• Title/Summary/Keyword: 웹소설

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A Study on Data Requirements and Quality Verification for Legal Deposit and Acquisition Tasks of Domestic Electronic Publications (국내 유통 전자출판물의 납본 및 수집을 위한 데이터 요구사항 및 품질 검증 연구)

  • Gyuhwan Kim;Soojung Kim;Daekeun Jeong
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.35 no.1
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    • pp.127-148
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    • 2024
  • This study aimed to propose considerations for attributes and their standardization strategies during the data collection process for electronic publications by domestic distributors for the National Library of Korea. The research identified a total of 21 essential and optional attributes based on a survey and a Focused Group Interview (FGI) with the staff responsible for legal deposit and acquisition tasks at the National Library of Korea. Additional attributes were found necessary during the data quality verification process, leading to the specification of essential and optional attributes for various types of materials, including eBooks, audiobooks, webtoons, and web novels. The standardization of attribute values, essential for enhancing the identifiability and management efficiency of electronic publications, included adherence to ISO 8601 rules for dates and times, clear designation of limited-range attribute values such as file format and adult content, and detailed description of information related to titles. Furthermore, the study highlighted the need for establishing standardized metadata requirements and continuous data quality management and monitoring systems.

Implementation of Very Large Hangul Text Retrieval Engine HMG (대용량 한글 텍스트 검색 엔진 HMG의 구현)

  • 박미란;나연묵
    • Journal of Korea Multimedia Society
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    • v.1 no.2
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    • pp.162-172
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    • 1998
  • In this paper, we implement a gigabyte Hangul text retrieval engine HMG(Hangul MG) which is based on the English text retrieval engine MG(Managing Gigabytes) and the Hangul lexical analyzer HAM(Hangul Analysis Module). To support Hangul information, we use the KSC 5601 code in the database construction and query processing stages. The lexical analyzer, parser, and index construction module of the MG system are modified to support Hangul information. To show the usefulness of HMG system, we implemented a NOD(Novel On Demand) system supporting the retrieval of Hangul novels on the WWW. The proposed system HMG can be utilized in the construction of massive full-text information retrieval systems supporting Hangul.

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A Study on Sentiment Trend Analysis Method Using Ant Colony Optimization Algorithm and SentiWordNet (개미 군집 최적화 알고리즘과 센티워드넷을 이용한 사용자 감성 동향 분석 방법 연구)

  • Kwon, Kyunglag;Kang, Daehyun;Choi, Subong;Park, Hansaem;Chung, In-Jeong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.948-951
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    • 2014
  • 본 논문에서는 개미 군집 최적화 알고리즘과 센티워드넷(SentiWordNet)을 이용한 감성 분석 방법을 제안한다. 먼저, 데이터 수집 단계에서는 소설 웹(예: 페이스북)으로부터 주어 (subject), 서술어(predicate), 목적어(object)의 3 개의 요소로 구성된 RDF (Resource Description Framework)의 형태로 데이터를 수집한다. 그리고 개미 군집 최적화 알고리즘을 이용하여 수집된 RDF 튜플(tuple)을 수치화한 후, 사용자의 감성에 대하여 제안한 수식을 이용하여 페르몬(pheromone)을 계산한다. 센티워드넷을 통하여 얻은 감성 지수를 반영하여 이전 단계에서 계산된 여러 개의 페르몬 값에 대한 전체 감성 지수를 계산한다. 제안한 방법의 타당성 검증을 위하여 전체 감성 지수를 바탕으로 계산된 사용자의 감성 동향이 적절하게 분석됨을 사용자의 실제 생활과의 비교를 통하여 보인다.

The Development of A Tour Application Book Using Contents Concerned with Busan Tour (부산 관광콘텐츠를 활용한 여행 앱북 <레인보우 부산> 개발)

  • Chang, Eun Jin;Yun, Tae Soo
    • Smart Media Journal
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    • v.4 no.4
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    • pp.93-100
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    • 2015
  • Markets of e-book and app book in Korea see novel as genre literature and webtoon account for 80 percents in sales so that market share is too based towards some specific fields. In readiblily and easy-to-buy convenience, different from paper books mostly sold off-line, app books are more advantageous but it works as a weak point to take long to publicly spread them before they are generally accepted. Meanwhile, the sales of the e-book market in Korea has been steeply risen. Further, the market is not only restricted to genre literature but also has come into the stage that various experimental challenges are issued in the field of publication contents. This study is aimed at developing the sightseeing app book as a future web-mobile platform with planning and develping the first app book dealing with localized contents based on Busan tour contents, making up for its defect that it offers only current simple information and then suggesting a strategy that the travelers' app book should be available for constant utilization connected to purchase by charged download.

A Study on the Efficient Utilization of Social Media by Smart Citizens Party (스마트시민정당의 소셜 미디어 활용 방안)

  • Kim, Seon-Bae
    • Journal of Digital Convergence
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    • v.9 no.1
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    • pp.177-187
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    • 2011
  • Along with recent rapid growth in social media and mobile media in the web 2.0 flow, represented as openness, participation, and sharing, general and various changes are essential not only in economical, social, and cultural aspects, but also in politics. Korea is finding its position in leading the upcoming social media market based upon the past IT technologies. In the past years, the people of Korea have drawn attention in the international society as early adopters in new IT products. In the current dynamic varying social media environment, the politics must put efforts to utilize a method emphasing on communication with the people. Efforts to change are essential to modify the vision of organization as smart citizens party and implement the social media strategy. In this study, we investigate and suggest methods to change in the social media environment maintaining close relation with the people in order to unite with them. Our reports will help to revisit the existing government/party operation and to rethink about the efficient operating strategy suitable for social media environment.

Blockchain-based Copyright Management System Capable of Registering Creative Ideas (창의적인 아이디어를 등록할 수 있는 블록체인 기반의 저작권 관리시스템)

  • Hwang, Jung-sik;Kim, Hyun-gon
    • Journal of Internet Computing and Services
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    • v.20 no.5
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    • pp.57-65
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    • 2019
  • Creative works such as webtoon and web novel are part of property rights. However, illegal copies of them are distributed on the internet easily, which raises social issues in today's society. In order to tackle these problems, this paper proposes and presents a blockchain based copyright management system that ensures forgery prevention, robust security features, improving trading performance, cost-effective, and enhanced visibility. The system allows a user to register creative works formally just the same as before registration and also to register simple creative ideas just anytime. In the latter case, if an idea or a thought flashes across through somebody's mind, he or she can register it to the system immediately without formal registration process and afterward, can utilize a way to prove its originality through the system. Regarding large size images and video files of creative works, the system reduces data size and storage volume sharply to be processed by network entities by storing original creative works separately and including only the hash result of creative works to the transactions.

Kakao Entertainment's Contents Dominant Strategy : Focusing on Absorptive Capacity and Boundary Spanning (카카오엔터테인먼트의 콘텐츠 지배 전략 : 흡수역량과 경계관리 활동을 중심으로)

  • Kwon, Sang-Jib
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.5
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    • pp.33-43
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    • 2021
  • Kakao M and Kakao page have been merged to form contents corporation, Kakao entertainment. Kakao M has 15 contents management agencies and 4 music labels, in addition to movie and drama productions. Kakao Page currently holds IP rights for about 8,500 content stories. This study explores the relationship between M&A for absorptive capacity and content value chain by considering the factors that determine boundary spanning behaviors. Using the Kakao entertainment in-depth case study as the practical lens, research results of this study are suggested. Kakao's effective M&A activities are critical key factor for absorptive capacity in the entertainment industry and has a strong network with advantage assets. Also, as the contents business becomes even more competitive, Kakao need to venture beyond entertainment boundaries to seize creative opportunities. Kakao entertainment with absorptive capacity and boundary spanning behaviors through M&A and contents value chain best qualified for entertainment dominant strategy.

A Study on the Individuation Process of the Protagonist in the Webtoon <Return of the Blossoming Blade> (웹툰 <화산귀환> 주인공 개성화 과정 연구)

  • Soyeong, LIm
    • Smart Media Journal
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    • v.12 no.9
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    • pp.152-158
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    • 2023
  • This study analyzed the consciousness, unconsciousness, and individuation process of 'Cheongmyeong', the protagonist presented in the webtoon "Return of the Blossoming Blade", based on Jung's theory of individuation. The subject of the research was the webtoon "Return of the Blossoming Blade", which has formed a readership across various genders and age groups, based on a successful web novel. The individuation process of the protagonist of "Return of the Blossoming Blade", analyzed using Jung's theory, is as follows: Firstly, the protagonist's ego originated from the shadow derived from the unconscious. Secondly, the protagonist's persona is social and positive in reality, but the personal persona manifested as an unrevealed shadow. Thirdly, the protagonist's anima/animus connects the profound inner consciousness with reality, maintaining a complementary relationship with the persona. Fourthly, the protagonist's Self symbolizes the collective ideal human and the essence of the volcano. The protagonist was shown to achieve individuation through a continuous repetitive process of integrating consciousness and unconsciousness, and through the compensatory process.