• Title/Summary/Keyword: 영상 송수신

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Weighted Filter Algorithm based on Distribution Pattern of Pixel Value for AWGN Removal (AWGN 제거를 위한 화소값 분포패턴에 기반한 가중치 필터 알고리즘)

  • Cheon, Bong-Won;Kim, Nam-Ho
    • Journal of the Institute of Convergence Signal Processing
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    • v.23 no.1
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    • pp.44-49
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    • 2022
  • Abstract Recently, with the development of IoT technology and communication media, various video equipment is being used in industrial fields. Image data acquired from cameras and sensors are easily affected by noise during transmission and reception, and noise removal is essential as it greatly affects system reliability. In this paper, we propose a weight filter algorithm based on the pixel value distribution pattern to preserve details in the process of restoring images damaged in AWGN. The proposed algorithm calculates weights according to the pixel value distribution pattern of the image and restores the image by applying a filtering mask. In order to analyze the noise removal performance of the proposed algorithm, it was simulated using enlarged image and PSNR compared to the existing method. The proposed algorithm preserves important characteristics of the image and shows the performance of efficiently removing noise compared to the existing method.

Design and Implementation of UWB Antennas for Wireless Video Transceiver Handset (무선 영상 송수신 단말기용 UWB 안테나 설계 및 구현)

  • Lee, Sung-Ock;Chae, Jeong-Sik;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.4
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    • pp.686-691
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    • 2012
  • Deviating from the exclusive frequency assignment, UWB has utilized much wider frequency range, worked independently without interfering other frequencies, and simultaneously enabled to increase more than hundreds of Mbps data transmission rate. In considering its high data rate and no interference, UWB certainly has an infinite and technical potential. In this paper, we studied the UWB technology as well as its technological trend, analyzed UWB antenna, and actualized a small antenna for wireless video streaming devices.

Design of Software Architecture based on Componentized Services for Multi-party Collaboration (다자간 협업을 위한 컴포넌트 서비스 기반 소프트웨어 구조 설계)

  • Han, Sang-Woo;Kim, Nam-Gon;Choi, Ki-Ho;Ko, Su-Jin;Lee, Hyun-Yong;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.189-196
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    • 2007
  • 고성능 연구개발망이 보급되면서, 각 지역에 분산되어 있는 전문가들 간의 원격 공동작업을 지원해주는 원격 협업환경에 대한 연구가 활발히 진행되고 있다. 특히 고해상도 디스플레이를 이용한 원격 협업환경은 참여자들에게 현장감있는 공동작업을 지원하며, 실제로 다자간 HD급 영상회의 혹은 대용량 가시화 데이터 표현 등에 활발히 사용되고 있다. 또한 협업환경에 대한 편리한 상호작용 지원기술도 사용자의 편의성 향상을 위한 주요 요소로써 비중있게 다루어지고 있다. 본 논문에서는 고품질 미디어 서비스와 사용자 편의성을 고려한 인터랙션 기법을 결합한 네트워크 기반의 원격 협업환경을 실현하기 위한 통합 소프트웨어 구조를 제안한다. 구체적으로 설명하면, 고품질 영상을 송수신할 수 있는 미디어 기술, 고해상도 격자형 디스플레이에 영상을 표현하기 위한 디스플레이 기능, 포인팅/트래킹 장비를 이용하여 디스플레이 상호작용을 지원하는 컴포넌트화된 협업 서비스들을 사용자의 의도에 따라 유연하게 통합할 수 있는 원격 협업환경을 위한 소프트웨어 구조를 설계한다. 추가적으로 상기 협업 서비스들을 일부 구현하여 실현가능성을 검증하기 위한 시연 과정을 소개한다.

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Mixed Noise Removal Algorithm using Pixel Similarity Judgment (화소 유사성 판별을 이용한 복합 잡음 제거 알고리즘)

  • Cheon, Bong-Won;Kim, Nam-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.214-216
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    • 2019
  • Recently, as the use of digital equipment increases in various fields, the importance of image and signal processing is increasing. However, many kinds of noise occur in the digital signal during transmission and reception, and this noise greatly affects the final output of the system. In this paper, we propose an algorithm that effectively restores the image by removing noise according to pixel similarity in a mixed noise environment with impulse noise and AWGN. The proposed algorithm sets the reference value according to the noise type and applies the filtering to pixels similar to the reference value to obtain the final output. Simulation results show that the proposed algorithm has good noise canceling performance and compared with conventional methods using PSNR.

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Implementation of Real Time P2P Framework for Spatial Data Sharing between Mobile Devices using SIP (모바일 기기 간의 SIP기반 실시간 공간정보 공유 프레임워크 구현)

  • Park, Key-Ho;Jung, Jae-Gon
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2008.10a
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    • pp.65-72
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    • 2008
  • Mobile Collaboration is an enabling technology that makes users share information between mobile devices and various Mobile P2P platforms have been designed and implemented for it. There are, however, few research papers on application of SIP protocol to spatial data sharing on mobile devices. In this paper, SIP based real time sharing framework is proposed to compose a mobile P2P platform on which spatial data can be trans(erred. A new protocol based on WKT and WKB is defined to send and receive spatial objects with SIP MESSAGE method. Base maps such as digital maps and parcel maps can be provided by a map server that is integrated with SIP server after a new SIP session established and client agents are registered. The framework proposed based onSIP enables users to transfer spatial data such as maps and satellite images directly between mobile devices during VoIP based voice call and therefore, mobile applications can be applied in various domains such asforest management and national defense.

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A PSNR Estimation Method Exploiting the Visual Rhythm for Reconstructed Video Frames at IPTV Set-top Box (비쥬얼리듬을 이용한 IPTV Set-top Box 재생영상에 대한 PSNR 추정 기법)

  • Kwon, Jae-Cheol;Suh, Chang-Ryul
    • Journal of Broadcast Engineering
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    • v.14 no.2
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    • pp.114-126
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    • 2009
  • In this paper, we propose a PSNR(peak-to-peak signal to noise ratio) estimation method exploiting visual rhythm information for the reconstructed video frames at the customer's STB(Set-top Box). Key idea is that we can estimate the PSNR by using VR(visual rhythm) information even though a VR consists of the pixels in a vertical direction of a 2D(2-dimensional) video frame, because VR is the 1D projected version of a 2D video frame approximately. Simulation results show that the estimated PSNR from VR information is closely related to the PSNR from 2D video frames. The advantages of the proposed scheme includes that it can monitor the video quality efficiently while minimizing the computation load of STB, and show the location, duration and occurrence count of severe picture degradation.

DSP Implementation and Open Sea Test of Underwater Image Transmission System Using QPSK Scheme (QPSK 방식을 이용한 수중영상 정보전송 시스템의 DSP구현 및 실해역 실험 연구)

  • 박종원;고학림;이덕환;최영철;김시문;김승근;임용곤
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.2
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    • pp.117-124
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    • 2004
  • In this paper, we have been implemented the QPSK-based underwater transmission systems using DSP in order to transmit the underwater image data. We have adopted a BDPA (Block Data Parallel Architecture) to control multiple DSPs used in the transmitter and receiver in order to transmit the image data in real-time. We also have developed GUI software in order to drive and to debug the implemanted system in real-time. We have executed open sea tests in order to analyze the performance of the implemented system at East Sea near Kosung in Kangwon-Do. As a result of these experiments, it has been demonstrated that 10 kbps image data can be received without errors at 30m and 80m depth points, while the distance between the transmitter and the receiver is up to 20m.

Real-time 3D model generation system using multi-view images (다시점 영상을 이용한 실시간 3D 모델 생성 시스템)

  • Park, Jeong-Sun;Son, Hyung-Jae;Park, Jeung-Chul;Oh, Il-Seok
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.383-392
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    • 2017
  • This paper introduces a real-time 3D model generation system that can process in real time from multi-view image acquisition to image-based 3D model generation. This system describes how to collect, transmit, and manage the HD images input from 18 cameras and explain the background separation and smooth 3D volume model generation process. This paper proposes a new distributed data transmission and reception method for real-time processing of HD images input from 18 cameras. In addition, we describe a codebook-based background separating algorithm and a modified marching cube algorithm using perspective difference interpolation to generate smooth 3D models from multi-view images. The system is currently being built with a throughput rate of 30 frames per second.

Implementation of External Memory Expansion Device for Large Image Processing (대규모 영상처리를 위한 외장 메모리 확장장치의 구현)

  • Choi, Yongseok;Lee, Hyejin
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.606-613
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    • 2018
  • This study is concerned with implementing an external memory expansion device for large-scale image processing. It consists of an external memory adapter card with a PCI(Peripheral Component Interconnect) Express Gen3 x8 interface mounted on a graphics workstation for image processing and an external memory board with external DDR(Dual Data Rate) memory. The connection between the memory adapter card and the external memory board is made through the optical interface. In order to access the external memory, both Programmable I/O and DMA(Direct Memory Access) methods can be used to efficiently transmit and receive image data. We implemented the result of this study using the boards equipped with Altera Stratix V FPGA(Field Programmable Gate Array) and 40G optical transceiver and the test result shows 1.6GB/s bandwidth performance.. It can handle one channel of 4K UHD(Ultra High Density) image. We will continue our study in the future for showing bandwidth of 3GB/s or more.

Imagery Intelligence Transmission Analysis of Common Data Link (CDL) on Aeronautical Wireless Channel (항공통신정찰링크(CDL)에서 영상정보 전송을 위한 통신방안 연구)

  • Park Young-mi;Yoon Jang-hong;Kim Sung-jo;Son Young-ho;Yoon E-joong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1425-1431
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    • 2005
  • In this paper, we consider the ISR(Intelligence, Surveillance, and Reconnaissance) system which collects the imagery intelligence from an airplane and CDL(common data link) communication system which transports the information obtained by the ISR system. The IMINT(imagery intelligence) consists of MPEG-2 transport stream packets and they transmit through CDL. We have some simulations for communication performances of CDL and show performance improvements using convolutional coding. We have compared BER performances under AWGN channel and fading channel which is caused by the velocity of an airplane.