• Title/Summary/Keyword: 영화 프로젝트

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A Study on the Current Status and the Results of the Equity Crowdfunding Film Project (증권형 크라우드펀딩 영화 프로젝트 현황 및 결과에 관한 연구)

  • Jung, Joo-Young
    • The Journal of the Korea Contents Association
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    • v.20 no.3
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    • pp.179-189
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    • 2020
  • This study analyzes the status and results of equity crowdfunding film projects from 2016 to 2018. The film project is conducted in the form of general corporate bonds and participating bonds, and 41.5% of the total bonds were issued, 9.5 billion won. In addition, a t-test analysis of the movie's the breakeven point and audience numbers showed that statistically significant and the average number of audience members was low. Therefore, this study suggests the following for the sustainable growth of the equity crowdfunding film project. Equity crowdfunding brokers should reinforce the review of the possibility of achieving the breakeven point of the film and the factors affecting the box office in the investment manual, and should also actively attract projects on the big films that are likely to be successful. This study is meaningful in that it analyzes the equity crowdfunding film project, which has not yet been widely studied in Korea, and is expected to provide implications in the subsequent research and system improvement process.

An Expoloratory Study on Influencing Factors of Film Equity Crowdfunding Success: Based on Chinese Movie Crowdfunding (영화 크라우드펀딩 성공에 영향을 미치는 요인에 관한 탐색적 연구: 중국의 영화 플랫폼 크라우드펀딩을 중심으로)

  • Bao, Tantan;Kim, Hun;Chang, Byeng-Hee
    • The Journal of the Korea Contents Association
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    • v.21 no.2
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    • pp.1-14
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    • 2021
  • Recently, crowdfunding platforms have received attention as one of the content investment platforms for the public. This research attempts to explore the influencing factors on the success of movie euqity crowdfunding project. We use 'number of texts', 'number of images', 'star influence power', 'IP-based movie project', 'movie production stage', 'box office prediction', 'investment capital ratio', 'amount of surplus available investment', 'profit calculation method' and 'minimum investment amount' as independent variables. And we examined how these factors affects the achievement rate of movie crowdfunding. As a result of multiple regression analysis, 'movie production stage', 'investment capital ratio', 'amount of surplus available investment' and 'profit calculation method' have a significant effect on the crowdfunding achievement rate. In addition, the results of this research can be used for reference when planning film crowdfunding projects.

A Study on the Possibility of Domestic Dance Film's Development - Focusing on 'Seoul Dance Film Festival' and 'Dance Film Project' (국내 무용영화의 발전 가능성 연구 - '서울무용영화제'와 '댄스필름 프로젝트'를 중심으로)

  • LEE, Eunjoo;CHUNG, Euisook
    • Trans-
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    • v.4
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    • pp.37-63
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    • 2018
  • Dance films, which started together as a combination of dance and video technology, have evolved into a new genre. Overseas, from early 1950s, experimental dance films have been produced and the dance film association is organized along with many dance film festivals are being held. However, it has not been long since the perception and creativity of the genre of dance films in Korea. Under these circumstances, holding of the 'Seoul Dance Film Festival' and experimental approaches by 'Dance Film Project' are important for the development of domestic dance films. Therefore, this paper explores the concept and development of dance films, the status and features of various overseas dance film festivals and the 'Seoul Dance Film Festival'. This paper also explores the roll and function of 'Seoul Dance Film Festival' and 'Dance Film Project', and their expected benefit along with possibilities of prosperity of domestic dance film. 'Dance Film Project' is the educational and experimental venue for producing of dance films, and the 'Seoul Dance Film Festival' is a platform for producing dance film makers, show of works, dialogue with audiences, international exchanges, and distributions. The dance film festival embodies the value of the past and current flow of the dance film and is intrinsic to the existence of a live content that can be predicted the future aspect of its roll. The two groups mutual growth and development are expected to play a positive role in the development of domestic dance films.

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Crowd-funding between the Movie Content Prodution through the Analysis of the Relationship or the Successful Funding Case Research (크라우드 펀딩과 영화영상미디어 콘텐츠 제작과의 관계분석을 통한 성공적인 펀딩 연구)

  • Jin, Seung-Hyun
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.81-91
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    • 2013
  • Social Media has been vitalized according to development of technology, it make the crowd-funding which have a form of new donation culture. The crowd-funding has been known as form that is supported for getting investments of ongoing or new project by much public in area of cultural art. Nowadays it receive attention from the movie content production. There are so many successful case such as , in abroad while it is hard to find distinct case in Korea' the movie content production market. Since the movie <26 years> informed public of 'the crowd-funding', recently was successfully complete first and second fund-raising and third fund-raising is in progress. It is upraised as a representative successful case.

An Empirical Analysis on the Success Factors of Crowdfunding: Focusing on the Movie Category Project (크라우드펀딩 성공요인 실증분석: 영화 분야 프로젝트를 중심으로)

  • Lee, Do-Yeon;Chang, Byeng-Hee
    • The Journal of the Korea Contents Association
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    • v.20 no.12
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    • pp.13-22
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    • 2020
  • This study aims to find out success factors of crowdfunding on movie projects. For empirical analysis, we collected 583 data of the movie projects from the crowdfunding platform 'Tumblbug'. To figure out the success factors, we examined effects of 10 independent variables on 1 dependent variable. The independent variable includes target amount, project information, reward options, creator funding power, editor recommendation, creator contents power, movie type, number of comments, number of replies, and number of SNS information. The final achievement rate of crowdfunding was set as dependent variable. This study found that the target amount, number of text information, number of video information, editor recommendation, number of backers' reply, and number of SNS information had a significant impact on the achievement rate of the movie crowdfunding project. This study has implications in that it has discovered a variable of editor recommendation and the number of SNS information, and both of them have a positive effect on crowdfunding achievement.

The Analysis of the Film Cooperation Mode of "One text, two productions" in China and South Korea - Take Extreme Job and Lobster cop as Examples - (중국 한국 "하나의 시나리오로 두개를 찍는" 협력방식분석 - <극한직업>과 <랍스타 캅>을 중심으로 -)

  • Li, Hai-Long
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.8
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    • pp.157-165
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    • 2019
  • With the deepening cooperation between China and South Korea in the field of film, the ways of cooperation between China and South Korea are becoming more and more diversified. "One text, two productions" film cooperation mode refers to the filmmakers of two countries sharing script resources, using the same script to create films separately. South Korean Extreme Job(극한직업) and Chinese Lobster cop(龙虾刑警) are the products of this cooperation model. The scripts of the two films originated from the China and South Korea story joint development plan(중한시나리오공통개발프로젝트) in 2015. After winning the award, the script were filmed by Korean and Chinese filmmakers. Filmmakers in two countries adapted the script to different degrees according to their respective cultural backgrounds and aesthetic characteristics. The film cooperation mode of "One text, two productions" promotes the development of transnational cooperation and opens up a new way of film cooperation.

Financing and Knowledge Accumulation in the Film Industry: Spatial Characteristics of Korean and American Film Industry (영화산업의 자본조달구조와 지식축적과정에 대한 공간적 고찰: 한국과 미국 영화산업의 비교를 통하여)

  • Chung, SunWha
    • Journal of the Economic Geographical Society of Korea
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    • v.20 no.4
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    • pp.453-485
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    • 2017
  • One of the oldest chestnuts in economic geography is this: Cultural and creative industries strongly gather in large cities and this geographic concentration of economic activities leads to regional development. Of course, depending on the circumstances, such a proposition still holds good. But, under the current paradigm shift to knowledge-based economy, it may be open to question. This study aims to investigate financing and knowledge accumulation in the film industry through an alternative framework for explaining their spatial distributions, "formation mechanism of economic space." From the fact that their production organizations are formed on a project basis, project-based financing structure in the investment stage and knowledge accumulation process in the production stage form both axes of it. Film industry as the most mature industry among the cultural and creative industries does not always concentrate in a certain place (industrial agglomeration) or show metropolis-oriented preference. This allows us to reconsider our long brooding theory.

A Study on the Relation Between Korean Animation and Korean Film Policy: From Late 60's to Early 80's (한국 애니메이션과 영화정책의 관계에 대한 연구: 60년대 후반에서 80년대 초반까지)

  • Moon, Jae-Cheol
    • The Journal of the Korea Contents Association
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    • v.9 no.6
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    • pp.72-81
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    • 2009
  • This article deals with the relation of korean animation and film policy from the late 1960s to early 1980s. The korean film policy was based on ideology of modernization. Animation industry was under the this policy. The result of effect of this film policy on animation was following. Firstly, there was the boom up of making of animation. Secondly was increasing of subcontract. The encouragement of exportation of government drove many companies to this trend. Lastly, many animations conspired to exercise the ideology of regime. Example was anti-communist animation. In that period the historical specificity of Korean animation had been built in these process.

Development of the Korean Film Industry and Its Spatial Characteristics: Gangnam Region of Seoul as A New Cluster in A New Renaissance? (한국 영화산업의 발전과 공간적 집적 특성: 새로운 부흥의 중심지로서 서울 강남지역의 등장 ?)

  • Choo Sung-Jae
    • Journal of the Korean Geographical Society
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    • v.41 no.3 s.114
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    • pp.245-266
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    • 2006
  • This study aims to explain the emergence of Gangnam Region of Seoul as a new cluster of the Korean film industry in the context of its history of growth, recent development characteristics, and its production system. Statistical analyses of Korean industries and in-depth interview surveys to film producers were conducted. The results of the analyses show that there has been obvious tendency of film makers' move from Chungmuro, a traditional cluster of the Korean film industry, to Gangnam and many births of new film makers in Gangnam. This new cluster, however, is operating on informal networking between film makers and related personnel, not on formalized production system composed of specialized functions and labor market. Therefore, it can be called as loosely-articulated cluster. This form of cluster has much to do with production milieu of Gangnam, such as advantages of obtaining information and consumer trend, diverse atmosphere which makes it easier to meet diverse people, favorable environment to embed creativity and fresh idea, etc. This trend of the film industry to orient a specific area can be explained in conjunction with the uniqueness of the film industry, such as uncertainty, project-based work, generation gap between film makers, participation of large companies or increasing size of investment.

A Case Study of Copyright Management on Digital Library (디지털도서관에서의 저작권관리에 관한 사례연구 - LC의 CORDS 프로젝트를 중심으로 -)

  • 오영화;최석두
    • Proceedings of the Korean Society for Information Management Conference
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    • 1996.08a
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    • pp.111-114
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    • 1996
  • 전자출판, 하이퍼미디어, 정보관리기술을 주요 기술요소로 한 디지털도서관이 출현하게 되어 정보의 접근과 전달의 문제는 해결하였으나, 동시에 해결해야 할 새로운 문제가 발생하였다. 그것은 디지털도서관의 대상데이터인 정보의 생산과 배포, 이용의 과정에서 발생하는 저작권의 문제인 것이다. 디지털도서관의 저작권문제는 비디지털자료를 디지털화하는 정보의 생산의 과정에서 발생하는 문제와, 디지털 데이터를 이용하는 과정에서 발생하는 문제로 나눌 수 있다. 본 연구에서는 LC의 전자저작권관리시스템을 위해 수행되고 있는 CORDS(Copyright Office Electronic Registration, Recordation & Deposit System) 프로젝트를 토대로 후자의 문제를 해결하기 위한 전자저작권관리의 개념과 구성요소에 대해 논하고자 한다.

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