• Title/Summary/Keyword: 온라인 마켓

Search Result 101, Processing Time 0.023 seconds

A study of consumer content experience on Korean online premium food market (국내 온라인 프리미엄 푸드마켓에 대한 소비자 경험 연구)

  • Kim, Sung Hee;Kim, Hyun Suk
    • Journal of Digital Contents Society
    • /
    • v.19 no.7
    • /
    • pp.1413-1422
    • /
    • 2018
  • As the online food market is becoming major channel and fragmented, online premium food market is also emerging and growing. The purpose of this study is to clarify the experience factors of consumers in online premium food market and define the differences with offline. It is suggested that the online premium food market should be differentiated in terms of providing contents and services by revealing the differences in experience of cognitive, aesthetic and emotional experience with offline premium food market. In addition, the channel that consumers use in the online premium food market has a combination of online and offline experiences, so it is necessary to provide a consistent experience to the consumers. The consumer experience derived from this study is intended to be used as a basic data for providing content and services from the consumer perspective in the service design of online premium food market.

Analysis of the Visual Trajectory for Wire Frame of Online Markets (온라인마켓 와이어 프레임에 대한 주시빈도 분석)

  • Ha, JongSoo;Ban, ChaeHoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2016.10a
    • /
    • pp.454-457
    • /
    • 2016
  • 본 연구는 온라인마켓을 효율적이고 경험 디자인(User Experience Design : UX 디자인)적 설계가 가능하도록 제작하기 위하여 와이어 프레임에 대한 사용자의 주시빈도를 분석한다. 국내 대표적인 온라인마켓의 와이어 프레임을 제작하여 각 사이트의 화면분할과 정보영역을 분석한다. 주시빈도 확인을 위해 시선추적 장치를 사용하고 시선이 머무는 히트맵을 제시한다. 이를 통해 온라인마켓의 디자인 설계시 화면에 보이는 요소들의 효율적 배치를 위한 프레임 레이아웃 영역을 살펴본다.

  • PDF

오픈마켓의 이용만족도의 선행요인과 결과;쇼핑동기, 이용빈도, 구전, 재구매 의도를 중심으로

  • Yu, Jae-Hyeon;Park, Cheol
    • 한국경영정보학회:학술대회논문집
    • /
    • 2007.11a
    • /
    • pp.559-564
    • /
    • 2007
  • 최근 온라인 소매업을 선도하고 있는 업태는 오픈 마켓이다. 본 연구는 기존 문헌을 바탕으로 오픈 마켓 사이트에서의 쇼핑동기, 만족도, 이용빈도, 재이용의도, 구전간의 인과모델을 제시하고 실증하였다. 그 결과, 쇼핑동기는 만족도에 긍정적인 영향을 미쳤고, 만족도는 이용 빈도, 재이용의도와 구전의도에 유의한 영향을 미치는 것으로 나타났다. 이러한 실증결과를 바탕으로 오픈 마켓 활성화를 위한 마케팅적 시사점을 토의하고, 연구의 한계점과 향후 연구방향을 마지막에 제시하였다.

  • PDF

Development of VR Image contents platform in online market (온라인 마켓의 VR 영상 플랫폼 개발)

  • Ahn, In-Soo
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2018.01a
    • /
    • pp.213-214
    • /
    • 2018
  • 온라인 마켓을 통한 교육용 영상콘텐츠의 유통은 안정적인 시장을 형성하고 있지만, 오프라인 교육의 효과를 전적으로 대체하기는 어려운 것으로 나타났다. IT 기술의 발전에 따른 가상현실 시장인 VR(Virtual Reality)이 주목 받고 있으며 이를 접목한 다양한 콘텐츠가 대중에게 서비스 되고 있다. 본 연구에서는 온라인에서 교육적인 효과를 향상시킬 수 있는 교육용 VR 영상 플랫폼 제공 방안을 제안한다.

  • PDF

A Study on the Influencing Factors of Online Word-of-Mouth Adoption in the Mobile Applications Market (모바일 애플리케이션 마켓에서 온라인 구전 수용에 영향을 미치는 요인에 관한 연구)

  • Ha, Na-Yeun;Kim, Kyung-Kyu;Lee, Ho
    • Journal of Information Management
    • /
    • v.43 no.1
    • /
    • pp.109-134
    • /
    • 2012
  • This study, focusing on process of online Word-of-Mouth(oWOM) adoption in applications market which is a major issue of recent mobile industry, tried to empirically analyze how main characteristics of oWOM affect trust and process of oWOM adoption. To do this, based on understanding about applications market and precedent studies on online communication and Elaboration Likelihood Model(ELM), I developed the research model and proposed seven hypotheses. The subjects were smart phone users who ever used review in mobile applications market. The study method was questionnaire survey. As a result, trust in review was suggested as prerequisite for consumers to accept on-line review in mobile applications market. And it was empirically proved that for the customers to feel trust, these are necessary - positive assessment on argument quality, vividness of delivered explanation, and neutrality of message. The theoretical implications of this study are that based on studies on oWOM, factors affecting trust in review were explored in the environment of mobile applications market with less judgement clues for decision making compared to other on-line media and then, these factors were conceptualized. From the practical view, this study suggested implication on what attributes companies or developers can strategically utilize while investigating prerequisites of oWOM adoption.

A Study on Construction of On & Off Marketplace for global distribution of broadcasting contents (방송콘텐츠 글로벌 유통 확산을 위한 온·오프 마켓플레이스 구축 방안 연구)

  • Ahn, Jong-Bae
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.15 no.1
    • /
    • pp.85-93
    • /
    • 2015
  • This research try to find how to construct On & Off Marketplace to activate exporting of broadcasting contents by Delphi survey. This research is based on environment of broadcasting contents such as OTT and reinforcement for broadcasting contents marketplace of foreign countries. This research find that global marketplace of broadcasting contents should be constructed by convergence of online and offline, and should adopt new technology to make easy global distribution in new broadcasting environment, and also open global festival with offline marketplace of broadcasting contents. korea will be asia hub for global distribution of broadcasting contents through this task.

A Study on the User Preference Factor of Internet Open Market Users: Centered in the web main interface of 4 major open markets in Korea (인터넷 오픈마켓 사용자 선호요인 연구: 주요 4사 웹 메인 인터페이스를 중심으로)

  • Kim, Munhwan;Kim, Taeho;Lee, Hongchul
    • Science of Emotion and Sensibility
    • /
    • v.17 no.4
    • /
    • pp.19-28
    • /
    • 2014
  • The number of people using on-line shopping has rapidly increased over time. In particular, open-market is the most potential on-line market. Since there are too many products in open-market, customers have serious troubles finding products they want. Thus, interface should be improved so that open-market is able to offer products they want effectively. This study analyzed web interface based on main web pages of four major open-market companies in Korea, and performed satisfaction evaluation according to the analyzed factors. As a result, it reveals that what kind of factors the customers prefer and there is a causal relation between the most satisfactory open-market and the preferred factors of the customers.

Sentiment analysis of online food product review using ensemble technique (앙상블 기법을 활용한 온라인 음식 상품 리뷰 감성 분석)

  • Kim, Han-Min;Park, Kyungbo
    • Journal of Digital Convergence
    • /
    • v.17 no.4
    • /
    • pp.115-122
    • /
    • 2019
  • In the online marketplace, consumers are exposed to various products and freely express opinions. As consumer product reviews have a important effect on the success of online markets and other consumers, online market needs to accurately analyze the consumers' emotions about their products. Text mining, which is one of the data analysis techniques, can analyze the consumer's reviews on the products and efficiently manage the products. Previous studies have analyzed specific domains and less than 20,000 data, despite the different accuracy of the analysis results depending on the data domain and size. Further, there are few studies on additional factors that can improve the accuracy of analysis. This study analyzed 72,530 review data of food product domain that was not mainly covered in previous studies by using ensemble technique. We also examined the influence of summary review on improving accuracy of analysis. As a result of the study, this study found that Boosting ensemble technique has the highest accuracy of analysis. In addition, the summary review contributed to improving accuracy of the analysis.

새싹벤처 탐방기-온라인쇼핑몰 창업에서 성공까지, 굿스뱅크코리아가 후원합니다

  • Korea Venture Business Association
    • Venture DIGEST
    • /
    • s.86
    • /
    • pp.26-26
    • /
    • 2005
  • 예비창업자에게는 실질적인 도움을 주고 개인적으로는 영업인맥도 맺자.’이 윈윈전략은 이미 레드마켓인 인터넷쇼핑몰에서 뜻밖의 블루마켓을 일구어내는 초석이 되었다. 온라인쇼핑몰 상품분배 시스템을 개발한 굿스뱅크코리아(대표 김장관)의 상부상조 창업 이야기를 들어본다.

  • PDF

회원사 탐방-옥션

  • Im, Il-Gon
    • 정보화사회
    • /
    • s.183
    • /
    • pp.36-37
    • /
    • 2006
  • 지난 1988년 4월 국내 최초로 인터넷 경매 서비스를 선보인 옥션(대표 박주만 www.auction.co.kr)은 한국 전자상거래의 발전과 함께 성장해 온 대표적인 '온라인 마켓플레이스'이다. 옥션은 국내 최초로 인터넷 경매 사이트를 시작한 기업으로 8년 사이에 국내 최대 전자상거래 업체로 자리잡아 왔다. 최근 옥션은 마켓플레이스 방식과 더불어 일반 쇼핑몰들의 판매방식을 흡수하면서 진화하고 있다. 올해 들어서는 홈페이지를 정비하고, 각종 상품 기획전 등을 개최하며 차별화된 서비스를 진행하고 있다.

  • PDF