. The largest number of older adults with dementia (42.2%) perceived that the needs for daytime activities were unmet. On the other hand, only 24.1% of nurses evaluated that the needs for daytime activities were unmet. The factors influencing the needs of the elderly with dementia were dependency in ADL and IADL. Therefore, caregivers in long-term care facilities need to take the perception of older adults with dementia into consideration when evaluating the met and unmet needs of the elderly with dementia. In addition, sufficient assistance to IADL and ADL would help reduce the needs of people with dementia.

Measure of Unmet Dental Care Needs among Korean Adolescent (우리나라 청소년의 미충족 치과의료 수준 측정)

  • Ahn, Eunsuk;Han, Ji-Hyoung
    • Journal of dental hygiene science
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    • v.15 no.2
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    • pp.91-97
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    • 2015
  • The purpose of this study was to examine any possible differences among adolescents in unmet dental care needs according to their demographic and socioeconomic characteristics and oral health status and influential factors on the basis of the fifth national health and nutrition examination survey data. The findings of the study were as follows: Unmet dental care needs were accounted for 19.84 percent. As for the reason, many replied that they couldn't afford to leave school during school hours, and economic factors. As a result of analyzing what affected their unmet dental care needs, this experience was more common in the older age groups than in the 6~12 years age group, and the experience was less common in the respondents with a larger income. As for the subjective oral health status, the experience was 0.61-fold and 0.72-fold less in the respondents who perceived their health as fair or good than who thought their health was poor respectively. And there was a tendency that getting regular dental checkups led to 0.22-fold less experience. Given the above-mentioned findings, the kind of policy that makes dental care services more accessible to youth in consideration of socioeconomic circumstances should be carried out. As many of the adolescents couldn't leave school during school hours, schools should be equipped with dental clinics to improve accessibility to dental care services.

The effect of eSports Direct Spectators' Motivation on Audience Satisfaction and Behavioral Intention Based on Uses and Gratification Theory (이용과 충족이론에 기반한 e스포츠 직접관람자가 관림만족과 행동의도에 미치는 영향 분석)

  • Quan, Lihua;Yoo, Changsok
    • Journal of Korea Game Society
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    • v.22 no.1
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    • pp.109-118
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    • 2022
  • The main objective of this study is to empirically analyze the relationship among the major variables of viewing motivation, audience satisfaction, and behavioral intention in the esports spectatorship based on the uses and gratification theory. Through the exploratory factor analysis, we have identified major motivation measures of esports. Regression analysis also showed key motivation factors on audience satisfaction and behavioral intention.

Monthly Enrollment Change of Childcare Centers in South Korea (2015학년도 어린이집 월별 정원충족률 변화 분석을 통한 월별 통계자료 제공 필요성 논의)

  • Yoo, Jae-Eon
    • Journal of Digital Convergence
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    • v.15 no.3
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    • pp.27-37
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    • 2017
  • Enrollment rate of childcare centers is an important indicator that regulates supply and demand of childcare services in South Korea, but monthly enrollment rate difference of childcare centers has not been studied. This study examines monthly enrollment rate difference from March 2015 to February 2016. Data for this study is drawn from the Korean Childcare Centers database and includes information about 39,775 childcare centers. Enrollment rate had increased steadily from 71.8% in March 2015 to 84.4% in January 2016, whereas it decreased by 50.3% in February 2016. The result showed that enrollment rate difference between March 2015 and January 2016 is about 13%p, and even those of between January and February 2016 is 32%p. Taken together, these findings suggest that the supply and demand of childcare services need to be regulated based on monthly enrollment information.

A Study on Social Media Market Competition based on User Gratification (이용자의 충족에 따른 소셜미디어 시장 내 경쟁관계에 관한 연구)

  • Huang, Yunchu;Baek, Heon;Yang, Chang-Gyu
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.2
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    • pp.105-117
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    • 2014
  • The change of social media market toward multimedia environment makes users select social media according to preference factor's gratification and this also causes competition among various social medias. So this study focused on competition among social media from the perspective of users' gratification while considering multimedia environment of social media market. The widely known Niche theory is used to confirm competitions among media in an environment with limited resource. According to research result, (1) Facebook and Kakao Talk mostly satisfies users' expectations; (2) Facebook and Kakao Talk form leading group and Blog, Youtube and Twitter form chasing group in this competition; (3) Kakao Talk greatly satisfies users' various expectations. The research result implies that, for social media to have competitive advantage in the market, it is better to provide convenience and real-time responsiveness in mobile environment and to improve service so that users could more easily utilize network.