• Title/Summary/Keyword: 의미 개념화

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Effect of Inquiring Activities through Manipulative Materials-Experiment on Geometrical Properties Understanding and Communicative Competence (구체적 조작.실험을 통한 탐구활동이 평면도형의 성질 이해 및 수학적 의사소통능력에 미치는 영향)

  • Lim, Geun-Gwang
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.3
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    • pp.701-722
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    • 2010
  • Students have to investigate, experiment and inquire using the manipulative materials and real-world thing for studying Geometry. Manipulative materials activities encourage to understand mathematical concept and connection of symbol. Experiment activities using the computer focused the student's intuitive and inquisitive activities because of visualization of an abstract mathematics concept. This study developed a workbook through the use of manipulative materials and computer for operating and experimenting, and suggested a method for inquiry of geometrical properties and proved an effect. Manipulative materials-experiment activities was proven effective to middle level and lower level students in understanding the geometrical properties, and was proven effective to high level and lower level students when it comes to mathematical communication ability. When students operate, at first, they have to know about the feature and information of the materials, and the teacher has to make an elaborate plan and encourages the students to discuss about this.

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The Metaphorical Model of Archimedes' Idea on the Sum of Geometrical Series (무한 등비급수의 합에 대한 Archimedes의 아이디어의 은유적 모델과 그 교육적 활용)

  • Lee, Seoung Woo
    • School Mathematics
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    • v.18 no.1
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    • pp.215-229
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    • 2016
  • This study aims to identify Archimedes' idea used while proving proposition 23 in 'Quadrature of the Parabola' and to provide an alternative way for finding the sum of geometric series without applying the concept of limit by extending the idea though metaphor. This metaphorical model is characterized as static and thus can be complimentary to the dynamic aspect of limit concept adopted in Korean high school mathematics textbooks. In addition, middle school students can understand $0.999{\cdots}=1$ with this model in a structural way differently from the operative one suggested in Korean middle school mathematics textbooks. In this respect, I argue that the metaphorical model can be an useful educational tool for Korean secondary students to overcome epistemological obstacles inherent in the concepts of infinity and limit by making it possible to transfer from geometrical context to algebraic context.

Ontology-based u-Healthcare System for Patient-centric Service (환자중심서비스를 위한 온톨로지 기반의 u-Healthcare 시스템)

  • Jung, Yong Gyu;Lee, Jeong Chan;Jang, Eun Ji
    • Journal of Service Research and Studies
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    • v.2 no.2
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    • pp.45-51
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    • 2012
  • U-healthcare is real-time monitoring of personal biometric information using by portable devices, home network and information and communication technology based healthcare systems, and fused together automatically to overcome the constraints of time and space are connected with hospitals and doctors. As u-healthcare gives health service in anytime and anywhere, it becomes to be a new type of medical services in patients management and disease prevention. In this paper, recent changes in prevention-oriented care is analyzed in becoming early response for Healthcare Information System by requirements analysis for technology development trend. According to the healthcare system, PACS, OCS, EMR and emergency medical system, U-healthcare is presenting the design of a patient-centered integrated client system. As the relationship between the meaning of the terms is used in the ontology, information models in the system is providing a common vocabulary with various levels of formality. In this paper, we propose an ontology-based system for patient-centered services, including the concept of clustering to clustering the data to define the relationship between these ontologies for more systematic data.

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A Study on the Factors Affecting the Responses after Volunteering Activities among Corporate Volunteers (기업자원봉사자의 자원봉사반응에 영향을 미치는 요인에 대한 연구)

  • Hwang, Chang Soon
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.492-506
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    • 2016
  • This study is aimed to investigate the factors predicting the responses after volunteering activities among corporate volunteers. While positive responses to volunteering are conceptualized as both the degree of satisfaction from volunteering and the perceived contribution of volunteering, negative responses are conceptualized as the degree of burnout. Family supports, the volunteering support system of corporation, various human relations in volunteering sites are selected and empirically tested as variables predicting the differential responses after volunteer activities. Questionnaire data were collected from 250 corporate volunteers and analyzed through hierarchical regression analysis. The results showed that while family supports have no significant effects on volunteering responses, corporate support system of volunteering have significant effects. Additionally, human relations with clients and volunteers managers have strong and positive significant effects on positive responses including the degree of satisfaction and the perceived contribution. However, no significant effect has been found on negative responses represented by burnout. Findings from this study emphasized the importance of human relations management in volunteering sites for corporate and nonprofit volunteer managers to increase the positive response from corporate volunteers.

Super-Pixels Generation based on Fuzzy Similarity (퍼지 유사성 기반 슈퍼-픽셀 생성)

  • Kim, Yong-Gil;Moon, Kyung-Il
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.2
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    • pp.147-157
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    • 2017
  • In recent years, Super-pixels have become very popular for use in computer vision applications. Super-pixel algorithm transforms pixels into perceptually feasible regions to reduce stiff features of grid pixel. In particular, super-pixels are useful to depth estimation, skeleton works, body labeling, and feature localization, etc. But, it is not easy to generate a good super-pixel partition for doing these tasks. Especially, super-pixels do not satisfy more meaningful features in view of the gestalt aspects such as non-sum, continuation, closure, perceptual constancy. In this paper, we suggest an advanced algorithm which combines simple linear iterative clustering with fuzzy clustering concepts. Simple linear iterative clustering technique has high adherence to image boundaries, speed, memory efficient than conventional methods. But, it does not suggest good compact and regular property to the super-pixel shapes in context of gestalt aspects. Fuzzy similarity measures provide a reasonable graph in view of bounded size and few neighbors. Thus, more compact and regular pixels are obtained, and can extract locally relevant features. Simulation shows that fuzzy similarity based super-pixel building represents natural features as the manner in which humans decompose images.

Advanced u-Healthcare Service using A Multimodal Sensor in Ubiquitous Smart Space (유비쿼터스 지능공간에서 멀티모달센서를 이용한 향상된 u-헬스케어 서비스 구현에 대한 연구)

  • Kim, Hyun-Woo;Byun, Sung-Ho;Park, Hui-Jung;Lee, Seung-Hwan;Jung, Yoo-Suk;Cho, We-Duke
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.2
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    • pp.27-35
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    • 2009
  • A paradigm of medical industry is changing quickly to u-healthcare according to entry toward an aging society and improvement of quality of life(QoL). The change toward u-healthcare is meaningful since meaning of healthcare is redefined by prevention and management instead of medical service such as diagnosis of disease and treatment. However, the interest about u-healthcare is only concentrated to derivation of new healthcare service, development of medical measurement appliances(Sensors), and integration and standardization of medical information. Therefore, in this paper, the main ai of this study is trying to realize and implement u-healthcare technology through primary philosophies of ubiquitous composition such as Disappear Computing, Invisible Computing, and Calm Computing and development of user-centered technology.

Alternatives for Establishing a Green-Logistics System in Gwangyang Port (광양항의 녹색물류구축 방안)

  • Kim, Hyun-Duk;Sin, Yong-Jon
    • Journal of Korea Port Economic Association
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    • v.26 no.2
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    • pp.36-48
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    • 2010
  • This primary purpose of this study is to suggest strategy a green-logistics strategy of Gwanyang bay area. The Green growth is the new growth concept based on the low carbon and environment-friendly industry. The new paradigm on the global economy growth requests a established logistics industry to be shifted into establishing the environment-friendly green logistics system. Some findings derided from this study are follows: Frist, in order to establish a environment-friendly green growth foundation, it is necessary to attract a green industry such as solar cell, wind force, hybrid car etc. Second, a green logistics system has to be established, including a green port strategy and reducing emission of carbon.

Development of Moving Object Management System for Vehicle Monitoring/Control Management in e-Logistics Environment (e-Logistics 환경에서 차량관제를 위한 이동체 관리 시스템 개발)

  • Kim, Dong-Ho;Lee, Hye-Jin;Lee, Hyun-Ah;Kim, Jin-Suk
    • The KIPS Transactions:PartD
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    • v.11D no.6
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    • pp.1231-1238
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    • 2004
  • By virtue of the advanced Internet technology, there are lots of research works for e-Logistics which means virtual business activities or service architecture based on the Internet among the logistics companies. Because e-Logistics environment requires more dynamic and global service area, conventional vehicle monitoring and control technologies innate many problems in terms of Integrating, storing and sharing the location data. It needs the development of the moving object technology in order to resolve efficiently the limitations. In this paper, we propose the whole components of the moving object management system which supports the advanced sharing the location information as well as the integration of location data. We are sure the suggested system can be adopted to construct the next generation-logistics vehicle monitoring and control system by reducing the overall cost and time.

Historical Significance of Industrial Materials in Fiber Art (섬유미술에 사용된 산업용 재료의 미술사적 의의)

  • 박남성
    • Archives of design research
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    • no.16
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    • pp.237-252
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    • 1996
  • Study of new materials, which has been going on in many fields of modem art since the beginning of this century, has cintributed much to the development of modem art. In this regard, it is noteworthy that many in the field of fiber art have experimented with non-traditional, indusrial materials with some notable success. Industrial materials represent the world of thechnology we live in and help us form the kind of view on art that is reflective of the present age and its social milieu. Industrial materials, when used as media for art, also present us with new concepts and possibilities for artistic expression. In fiber art, the use of industrial materials has greatly expanded the very idea of 'fiber', effectively ferring the imagination of fiber aetists to experiment with diverse materials and new mathodology. Overcoming the traditional constraints of technique-orienthd their discipline, fiber artists began to pay more attention to matiere or the material jtself and the infinite variety of surface, color and texture that it promises. And informed by this newly discovered aesthetice of the material. fiber artists began in eamest to expand the area of their artistic expression, producing multi-dimensional works, conquering space and experimentiong with hugc environmantal works.

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A Study on the Characteristics of Information Design in Multimedia Design (멀티미디어디자인에서 정보디자인 특성에 관한 연구)

  • 류시천
    • Archives of design research
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    • v.17 no.1
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    • pp.63-76
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    • 2004
  • Although information design principles had originated from the graphic design field including publishing design in 1970s, information design have taken one of the most important positions in multimedia design fields as the present since Richard Saul Wurmn started his researches on information design and its practical application on internet environments. However, relatively little researches have been performed for building identity of information design in multimedia design fields so far and moreover in some cases, information design is likely to be narrowly viewed as 'the representation of a piece of information and its visualization' which was defined in traditional graphic design field. This research circumstance leads the study to investigate characteristics of information design in current multimedia design with contingent perspective which is compared to the traditional information design. The study results suggest 5 characteristics of information design including 'suggesting context & finding out information hierarchy', 'access of integrated consideration & share of information control', 'using of multi-dimensional media & content first', 'stabilization of information quality & combinational understanding of meaning', 'bilateral information representation & user's knowledge expansion'. Future researches, based on the results of the study, are expected to be expanded to a degree with argument for inter-dependent and/or exclusive characteristics of adjacent fields of information design such as interface design, interaction design and experience design.

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